Showing 70 of 280 items.
Class
Cleric
Earth's Retribution
Hits a target within 20m with Earth damage and restores MP.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 319 (+48.3% Attack) Earth damage to a target within 20m and restores 110 MP.
- Later patch fix
- -
Judgment Thunder
Hits up to four enemies near a target within 20m with Wind damage.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 120 MP
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 687 (+108.57% Attack) Wind damage to up to 4 enemies within 4m of the target. 2 Stagger Gauge Damage
- Later patch fix
- -
Debilitating Mark
Hits up to four enemies near a target within 20m and lowers their damage boost.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 100 MP
- Cooldown
- 10s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 691 (+113.3% Attack) Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, and deals 866 (+141.9% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
- Later patch fix
- -
Divine Aura
Places a 5-second Divine Aura near you that periodically hits a chosen target within 20m.
- Skill type
- Yes
- Learned at
- Level 3
- MP cost
- -
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Summons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 2,948 (+431.08% Attack) Earth damage to a selected target within 20m.
- Later patch fix
- -
Chain of Torment
Hits up to four enemies near a target within 20m and lowers their damage tolerance.
- Skill type
- Yes
- Learned at
- Level 4
- MP cost
- 150 MP
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 1,038 (+151.8% Attack) Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2.5%, and deals 1,297 (+189.75% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
- Later patch fix
- -
Lightning Strike Scattershot
Four hits on a staggered target within 20m.
- Skill type
- Yes
- Learned at
- Level 5
- MP cost
- -
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 4 × 872 (+113% Attack) damage to a target afflicted with Stagger within 20m.
- Later patch fix
- -
Light of Regeneration
Heals you and party members within 40m every 2 seconds for 30 seconds.
- Skill type
- Yes
- Learned at
- Level 7
- MP cost
- -
- Cooldown
- 30s
- Range
- -
- Effect level
- 10
- Skill effect
- Restores 2,371–2,845 HP every 2s for 30s to the caster and party members within 40m.
- Later patch fix
- -
Condemnation
Hits up to four enemies near a target that has Chain of Torment on it.
- Skill type
- Yes
- Learned at
- Level 8
- MP cost
- -
- Cooldown
- 3s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m afflicted with Chain of Torment and deals 1,624 (+192.05% Attack) Earth damage to up to 4 enemies within 4m of the target. 7 Stagger Gauge Damage
- Later patch fix
- -
Healing Light
Heals you and the lowest-HP party member within 40m.
- Skill type
- Yes
- Learned at
- Level 10
- MP cost
- 50 MP
- Cooldown
- 6s
- Range
- -
- Effect level
- 10
- Skill effect
- Restores 579–637 HP to the caster and the party member with the lowest HP within 40m.
- Later patch fix
- -
Radiant Recovery
Heals you and party members within 40m and removes one debuff.
- Skill type
- Yes
- Learned at
- Level 12
- MP cost
- -
- Cooldown
- 12s
- Range
- -
- Effect level
- 10
- Skill effect
- Restores 1,153–1,268 HP and removes 1 debuff for the caster and party members within 40m.
- Later patch fix
- -
Bolt
Heavy Wind damage on up to four enemies near a target within 20m, charging up to three levels.
- Skill type
- Yes
- Learned at
- Level 14
- MP cost
- 300 MP
- Cooldown
- 45s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 3,076–9,228 (+327.6–982.8% Attack) Wind damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage
- Later patch fix
- -
Defiance
Clears crowd control, then grants Tenacity for 5 seconds.
- Skill type
- Yes
- Learned at
- Level 16
- MP cost
- -
- Cooldown
- 51s
- Range
- -
- Effect level
- 10
- Skill effect
- Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Later patch fix
- -
Warm Benediction
Raises Max HP and Max MP.
- Skill type
- Passive
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Max HP by 15% and Max MP by 25.
- Later patch fix
- -
Empyrean Lords' Benediction
Raises Block, and restores HP on each block.
- Skill type
- Passive
- Learned at
- Level 6
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Block by 200 and restores 233–280 HP on Block. Cooldown: 3s
- Later patch fix
- -
Empyrean Lord's Grace
Raises Critical Hit and Double Chance, and adds extra damage on hits.
- Skill type
- Passive
- Learned at
- Level 9
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Hit by 145, Double Chance by 2% and deals 355 (+42% Attack) extra damage on landing an attack on a target. Cooldown: 1s
- Later patch fix
- -
Healing Enhancement
Raises Heal Boost based on your Attack.
- Skill type
- Passive
- Learned at
- Level 11
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Heal Boost by 26% of Attack.
- Later patch fix
- -
Immortal Veil
Raises Defense and Critical Hit Resist.
- Skill type
- Passive
- Learned at
- Level 13
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Defense by 20% and Critical Hit Resist by 190.
- Later patch fix
- -
Heal Block
Sometimes lowers a target's incoming healing.
- Skill type
- Passive
- Learned at
- Level 15
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 7% chance to reduce the target's Incoming Heal by 50% for 5s on landing an attack. Cooldown: 5s
- Later patch fix
- -
Prayer of Concentration
Creates a shield and raises Heal Boost when your HP drops to half or lower.
- Skill type
- Passive
- Learned at
- Level 17
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Forms a Protective Shield which blocks 1,648 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less. Cooldown: 60s
- Later patch fix
- -
Earth's Grace
Raises Critical Damage Boost and Accuracy.
- Skill type
- Passive
- Learned at
- Level 21
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Damage Boost by 15% and Accuracy by 100.
- Later patch fix
- -
Survival Willpower
Raises Status Effect Resist and damage tolerance when crowd control hits you.
- Skill type
- Passive
- Learned at
- Level 23
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Status Effect Resist by 35%. Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
- Later patch fix
- -
Radiant Benediction
Heals you and party members within 40m when your attacks land.
- Skill type
- Passive
- Learned at
- Level 25
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Restores 546–655 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s
- Later patch fix
- -
Power Burst
Heavy Earth damage on a target within 20m.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Deals 3,237 (+215% Attack) Earth damage to a target within 20m. 50 Stagger Gauge Damage
- Later patch fix
- -
Absolution
Removes up to two debuffs and heals you and party members within 40m.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Removes up to 2 debuffs and restores 3,464–3,810 HP to the caster and party members within 40m.
- Later patch fix
- -
Benevolence
Heals you and party members within 40m over time for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Grants Benevolence to the caster for 20s. Restores 482–530 HP every 2s to the caster and party members within 40m for the duration.
- Later patch fix
- -
Prayer of Amplification
Raises Attack for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 60s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases Attack by 20% for 20s.
- Later patch fix
- -
Summon Resurrection
Brings a fallen party member within 40m back into the fight.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 82s
- Range
- -
- Effect level
- 20
- Skill effect
- Resurrects a fallen party member within 40m of the caster.
- Later patch fix
- -
Earth Punishment
Hits a target within 20m, then keeps damaging it every second for 10 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Deals 3,328 (+221% Attack) Earth damage to a target within 20m and 3,328 (+221% Attack) damage every 1s for 10s. 20 Stagger Gauge Damage
- Later patch fix
- -
Salvation
Makes you immune to damage and status effects for 3 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 112s
- Range
- -
- Effect level
- 20
- Skill effect
- The caster is immune to damage and status effects for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
- Later patch fix
- -
Root
Hits up to four enemies near a target within 20m and often roots them for 10 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,635 (+175% Attack) Earth damage to up to 4 enemies within 4m of the target. Has a 75% chance to inflict Root for 10s. 100% chance to inflict Root on NPC targets. 15 Stagger Gauge Damage
- Later patch fix
- -
Light of Protection
Raises damage boost and damage tolerance for you and nearby party members.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 5s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases PvE Damage Boost and PvE Damage Tolerance by 20% and PvP Damage Boost and PvP Damage Tolerance by 10% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.
- Later patch fix
- -
Yustiel's Power
Raises damage tolerance for you and party members within 40m for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 60s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 20s for the caster and party members within 40m. Unaffected by cooldown increase effects.
- Later patch fix
- -
Voice of Doom
Hits up to four enemies near a target within 20m and deals damage over time that cuts their incoming healing.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 3,087 (+205% Attack) Earth damage to up to 4 enemies within 4m of the target. Deals 8,026 (+533% Attack) damage every 1s and reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s.
- Later patch fix
- -
Assault Mark
Hits up to four enemies near a target within 20m and can root them.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,499 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Root. 100% chance to inflict Root on NPC targets. Increases Defense by max 20% proportional to hit targets.
- Later patch fix
- -
Noble Aura
Summons an aura that follows you for 300 seconds and attacks alongside your target.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 60s
- Range
- -
- Effect level
- 20
- Skill effect
- Summons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals 1,325 (+88% Attack) damage to a target within 20m. Aura Attack Cooldown: 2s
- Later patch fix
- -
Class
Chanter
Onslaught
Two hits on up to four enemies within 4m, and restores MP.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 2 × 590 (+84.21% Attack) damage to up to 4 enemies within 4m and restores 100 MP.
- Later patch fix
- -
Incandescent Blow
Two heavy hits on up to four enemies within 4m.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 120 MP
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 2 × 1,560 (+228.77% Attack) damage to up to 4 enemies within 4m. 2 Stagger Gauge Damage
- Later patch fix
- -
Rushing Smash
Rushes at a target within 20m, hits up to four enemies and restores MP.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- 15s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Rushes at a target within 20m and deals 1,268 (+189% Attack) damage to up to 4 enemies and restores 100 MP. 10 Stagger Gauge Damage
- Later patch fix
- -
Impactful Crush
Hits a target within 20m and often stuns it.
- Skill type
- Yes
- Learned at
- Level 3
- MP cost
- 100 MP
- Cooldown
- 15s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 1,641 (+218.4% Attack) damage to a target within 20m. Has a 60% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. [Dark Crush] becomes available for 2s on skill use. 10 Stagger Gauge Damage
- Later patch fix
- -
Dark Crush
Heavy hit on one target within 20m. Other Chanter skills open it briefly.
- Skill type
- Yes
- Learned at
- Level 4
- MP cost
- -
- Cooldown
- 5s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 1,651 (+219.73% Attack) damage to a target within 20m. 5 Stagger Gauge Damage
- Later patch fix
- -
Gust Rampage
Four hits on a staggered target within 4m.
- Skill type
- Yes
- Learned at
- Level 5
- MP cost
- -
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 4 × 698 (+82.5% Attack) damage to a target afflicted with Stagger within 4m.
- Later patch fix
- -
Heat Wave Blow
Hits up to four enemies within 4m and can seal them.
- Skill type
- Yes
- Learned at
- Level 7
- MP cost
- -
- Cooldown
- 10s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Selects a target within 4m and deals 1,687 (+182% Attack) damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block. 100% chance to inflict Seal on NPC targets. 10 Stagger Gauge Damage
- Later patch fix
- -
Recuperation
Heals you and party members within 40m, removes a debuff and keeps healing for 8 seconds.
- Skill type
- Yes
- Learned at
- Level 8
- MP cost
- -
- Cooldown
- 15s
- Range
- -
- Effect level
- 10
- Skill effect
- Restores 678–746 HP and removes 1 debuff(s) for the caster and party members within 40m. Restores 678 HP every 2s for 8s.
- Later patch fix
- -
Tremor Crush
Rushes to a target within 10m and can stun it.
- Skill type
- Yes
- Learned at
- Level 10
- MP cost
- -
- Cooldown
- 20s
- Range
- 10 m
- Effect level
- 10
- Skill effect
- Move to a target within 10m and deal 1,005 (+102% Attack) damage with a 50% chance to inflict Stun for 3s after using [Dodge] or while flying. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
- Later patch fix
- -
Wave Blow
Hits a stunned target within 4m with two heavy strikes and knocks it down.
- Skill type
- Yes
- Learned at
- Level 12
- MP cost
- -
- Cooldown
- 20s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 2 × 2,081 (+211.2% Attack) damage to a target afflicted with Stun within 4m and inflicts Knockdown for 3s. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity, changing the skill motion. 10 Stagger Gauge Damage
- Later patch fix
- -
Spinning Strike
A heavy area hit on up to four nearby enemies that builds Critical Damage Boost.
- Skill type
- Yes
- Learned at
- Level 14
- MP cost
- 250 MP
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 7,204 (+700.13% Attack) damage to up to 4 enemies nearby. Increases the caster's Critical Damage Boost by 15% for 30s on hit. Stacks up to 2 times. [Dark Crush] becomes available for 2s on skill use. 15 Stagger Gauge Damage
- Later patch fix
- October 20, 2026 fix: the skill's visual effects were corrected.
Defiance
Clears crowd control, then grants Tenacity for 5 seconds.
- Skill type
- Yes
- Learned at
- Level 16
- MP cost
- -
- Cooldown
- 51s
- Range
- -
- Effect level
- 10
- Skill effect
- Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Later patch fix
- -
Blessing of Life
Raises HP, Max HP and Heal Boost.
- Skill type
- Passive
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's HP by 1,500. Increases Max HP by an additional 20% and Heal Boost by 18% of Attack.
- Later patch fix
- -
Crossguard
Raises Block, and restores HP on each block.
- Skill type
- Passive
- Learned at
- Level 6
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Block by 200 and restores 351–386 HP on Block. Cooldown: 1s
- Later patch fix
- -
Protection Circle
Builds a Protection Circle on hits, which can grant a damage shield to you and your party.
- Skill type
- Passive
- Learned at
- Level 9
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Grants a Protection Circle that lasts for 5s on landing an attack. Removes the Protection Circle at 10 stacks and grants Divine Barrier to the caster and party members, which blocks damage equaling 4% of Max HP for 10s. The Divine Barrier refreshes upon reaching 10 stacks of Protection Circle while Divine Barrier is active. Grants a Noble Protective Shield for 5s that blocks 30% damage when the caster's HP drops below 50%. Protection Circle Cooldown: 0.5s Noble Protective Shield Cooldown: 60s
- Later patch fix
- -
Inspiring Spell
Raises Critical Hit and Perfect Chance.
- Skill type
- Passive
- Learned at
- Level 11
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Hit by 190 and Perfect Chance by 5%.
- Later patch fix
- -
Attack Preparation
Raises PvE and PvP damage boost, Defense and Accuracy.
- Skill type
- Passive
- Learned at
- Level 13
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's PvE Damage Boost by 10%, PvP Damage Boost by 5%, Defense by 20%, and Accuracy by 100.
- Later patch fix
- -
Impact Hit
Raises Impact-type Chance and Double Chance.
- Skill type
- Passive
- Learned at
- Level 15
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.
- Later patch fix
- -
Raging Spell
Adds extra damage to staggered targets and targets with an Impact-type status.
- Skill type
- Passive
- Learned at
- Level 17
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Deals 369 (+34% Attack) extra damage to targets afflicted with Stagger or an Impact-type status. Cooldown: 1s
- Later patch fix
- -
Earth's Promise
Lowers a target's damage tolerance each time one of your attacks lands.
- Skill type
- Passive
- Learned at
- Level 21
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Reduces the target's PvE Damage Tolerance by 9% and PvP Damage Tolerance by 4.5% for 5s each time an attack lands. [Earth's Promise]'s PvE/PvP Damage Tolerance reduction effect does not apply when used together with the Cleric skill [Chain of Torment]. Cooldown: 10s
- Later patch fix
- -
Survival Willpower
Raises Status Effect Resist and damage tolerance when crowd control hits you.
- Skill type
- Passive
- Learned at
- Level 23
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Status Effect Resist by 35%. Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
- Later patch fix
- -
Wind's Promise
Raises Critical Damage Boost and adds extra damage on Critical Hits.
- Skill type
- Passive
- Learned at
- Level 25
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Damage Boost by 12% and has a 50% chance to deal 1,042 (+82.58% Attack) extra damage to the target on landing a Critical Hit. Extra Damage Cooldown: 1s
- Later patch fix
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Obliterate
Hits up to four enemies within 4m three times and often knocks them down.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 4 m
- Effect level
- 20
- Skill effect
- Deals 3 × 3,019 (+182.5% Attack) damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Knockdown. 100% chance to land Knockdown on NPC targets. 50 Stagger Gauge Damage
- Later patch fix
- -
Undefeated Mantra
Raises damage boost and damage tolerance for you and nearby party members.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 5s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases PvE Damage Boost and PvE Damage Tolerance by 20% and PvP Damage Boost and PvP Damage Tolerance by 10% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Cleric skill [Light of Protection]; only the higher-level skill effect applies. If both skills are the same level, Undefeated Mantra takes precedence.
- Later patch fix
- -
Focused Defense
Boosts Block and guarantees a Block, which restores MP and Stamina.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 20s
- Range
- -
- Effect level
- 20
- Skill effect
- Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 300 MP and Stamina once on Block.
- Later patch fix
- -
Sprint Mantra
Raises Move Speed and sometimes heals you and nearby party members.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 5s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases Move Speed by 20% and grants a 15% chance to restore 271–298 HP on landing an attack to the caster and nearby party members. Healing Cooldown: 1s
- Later patch fix
- -
Fracturing Blow
Rushes to a target within 20m, hits it and lowers its Defense for 5 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 100 MP
- Cooldown
- 45s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Rushes to a target within 20m and deals 3,606 (+218% Attack) damage and reduces their Defense by 30% for 5s. Increases damage by 20% to targets afflicted with an Impact-type status. 20 Stagger Gauge Damage
- Later patch fix
- -
Marchutan's Wrath
Hits a target within 20m and up to four enemies around it. Dark Crush opens for 3 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 3,876 (+234.3% Attack) damage to up to 4 enemies within 4m. [Dark Crush] becomes available for 3s on skill use.
- Later patch fix
- -
Impeding Authority
Shields you and nearby party members from damage equal to 35% of Max HP for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Grants a Protective Shield that blocks damage equaling 35% of Max HP for 20s to the caster and nearby party members within 40m.
- Later patch fix
- -
Ensnaring Mark
Hits up to four enemies near a target within 20m and often seals them for 5 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,895 (+175% Attack) damage to up to 4 enemies within 4m. Has a 50% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. [Dark Crush] becomes available for 3s on skill use.
- Later patch fix
- -
Healing Touch
Heals you and party members within 40m.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 30s
- Range
- -
- Effect level
- 20
- Skill effect
- Restores 1,978–2,176 HP for the caster and party members within 40m.
- Later patch fix
- -
Power of the Storm
Raises your Combat Speed and cuts skill cooldowns, with a smaller cut for party members, for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases Combat Speed by 20% and reduces skill cooldowns by 20% for 20s. Increases Combat Speed by 20% and reduces skill cooldowns by 10% for party members within 40m. Cannot receive effect of [Power of the Storm] if Cleric skill [Earth's Blessing] effect is active.
- Later patch fix
- -
Guardian Blessing
Raises Max HP for 120 seconds and restores HP right away.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases the caster's Max HP by 13% for 120s and immediately restores 13% HP. Not affected by buff dispel effects.
- Later patch fix
- -
Assault Shock
Hits up to four enemies near a target within 20m and can stun them.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,763 (+167% Attack) damage to up to 4 enemies within 4m of the target, with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
- Later patch fix
- -
Barrier Spell
Keeps you and party members within 40m from dropping below 10% HP for 3 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 142s
- Range
- -
- Effect level
- 20
- Skill effect
- Prevents the HP of the caster and party members within 40m from falling below 10% for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
- Later patch fix
- -

