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  1. Home>
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  3. Build A Boat For Treasure>
  4. Blocks page 5

All 200 Blocks in Build A Boat For Treasure - Page 5

Updated on September 2, 2026 (about 1 month ago)

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Showing 21 of 200 items.

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Block role

Controls & logic

21 items

Seats, glue, hinges, pistons, switches, sensors, cameras, portals, and related parts help you steer or trigger mechanisms. They matter when a boat needs more than a straight trip.

Remote Controller

A control or mechanism part for operating a build. The comparison table lists 7 hitpoints. Listed cost: 150 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
7
Verified weight (balloons)
-
Cost
150 Gold
Quantity
1
Acquisition
Shop

Servo

A control or mechanism part for operating a build. The comparison table lists 5 hitpoints. Listed cost: 750 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
5
Verified weight (balloons)
-
Cost
750 Gold
Quantity
2
Acquisition
Codes

Car Seat

A control or mechanism part for operating a build. The comparison table lists 4 hitpoints.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
4
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Codes; Robux

Pilot Seat

A control or mechanism part for operating a build. The comparison table lists 4 hitpoints.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
4
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Robux

Piston

A control or mechanism part for operating a build. The comparison table lists 4 hitpoints. Listed cost: 65 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
4
Verified weight (balloons)
-
Cost
65 Gold
Quantity
1
Acquisition
Shop; Chests; Events

Button

A control or mechanism part for operating a build. The comparison table lists 2 hitpoints. Listed cost: 75 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
2
Verified weight (balloons)
-
Cost
75 Gold
Quantity
1
Acquisition
Shop; Chests

Switch

A control or mechanism part for operating a build. The comparison table lists 2 hitpoints. Listed cost: 50 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
2
Verified weight (balloons)
-
Cost
50 Gold
Quantity
-
Acquisition
Shop

Display Block

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 96 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
96 Gold
Quantity
16
Acquisition
Shop

Gate

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 64 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
64 Gold
Quantity
4
Acquisition
Shop

Glue

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 15 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
15 Gold
Quantity
1
Acquisition
Shop; Chests; Quests; Codes; Treasure

Hinge

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 45 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
45 Gold
Quantity
3
Acquisition
Shop; Chests

Magnet

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 125 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
125 Gold
Quantity
1
Acquisition
Shop; Codes

Rope

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 60 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
60 Gold
Quantity
3
Acquisition
Shop

Seat

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 10 Gold.

Availability
Available
Category
Decoration
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
10 Gold
Quantity
1
Acquisition
Shop; Chests; Treasure

Sensor Block

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 25 Gold.

Availability
Available
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
25 Gold
Quantity
1
Acquisition
Shop

Mystery Box

A control or mechanism part for operating a build. The comparison table lists 10 hitpoints. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Controls and logic
Hitpoints
10
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Quests; Events; Treasure

Camera

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 85 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
85 Gold
Quantity
1
Acquisition
Shop; Events; Treasure

Dome Camera

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. Listed cost: 85 Gold. Its source category ties it to limited or event availability.

Availability
Limited / event
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
85 Gold
Quantity
1
Acquisition
Shop; Events

Big Switch

A control or mechanism part for operating a build. The comparison table lists 2 hitpoints. The source marks it as unobtainable.

Availability
Unobtainable
Category
Ability block
Role
Controls and logic
Hitpoints
2
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Events

Lever

A control or mechanism part for operating a build. The comparison table lists 2 hitpoints. The source marks it as unobtainable.

Availability
Unobtainable
Category
Ability block
Role
Controls and logic
Hitpoints
2
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Shop; Quests; Codes; Events

Gameboard

A control or mechanism part for operating a build. The comparison table lists 1 hitpoints. The source marks it as unobtainable.

Availability
Unobtainable
Category
Ability block
Role
Controls and logic
Hitpoints
1
Verified weight (balloons)
-
Cost
-
Quantity
-
Acquisition
Events
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