The skill tree turns playing the game into permanent stats: each node names an objective, from attending weather events to submitting contract value, and pays a lasting bonus when completed. Three branches split the work between farm output, player activity, and the late game grind.
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Branch
Farm Skill Tree
Nodes a working farm completes almost on its own.
Weather Watcher
-
- Reward
- +3% weather mutated crop sell value
- Objective
- Attend 10 weather events
Spray Specialist
-
- Reward
- +5% mutation crop sell value
- Objective
- Apply 75 sprays
Growing Roots
-
- Reward
- +1.5% farm earnings
- Objective
- Harvest 5,000 crops on Floor 3+
Ring Tiller
-
- Reward
- +2.5% crop sell value
- Objective
- Harvest 35,000 crops on Floor 3+ and earn 100Q from harvested plants.
Seed Whisperer
-
- Reward
- +3% farm earnings
- Objective
- Roll 3,000 seeds
Rich Soil
-
- Reward
- +5% composter reward luck
- Objective
- Compost 10 times
Prime Mixture
-
- Reward
- +10% Overgrown Composter Reward Luck
- Objective
- Claim 15 Overgrown composter rewards
| Name | Reward | Objective |
|---|---|---|
| Weather Watcher | +3% weather mutated crop sell value | Attend 10 weather events |
| Spray Specialist | +5% mutation crop sell value | Apply 75 sprays |
| Growing Roots | +1.5% farm earnings | Harvest 5,000 crops on Floor 3+ |
| Ring Tiller | +2.5% crop sell value | Harvest 35,000 crops on Floor 3+ and earn 100Q from harvested plants. |
| Seed Whisperer | +3% farm earnings | Roll 3,000 seeds |
| Rich Soil | +5% composter reward luck | Compost 10 times |
| Prime Mixture | +10% Overgrown Composter Reward Luck | Claim 15 Overgrown composter rewards |
Branch
Player Skill Tree
Deliberate-activity nodes for active sessions.
Signed Sprouts
-
- Reward
- +5% sprinkler boost
- Objective
- Complete 5 contracts
Reliable Farmer
-
- Reward
- +1% farm earnings
- Objective
- Submit 1B total value into contracts
Expert Orders
-
- Reward
- +5% saw yield boost
- Objective
- Complete 10 Expert+ contracts
Bulk Shipment
-
- Reward
- +3% farm earnings
- Objective
- Submit 250T total value into contracts
Celestial Client
-
- Reward
- Celestial Contracts give +1 bonus reward
- Objective
- - Complete 20 Master+ contracts - Late-Game Tier 1
Loyal Helpers
-
- Reward
- +5% pet earnings boost
- Objective
- Hatch 15 pets
Training Yard
-
- Reward
- Pet treats last 10% longer
- Objective
- Level pets 150 total times
Strong Team
-
- Reward
- +10% Pet Earnings Boost
- Objective
- Hatch 8 pets of Secret rarity or higher
Event Regular
-
- Reward
- +1% farm earnings
- Objective
- Participate in 3 gameplay events
Route Runner
-
- Reward
- +2.5% seed luck
- Objective
- Participate in 3 trucker or alien invasion events
Inspection Ready
-
- Reward
- +5% saw yield
- Objective
- Receive an A rating or higher from the Trucker 10 times
Event Collector
-
- Reward
- +3% Farm Earnings
- Objective
- Spend 75 Honey Tokens
| Name | Reward | Objective |
|---|---|---|
| Signed Sprouts | +5% sprinkler boost | Complete 5 contracts |
| Reliable Farmer | +1% farm earnings | Submit 1B total value into contracts |
| Expert Orders | +5% saw yield boost | Complete 10 Expert+ contracts |
| Bulk Shipment | +3% farm earnings | Submit 250T total value into contracts |
| Celestial Client | Celestial Contracts give +1 bonus reward | - Complete 20 Master+ contracts - Late-Game Tier 1 |
| Loyal Helpers | +5% pet earnings boost | Hatch 15 pets |
| Training Yard | Pet treats last 10% longer | Level pets 150 total times |
| Strong Team | +10% Pet Earnings Boost | Hatch 8 pets of Secret rarity or higher |
| Event Regular | +1% farm earnings | Participate in 3 gameplay events |
| Route Runner | +2.5% seed luck | Participate in 3 trucker or alien invasion events |
| Inspection Ready | +5% saw yield | Receive an A rating or higher from the Trucker 10 times |
| Event Collector | +3% Farm Earnings | Spend 75 Honey Tokens |
Branch
Late Game Skill Tree
Long-haul totals that pay the biggest permanent rewards.
Four Floor Farmer
-
- Reward
- +3% farm earnings
- Objective
- Unlock floor 4 and reach saw yield level 50 (also need Farming T2)
| Name | Reward | Objective |
|---|---|---|
| Four Floor Farmer | +3% farm earnings | Unlock floor 4 and reach saw yield level 50 (also need Farming T2) |
How the branches differ
The farm branch rewards the things a working farm does anyway, so its nodes complete semi-automatically. The player branch asks for deliberate activity, spraying, attending, participating, and suits active sessions. The late game branch is the long-haul contract: objectives measured in totals that only sustained play reaches.
- Read the objectives before playing, not after; half the nodes complete themselves once you know they exist.
- Prioritize nodes whose rewards feed your main income loop; a sell-value boost on your top crop outearns a niche bonus.
- Late game nodes are background projects; point your normal grind at them and let the totals accumulate.
FAQ
How does the skill tree work?
Each node lists an objective; completing it grants the listed bonus permanently. The three branches track farm output, player activity, and late game totals.
Do skill tree rewards reset?
No, completed nodes are permanent, which makes the tree the safest long-term investment in the game.
Which branch first?
The farm branch, since normal play completes it, then player nodes during active sessions while late game totals build in the background.






