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  3. AION 2>
  4. Skills page 4

All 280 Class Skills and What Each One Does in AION 2 - Page 4

Updated on November 1, 2026 (about 6 hours ago)

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Class

Cleric

35 items

Earth's Retribution

Hits a target within 20m with Earth damage and restores MP.

Skill type
Yes
Learned at
Level 1
MP cost
-
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Deals 319 (+48.3% Attack) Earth damage to a target within 20m and restores 110 MP.
Later patch fix
-

Judgment Thunder

Hits up to four enemies near a target within 20m with Wind damage.

Skill type
Yes
Learned at
Level 1
MP cost
120 MP
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 687 (+108.57% Attack) Wind damage to up to 4 enemies within 4m of the target. 2 Stagger Gauge Damage
Later patch fix
-

Debilitating Mark

Hits up to four enemies near a target within 20m and lowers their damage boost.

Skill type
Yes
Learned at
Level 1
MP cost
100 MP
Cooldown
10s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 691 (+113.3% Attack) Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, and deals 866 (+141.9% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
Later patch fix
-

Divine Aura

Places a 5-second Divine Aura near you that periodically hits a chosen target within 20m.

Skill type
Yes
Learned at
Level 3
MP cost
-
Cooldown
30s
Range
20 m
Effect level
10
Skill effect
Summons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 2,948 (+431.08% Attack) Earth damage to a selected target within 20m.
Later patch fix
-

Chain of Torment

Hits up to four enemies near a target within 20m and lowers their damage tolerance.

Skill type
Yes
Learned at
Level 4
MP cost
150 MP
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 1,038 (+151.8% Attack) Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2.5%, and deals 1,297 (+189.75% Attack) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
Later patch fix
-

Lightning Strike Scattershot

Four hits on a staggered target within 20m.

Skill type
Yes
Learned at
Level 5
MP cost
-
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Deals 4 × 872 (+113% Attack) damage to a target afflicted with Stagger within 20m.
Later patch fix
-

Light of Regeneration

Heals you and party members within 40m every 2 seconds for 30 seconds.

Skill type
Yes
Learned at
Level 7
MP cost
-
Cooldown
30s
Range
-
Effect level
10
Skill effect
Restores 2,371–2,845 HP every 2s for 30s to the caster and party members within 40m.
Later patch fix
-

Condemnation

Hits up to four enemies near a target that has Chain of Torment on it.

Skill type
Yes
Learned at
Level 8
MP cost
-
Cooldown
3s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m afflicted with Chain of Torment and deals 1,624 (+192.05% Attack) Earth damage to up to 4 enemies within 4m of the target. 7 Stagger Gauge Damage
Later patch fix
-

Healing Light

Heals you and the lowest-HP party member within 40m.

Skill type
Yes
Learned at
Level 10
MP cost
50 MP
Cooldown
6s
Range
-
Effect level
10
Skill effect
Restores 579–637 HP to the caster and the party member with the lowest HP within 40m.
Later patch fix
-

Radiant Recovery

Heals you and party members within 40m and removes one debuff.

Skill type
Yes
Learned at
Level 12
MP cost
-
Cooldown
12s
Range
-
Effect level
10
Skill effect
Restores 1,153–1,268 HP and removes 1 debuff for the caster and party members within 40m.
Later patch fix
-

Bolt

Heavy Wind damage on up to four enemies near a target within 20m, charging up to three levels.

Skill type
Yes
Learned at
Level 14
MP cost
300 MP
Cooldown
45s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 3,076–9,228 (+327.6–982.8% Attack) Wind damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage
Later patch fix
-

Defiance

Clears crowd control, then grants Tenacity for 5 seconds.

Skill type
Yes
Learned at
Level 16
MP cost
-
Cooldown
51s
Range
-
Effect level
10
Skill effect
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Later patch fix
-

Warm Benediction

Raises Max HP and Max MP.

Skill type
Passive
Learned at
Level 1
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Max HP by 15% and Max MP by 25.
Later patch fix
-

Empyrean Lords' Benediction

Raises Block, and restores HP on each block.

Skill type
Passive
Learned at
Level 6
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Block by 200 and restores 233–280 HP on Block. Cooldown: 3s
Later patch fix
-

Empyrean Lord's Grace

Raises Critical Hit and Double Chance, and adds extra damage on hits.

Skill type
Passive
Learned at
Level 9
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Hit by 145, Double Chance by 2% and deals 355 (+42% Attack) extra damage on landing an attack on a target. Cooldown: 1s
Later patch fix
-

Healing Enhancement

Raises Heal Boost based on your Attack.

Skill type
Passive
Learned at
Level 11
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Heal Boost by 26% of Attack.
Later patch fix
-

Immortal Veil

Raises Defense and Critical Hit Resist.

Skill type
Passive
Learned at
Level 13
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Defense by 20% and Critical Hit Resist by 190.
Later patch fix
-

Heal Block

Sometimes lowers a target's incoming healing.

Skill type
Passive
Learned at
Level 15
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 7% chance to reduce the target's Incoming Heal by 50% for 5s on landing an attack. Cooldown: 5s
Later patch fix
-

Prayer of Concentration

Creates a shield and raises Heal Boost when your HP drops to half or lower.

Skill type
Passive
Learned at
Level 17
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Forms a Protective Shield which blocks 1,648 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less. Cooldown: 60s
Later patch fix
-

Earth's Grace

Raises Critical Damage Boost and Accuracy.

Skill type
Passive
Learned at
Level 21
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Damage Boost by 15% and Accuracy by 100.
Later patch fix
-

Survival Willpower

Raises Status Effect Resist and damage tolerance when crowd control hits you.

Skill type
Passive
Learned at
Level 23
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Status Effect Resist by 35%. Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
Later patch fix
-

Radiant Benediction

Heals you and party members within 40m when your attacks land.

Skill type
Passive
Learned at
Level 25
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Restores 546–655 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s
Later patch fix
-

Power Burst

Heavy Earth damage on a target within 20m.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Deals 3,237 (+215% Attack) Earth damage to a target within 20m. 50 Stagger Gauge Damage
Later patch fix
-

Absolution

Removes up to two debuffs and heals you and party members within 40m.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Removes up to 2 debuffs and restores 3,464–3,810 HP to the caster and party members within 40m.
Later patch fix
-

Benevolence

Heals you and party members within 40m over time for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Grants Benevolence to the caster for 20s. Restores 482–530 HP every 2s to the caster and party members within 40m for the duration.
Later patch fix
-

Prayer of Amplification

Raises Attack for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
60s
Range
-
Effect level
20
Skill effect
Increases Attack by 20% for 20s.
Later patch fix
-

Summon Resurrection

Brings a fallen party member within 40m back into the fight.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
82s
Range
-
Effect level
20
Skill effect
Resurrects a fallen party member within 40m of the caster.
Later patch fix
-

Earth Punishment

Hits a target within 20m, then keeps damaging it every second for 10 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
30s
Range
20 m
Effect level
20
Skill effect
Deals 3,328 (+221% Attack) Earth damage to a target within 20m and 3,328 (+221% Attack) damage every 1s for 10s. 20 Stagger Gauge Damage
Later patch fix
-

Salvation

Makes you immune to damage and status effects for 3 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
112s
Range
-
Effect level
20
Skill effect
The caster is immune to damage and status effects for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Later patch fix
-

Root

Hits up to four enemies near a target within 20m and often roots them for 10 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,635 (+175% Attack) Earth damage to up to 4 enemies within 4m of the target. Has a 75% chance to inflict Root for 10s. 100% chance to inflict Root on NPC targets. 15 Stagger Gauge Damage
Later patch fix
-

Light of Protection

Raises damage boost and damage tolerance for you and nearby party members.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
5s
Range
-
Effect level
20
Skill effect
Increases PvE Damage Boost and PvE Damage Tolerance by 20% and PvP Damage Boost and PvP Damage Tolerance by 10% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.
Later patch fix
-

Yustiel's Power

Raises damage tolerance for you and party members within 40m for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
60s
Range
-
Effect level
20
Skill effect
Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 20s for the caster and party members within 40m. Unaffected by cooldown increase effects.
Later patch fix
-

Voice of Doom

Hits up to four enemies near a target within 20m and deals damage over time that cuts their incoming healing.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 3,087 (+205% Attack) Earth damage to up to 4 enemies within 4m of the target. Deals 8,026 (+533% Attack) damage every 1s and reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s.
Later patch fix
-

Assault Mark

Hits up to four enemies near a target within 20m and can root them.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,499 (+166% Attack) damage to up to 4 enemies within 4m with a 30% chance to inflict Root. 100% chance to inflict Root on NPC targets. Increases Defense by max 20% proportional to hit targets.
Later patch fix
-

Noble Aura

Summons an aura that follows you for 300 seconds and attacks alongside your target.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
60s
Range
-
Effect level
20
Skill effect
Summons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals 1,325 (+88% Attack) damage to a target within 20m. Aura Attack Cooldown: 2s
Later patch fix
-

Class

Chanter

35 items

Onslaught

Two hits on up to four enemies within 4m, and restores MP.

Skill type
Yes
Learned at
Level 1
MP cost
-
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 2 × 590 (+84.21% Attack) damage to up to 4 enemies within 4m and restores 100 MP.
Later patch fix
-

Incandescent Blow

Two heavy hits on up to four enemies within 4m.

Skill type
Yes
Learned at
Level 1
MP cost
120 MP
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 2 × 1,560 (+228.77% Attack) damage to up to 4 enemies within 4m. 2 Stagger Gauge Damage
Later patch fix
-

Rushing Smash

Rushes at a target within 20m, hits up to four enemies and restores MP.

Skill type
Yes
Learned at
Level 1
MP cost
-
Cooldown
15s
Range
20 m
Effect level
10
Skill effect
Rushes at a target within 20m and deals 1,268 (+189% Attack) damage to up to 4 enemies and restores 100 MP. 10 Stagger Gauge Damage
Later patch fix
-

Impactful Crush

Hits a target within 20m and often stuns it.

Skill type
Yes
Learned at
Level 3
MP cost
100 MP
Cooldown
15s
Range
20 m
Effect level
10
Skill effect
Deals 1,641 (+218.4% Attack) damage to a target within 20m. Has a 60% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. [Dark Crush] becomes available for 2s on skill use. 10 Stagger Gauge Damage
Later patch fix
-

Dark Crush

Heavy hit on one target within 20m. Other Chanter skills open it briefly.

Skill type
Yes
Learned at
Level 4
MP cost
-
Cooldown
5s
Range
20 m
Effect level
10
Skill effect
Deals 1,651 (+219.73% Attack) damage to a target within 20m. 5 Stagger Gauge Damage
Later patch fix
-

Gust Rampage

Four hits on a staggered target within 4m.

Skill type
Yes
Learned at
Level 5
MP cost
-
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 4 × 698 (+82.5% Attack) damage to a target afflicted with Stagger within 4m.
Later patch fix
-

Heat Wave Blow

Hits up to four enemies within 4m and can seal them.

Skill type
Yes
Learned at
Level 7
MP cost
-
Cooldown
10s
Range
4 m
Effect level
10
Skill effect
Selects a target within 4m and deals 1,687 (+182% Attack) damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block. 100% chance to inflict Seal on NPC targets. 10 Stagger Gauge Damage
Later patch fix
-

Recuperation

Heals you and party members within 40m, removes a debuff and keeps healing for 8 seconds.

Skill type
Yes
Learned at
Level 8
MP cost
-
Cooldown
15s
Range
-
Effect level
10
Skill effect
Restores 678–746 HP and removes 1 debuff(s) for the caster and party members within 40m. Restores 678 HP every 2s for 8s.
Later patch fix
-

Tremor Crush

Rushes to a target within 10m and can stun it.

Skill type
Yes
Learned at
Level 10
MP cost
-
Cooldown
20s
Range
10 m
Effect level
10
Skill effect
Move to a target within 10m and deal 1,005 (+102% Attack) damage with a 50% chance to inflict Stun for 3s after using [Dodge] or while flying. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
Later patch fix
-

Wave Blow

Hits a stunned target within 4m with two heavy strikes and knocks it down.

Skill type
Yes
Learned at
Level 12
MP cost
-
Cooldown
20s
Range
4 m
Effect level
10
Skill effect
Deals 2 × 2,081 (+211.2% Attack) damage to a target afflicted with Stun within 4m and inflicts Knockdown for 3s. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity, changing the skill motion. 10 Stagger Gauge Damage
Later patch fix
-

Spinning Strike

A heavy area hit on up to four nearby enemies that builds Critical Damage Boost.

Skill type
Yes
Learned at
Level 14
MP cost
250 MP
Cooldown
30s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 7,204 (+700.13% Attack) damage to up to 4 enemies nearby. Increases the caster's Critical Damage Boost by 15% for 30s on hit. Stacks up to 2 times. [Dark Crush] becomes available for 2s on skill use. 15 Stagger Gauge Damage
Later patch fix
October 20, 2026 fix: the skill's visual effects were corrected.

Defiance

Clears crowd control, then grants Tenacity for 5 seconds.

Skill type
Yes
Learned at
Level 16
MP cost
-
Cooldown
51s
Range
-
Effect level
10
Skill effect
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Later patch fix
-

Blessing of Life

Raises HP, Max HP and Heal Boost.

Skill type
Passive
Learned at
Level 1
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's HP by 1,500. Increases Max HP by an additional 20% and Heal Boost by 18% of Attack.
Later patch fix
-

Crossguard

Raises Block, and restores HP on each block.

Skill type
Passive
Learned at
Level 6
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Block by 200 and restores 351–386 HP on Block. Cooldown: 1s
Later patch fix
-

Protection Circle

Builds a Protection Circle on hits, which can grant a damage shield to you and your party.

Skill type
Passive
Learned at
Level 9
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Grants a Protection Circle that lasts for 5s on landing an attack. Removes the Protection Circle at 10 stacks and grants Divine Barrier to the caster and party members, which blocks damage equaling 4% of Max HP for 10s. The Divine Barrier refreshes upon reaching 10 stacks of Protection Circle while Divine Barrier is active. Grants a Noble Protective Shield for 5s that blocks 30% damage when the caster's HP drops below 50%. Protection Circle Cooldown: 0.5s Noble Protective Shield Cooldown: 60s
Later patch fix
-

Inspiring Spell

Raises Critical Hit and Perfect Chance.

Skill type
Passive
Learned at
Level 11
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Hit by 190 and Perfect Chance by 5%.
Later patch fix
-

Attack Preparation

Raises PvE and PvP damage boost, Defense and Accuracy.

Skill type
Passive
Learned at
Level 13
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's PvE Damage Boost by 10%, PvP Damage Boost by 5%, Defense by 20%, and Accuracy by 100.
Later patch fix
-

Impact Hit

Raises Impact-type Chance and Double Chance.

Skill type
Passive
Learned at
Level 15
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.
Later patch fix
-

Raging Spell

Adds extra damage to staggered targets and targets with an Impact-type status.

Skill type
Passive
Learned at
Level 17
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Deals 369 (+34% Attack) extra damage to targets afflicted with Stagger or an Impact-type status. Cooldown: 1s
Later patch fix
-

Earth's Promise

Lowers a target's damage tolerance each time one of your attacks lands.

Skill type
Passive
Learned at
Level 21
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Reduces the target's PvE Damage Tolerance by 9% and PvP Damage Tolerance by 4.5% for 5s each time an attack lands. [Earth's Promise]'s PvE/PvP Damage Tolerance reduction effect does not apply when used together with the Cleric skill [Chain of Torment]. Cooldown: 10s
Later patch fix
-
SWSurvival Willpower

Survival Willpower

Raises Status Effect Resist and damage tolerance when crowd control hits you.

Skill type
Passive
Learned at
Level 23
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Status Effect Resist by 35%. Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
Later patch fix
-

Wind's Promise

Raises Critical Damage Boost and adds extra damage on Critical Hits.

Skill type
Passive
Learned at
Level 25
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Damage Boost by 12% and has a 50% chance to deal 1,042 (+82.58% Attack) extra damage to the target on landing a Critical Hit. Extra Damage Cooldown: 1s
Later patch fix
-

Obliterate

Hits up to four enemies within 4m three times and often knocks them down.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
4 m
Effect level
20
Skill effect
Deals 3 × 3,019 (+182.5% Attack) damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Knockdown. 100% chance to land Knockdown on NPC targets. 50 Stagger Gauge Damage
Later patch fix
-

Undefeated Mantra

Raises damage boost and damage tolerance for you and nearby party members.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
5s
Range
-
Effect level
20
Skill effect
Increases PvE Damage Boost and PvE Damage Tolerance by 20% and PvP Damage Boost and PvP Damage Tolerance by 10% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Cleric skill [Light of Protection]; only the higher-level skill effect applies. If both skills are the same level, Undefeated Mantra takes precedence.
Later patch fix
-

Focused Defense

Boosts Block and guarantees a Block, which restores MP and Stamina.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
20s
Range
-
Effect level
20
Skill effect
Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 300 MP and Stamina once on Block.
Later patch fix
-

Sprint Mantra

Raises Move Speed and sometimes heals you and nearby party members.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
5s
Range
-
Effect level
20
Skill effect
Increases Move Speed by 20% and grants a 15% chance to restore 271–298 HP on landing an attack to the caster and nearby party members. Healing Cooldown: 1s
Later patch fix
-

Fracturing Blow

Rushes to a target within 20m, hits it and lowers its Defense for 5 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
100 MP
Cooldown
45s
Range
20 m
Effect level
20
Skill effect
Rushes to a target within 20m and deals 3,606 (+218% Attack) damage and reduces their Defense by 30% for 5s. Increases damage by 20% to targets afflicted with an Impact-type status. 20 Stagger Gauge Damage
Later patch fix
-

Marchutan's Wrath

Hits a target within 20m and up to four enemies around it. Dark Crush opens for 3 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
30s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 3,876 (+234.3% Attack) damage to up to 4 enemies within 4m. [Dark Crush] becomes available for 3s on skill use.
Later patch fix
-

Impeding Authority

Shields you and nearby party members from damage equal to 35% of Max HP for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Grants a Protective Shield that blocks damage equaling 35% of Max HP for 20s to the caster and nearby party members within 40m.
Later patch fix
-

Ensnaring Mark

Hits up to four enemies near a target within 20m and often seals them for 5 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,895 (+175% Attack) damage to up to 4 enemies within 4m. Has a 50% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. [Dark Crush] becomes available for 3s on skill use.
Later patch fix
-

Healing Touch

Heals you and party members within 40m.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
30s
Range
-
Effect level
20
Skill effect
Restores 1,978–2,176 HP for the caster and party members within 40m.
Later patch fix
-

Power of the Storm

Raises your Combat Speed and cuts skill cooldowns, with a smaller cut for party members, for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
-
Effect level
20
Skill effect
Increases Combat Speed by 20% and reduces skill cooldowns by 20% for 20s. Increases Combat Speed by 20% and reduces skill cooldowns by 10% for party members within 40m. Cannot receive effect of [Power of the Storm] if Cleric skill [Earth's Blessing] effect is active.
Later patch fix
-

Guardian Blessing

Raises Max HP for 120 seconds and restores HP right away.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
-
Effect level
20
Skill effect
Increases the caster's Max HP by 13% for 120s and immediately restores 13% HP. Not affected by buff dispel effects.
Later patch fix
-

Assault Shock

Hits up to four enemies near a target within 20m and can stun them.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,763 (+167% Attack) damage to up to 4 enemies within 4m of the target, with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Later patch fix
-

Barrier Spell

Keeps you and party members within 40m from dropping below 10% HP for 3 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
142s
Range
-
Effect level
20
Skill effect
Prevents the HP of the caster and party members within 40m from falling below 10% for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Later patch fix
-
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