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  3. AION 2>
  4. Skills page 2

All 280 Class Skills and What Each One Does in AION 2 - Page 2

Updated on November 1, 2026 (about 6 hours ago)

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Class

Assassin

35 items

Quick Slice

Two hits on up to four enemies within 4m, and restores MP.

Skill type
Yes
Learned at
Level 1
MP cost
-
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 2 × 452 (+70% Attack) damage to up to 4 enemies within 4m and restores 100 MP.
Later patch fix
-

Savage Roar

Hits up to four enemies within 4m and engraves an Insignia for 10 seconds.

Skill type
Yes
Learned at
Level 1
MP cost
120 MP
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 534 (+83.5% Attack) damage to up to 4 enemies within 4m and engraves 1 Insignia for 10s. 2 Stagger Gauge Damage
Later patch fix
-

Shadowstrike

Moves behind a target within 20m, hits it and can stun it.

Skill type
Yes
Learned at
Level 1
MP cost
150 MP
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Moves behind a target within 20m and deals 610 (+100% Attack) damage, rotates, and inflicts Stun for 3s. 10 Stagger Gauge Damage
Later patch fix
-

Ambush

Hits a target within 4m and deals 30% more damage when you strike from behind.

Skill type
Yes
Learned at
Level 3
MP cost
100 MP
Cooldown
10s
Range
4 m
Effect level
10
Skill effect
Deals 943 (+138% Attack) damage to a target within 4m. Increases damage by 30% on landing as a Back attack. 7 Stagger Gauge Damage
Later patch fix
-

Heart Gore

Triggers on a Critical Hit to hit up to four enemies and restore MP.

Skill type
Yes
Learned at
Level 4
MP cost
-
Cooldown
5s
Range
4 m
Effect level
10
Skill effect
Triggers on landing a Critical Hit, dealing 834 (+122% Attack) damage to up to 4 enemies within 4m and restores 100 MP. 5 Stagger Gauge Damage
Later patch fix
-

Storm Rampage

Four hits on a staggered target within 4m.

Skill type
Yes
Learned at
Level 5
MP cost
-
Cooldown
-
Range
4 m
Effect level
10
Skill effect
Deals 4 × 637 (+82.5% Attack) damage to a target afflicted with Stagger within 4m.
Later patch fix
-

Whirlwind Slice

Hits a target within 4m and can stun it for 3 seconds.

Skill type
Yes
Learned at
Level 7
MP cost
-
Cooldown
10s
Range
4 m
Effect level
10
Skill effect
Deals 1,497 (+177% Attack) damage to a target within 4m with a 40% chance to rotate and inflict Stun for 3s on Evasion. 100% to inflict Stun on NPC targets. 7 Stagger Gauge Damage
Later patch fix
-

Flash Slice

Moves to the far side of a target and hits up to four enemies, with a chance to blind them.

Skill type
Yes
Learned at
Level 8
MP cost
50 MP
Cooldown
10s
Range
4 m
Effect level
10
Skill effect
Moves to the opposite side of a target within 4m and deals 905 (+107% Attack) damage to up to 4 enemies, with a 40% chance to inflict Blind for 3s. 100% chance to inflict Blind on NPC targets. 7 Stagger Gauge Damage
Later patch fix
-

Infiltrate

Moves behind a target within 10m and hits it twice, with a chance to blind it.

Skill type
Yes
Learned at
Level 10
MP cost
-
Cooldown
20s
Range
10 m
Effect level
10
Skill effect
Moves behind a target within 10m and deals 2 × 945 (+105% Attack) damage with a 50% chance to inflict Blind for 3s after using [Dodge] or while flying. 100% chance to inflict Blind on NPC targets. 10 Stagger Gauge Damage
Later patch fix
-

Shadow Fall

Moves to a stunned target within 10m and knocks it down.

Skill type
Yes
Learned at
Level 12
MP cost
100 MP
Cooldown
20s
Range
10 m
Effect level
10
Skill effect
Moves to a target afflicted with Stun within 10m, deals 1,836 (+204% Attack) damage, and inflicts Knockdown for 3s. Has a 5% chance to trigger on attacking a target with Incapacitated Immunity. 10 Stagger Gauge Damage
Later patch fix
-

Insignia Explosion

Hits up to four enemies near a target up to 20m away and stuns them.

Skill type
Yes
Learned at
Level 14
MP cost
200 MP
Cooldown
10s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 2,065 (+220% Attack) damage to up to 4 enemies within 4m, inflicting Stun for 3s. Stun chance is doubled on NPC targets. Damage and Stun chance increase based on Insignia stacks. 1 stack: 2,313 (+246.4% Attack) damage, 10% Stun chance 2 stacks: 2,561 (+272.8% Attack) damage, 20% Stun chance 3 stacks: 2,809 (+299.2% Attack) damage, 30% Stun chance 4 stacks: 3,057 (+325.6% Attack) damage, 40% Stun chance 5 stacks: 3,305 (+352% Attack) damage, 50% Stun chance 7 Stagger Gauge Damage
Later patch fix
-

Defiance

Clears crowd control, then grants Tenacity for 5 seconds.

Skill type
Yes
Learned at
Level 16
MP cost
-
Cooldown
51s
Range
-
Effect level
10
Skill effect
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Later patch fix
-

Heightened Sixth Sense

Raises Evasion and Max HP, and restores HP when you evade.

Skill type
Passive
Learned at
Level 1
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Evasion by 200 and HP by 1,500. Increases Max HP by an extra 15% and restores 562–674 HP on Evasion. Cooldown: 3s
Later patch fix
-

Exploit Weakness

Raises Critical Hit, and sometimes adds Attack or summons clones on a Critical Hit.

Skill type
Passive
Learned at
Level 6
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases caster's Critical Hit by 190. Has a 25% chance to increase Attack by 10% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 106 (+13.75% Attack) damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks). Clone cooldown: 1s Attack increase cooldown: 1s
Later patch fix
-

Apply Poison

Sometimes poisons a target and lowers its incoming healing.

Skill type
Passive
Learned at
Level 9
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 15% chance to reduce the target's Incoming Heal by 30% and inflict Poison for 10s on landing an attack. Poison deals 1,167 (+138% Attack) Damage over Time every 1s. Cooldown: 1s
Later patch fix
-

Rear Smite

Raises Back Attack Damage Boost, PvE Damage Boost and PvP Damage Boost.

Skill type
Passive
Learned at
Level 11
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Back Attack Damage Boost by 7.5%, PvE Damage Boost by 7.5%, and PvP Damage Boost by 3.75%.
Later patch fix
-

Assault Stance

Raises Critical Damage Boost.

Skill type
Passive
Learned at
Level 13
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Damage Boost by 15%.
Later patch fix
-

Impact Hit

Raises Impact-type Chance and Double Chance.

Skill type
Passive
Learned at
Level 15
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Impact-type Chance by 22% and Double Chance by 3%.
Later patch fix
-

Ambush Stance

Grants Ambush Stance after rushes or movement, which can add extra damage on hits.

Skill type
Passive
Learned at
Level 17
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Grants Ambush Stance for 10s when using skills that rush or involve movement. Ambush Stance: Has a 50% chance to deal 387 (+39% Attack) damage on landing an attack. Cooldown: 1s
Later patch fix
-

Defense Break

Lowers a target's Defense and Status Effect Resist when you hit a staggered or Impact-type target.

Skill type
Passive
Learned at
Level 21
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Reduces the target's Defense by 30% and Status Effect Resist by 20% for 10s when landing an attack on a target afflicted with Stagger or an Impact-type status. Cooldown: 20s
Later patch fix
-

Revitalization Contract

Raises Status Effect Resist, with more resist after crowd control hits you.

Skill type
Passive
Learned at
Level 23
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Status Effect Resist by 35%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 44% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
Later patch fix
-

Determination

Adds damage on hits against targets at 39% HP or less.

Skill type
Passive
Learned at
Level 25
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Deals 433 (+37.5% Attack) damage when landing an attack on a target with 39% HP or less. Cooldown: 1s
Later patch fix
-

Savage Fang

Hits up to four enemies within 4m three times and engraves five Insignias.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
4 m
Effect level
20
Skill effect
Deals 3 × 3,012 (+200% Attack) damage to up to 4 enemies within 4m and engraves 5 Insignias for 10s. 50 Stagger Gauge Damage
Later patch fix
-

Swift Contract

Raises Combat Speed for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
60s
Range
-
Effect level
20
Skill effect
Increases the caster's Combat Speed by 20% for 20s.
Later patch fix
-

Smoke Bomb

Hits a target within 10m and blinds it for 5 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
100 MP
Cooldown
30s
Range
10 m
Effect level
20
Skill effect
Deals 2,710 (+180% Attack) to a target within 10m and inflicts Blind for 5s. 15 Stagger Gauge Damage
Later patch fix
-

Evasion Stance

Makes you evade all damage for a short time, and restores MP and Stamina on evade.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
20s
Range
-
Effect level
20
Skill effect
Grants guaranteed evasion of all damage for a brief duration. Restores 300 MP and Stamina once on Evasion.
Later patch fix
-

Spiral Slice

Rushes to a target up to 20m away, hits it and removes one of its buffs.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
90s
Range
20 m
Effect level
20
Skill effect
Rushes to a target within 20m and deals 3,012 (+200% Attack) damage, removing 1 buff. Deals 1,084 (+72% Attack) extra damage based on the number of buffs removed. 20 Stagger Gauge Damage
Later patch fix
-

Shadow Walk

Grants Stealth for 20 seconds before combat, and it ends when combat starts.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
63s
Range
-
Effect level
20
Skill effect
Grants Stealth for 20s. Cannot be used in combat and the effect is removed upon entering combat.
Later patch fix
-

Throw Shadowblade

Hits a target up to 20m away and slows it for 5 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
30s
Range
20 m
Effect level
20
Skill effect
Deals 2,183 (+145% Attack) damage to a target within 20m and inflicts Slow, which reduces Move Speed by 40% for 5s. 15 Stagger Gauge Damage
Later patch fix
-

Triniel's Dagger

Hits a target within 4m, lengthens its skill cooldowns and hits harder from behind.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
45s
Range
4 m
Effect level
20
Skill effect
Deals 3,855 (+256% Attack) damage to a target within 4m and increases all of the target's skill cooldowns by 5% of their duration. Increases damage by 30% if attacking from behind the target. 20 Stagger Gauge Damage
Later patch fix
-

Aerial Bind

Hits a target three times and can launch it into the air.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
150 MP
Cooldown
120s
Range
4 m
Effect level
20
Skill effect
Deals 3 × 2,349 (+156% Attack) damage to a target within 4m, with a 50% chance to inflict Airborne for 3s. Has a 100% chance to inflict Airborne for 3s on targets with 5 stacks of Insignia. 100% chance to inflict Airborne on NPC targets. 20 Stagger Gauge Damage
Later patch fix
-

Illusive Clone

Resets Heart Gore's cooldown and adds 20% extra damage for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
90s
Range
-
Effect level
20
Skill effect
Removes [Heart Gore] cooldown and deals 20% of damage dealt as extra damage for 20s.
Later patch fix
-

Evasion Contract

Removes Slow and Root, grants immunity to both, and raises Evasion for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Removes Slow and Root from the caster and increases the caster's Evasion by 200 for 20s. Grants Slow and Root Immunity. Unaffected by cooldown increase effects.
Later patch fix
-

Assault Ambush

Hits up to four enemies near a target up to 20m away, with a chance to blind them.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,740 (+182% Attack) damage to up to 4 enemies within 4m, with a 30% chance to inflict Blind for 5s. 100% chance to inflict Blind on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Later patch fix
-

Shadowstep

Hits a target within 4m, then moves you back and grants Stealth for 3 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
100 MP
Cooldown
45s
Range
4 m
Effect level
20
Skill effect
Deals 2,334 (+155% Attack) damage to a target within 4m. The caster moves back and gains Stealth for 3s.
Later patch fix
-

Class

Ranger

35 items

Snipe

Hits a target up to 20m away and restores 120 MP.

Skill type
Yes
Learned at
Level 1
MP cost
-
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Deals 278 (+39.6% Attack) Wind damage to a target within 20m and restores 120 MP.
Later patch fix
-

Tempest Shot

Two hits on up to four enemies near a target within 20m.

Skill type
Yes
Learned at
Level 1
MP cost
120 MP
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 2 × 388 (+56.7% Attack) Wind damage to up to 4 enemies within 4m of the target. 1 Stagger Gauge Damage
Later patch fix
-

Snare Shot

Hits up to four enemies near a target within 20m and slows them.

Skill type
Yes
Learned at
Level 1
MP cost
150 MP
Cooldown
15s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 698 (+109% Attack) Earth damage to up to 4 enemies within 4m of the target. Inflicts Slow, reducing Move Speed by 40% for 5s. 10 Stagger Gauge Damage
Later patch fix
-

Marking Shot

Hits a target within 20m, lets you move in your chosen direction and grants Precision for 10 seconds.

Skill type
Yes
Learned at
Level 3
MP cost
50 MP
Cooldown
10s
Range
20 m
Effect level
10
Skill effect
Deals 1,049 (+146.25% Attack) Wind damage to a target within 20m. Moves the caster in the input direction and grants Precision for 10s. Precision: Increases Critical Hit by 300 7 Stagger Gauge Damage
Later patch fix
-

Drill Dart

Hits up to four enemies near a target within 20m and restores MP on a Critical Hit.

Skill type
Yes
Learned at
Level 4
MP cost
-
Cooldown
5s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 829 (+115.5% Attack) Fire damage to up to 4 enemies within 4m of the target and restores 100 MP on landing a Critical Hit. Inflicts Bleed on targets, dealing 322 (+45% Attack) Fire damage every 1s for 6s and reducing Incoming Heal by 60%. Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack. 5 Stagger Gauge Damage
Later patch fix
-

Arrow Scattershot

Four hits on a staggered target within 20m.

Skill type
Yes
Learned at
Level 5
MP cost
-
Cooldown
-
Range
20 m
Effect level
10
Skill effect
Deals 4 × 566 (+70% Attack) Wind damage to a target afflicted with Stagger within 20m.
Later patch fix
-

Gale Arrow

Hits up to four enemies near a target within 20m and grants Gale for 10 seconds.

Skill type
Yes
Learned at
Level 7
MP cost
200 MP
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Selects a target within 20m and deals 1,804 (+203.5% Attack) Wind damage to up to 4 enemies within 4m of the target. Grants Gale to the caster for 10s. Gale: Increases Combat Speed by 7%, PvE Damage Boost by 7%, and PvP Damage Boost by 3.5% 10 Stagger Gauge Damage
Later patch fix
-

Explosion Trap

Sets an explosive trap where you stand, and it hits and can stun enemies that step on it.

Skill type
Yes
Learned at
Level 8
MP cost
200 MP
Cooldown
20s
Range
-
Effect level
10
Skill effect
Sets an explosive trap at the caster's location. The trap lasts for 10 seconds and deals 1,702 (+192% Attack) Earth damage to up to 4 enemies within 5m when stepped on. Has a 40% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
Later patch fix
-

Burst Arrow

Hits up to four enemies near a slowed or rooted target within 20m.

Skill type
Yes
Learned at
Level 10
MP cost
-
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Selects a target afflicted with Slow or Root within 20m and deals 2,125 (+225.5% Attack) Wind damage to up to 4 enemies within 4m of the target. 15 Stagger Gauge Damage
Later patch fix
-

Suppressing Arrow

Hits a target within 20m and can stun it while Precision is active.

Skill type
Yes
Learned at
Level 12
MP cost
-
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Deals 1,414 (+150% Attack) Wind damage to a target within 20m with a 40% chance to inflict Stun for 3s while Precision is active. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
Later patch fix
-

Deadshot

A heavy shot on a target within 20m that charges up to three levels.

Skill type
Yes
Learned at
Level 14
MP cost
200 MP
Cooldown
20s
Range
20 m
Effect level
10
Skill effect
Deals 1,852–5,557 (+188.25–564.75% Attack) Wind damage to a target within 20m. Increases damage by 35% if the caster has Precision. Max 3 Charge Levels 10-16 Stagger Gauge Damage
Later patch fix
-

Defiance

Clears crowd control, then grants Tenacity for 5 seconds.

Skill type
Yes
Learned at
Level 16
MP cost
-
Cooldown
51s
Range
-
Effect level
10
Skill effect
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
Later patch fix
-

Vigilant Eye

Raises Evasion and Max HP, and restores HP when you evade.

Skill type
Passive
Learned at
Level 1
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Evasion by 200, Max HP by 15%, and restores 562–674 HP on Evasion. Cooldown: 3s
Later patch fix
-

Concentrated Fire

Sometimes hits a target that's taking damage over time.

Skill type
Passive
Learned at
Level 6
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 50% chance to deal 276 (+31.2% Attack) Wind damage to a target taking Damage over Time. Cooldown: 1s
Later patch fix
-

Wind Vigor

Raises Max Stamina and gives a brief Move Speed boost when attacked.

Skill type
Passive
Learned at
Level 9
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases Max Stamina by 150. Increases Move Speed by 19% for 1.8s when attacked. Cooldown: 5s
Later patch fix
-

Focused Eye

Raises Accuracy, PvE and PvP damage boost, and Double Chance.

Skill type
Passive
Learned at
Level 11
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Accuracy by 100, PvE Damage Boost by 10%, PvP Damage Boost by 5%, and Double Chance by 2%.
Later patch fix
-

Hunter's Resolve

Raises Critical Damage Boost.

Skill type
Passive
Learned at
Level 13
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Critical Damage Boost by 15%.
Later patch fix
-

Unyielding Resolve

Raises Ailment-type Resist and Impact-type Resist.

Skill type
Passive
Learned at
Level 15
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Ailment-type Resist and Impact-type Resist by 22%.
Later patch fix
-

Rooting Eye

Adds damage when you hit a slowed or rooted target.

Skill type
Passive
Learned at
Level 17
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 50% chance to deal 364 (+35% Attack) Wind damage when landing an attack on a target afflicted with Slow or Root. Cooldown: 1s
Later patch fix
-

Melee Fire

Sometimes adds extra Wind damage on hit and can knock back close targets.

Skill type
Passive
Learned at
Level 21
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 25% chance to inflict 304 (+26.4% Attack) extra Wind damage when landing an attack. Has a 5% chance to inflict Knock Back when landing an attack on a target within 5m. Cooldown: 1s
Later patch fix
-

Revitalization Contract

Raises Status Effect Resist, with more resist after crowd control hits you.

Skill type
Passive
Learned at
Level 23
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Increases the caster's Status Effect Resist by 35%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 44% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
Later patch fix
-

Hunter's Soul

Sometimes adds Wind damage on a Critical Hit.

Skill type
Passive
Learned at
Level 25
MP cost
-
Cooldown
-
Range
-
Effect level
10
Skill effect
Has a 50% chance to deal 650 (+53.8% Attack) Wind damage on a Critical Hit. Cooldown: 1s
Later patch fix
-

Arrow Storm

Hits up to four enemies near a target within 20m and sometimes stuns them.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 3,318 (+210% Attack) Wind damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage
Later patch fix
-

Vaizel's Authority

Raises Attack for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
60s
Range
-
Effect level
20
Skill effect
Increases the caster's Attack by 20% for 20s.
Later patch fix
-

Bow of Blessing

Raises Critical Hit and Accuracy for 20 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
-
Effect level
20
Skill effect
Increases the caster's Critical Hit by 200 and Accuracy by 100 for 20s.
Later patch fix
-

Ambush Kick

Moves behind a target within 5m, hits it and knocks it back.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
30s
Range
5 m
Effect level
20
Skill effect
Moves behind a target within 5m and deals 2,401 (+152% Attack) Wind damage and inflicts Knock Back. The caster moves back.
Later patch fix
-

Ensnaring Trap

Sets an explosive trap that sends up to four enemies into the air when they step on it.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Sets an explosive trap at the caster's location. The trap lasts for 30 seconds and deals 3,413 (+216% Attack) Earth damage to up to 4 enemies within 5m when stepped on. Inflicts Airborne for 3s. 20 Stagger Gauge Damage
Later patch fix
-

Illusory Arrow

Hits a target within 20m and blinds it for 3 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
30s
Range
20 m
Effect level
20
Skill effect
Deals 3,081 (+195% Attack) Wind damage to a target within 20m and inflicts Blind for 3s. 15 Stagger Gauge Damage
Later patch fix
-

Stealth

Grants Stealth for 10 seconds before combat.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
63s
Range
-
Effect level
20
Skill effect
Enter Stealth for 10s. Cannot be used in combat and the Stealth effect is removed upon entering combat.
Later patch fix
-

Sealing Arrow

Hits a target within 20m and often seals it for 5 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
60s
Range
20 m
Effect level
20
Skill effect
Deals 2,923 (+185% Attack) Wind damage to a target within 20m. Has a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage
Later patch fix
-

Mother Nature's Breath

Raises damage tolerance and Critical Hit Resist for 6 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
52s
Range
-
Effect level
20
Skill effect
Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and Critical Hit Resist by 200 for 6s. Grants Mother Nature's Embrace for the duration. Mother Nature's Embrace: The caster has a 50% chance to absorb 25% of damage taken as HP. Unaffected by cooldown increase effects.
Later patch fix
-

Griffon Arrow

Hits up to four enemies near a target within 20m and inflicts Crimson Flames for 10 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
200 MP
Cooldown
45s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,702 (+171% Attack) Fire damage to up to 4 enemies within 4m. Inflicts Crimson Flames for 10s. Crimson Flames: Takes 1,351 (+85.5% Attack) Fire Damage over Time every 1s. Damage over Time amount increases when targets move. 20 Stagger Gauge Damage
Later patch fix
-

Explosive Arrow

Hits up to four enemies near a target within 20m, with more damage on slowed or rooted targets.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
45s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 3,998 (+253% Attack) Fire damage to up to 4 enemies within 4m. Increases damage by 20% to targets afflicted with Slow or Root. 20 Stagger Gauge Damage
Later patch fix
-

Assault Smite

Hits up to four enemies near a target within 20m and can stun them.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
120s
Range
20 m
Effect level
20
Skill effect
Selects a target within 20m and deals 2,528 (+160% Attack) Wind damage to up to 4 enemies within 4m of the target. Has a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Later patch fix
-

Supporting Fire

Summons an orb near you that fires at enemies for 15 seconds.

Skill type
Stigma
Learned at
Level 22, Ascension grade 3
MP cost
-
Cooldown
90s
Range
-
Effect level
20
Skill effect
Summons an orb that provides supporting fire for 15s near the caster. The orb has a 25% chance to fire a shot dealing 682 (+43.2% Attack) Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s
Later patch fix
-
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