Bloxodes

All 200 Blocks in Build A Boat For Treasure - Page 6

Updated on (1 day ago)

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Showing 24 of 200 items.

Block role

Weapons & defense

26 items

Cannons, harpoons, launchers, traps, TNT, shields, and fireworks add attack or protection. Keep each part's purpose clear so a defensive build does not turn into a pile of buttons.

Golden Harpoon

A combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Listed cost: 250 ROBUX.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
12
Verified weight (balloons)
-
Cost
250 ROBUX
Quantity
5
Acquisition
Shop; Treasure; Robux
Currency
Robux

Harpoon

A combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Listed cost: 200 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
12
Verified weight (balloons)
-
Cost
200 Gold
Quantity
1
Acquisition
Shop; Chests; Codes; Treasure; Robux
Currency
Gold

Big Cannon

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 250 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
250 Gold
Quantity
1
Acquisition
Shop; Events
Currency
Gold

Cannon

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 80 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
80 Gold
Quantity
1
Acquisition
Shop; Chests; Quests; Events; Treasure
Currency
Gold

Laser Launcher

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Codes
Currency
-

Mini Gun

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 150 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
150 Gold
Quantity
1
Acquisition
Shop; Events
Currency
Gold

Mounted Cannon

A combat, hazard, or defensive part for a build. The comparison table lists 2 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
2
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Events
Currency
-

Dynamite

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 20 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
20 Gold
Quantity
1
Acquisition
Shop; Treasure
Currency
Gold

Mounted Bow

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Treasure
Currency
-

Mounted Flintlocks

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
50 Gold
Quantity
1
Acquisition
Shop; Events
Currency
Gold

Mounted Knight Sword

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Treasure
Currency
-

Mounted Swords

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
50 Gold
Quantity
1
Acquisition
Shop
Currency
Gold

Mounted Wizard Staff

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Treasure
Currency
-

TNT

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.

Availability
Available
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Chests; Quests; Codes; Events; Treasure
Currency
-

Dragon Harpoon

A combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
12
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Codes; Events; Treasure; Robux
Currency
-

Dual Candy Cane Harpoon

A combat, hazard, or defensive part for a build. The comparison table lists 8 hitpoints. Listed cost: 250 ROBUX. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
8
Verified weight (balloons)
-
Cost
250 ROBUX
Quantity
5
Acquisition
Shop; Chests; Events; Treasure; Robux
Currency
Robux

Snowball Launcher

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 400 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
400 Gold
Quantity
1
Acquisition
Shop; Events; Treasure
Currency
Gold

Classic Firework

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
50 Gold
Quantity
3
Acquisition
Shop; Codes; Events
Currency
Gold

Firework 1

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
0.15
Cost
100 Gold
Quantity
3
Acquisition
Shop; Quests; Codes; Events
Currency
Gold

Firework 2

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
0.17
Cost
100 Gold
Quantity
3
Acquisition
Shop; Quests; Codes; Events
Currency
Gold

Firework 3

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
100 Gold
Quantity
3
Acquisition
Shop; Quests; Codes; Events
Currency
Gold

Firework 4

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
100 Gold
Quantity
3
Acquisition
Shop; Quests; Codes; Events
Currency
Gold

Spike Trap

A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 25 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Weapons and defense
Hitpoints
1
Verified weight (balloons)
-
Cost
25 Gold
Quantity
1
Acquisition
Shop; Events
Currency
Gold

Egg Cannon

A combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 250 ROBUX. The source marks it as unobtainable.

Availability
Unobtainable
Category
Ability block
Role
Weapons and defense
Hitpoints
4
Verified weight (balloons)
-
Cost
250 ROBUX
Quantity
3
Acquisition
Shop; Quests; Events; Robux
Currency
Robux
ImageNameDescriptionAvailabilityCategoryRoleHitpointsVerified weight (balloons)CostQuantityAcquisitionCurrency
Golden HarpoonA combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Listed cost: 250 ROBUX.AvailableAbility blockWeapons and defense12-250 ROBUX5Shop; Treasure; RobuxRobux
HarpoonA combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Listed cost: 200 Gold.AvailableAbility blockWeapons and defense12-200 Gold1Shop; Chests; Codes; Treasure; RobuxGold
Big CannonA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 250 Gold.AvailableAbility blockWeapons and defense4-250 Gold1Shop; EventsGold
CannonA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 80 Gold.AvailableAbility blockWeapons and defense4-80 Gold1Shop; Chests; Quests; Events; TreasureGold
Laser LauncherA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints.AvailableAbility blockWeapons and defense4---Codes-
Mini GunA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 150 Gold.AvailableAbility blockWeapons and defense4-150 Gold1Shop; EventsGold
Mounted CannonA combat, hazard, or defensive part for a build. The comparison table lists 2 hitpoints.AvailableAbility blockWeapons and defense2---Shop; Events-
DynamiteA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 20 Gold.AvailableAbility blockWeapons and defense1-20 Gold1Shop; TreasureGold
Mounted BowA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.AvailableAbility blockWeapons and defense1---Treasure-
Mounted FlintlocksA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold.AvailableAbility blockWeapons and defense1-50 Gold1Shop; EventsGold
Mounted Knight SwordA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.AvailableAbility blockWeapons and defense1---Treasure-
Mounted SwordsA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold.AvailableAbility blockWeapons and defense1-50 Gold1ShopGold
Mounted Wizard StaffA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.AvailableAbility blockWeapons and defense1---Treasure-
TNTA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints.AvailableAbility blockWeapons and defense1---Shop; Chests; Quests; Codes; Events; Treasure-
Dragon HarpoonA combat, hazard, or defensive part for a build. The comparison table lists 12 hitpoints. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense12---Shop; Codes; Events; Treasure; Robux-
Dual Candy Cane HarpoonA combat, hazard, or defensive part for a build. The comparison table lists 8 hitpoints. Listed cost: 250 ROBUX. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense8-250 ROBUX5Shop; Chests; Events; Treasure; RobuxRobux
Snowball LauncherA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 400 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense4-400 Gold1Shop; Events; TreasureGold
Classic FireworkA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 50 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense1-50 Gold3Shop; Codes; EventsGold
Firework 1A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense10.15100 Gold3Shop; Quests; Codes; EventsGold
Firework 2A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense10.17100 Gold3Shop; Quests; Codes; EventsGold
Firework 3A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense1-100 Gold3Shop; Quests; Codes; EventsGold
Firework 4A combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 100 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense1-100 Gold3Shop; Quests; Codes; EventsGold
Spike TrapA combat, hazard, or defensive part for a build. The comparison table lists 1 hitpoints. Listed cost: 25 Gold. Its source category ties it to limited or event availability.Limited / eventAbility blockWeapons and defense1-25 Gold1Shop; EventsGold
Egg CannonA combat, hazard, or defensive part for a build. The comparison table lists 4 hitpoints. Listed cost: 250 ROBUX. The source marks it as unobtainable.UnobtainableAbility blockWeapons and defense4-250 ROBUX3Shop; Quests; Events; RobuxRobux