Showing 44 of 116 items.
Type
Battle Rifles
SKS-45
The SKS-45 is a precision-focused battle rifle with a quick reload between deliberate shots.
- Damage
- 18
- Fire Rate
- 5.6 rps
- Magazine Capacity
- 10
- Range
- 28.3 m
- Reload Time
- 0.35 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 120
- Attachment Slots
- Scope, Muzzle, Stock, Special
- How to Get It
- Sold by the Weapon Shop in the Bunker after completing the Duck Hunt: Pato Chapo quest and the Mysterious Merchant during the Island Challenge. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 6 Weapon Parts and 2 Intermediate Weapon Parts.
VSS
The VSS is a fast-firing battle rifle with a compact magazine and moderate reach.
- Damage
- 16.5
- Fire Rate
- 17.5 rps
- Magazine Capacity
- 20
- Range
- 24.1 m
- Reload Time
- 2.8 s
- Armor Penetration
- 0
- Critical Chance
- 0.18
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 80
- Attachment Slots
- Scope, Grip, Stock, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker and the Mysterious Merchant during the Island Challenge. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 1 Weapon Parts, 1 Intermediate Weapon Parts and 4 Advanced Weapon Parts.
DT MDR-762
The DT MDR-762 pairs heavier battle-rifle hits with a fast firing rhythm.
- Damage
- 19
- Fire Rate
- 10.83 rps
- Magazine Capacity
- 20
- Range
- 27.1 m
- Reload Time
- 2 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 4 Weapon Parts, 2 Intermediate Weapon Parts and 3 Advanced Weapon Parts.
M1A
The M1A reaches farther than other battle rifles and rewards deliberate aim.
- Damage
- 26
- Fire Rate
- 5 rps
- Magazine Capacity
- 10
- Range
- 32.7 m
- Reload Time
- 2.8 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Stock, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker and the Mysterious Merchant during the Island Challenge. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 16 Weapon Parts, 2 Intermediate Weapon Parts and 1 Advanced Weapon Parts.
M14
The M14 is a fast-firing battle rifle that can keep pressure on targets.
- Damage
- 27
- Fire Rate
- 11.67 rps
- Magazine Capacity
- 20
- Range
- 30.7 m
- Reload Time
- 3 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Magazine, Special
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 9 Weapon Parts, 9 Intermediate Weapon Parts and 4 Advanced Weapon Parts.
MCX Spear
The MCX Spear fires quickly for a battle rifle while keeping a compact magazine.
- Damage
- 21
- Fire Rate
- 12.5 rps
- Magazine Capacity
- 20
- Range
- 26.2 m
- Reload Time
- 3 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Stock, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker after completing the Eye for an Eye quest and the Mysterious Merchant during the Island Challenge. Found on the ground, in loot on maps and in loot boxes. Craft at the Workbench from 7 Intermediate Weapon Parts and 7 Advanced Weapon Parts.
Storm Gun
The Storm Gun pairs a large magazine with status-effect pressure in battle-rifle form.
- Damage
- 19.5
- Fire Rate
- 13 rps
- Magazine Capacity
- 40
- Range
- 28.2 m
- Reload Time
- 2.5 s
- Armor Penetration
- 1
- Critical Chance
- 0.3
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Tactic
- How to Get It
- Craft at the Workbench from 1 Cube Gun, 4 Contaminated Weapon Parts, 2 Large Space Crystal, 3 Crystal Booster, 3 Crystal Filtration Unit and 2 Accelerator.
Custom M14
The Custom M14 keeps the base model’s fast-firing battle-rifle profile.
- Damage
- 27
- Fire Rate
- 11.67 rps
- Magazine Capacity
- 20
- Range
- 30.7 m
- Reload Time
- 3 s
- Armor Penetration
- 0
- Critical Chance
- 0.23
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- -
- How to Get It
- -
Type
Sniper Rifles
VPO-101
The VPO-101 rewards careful headshots with precise, long-range shots.
- Damage
- 21.3
- Fire Rate
- 0.8 rps
- Magazine Capacity
- 4
- Range
- 31.2 m
- Reload Time
- 3.2 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 120
- Attachment Slots
- Scope, Muzzle, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker and the Mysterious Merchant during the Island Challenge. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 6 Weapon Parts, 6 Intermediate Weapon Parts and 2 Advanced Weapon Parts. Reward for completing the Archer quest.
VPO (Lordon Mod)
The Lordon-modified VPO-101 has a stronger damage profile and longer reach than the standard model.
- Damage
- 22
- Fire Rate
- 0.8 rps
- Magazine Capacity
- 4
- Range
- 33.3 m
- Reload Time
- 3.2 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 120
- Attachment Slots
- Scope, Muzzle, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker. Also dropped by enemies. Reward for completing the Official Sniper quest.
M700
The M700 is a long-range sniper rifle for carefully placed shots.
- Damage
- 22.7
- Fire Rate
- 0.67 rps
- Magazine Capacity
- 10
- Range
- 38.9 m
- Reload Time
- 4 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Grip, Stock, Tactic, Magazine, Special
- How to Get It
- Sold by the Weapon Shop in the Bunker after completing the Proof of Strength I quest and the Mysterious Merchant in Farm Town. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 8 Weapon Parts, 3 Intermediate Weapon Parts and 2 Advanced Weapon Parts.
Mosin-Nagant
The Mosin-Nagant is a deliberate sniper rifle that hits hard and reloads quickly.
- Damage
- 20
- Fire Rate
- 0.5 rps
- Magazine Capacity
- 5
- Range
- 36.1 m
- Reload Time
- 0.9 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Special
- How to Get It
- Sold by the Weapon Shop in the Bunker and the Mysterious Merchant in Ground Zero. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 5 Weapon Parts and 9 Intermediate Weapon Parts.
SV98
The SV98 is a high-impact sniper rifle with room for several follow-up shots.
- Damage
- 24.7
- Fire Rate
- 0.83 rps
- Magazine Capacity
- 10
- Range
- 36.6 m
- Reload Time
- 3.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Stock, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker after completing the Proof of Strength II quest, the Mysterious Merchant during the Island Challenge and the Mysterious Merchant in Farm Town. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 3 Weapon Parts, 3 Intermediate Weapon Parts and 5 Advanced Weapon Parts.
Custom Mosin-Nagant
The Custom Mosin-Nagant keeps the base rifle’s slow, deliberate firing rhythm.
- Damage
- 20
- Fire Rate
- 0.5 rps
- Magazine Capacity
- 5
- Range
- 34.1 m
- Reload Time
- 0.9 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- -
- How to Get It
- -
TS-128 Smart Sniper Rifle
The TS-128 Smart Sniper Rifle pairs long-range shots with a large magazine and status effects.
- Damage
- 22
- Fire Rate
- 2 rps
- Magazine Capacity
- 12
- Range
- 35.4 m
- Reload Time
- 3.2 s
- Armor Penetration
- 0
- Critical Chance
- 0.65
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Tactic, Special
- How to Get It
- Craft at the 3D Printer from 10 Cola, 200 Blue Cube, 4 Advanced Weapon Parts and 4 3D Printing Materials.
Type
Shotguns
Homemade Shotgun
The Homemade Shotgun is a simple two-shot weapon crafted from basic weapon parts.
- Damage
- 42
- Fire Rate
- 4.8 rps
- Magazine Capacity
- 2
- Range
- 17 m
- Reload Time
- 0.4 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Special
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 3 Weapon Parts.
MP-155
The MP-155 is a versatile shotgun with room for sustained follow-up shots.
- Damage
- 55
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 8
- Range
- 16.8 m
- Reload Time
- 0.4 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Stock, Tactic
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 1 Weapon Parts and 2 Intermediate Weapon Parts.
TOZ-66
The TOZ-66 is a two-shell shotgun designed around quick reloads between volleys.
- Damage
- 47
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 2
- Range
- 18 m
- Reload Time
- 0.4 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Grip, Stock
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 5 Weapon Parts.
TOZ-106
The TOZ-106 carries more shots than the classic two-shell shotgun options.
- Damage
- 50
- Fire Rate
- 2.2 rps
- Magazine Capacity
- 5
- Range
- 16.5 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Muzzle, Grip, Stock
- How to Get It
- Sold by the Weapon Shop in the Bunker and the Mysterious Merchant during the Island Challenge. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 7 Weapon Parts.
MP-155 ULTIMA
The MP-155 ULTIMA upgrades the MP-155 with more capacity and a faster reload.
- Damage
- 60
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 10
- Range
- 17.4 m
- Reload Time
- 0.25 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Stock, Tactic
- How to Get It
- Craft at the Workbench from 1 MP-155 and 3 Advanced Weapon Parts.
Billy Gun
The Billy Gun is an energy shotgun whose pellet spread can inflict a status effect.
- Damage
- 60
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 14
- Range
- 19 m
- Reload Time
- 2 s
- Armor Penetration
- 1
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Tactic
- How to Get It
- Dropped by enemies.
Poop Shitgun
The Poop Shitgun fires poop rounds across a wide shotgun spread and inflicts a status effect.
- Damage
- 10
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 14
- Range
- 14 m
- Reload Time
- 2 s
- Armor Penetration
- 1
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Grip, Stock, Tactic, Special
- How to Get It
- Dropped by enemies.
Custom MP-155
The Custom MP-155 delivers stronger shot damage than the standard shotgun.
- Damage
- 70
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 8
- Range
- 16.8 m
- Reload Time
- 0.4 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- -
- How to Get It
- -
TOZ-66 Dragon's Breath
The TOZ-66 Dragon’s Breath adds a fire-themed effect to the two-shot shotgun.
- Damage
- 47
- Fire Rate
- 5.8 rps
- Magazine Capacity
- 2
- Range
- 16.5 m
- Reload Time
- 0.4 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Grip, Stock
- How to Get It
- Dropped by enemies. Craft at the Workbench from 1 TOZ-66, 1 Propane and 2 Intermediate Weapon Parts. Reward for completing the Special Weapon quest.
Candy Gun
The Candy Gun is a candy-themed shotgun whose special rounds can inflict a status effect.
- Damage
- 5
- Fire Rate
- 4.3 rps
- Magazine Capacity
- 10
- Range
- 15.4 m
- Reload Time
- 1.6 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Tactic, Special
- How to Get It
- Craft at the Workbench from 1 Toy Gun, 44 Blue Cube, 1 Homemade Candy and 1 Tape.
Psionic Gun
The Psionic Gun is a psionic shotgun that spreads pellets and can inflict a status effect.
- Damage
- 55
- Fire Rate
- 2.2 rps
- Magazine Capacity
- 5
- Range
- 16.5 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Stock, Tactic
- How to Get It
- Craft at the Workbench from 1 TOZ-106, 88 Blue Cube, 5 Psionic Matter, 1 Hammer and 1 Nail.
Snowball Gun
The Snowball Gun fires snowballs and can freeze targets with its special rounds.
- Damage
- 5
- Fire Rate
- 3.8 rps
- Magazine Capacity
- 12
- Range
- 14.2 m
- Reload Time
- 1.85 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Tactic, Special
- How to Get It
- Craft at the Workbench from 4 Intermediate Weapon Parts, 2 Ice Crystal and 6 Snowball. Reward for completing the Snowball Fight IV quest.
BSG-I
The BSG-I has a stronger status-effect chance than its BSG-F sibling.
- Damage
- 42
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 8
- Range
- 17 m
- Reload Time
- 2 s
- Armor Penetration
- 1
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Tactic, Magazine, Special
- How to Get It
- Dropped by enemies.
BSG-F
The BSG-F is a special shotgun variant with a milder status-effect chance than the BSG-I.
- Damage
- 42
- Fire Rate
- 5.2 rps
- Magazine Capacity
- 8
- Range
- 17 m
- Reload Time
- 2 s
- Armor Penetration
- 1
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Tactic, Magazine, Special
- How to Get It
- Dropped by enemies.
AA-12
The AA-12 delivers heavy spread damage in fast bursts.
- Damage
- 62
- Fire Rate
- 3.6 rps
- Magazine Capacity
- 5
- Range
- 16.9 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Tactic, Magazine
- How to Get It
- Craft at the Workbench from 16 Weapon Parts and 3 Advanced Weapon Parts.
Saiga-12K
The Saiga-12K is a slower-firing shotgun with a sturdy magazine for follow-up shots.
- Damage
- 55
- Fire Rate
- 2.2 rps
- Magazine Capacity
- 5
- Range
- 16.5 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle
- How to Get It
- Craft at the Workbench from 1 Weapon Parts, 7 Intermediate Weapon Parts and 3 Advanced Weapon Parts.
Saiga-12K (Tagilla Mod)
The Tagilla-modified Saiga-12K keeps the standard model’s shotgun profile.
- Damage
- 55
- Fire Rate
- 2.2 rps
- Magazine Capacity
- 5
- Range
- 16.5 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- 5
- Durability
- 100
- Attachment Slots
- Scope, Muzzle
- How to Get It
- -
Fireworks Gun
The Fireworks Gun is a fireworks-themed shotgun whose rounds inflict a status effect.
- Damage
- 10
- Fire Rate
- 4.7 rps
- Magazine Capacity
- 8
- Range
- 15.7 m
- Reload Time
- 1.42 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Tactic
- How to Get It
- Dropped by enemies. Craft at the 3D Printer from 1 Lion Dance Hat, 1 Chinese Knot, 1 Red Lantern, 1 Coin String and 1 3D Printing Materials.
Water Balloon Gun
The Water Balloon Gun fires water balloons and applies a status effect on hit.
- Damage
- 3
- Fire Rate
- 3.8 rps
- Magazine Capacity
- 12
- Range
- 14.2 m
- Reload Time
- 1.85 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope
- How to Get It
- Available from the Tech Center in the Bunker. Also dropped by enemies. Craft at the Workbench from 1 Toy Gun and 3 Bottled Water.
Type
Magnums
M107
The M107 is a heavy magnum built for powerful shots at long range.
- Damage
- 50
- Fire Rate
- 1.5 rps
- Magazine Capacity
- 10
- Range
- 42.6 m
- Reload Time
- 3.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Grip, Stock, Tactic, Magazine, Special
- How to Get It
- Sold by the Weapon Shop in the Bunker after completing the Golden Sniper quest. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies.
Desert Eagle
The Desert Eagle is a hard-hitting magnum with more reach than a standard sidearm.
- Damage
- 28.5
- Fire Rate
- 2.5 rps
- Magazine Capacity
- 7
- Range
- 25.2 m
- Reload Time
- 3 s
- Armor Penetration
- 0
- Critical Chance
- 0.2
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Scope, Muzzle, Tactic, Magazine
- How to Get It
- Sold by the Weapon Shop in the Bunker, the Mysterious Merchant during the Island Challenge and the Mysterious Merchant in Farm Town. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 3 Advanced Weapon Parts.
ASh-12
The ASh-12 is a fast-firing magnum with room for sustained fire.
- Damage
- 38
- Fire Rate
- 8.8 rps
- Magazine Capacity
- 20
- Range
- 26 m
- Reload Time
- 3.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 120
- Attachment Slots
- Scope, Muzzle, Grip, Tactic, Magazine
- How to Get It
- Sold by the Mysterious Merchant during the Island Challenge. Found on the ground, in loot on maps and in loot boxes. Craft at the Workbench from 3 Weapon Parts, 6 Intermediate Weapon Parts and 6 Advanced Weapon Parts.
Type
Bows
Shoddy Bow
The Shoddy Bow gives you a simple one-arrow option for ranged attacks.
- Damage
- 30
- Fire Rate
- 1.5 rps
- Magazine Capacity
- 1
- Range
- 17.9 m
- Reload Time
- 1.7 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 50
- Attachment Slots
- -
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 1 Wood and 1 Rope.
Repeating Bow
The Repeating Bow can fire several arrows before stopping to reload.
- Damage
- 25
- Fire Rate
- 6 rps
- Magazine Capacity
- 3
- Range
- 24 m
- Reload Time
- 2 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- -
- How to Get It
- Dropped by enemies.
Crossbow
The Crossbow trades quick shots for a stronger hit and longer reach than basic bows.
- Damage
- 40
- Fire Rate
- 4 rps
- Magazine Capacity
- 1
- Range
- 26 m
- Reload Time
- 2.1 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 75
- Attachment Slots
- -
- How to Get It
- Craft at the Workbench from 4 Wood, 2 Metal Plate and 1 Advanced Weapon Parts.
Tundra Recurve Bow
The Tundra Recurve Bow adds an extra Frostbite stack when a headshot lands.
- Damage
- 35
- Fire Rate
- 3 rps
- Magazine Capacity
- 1
- Range
- 21.6 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 50
- Attachment Slots
- Special
- How to Get It
- Sold by the Mysterious Merchant during the Island Challenge. Craft at the Workbench from 1 Recurve Bow and 6 Ice Crystal.
Recurve Bow
The Recurve Bow hits harder than the repeating bow with each arrow.
- Damage
- 35
- Fire Rate
- 3 rps
- Magazine Capacity
- 1
- Range
- 21.6 m
- Reload Time
- 1.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.1
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 50
- Attachment Slots
- Special
- How to Get It
- Dropped by enemies. Craft at the Workbench from 2 Wood, 2 Metal Plate and 4 Intermediate Weapon Parts.
Type
Energy Weapons
Cube Gun
The Cube Gun is a rapid-fire energy weapon assembled from electronic components.
- Damage
- 8.5
- Fire Rate
- 22 rps
- Magazine Capacity
- 30
- Range
- 20 m
- Reload Time
- 2.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.2
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- Special
- How to Get It
- Sold by the Mysterious Merchant during the Island Challenge. Also dropped by enemies. Craft at the Workbench from 4 Crimson Core Fragment, 2 Circuit Board, 3 Weapon Parts, 3 Cables and 2 Computing Core.
Type
Rocket Launchers
RPG-7
The RPG-7 is a single-shot launcher built to deliver one heavy strike before reloading.
- Damage
- 10
- Fire Rate
- 0.7 rps
- Magazine Capacity
- 1
- Range
- 20 m
- Reload Time
- 4.5 s
- Armor Penetration
- 0
- Critical Chance
- 0.05
- Attack Speed
- -
- Attack Range
- -
- Pellets per Shot
- -
- Durability
- 100
- Attachment Slots
- -
- How to Get It
- Sold by the Weapon Shop in the Bunker. Found on the ground, in loot on maps and in loot boxes. Also dropped by enemies. Craft at the Workbench from 6 Advanced Weapon Parts.

