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Showing 30 of 88 items.
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Hard
Tighter sightlines, denser cover, and more ways to die from the map itself. Higher round rewards, and these maps also appear on Pro servers.
Alleyways
Winding alleys between dense buildings with tight sightlines.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- MarkTheCountrydoge
- Full map
- -
Desert Bus
Barren Nevada roadway with clustered roadside buildings and a wide open desert. Very popular Hard vote pick.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- Bus kill after objective; open desert edges
- Objectives
- Call bus at the roadside stop
- Creator
- OsterDog, Beefchoplets
- Full map
- -
Facade
Colorful vertical cityscape of interlocking building facades around a central tree.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- SnailCirculation
- Full map
- -
Funrooms
Endless indoor soft-play / playground liminal space.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Garden
Ornate formal garden with marble structures and dense plant cover.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Indoor Water Park
Closed-hours indoor water park with slides and pools. Standing on slides can delay nextbots.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Labyrinth
Dark brick maze with low visibility; less common in votes.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Library
Two-story library with Backrooms 'The End' styling and strong upper-floor hold spots.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- None (former generator removed)
- Creator
- Bad_Yam
- Full map
- -
Loop
Looping track-style layout that was rebalanced from Easy up to Hard.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- Beefchoplets
- Full map
- -
Mansion
Victorian mansion with winding hallways, rooms, and trap set dressing after remake.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- Traps / hazardous props noted on remake
- Objectives
- -
- Creator
- JerryR0X
- Full map
- -
Mayday
Swampland crash site centered on a stranded aircraft with tents and trucks after overhaul.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- AzoDz
- Full map
- -
Maze
Glass-and-brick maze where players can see through walls but nextbots cannot.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- Beefchoplets
- Full map
- -
MC Cavern
Minecraft-style cavern listed under Hard (special-history on some wikis).
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Office
Office interior map listed under Hard (special-history on some wikis).
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Poolrooms
Liminal flooded pool complex with repeating tiled rooms.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- Beefchoplets
- Full map
- -
Scorching Outpost
Hot desert outpost layout in the Hard pool.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- }}
- Creator
- Woomyko, Aniysion
- Full map
- -
Sunken Cavern
Flooded cavern layout in the Hard pool.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Tunnel
Tunnel network layout in the Hard pool.
- Difficulty
- Hard
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
| Image | Name | Description | Difficulty | Availability | Hazards | Objectives | Creator | Full map |
|---|---|---|---|---|---|---|---|---|
| Alleyways | Winding alleys between dense buildings with tight sightlines. | Hard | Regular public | - | - | MarkTheCountrydoge | - | |
| Desert Bus | Barren Nevada roadway with clustered roadside buildings and a wide open desert. Very popular Hard vote pick. | Hard | Regular public | Bus kill after objective; open desert edges | Call bus at the roadside stop | OsterDog, Beefchoplets | - | |
| Facade | Colorful vertical cityscape of interlocking building facades around a central tree. | Hard | Regular public | - | - | SnailCirculation | - | |
| Funrooms | Endless indoor soft-play / playground liminal space. | Hard | Regular public | - | - | - | - | |
| Garden | Ornate formal garden with marble structures and dense plant cover. | Hard | Regular public | - | - | - | - | |
| Indoor Water Park | Closed-hours indoor water park with slides and pools. Standing on slides can delay nextbots. | Hard | Regular public | - | - | - | - | |
| Labyrinth | Dark brick maze with low visibility; less common in votes. | Hard | Regular public | - | - | - | - | |
| Library | Two-story library with Backrooms 'The End' styling and strong upper-floor hold spots. | Hard | Regular public | - | None (former generator removed) | Bad_Yam | - | |
| Loop | Looping track-style layout that was rebalanced from Easy up to Hard. | Hard | Regular public | - | - | Beefchoplets | - | |
| Mansion | Victorian mansion with winding hallways, rooms, and trap set dressing after remake. | Hard | Regular public | Traps / hazardous props noted on remake | - | JerryR0X | - | |
| Mayday | Swampland crash site centered on a stranded aircraft with tents and trucks after overhaul. | Hard | Regular public | - | - | AzoDz | - | |
| Maze | Glass-and-brick maze where players can see through walls but nextbots cannot. | Hard | Regular public | - | - | Beefchoplets | - | |
| MC Cavern | Minecraft-style cavern listed under Hard (special-history on some wikis). | Hard | Regular public | - | - | - | - | |
| Office | Office interior map listed under Hard (special-history on some wikis). | Hard | Regular public | - | - | - | - | |
| Poolrooms | Liminal flooded pool complex with repeating tiled rooms. | Hard | Regular public | - | - | Beefchoplets | - | |
| Scorching Outpost | Hot desert outpost layout in the Hard pool. | Hard | Regular public | - | }} | Woomyko, Aniysion | - | |
| Sunken Cavern | Flooded cavern layout in the Hard pool. | Hard | Regular public | - | - | - | - | |
| Tunnel | Tunnel network layout in the Hard pool. | Hard | Regular public | - | - | - | - |
section
Expert
The top public difficulty band: aggressive routes, harsh edges, and layouts that punish slow reads. Strongest regular-pool payout when you make it to the end.
Abstract
Abstract rooms with laser hazards and tight expert routes.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- Beefchoplets
- Full map
- -
Forest
Dark forest with thunder and low light; lighting tools help.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Gymnasium
Gymnasium arena listed under Expert (special-history on some wikis).
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Hexagonal
Hexagonal geometry layout with narrow expert pathways.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Pillars
Pillar field layout with limited cover in the Expert pool.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Ramp
Ramp-focused movement map listed under Expert (special-history on some wikis).
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Sewers
Sewer tunnels with tight corridors in the Expert pool.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Spleef
Spleef-style platform map listed under Expert (special-history on some wikis).
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- -
- Full map
- -
Train Terminal
Train terminal layout listed under Expert (special-history on some wikis).
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- }}
- Creator
- Beefchoplets
- Full map
- -
Traprooms
Trap-filled room complex listed under Expert (special-history on some wikis).
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- }}
- Creator
- Beefchoplets
- Full map
- -
Vibrance
High-contrast colorful Expert map with aggressive sightlines.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- -
- Creator
- SnowyClown0, MontiCats
- Full map
- -
Work Facility
Industrial work facility reworked for Expert difficulty.
- Difficulty
- Expert
- Availability
- Regular public
- Hazards
- -
- Objectives
- }}
- Creator
- OsterDog, Aurrous
- Full map
- -
| Image | Name | Description | Difficulty | Availability | Hazards | Objectives | Creator | Full map |
|---|---|---|---|---|---|---|---|---|
| Abstract | Abstract rooms with laser hazards and tight expert routes. | Expert | Regular public | - | - | Beefchoplets | - | |
| Forest | Dark forest with thunder and low light; lighting tools help. | Expert | Regular public | - | - | - | - | |
| Gymnasium | Gymnasium arena listed under Expert (special-history on some wikis). | Expert | Regular public | - | - | - | - | |
| Hexagonal | Hexagonal geometry layout with narrow expert pathways. | Expert | Regular public | - | - | - | - | |
| Pillars | Pillar field layout with limited cover in the Expert pool. | Expert | Regular public | - | - | - | - | |
| Ramp | Ramp-focused movement map listed under Expert (special-history on some wikis). | Expert | Regular public | - | - | - | - | |
| Sewers | Sewer tunnels with tight corridors in the Expert pool. | Expert | Regular public | - | - | - | - | |
| Spleef | Spleef-style platform map listed under Expert (special-history on some wikis). | Expert | Regular public | - | - | - | - | |
| Train Terminal | Train terminal layout listed under Expert (special-history on some wikis). | Expert | Regular public | - | }} | Beefchoplets | - | |
| Traprooms | Trap-filled room complex listed under Expert (special-history on some wikis). | Expert | Regular public | - | }} | Beefchoplets | - | |
| Vibrance | High-contrast colorful Expert map with aggressive sightlines. | Expert | Regular public | - | - | SnowyClown0, MontiCats | - | |
| Work Facility | Industrial work facility reworked for Expert difficulty. | Expert | Regular public | - | }} | OsterDog, Aurrous | - |

