The library in Clean The Library is split into themed shelf sections, and every book on the floor belongs on one of them. Each section has a code made of a floor number and a letter, like 1A or 2C, and each section is tied to one Roblox theme such as Studio, Simulators, DevEx, or Brainrot. Your job is to grab a book, read its theme, and walk it to the matching shelf. This list lays out all sixteen sections so you can learn the map and stop guessing where each book goes.
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section
First Floor
The first floor carries ten sections, 1A through 1J, and covers the most common book themes you will pick up early. Most of these are everyday Roblox topics like Studio, Simulators, trading, and history, so you will visit this floor the most while clearing books.
Studio
Section 1A on the first floor holds Studio books about building experiences in Roblox Studio.
- Code
- 1A
- Theme
- Studio
- Example Books
- Why Some Parts Float When Nobody is Watching, Anchored Vs Unanchored
Simulators
Section 1B on the first floor holds Simulator books, the genre of grind-and-upgrade Roblox experiences.
- Code
- 1B
- Theme
- Simulators
- Example Books
- Pet Simulator Economics for Beginners, The Psychology of Clicking Faster
Avatar & Catalog
Section 1C on the first floor holds Avatar and Catalog books about avatar items and the Roblox catalog.
- Code
- 1C
- Theme
- Avatar & Catalog
- Example Books
- How to Make UGC, The RTHRO Experiment
Myths
Section 1D on the first floor holds Myth books about Roblox legends and creepy in-game stories.
- Code
- 1D
- Theme
- Myths
- Example Books
- Myth Sightings 1x1x1x1, The Hidden Sword
DevEx
Section 1E on the first floor holds DevEx books about earning and exchanging Robux as a developer.
- Code
- 1E
- Theme
- DevEx
- Example Books
- What To Buy After DevEx, Wonderful World of Group Payouts
Rules & Moderation
Section 1F on the first floor holds Rules and Moderation books about Roblox policies and enforcement.
- Code
- 1F
- Theme
- Rules & Moderation
- Example Books
- The Appeal Process, Chat Filter
Obby/Parkour
Section 1G on the first floor holds Obby and Parkour books, the genre of jumping and obstacle courses.
- Code
- 1G
- Theme
- Obby/Parkour
- Example Books
- The Lava Floors Always Rising, Kill Bricks
Horror
Section 1H on the first floor holds Horror books about scary and survival Roblox experiences.
- Code
- 1H
- Theme
- Horror
- Example Books
- The Lobby Where Your Name Is Taken, Server 0
Economy/Trading
Section 1I on the first floor holds Economy and Trading books about Robux, limiteds, and in-game markets.
- Code
- 1I
- Theme
- Economy/Trading
- Example Books
- Limited Items: Pump and Dump Tactics, How to Spot a Scammer in 3 Seconds
History
Section 1J on the first floor holds History books about the past of Roblox and its community.
- Code
- 1J
- Theme
- History
- Example Books
- Catalog Wars, Egg Hunt, Default Noob
| Name | Description | Code | Theme | Example Books |
|---|---|---|---|---|
| Studio | Section 1A on the first floor holds Studio books about building experiences in Roblox Studio. | 1A | Studio | Why Some Parts Float When Nobody is Watching, Anchored Vs Unanchored |
| Simulators | Section 1B on the first floor holds Simulator books, the genre of grind-and-upgrade Roblox experiences. | 1B | Simulators | Pet Simulator Economics for Beginners, The Psychology of Clicking Faster |
| Avatar & Catalog | Section 1C on the first floor holds Avatar and Catalog books about avatar items and the Roblox catalog. | 1C | Avatar & Catalog | How to Make UGC, The RTHRO Experiment |
| Myths | Section 1D on the first floor holds Myth books about Roblox legends and creepy in-game stories. | 1D | Myths | Myth Sightings 1x1x1x1, The Hidden Sword |
| DevEx | Section 1E on the first floor holds DevEx books about earning and exchanging Robux as a developer. | 1E | DevEx | What To Buy After DevEx, Wonderful World of Group Payouts |
| Rules & Moderation | Section 1F on the first floor holds Rules and Moderation books about Roblox policies and enforcement. | 1F | Rules & Moderation | The Appeal Process, Chat Filter |
| Obby/Parkour | Section 1G on the first floor holds Obby and Parkour books, the genre of jumping and obstacle courses. | 1G | Obby/Parkour | The Lava Floors Always Rising, Kill Bricks |
| Horror | Section 1H on the first floor holds Horror books about scary and survival Roblox experiences. | 1H | Horror | The Lobby Where Your Name Is Taken, Server 0 |
| Economy/Trading | Section 1I on the first floor holds Economy and Trading books about Robux, limiteds, and in-game markets. | 1I | Economy/Trading | Limited Items: Pump and Dump Tactics, How to Spot a Scammer in 3 Seconds |
| History | Section 1J on the first floor holds History books about the past of Roblox and its community. | 1J | History | Catalog Wars, Egg Hunt, Default Noob |
section
Second Floor
The second floor adds six more sections, 2A through 2F, for the heavier genre themes like Magic, Anime, Military, and Theme Parks. When a book does not match anything on the first floor, it usually belongs up here.
Magic
Section 2A on the second floor holds Magic books about spell-casting and wizard Roblox experiences.
- Code
- 2A
- Theme
- Magic
- Example Books
- Illusion Magic, Necromancy Studies, Summoning Rituals
Anime
Section 2B on the second floor holds Anime books, the genre of anime-themed Roblox games.
- Code
- 2B
- Theme
- Anime
- Example Books
- Tournament Arcs, Demon Hunters, Ninja Chronicles
Meditation
Section 2C on the second floor holds Meditation books about calm and relaxing Roblox experiences.
- Code
- 2C
- Theme
- Meditation
- Example Books
- Stress Management, Sleep Improvement, Zen Philosophy
Military
Section 2D on the second floor holds Military books about war, shooter, and combat Roblox games.
- Code
- 2D
- Theme
- Military
- Example Books
- Air Combat, Tank Operations, Naval Fleets
Brainrot
Section 2E on the second floor holds Brainrot books about the meme-driven brainrot genre.
- Code
- 2E
- Theme
- Brainrot
- Example Books
- Sigma Studies, Skibidi Research, Meme Evolution
Theme Parks
Section 2F on the second floor holds Theme Park books about ride-building and amusement park Roblox games.
- Code
- 2F
- Theme
- Theme Parks
- Example Books
- Ride Safety Standards, Haunted Attractions, Roller Coaster Engineering
| Name | Description | Code | Theme | Example Books |
|---|---|---|---|---|
| Magic | Section 2A on the second floor holds Magic books about spell-casting and wizard Roblox experiences. | 2A | Magic | Illusion Magic, Necromancy Studies, Summoning Rituals |
| Anime | Section 2B on the second floor holds Anime books, the genre of anime-themed Roblox games. | 2B | Anime | Tournament Arcs, Demon Hunters, Ninja Chronicles |
| Meditation | Section 2C on the second floor holds Meditation books about calm and relaxing Roblox experiences. | 2C | Meditation | Stress Management, Sleep Improvement, Zen Philosophy |
| Military | Section 2D on the second floor holds Military books about war, shooter, and combat Roblox games. | 2D | Military | Air Combat, Tank Operations, Naval Fleets |
| Brainrot | Section 2E on the second floor holds Brainrot books about the meme-driven brainrot genre. | 2E | Brainrot | Sigma Studies, Skibidi Research, Meme Evolution |
| Theme Parks | Section 2F on the second floor holds Theme Park books about ride-building and amusement park Roblox games. | 2F | Theme Parks | Ride Safety Standards, Haunted Attractions, Roller Coaster Engineering |
How the floor and letter codes work
Every shelf has a two-part code. The first part is the floor, so 1 means the first floor and 2 means the second floor. The second part is a letter that marks the shelf in order, so 1A is the first shelf on floor one and 2A is the first shelf on floor two. Once you know a book's theme, the code tells you exactly which floor to head to and which shelf to look for. The first floor holds ten sections (1A through 1J) and the second floor holds six (2A through 2F).
Sorting books by theme is the whole loop
Books are sorted by what they are about. A book about building in Studio goes on the Studio shelf, a grind-and-upgrade title goes on Simulators, and a spooky one goes on Horror. The themes are Roblox genres and topics, so reading a title usually tells you where it belongs. The faster you can match a book's theme to its section code, the faster you clear the floor, which is why learning the section map is worth more than running back and forth checking shelves one at a time.
FAQ
How many shelf sections are there in Clean The Library?
There are sixteen shelf sections in total. Ten sit on the first floor (1A through 1J) and six sit on the second floor (2A through 2F).
What do the section codes like 1A and 2C mean?
The number is the floor and the letter is the shelf in order. So 1A is the first shelf on the first floor and 2C is the third shelf on the second floor.
How do I know which section a book goes in?
Read what the book is about and match it to a section theme. A book about building goes to Studio, a scary one goes to Horror, and a meme one goes to Brainrot. The theme decides the shelf.
Why should I memorize the shelf sections?
Knowing the map lets you walk each book straight to its shelf instead of checking shelves one by one. That clears the floor faster and keeps the library tidy.


