Showing 70 of 280 items.
Class
Assassin
Quick Slice
Two hits on up to four enemies within 4m, and restores MP.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 2 × 452 (+70% Attack) damage to up to 4 enemies within 4m and restores 100 MP.
- Later patch fix
- -
Savage Roar
Hits up to four enemies within 4m and engraves an Insignia for 10 seconds.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 120 MP
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 534 (+83.5% Attack) damage to up to 4 enemies within 4m and engraves 1 Insignia for 10s. 2 Stagger Gauge Damage
- Later patch fix
- -
Shadowstrike
Moves behind a target within 20m, hits it and can stun it.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 150 MP
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Moves behind a target within 20m and deals 610 (+100% Attack) damage, rotates, and inflicts Stun for 3s. 10 Stagger Gauge Damage
- Later patch fix
- -
Ambush
Hits a target within 4m and deals 30% more damage when you strike from behind.
- Skill type
- Yes
- Learned at
- Level 3
- MP cost
- 100 MP
- Cooldown
- 10s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 943 (+138% Attack) damage to a target within 4m. Increases damage by 30% on landing as a Back attack. 7 Stagger Gauge Damage
- Later patch fix
- -
Heart Gore
Triggers on a Critical Hit to hit up to four enemies and restore MP.
- Skill type
- Yes
- Learned at
- Level 4
- MP cost
- -
- Cooldown
- 5s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Triggers on landing a Critical Hit, dealing 834 (+122% Attack) damage to up to 4 enemies within 4m and restores 100 MP. 5 Stagger Gauge Damage
- Later patch fix
- -
Storm Rampage
Four hits on a staggered target within 4m.
- Skill type
- Yes
- Learned at
- Level 5
- MP cost
- -
- Cooldown
- -
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 4 × 637 (+82.5% Attack) damage to a target afflicted with Stagger within 4m.
- Later patch fix
- -
Whirlwind Slice
Hits a target within 4m and can stun it for 3 seconds.
- Skill type
- Yes
- Learned at
- Level 7
- MP cost
- -
- Cooldown
- 10s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Deals 1,497 (+177% Attack) damage to a target within 4m with a 40% chance to rotate and inflict Stun for 3s on Evasion. 100% to inflict Stun on NPC targets. 7 Stagger Gauge Damage
- Later patch fix
- -
Flash Slice
Moves to the far side of a target and hits up to four enemies, with a chance to blind them.
- Skill type
- Yes
- Learned at
- Level 8
- MP cost
- 50 MP
- Cooldown
- 10s
- Range
- 4 m
- Effect level
- 10
- Skill effect
- Moves to the opposite side of a target within 4m and deals 905 (+107% Attack) damage to up to 4 enemies, with a 40% chance to inflict Blind for 3s. 100% chance to inflict Blind on NPC targets. 7 Stagger Gauge Damage
- Later patch fix
- -
Infiltrate
Moves behind a target within 10m and hits it twice, with a chance to blind it.
- Skill type
- Yes
- Learned at
- Level 10
- MP cost
- -
- Cooldown
- 20s
- Range
- 10 m
- Effect level
- 10
- Skill effect
- Moves behind a target within 10m and deals 2 × 945 (+105% Attack) damage with a 50% chance to inflict Blind for 3s after using [Dodge] or while flying. 100% chance to inflict Blind on NPC targets. 10 Stagger Gauge Damage
- Later patch fix
- -
Shadow Fall
Moves to a stunned target within 10m and knocks it down.
- Skill type
- Yes
- Learned at
- Level 12
- MP cost
- 100 MP
- Cooldown
- 20s
- Range
- 10 m
- Effect level
- 10
- Skill effect
- Moves to a target afflicted with Stun within 10m, deals 1,836 (+204% Attack) damage, and inflicts Knockdown for 3s. Has a 5% chance to trigger on attacking a target with Incapacitated Immunity. 10 Stagger Gauge Damage
- Later patch fix
- -
Insignia Explosion
Hits up to four enemies near a target up to 20m away and stuns them.
- Skill type
- Yes
- Learned at
- Level 14
- MP cost
- 200 MP
- Cooldown
- 10s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 2,065 (+220% Attack) damage to up to 4 enemies within 4m, inflicting Stun for 3s. Stun chance is doubled on NPC targets. Damage and Stun chance increase based on Insignia stacks. 1 stack: 2,313 (+246.4% Attack) damage, 10% Stun chance 2 stacks: 2,561 (+272.8% Attack) damage, 20% Stun chance 3 stacks: 2,809 (+299.2% Attack) damage, 30% Stun chance 4 stacks: 3,057 (+325.6% Attack) damage, 40% Stun chance 5 stacks: 3,305 (+352% Attack) damage, 50% Stun chance 7 Stagger Gauge Damage
- Later patch fix
- -
Defiance
Clears crowd control, then grants Tenacity for 5 seconds.
- Skill type
- Yes
- Learned at
- Level 16
- MP cost
- -
- Cooldown
- 51s
- Range
- -
- Effect level
- 10
- Skill effect
- Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Later patch fix
- -
Heightened Sixth Sense
Raises Evasion and Max HP, and restores HP when you evade.
- Skill type
- Passive
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Evasion by 200 and HP by 1,500. Increases Max HP by an extra 15% and restores 562–674 HP on Evasion. Cooldown: 3s
- Later patch fix
- -
Exploit Weakness
Raises Critical Hit, and sometimes adds Attack or summons clones on a Critical Hit.
- Skill type
- Passive
- Learned at
- Level 6
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases caster's Critical Hit by 190. Has a 25% chance to increase Attack by 10% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 106 (+13.75% Attack) damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks). Clone cooldown: 1s Attack increase cooldown: 1s
- Later patch fix
- -
Apply Poison
Sometimes poisons a target and lowers its incoming healing.
- Skill type
- Passive
- Learned at
- Level 9
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 15% chance to reduce the target's Incoming Heal by 30% and inflict Poison for 10s on landing an attack. Poison deals 1,167 (+138% Attack) Damage over Time every 1s. Cooldown: 1s
- Later patch fix
- -
Rear Smite
Raises Back Attack Damage Boost, PvE Damage Boost and PvP Damage Boost.
- Skill type
- Passive
- Learned at
- Level 11
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Back Attack Damage Boost by 7.5%, PvE Damage Boost by 7.5%, and PvP Damage Boost by 3.75%.
- Later patch fix
- -
Assault Stance
Raises Critical Damage Boost.
- Skill type
- Passive
- Learned at
- Level 13
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Damage Boost by 15%.
- Later patch fix
- -
Impact Hit
Raises Impact-type Chance and Double Chance.
- Skill type
- Passive
- Learned at
- Level 15
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.
- Later patch fix
- -
Ambush Stance
Grants Ambush Stance after rushes or movement, which can add extra damage on hits.
- Skill type
- Passive
- Learned at
- Level 17
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Grants Ambush Stance for 10s when using skills that rush or involve movement. Ambush Stance: Has a 50% chance to deal 387 (+39% Attack) damage on landing an attack. Cooldown: 1s
- Later patch fix
- -
Defense Break
Lowers a target's Defense and Status Effect Resist when you hit a staggered or Impact-type target.
- Skill type
- Passive
- Learned at
- Level 21
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Reduces the target's Defense by 30% and Status Effect Resist by 20% for 10s when landing an attack on a target afflicted with Stagger or an Impact-type status. Cooldown: 20s
- Later patch fix
- -
Revitalization Contract
Raises Status Effect Resist, with more resist after crowd control hits you.
- Skill type
- Passive
- Learned at
- Level 23
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Status Effect Resist by 35%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 44% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
- Later patch fix
- -
Determination
Adds damage on hits against targets at 39% HP or less.
- Skill type
- Passive
- Learned at
- Level 25
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Deals 433 (+37.5% Attack) damage when landing an attack on a target with 39% HP or less. Cooldown: 1s
- Later patch fix
- -
Savage Fang
Hits up to four enemies within 4m three times and engraves five Insignias.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 4 m
- Effect level
- 20
- Skill effect
- Deals 3 × 3,012 (+200% Attack) damage to up to 4 enemies within 4m and engraves 5 Insignias for 10s. 50 Stagger Gauge Damage
- Later patch fix
- -
Swift Contract
Raises Combat Speed for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 60s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases the caster's Combat Speed by 20% for 20s.
- Later patch fix
- -
Smoke Bomb
Hits a target within 10m and blinds it for 5 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 100 MP
- Cooldown
- 30s
- Range
- 10 m
- Effect level
- 20
- Skill effect
- Deals 2,710 (+180% Attack) to a target within 10m and inflicts Blind for 5s. 15 Stagger Gauge Damage
- Later patch fix
- -
Evasion Stance
Makes you evade all damage for a short time, and restores MP and Stamina on evade.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 20s
- Range
- -
- Effect level
- 20
- Skill effect
- Grants guaranteed evasion of all damage for a brief duration. Restores 300 MP and Stamina once on Evasion.
- Later patch fix
- -
Spiral Slice
Rushes to a target up to 20m away, hits it and removes one of its buffs.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 90s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Rushes to a target within 20m and deals 3,012 (+200% Attack) damage, removing 1 buff. Deals 1,084 (+72% Attack) extra damage based on the number of buffs removed. 20 Stagger Gauge Damage
- Later patch fix
- -
Shadow Walk
Grants Stealth for 20 seconds before combat, and it ends when combat starts.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 63s
- Range
- -
- Effect level
- 20
- Skill effect
- Grants Stealth for 20s. Cannot be used in combat and the effect is removed upon entering combat.
- Later patch fix
- -
Throw Shadowblade
Hits a target up to 20m away and slows it for 5 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Deals 2,183 (+145% Attack) damage to a target within 20m and inflicts Slow, which reduces Move Speed by 40% for 5s. 15 Stagger Gauge Damage
- Later patch fix
- -
Triniel's Dagger
Hits a target within 4m, lengthens its skill cooldowns and hits harder from behind.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 45s
- Range
- 4 m
- Effect level
- 20
- Skill effect
- Deals 3,855 (+256% Attack) damage to a target within 4m and increases all of the target's skill cooldowns by 5% of their duration. Increases damage by 30% if attacking from behind the target. 20 Stagger Gauge Damage
- Later patch fix
- -
Aerial Bind
Hits a target three times and can launch it into the air.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 150 MP
- Cooldown
- 120s
- Range
- 4 m
- Effect level
- 20
- Skill effect
- Deals 3 × 2,349 (+156% Attack) damage to a target within 4m, with a 50% chance to inflict Airborne for 3s. Has a 100% chance to inflict Airborne for 3s on targets with 5 stacks of Insignia. 100% chance to inflict Airborne on NPC targets. 20 Stagger Gauge Damage
- Later patch fix
- -
Illusive Clone
Resets Heart Gore's cooldown and adds 20% extra damage for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Removes [Heart Gore] cooldown and deals 20% of damage dealt as extra damage for 20s.
- Later patch fix
- -
Evasion Contract
Removes Slow and Root, grants immunity to both, and raises Evasion for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Removes Slow and Root from the caster and increases the caster's Evasion by 200 for 20s. Grants Slow and Root Immunity. Unaffected by cooldown increase effects.
- Later patch fix
- -
Assault Ambush
Hits up to four enemies near a target up to 20m away, with a chance to blind them.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,740 (+182% Attack) damage to up to 4 enemies within 4m, with a 30% chance to inflict Blind for 5s. 100% chance to inflict Blind on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
- Later patch fix
- -
Shadowstep
Hits a target within 4m, then moves you back and grants Stealth for 3 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 100 MP
- Cooldown
- 45s
- Range
- 4 m
- Effect level
- 20
- Skill effect
- Deals 2,334 (+155% Attack) damage to a target within 4m. The caster moves back and gains Stealth for 3s.
- Later patch fix
- -
Class
Ranger
Snipe
Hits a target up to 20m away and restores 120 MP.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 278 (+39.6% Attack) Wind damage to a target within 20m and restores 120 MP.
- Later patch fix
- -
Tempest Shot
Two hits on up to four enemies near a target within 20m.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 120 MP
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 2 × 388 (+56.7% Attack) Wind damage to up to 4 enemies within 4m of the target. 1 Stagger Gauge Damage
- Later patch fix
- -
Snare Shot
Hits up to four enemies near a target within 20m and slows them.
- Skill type
- Yes
- Learned at
- Level 1
- MP cost
- 150 MP
- Cooldown
- 15s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 698 (+109% Attack) Earth damage to up to 4 enemies within 4m of the target. Inflicts Slow, reducing Move Speed by 40% for 5s. 10 Stagger Gauge Damage
- Later patch fix
- -
Marking Shot
Hits a target within 20m, lets you move in your chosen direction and grants Precision for 10 seconds.
- Skill type
- Yes
- Learned at
- Level 3
- MP cost
- 50 MP
- Cooldown
- 10s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 1,049 (+146.25% Attack) Wind damage to a target within 20m. Moves the caster in the input direction and grants Precision for 10s. Precision: Increases Critical Hit by 300 7 Stagger Gauge Damage
- Later patch fix
- -
Drill Dart
Hits up to four enemies near a target within 20m and restores MP on a Critical Hit.
- Skill type
- Yes
- Learned at
- Level 4
- MP cost
- -
- Cooldown
- 5s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 829 (+115.5% Attack) Fire damage to up to 4 enemies within 4m of the target and restores 100 MP on landing a Critical Hit. Inflicts Bleed on targets, dealing 322 (+45% Attack) Fire damage every 1s for 6s and reducing Incoming Heal by 60%. Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack. 5 Stagger Gauge Damage
- Later patch fix
- -
Arrow Scattershot
Four hits on a staggered target within 20m.
- Skill type
- Yes
- Learned at
- Level 5
- MP cost
- -
- Cooldown
- -
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 4 × 566 (+70% Attack) Wind damage to a target afflicted with Stagger within 20m.
- Later patch fix
- -
Gale Arrow
Hits up to four enemies near a target within 20m and grants Gale for 10 seconds.
- Skill type
- Yes
- Learned at
- Level 7
- MP cost
- 200 MP
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target within 20m and deals 1,804 (+203.5% Attack) Wind damage to up to 4 enemies within 4m of the target. Grants Gale to the caster for 10s. Gale: Increases Combat Speed by 7%, PvE Damage Boost by 7%, and PvP Damage Boost by 3.5% 10 Stagger Gauge Damage
- Later patch fix
- -
Explosion Trap
Sets an explosive trap where you stand, and it hits and can stun enemies that step on it.
- Skill type
- Yes
- Learned at
- Level 8
- MP cost
- 200 MP
- Cooldown
- 20s
- Range
- -
- Effect level
- 10
- Skill effect
- Sets an explosive trap at the caster's location. The trap lasts for 10 seconds and deals 1,702 (+192% Attack) Earth damage to up to 4 enemies within 5m when stepped on. Has a 40% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
- Later patch fix
- -
Burst Arrow
Hits up to four enemies near a slowed or rooted target within 20m.
- Skill type
- Yes
- Learned at
- Level 10
- MP cost
- -
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Selects a target afflicted with Slow or Root within 20m and deals 2,125 (+225.5% Attack) Wind damage to up to 4 enemies within 4m of the target. 15 Stagger Gauge Damage
- Later patch fix
- -
Suppressing Arrow
Hits a target within 20m and can stun it while Precision is active.
- Skill type
- Yes
- Learned at
- Level 12
- MP cost
- -
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 1,414 (+150% Attack) Wind damage to a target within 20m with a 40% chance to inflict Stun for 3s while Precision is active. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
- Later patch fix
- -
Deadshot
A heavy shot on a target within 20m that charges up to three levels.
- Skill type
- Yes
- Learned at
- Level 14
- MP cost
- 200 MP
- Cooldown
- 20s
- Range
- 20 m
- Effect level
- 10
- Skill effect
- Deals 1,852–5,557 (+188.25–564.75% Attack) Wind damage to a target within 20m. Increases damage by 35% if the caster has Precision. Max 3 Charge Levels 10-16 Stagger Gauge Damage
- Later patch fix
- -
Defiance
Clears crowd control, then grants Tenacity for 5 seconds.
- Skill type
- Yes
- Learned at
- Level 16
- MP cost
- -
- Cooldown
- 51s
- Range
- -
- Effect level
- 10
- Skill effect
- Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Later patch fix
- -
Vigilant Eye
Raises Evasion and Max HP, and restores HP when you evade.
- Skill type
- Passive
- Learned at
- Level 1
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Evasion by 200, Max HP by 15%, and restores 562–674 HP on Evasion. Cooldown: 3s
- Later patch fix
- -
Concentrated Fire
Sometimes hits a target that's taking damage over time.
- Skill type
- Passive
- Learned at
- Level 6
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 50% chance to deal 276 (+31.2% Attack) Wind damage to a target taking Damage over Time. Cooldown: 1s
- Later patch fix
- -
Wind Vigor
Raises Max Stamina and gives a brief Move Speed boost when attacked.
- Skill type
- Passive
- Learned at
- Level 9
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases Max Stamina by 150. Increases Move Speed by 19% for 1.8s when attacked. Cooldown: 5s
- Later patch fix
- -
Focused Eye
Raises Accuracy, PvE and PvP damage boost, and Double Chance.
- Skill type
- Passive
- Learned at
- Level 11
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Accuracy by 100, PvE Damage Boost by 10%, PvP Damage Boost by 5%, and Double Chance by 2%.
- Later patch fix
- -
Hunter's Resolve
Raises Critical Damage Boost.
- Skill type
- Passive
- Learned at
- Level 13
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Critical Damage Boost by 15%.
- Later patch fix
- -
Unyielding Resolve
Raises Ailment-type Resist and Impact-type Resist.
- Skill type
- Passive
- Learned at
- Level 15
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Ailment-type Resist and Impact-type Resist by 22%.
- Later patch fix
- -
Rooting Eye
Adds damage when you hit a slowed or rooted target.
- Skill type
- Passive
- Learned at
- Level 17
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 50% chance to deal 364 (+35% Attack) Wind damage when landing an attack on a target afflicted with Slow or Root. Cooldown: 1s
- Later patch fix
- -
Melee Fire
Sometimes adds extra Wind damage on hit and can knock back close targets.
- Skill type
- Passive
- Learned at
- Level 21
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 25% chance to inflict 304 (+26.4% Attack) extra Wind damage when landing an attack. Has a 5% chance to inflict Knock Back when landing an attack on a target within 5m. Cooldown: 1s
- Later patch fix
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Revitalization Contract
Raises Status Effect Resist, with more resist after crowd control hits you.
- Skill type
- Passive
- Learned at
- Level 23
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Increases the caster's Status Effect Resist by 35%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 44% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
- Later patch fix
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Hunter's Soul
Sometimes adds Wind damage on a Critical Hit.
- Skill type
- Passive
- Learned at
- Level 25
- MP cost
- -
- Cooldown
- -
- Range
- -
- Effect level
- 10
- Skill effect
- Has a 50% chance to deal 650 (+53.8% Attack) Wind damage on a Critical Hit. Cooldown: 1s
- Later patch fix
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Arrow Storm
Hits up to four enemies near a target within 20m and sometimes stuns them.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 3,318 (+210% Attack) Wind damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage
- Later patch fix
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Vaizel's Authority
Raises Attack for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 60s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases the caster's Attack by 20% for 20s.
- Later patch fix
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Bow of Blessing
Raises Critical Hit and Accuracy for 20 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases the caster's Critical Hit by 200 and Accuracy by 100 for 20s.
- Later patch fix
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Ambush Kick
Moves behind a target within 5m, hits it and knocks it back.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 30s
- Range
- 5 m
- Effect level
- 20
- Skill effect
- Moves behind a target within 5m and deals 2,401 (+152% Attack) Wind damage and inflicts Knock Back. The caster moves back.
- Later patch fix
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Ensnaring Trap
Sets an explosive trap that sends up to four enemies into the air when they step on it.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Sets an explosive trap at the caster's location. The trap lasts for 30 seconds and deals 3,413 (+216% Attack) Earth damage to up to 4 enemies within 5m when stepped on. Inflicts Airborne for 3s. 20 Stagger Gauge Damage
- Later patch fix
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Illusory Arrow
Hits a target within 20m and blinds it for 3 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 30s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Deals 3,081 (+195% Attack) Wind damage to a target within 20m and inflicts Blind for 3s. 15 Stagger Gauge Damage
- Later patch fix
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Stealth
Grants Stealth for 10 seconds before combat.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 63s
- Range
- -
- Effect level
- 20
- Skill effect
- Enter Stealth for 10s. Cannot be used in combat and the Stealth effect is removed upon entering combat.
- Later patch fix
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Sealing Arrow
Hits a target within 20m and often seals it for 5 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 60s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Deals 2,923 (+185% Attack) Wind damage to a target within 20m. Has a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage
- Later patch fix
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Mother Nature's Breath
Raises damage tolerance and Critical Hit Resist for 6 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 52s
- Range
- -
- Effect level
- 20
- Skill effect
- Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and Critical Hit Resist by 200 for 6s. Grants Mother Nature's Embrace for the duration. Mother Nature's Embrace: The caster has a 50% chance to absorb 25% of damage taken as HP. Unaffected by cooldown increase effects.
- Later patch fix
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Griffon Arrow
Hits up to four enemies near a target within 20m and inflicts Crimson Flames for 10 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- 200 MP
- Cooldown
- 45s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,702 (+171% Attack) Fire damage to up to 4 enemies within 4m. Inflicts Crimson Flames for 10s. Crimson Flames: Takes 1,351 (+85.5% Attack) Fire Damage over Time every 1s. Damage over Time amount increases when targets move. 20 Stagger Gauge Damage
- Later patch fix
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Explosive Arrow
Hits up to four enemies near a target within 20m, with more damage on slowed or rooted targets.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 45s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 3,998 (+253% Attack) Fire damage to up to 4 enemies within 4m. Increases damage by 20% to targets afflicted with Slow or Root. 20 Stagger Gauge Damage
- Later patch fix
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Assault Smite
Hits up to four enemies near a target within 20m and can stun them.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 120s
- Range
- 20 m
- Effect level
- 20
- Skill effect
- Selects a target within 20m and deals 2,528 (+160% Attack) Wind damage to up to 4 enemies within 4m of the target. Has a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
- Later patch fix
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Supporting Fire
Summons an orb near you that fires at enemies for 15 seconds.
- Skill type
- Stigma
- Learned at
- Level 22, Ascension grade 3
- MP cost
- -
- Cooldown
- 90s
- Range
- -
- Effect level
- 20
- Skill effect
- Summons an orb that provides supporting fire for 15s near the caster. The orb has a 25% chance to fire a shot dealing 682 (+43.2% Attack) Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
- Later patch fix
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