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  4. Weapons

All 63 Weapons in Red Dead Redemption 2 Story Mode

Updated on October 12, 2026 (5 days ago)

Gunsmiths and Fences sell most guns once the story reaches the right point, while missions and world pickups get you others for free. The $120 Springfield Rifle has the highest listed damage among rifles early on, and the $148 Pump-Action Shotgun matches the later Repeating Shotgun on its listed damage, fire rate and reload. Thrown and melee weapons have no comparable stat bars, so their routes matter more than a stat ranking.

How to use this collection

Stat bars run out of 4 and show each gun's printed in-game value. A blank bar means no confirmed value, not zero. Condition, familiarity and customization can change the bars you see on your own guns. Loaded rounds are what the cylinder or magazine holds, not the ammo you carry.

View

Weapon category

Revolvers

12 items

Shop revolvers follow Gunsmith timing. Most of the others are tied to a person, a chest or a mission, so the route decides whether you get them.

Cattleman Revolver

You start with it. Gunsmiths also sell it.

Category
Revolvers
Story Mode price
$50
Available after
Start of game
Missable
No

Double-Action Revolver

Buy it from gunsmiths, or find one during Sean's Chapter 3 homestead robbery.

Category
Revolvers
Story Mode price
$65
Available after
After A Strange Kindness (Chapter 2)
Missable
No

LeMat Revolver

Buy it from the Saint Denis Gunsmith.

Category
Revolvers
Story Mode price
$172
Available after
After The Gilded Cage (Chapter 4)
Missable
No

Schofield Revolver

Take it from the Valentine doctor's back room, or buy it from a Gunsmith after Blessed are the Meek? in Chapter 2.

Category
Revolvers
Story Mode price
$84
Available after
Chapter 2
Missable
No

Algernon's Revolver

Complete Duchesses and Other Animals to earn the revolver.

Category
Revolvers
Story Mode price
Not sold
Available after
After The Gilded Cage (Chapter 4)

Calloway's Revolver

Loot it from Calloway after the final duel in The Noblest of Men, and a Woman.

Category
Revolvers
Story Mode price
Not sold
Available after
After A Fine Night of Debauchery (Chapter 4)
Missable
Yes

Flaco's Revolver

Loot it from Flaco after the duel in The Noblest of Men, and a Woman.

Category
Revolvers
Story Mode price
Not sold
Available after
The Noblest of Men, and a Woman (Chapter 2)
Missable
Yes

Granger's Revolver

Loot it from Emmet Granger after the duel in The Noblest of Men, and a Woman.

Category
Revolvers
Story Mode price
Not sold
Available after
The Noblest of Men, and a Woman (Chapter 2)
Missable
Yes

High Roller Double-Action Revolver

Buy it from a Fence.

Category
Revolvers
Story Mode price
$81
Missable
No

John's Cattleman Revolver

John receives it automatically in the Epilogue.

Category
Revolvers
Story Mode price
Not sold
Available after
After Motherhood (Epilogue Part 1)
Missable
No

Micah's Revolver

Take it from Micah's frozen body on Mount Hagen.

Category
Revolvers
Story Mode price
Not sold
Available after
After American Venom (Epilogue Part 2)
Missable
No

Otis Miller's Revolver

Find it in a chest in a cave in northern Cholla Springs as part of the Torn Treasure Map hunt.

Category
Revolvers
Story Mode price
Not sold
Available after
Epilogue Part 1
Missable
No

Weapon category

Pistols

5 items

M1899 Pistol

Buy it from the Saint Denis Gunsmith.

Category
Pistols
Story Mode price
$350
Available after
After The Battle of Shady Belle (Chapter 3)
Missable
No

Mauser Pistol

Loot one from Bronte during Revenge Is a Dish Best Eaten in Chapter 4, or buy it from the Valentine or Saint Denis Gunsmith after That's Murfree Country in Chapter 5.

Category
Pistols
Story Mode price
$250
Available after
Revenge Is a Dish Best Eaten (Chapter 4)
Missable
No

Semi-Automatic Pistol

Buy it from the Valentine or Saint Denis Gunsmith.

Category
Pistols
Story Mode price
$210
Available after
After The Joys of Civilization (Chapter 4)
Missable
No

Volcanic Pistol

Buy it from a Gunsmith after Eastward Bound.

Category
Pistols
Story Mode price
$150
Available after
After Eastward Bound (Chapter 1)
Missable
No

Midnight's Pistol

Loot it from Billy Midnight after the duel in The Noblest of Men, and a Woman.

Category
Pistols
Story Mode price
Not sold
Available after
The Noblest of Men, and a Woman (Chapter 2)
Missable
Yes

Weapon category

Repeaters

4 items

Evans Repeater has no printed bars, so judge it on price and timing alone.

Carbine Repeater

You receive it at the start of Old Friends. Gunsmiths also sell it.

Category
Repeaters
Story Mode price
$90
Available after
Old Friends (Chapter 1)
Missable
No

Evans Repeater

Buy it from a Gunsmith.

Category
Repeaters
Story Mode price
$140
Available after
After American Distillation (Chapter 3)
Missable
No

Lancaster Repeater

Micah gives it to you in An American Pastoral Scene. Gunsmiths sell it afterward.

Category
Repeaters
Story Mode price
$135
Available after
An American Pastoral Scene (Chapter 2)
Missable
No

Litchfield Repeater

Buy it from a Gunsmith.

Category
Repeaters
Story Mode price
$145
Available after
After Goodbye, Dear Friend (Chapter 6)
Missable
No

Weapon category

Rifles

3 items

Bolt Action Rifle

You receive it during Preaching Forgiveness as He Went. Gunsmiths sell it afterward.

Category
Rifles
Story Mode price
$180
Available after
Preaching Forgiveness as He Went (Chapter 3)
Missable
No

Springfield Rifle

Buy it from a Gunsmith.

Category
Rifles
Story Mode price
$120
Available after
After Eastward Bound (Chapter 1)
Missable
No

Varmint Rifle

Buy it from a Gunsmith.

Category
Rifles
Story Mode price
$72
Available after
After Eastward Bound (Chapter 1)
Missable
No

Weapon category

Sniper rifles

3 items

Once you pick up the Rare Rolling Block Rifle, it's a regular carried weapon like the others.

Carcano Rifle

You receive one during The Delights of Van Horn in Chapter 6. Gunsmiths sell it after Goodbye, Dear Friend.

Category
Sniper rifles
Story Mode price
$190
Available after
Chapter 6
Missable
No

Rolling Block Rifle

Buy it from a Gunsmith, or receive it during The Sheep and the Goats.

Category
Sniper rifles
Story Mode price
$187
Available after
After Pouring Forth Oil (Chapter 2)
Missable
No

Rare Rolling Block Rifle

Loot the sniper in the barn during Magicians for Sport.

Category
Sniper rifles
Story Mode price
Not sold
Available after
Magicians for Sport (Chapter 3)
Missable
Yes

Weapon category

Shotguns

6 items

Incendiary Buckshot is shotgun ammunition, not its own weapon, so you won't find it as a separate gun.

Double-Barreled Shotgun

Pick one up during Paying a Social Call. Gunsmiths also sell it.

Category
Shotguns
Story Mode price
$95
Available after
Paying a Social Call (Chapter 2)
Missable
No

Pump-Action Shotgun

Take it from the weapon case at the top of the master-bedroom ladder during the Chez Porter robbery, or buy it from a Gunsmith after Pouring Forth Oil in Chapter 2. Special and Ultimate Edition owners can claim it free after Chapter 1.

Category
Shotguns
Story Mode price
$148
Available after
Chapter 2
Missable
No

Repeating Shotgun

Buy it from a Gunsmith.

Category
Shotguns
Story Mode price
$185
Available after
After Visiting Hours (Chapter 6)
Missable
No

Sawed-Off Shotgun

You receive it during Enter, Pursued by a Memory. Gunsmiths also sell it.

Category
Shotguns
Story Mode price
$85
Available after
Chapter 1
Missable
No

Semi-Auto Shotgun

Take it from the basement at Watson's Cabin, or buy it from a Gunsmith after A Fine Night of Debauchery in Chapter 4.

Category
Shotguns
Story Mode price
$225
Available after
Chapter 2
Missable
No

Rare Shotgun

Take it from the Hermit at Manito Glade, north of Annesburg.

Category
Shotguns
Story Mode price
Not sold
Available after
Chapter 2
Missable
Yes

Weapon category

Bow

1 items

Bow

Charles gives it to you during The Aftermath of Genesis.

Category
Bow
Story Mode price
Not sold
Available after
The Aftermath of Genesis (Chapter 1)
Missable
No

Weapon category

Thrown

11 items

Every crafted throwable starts with a pamphlet, either from a Fence or handed to you in Chapter 2, and then needs a campfire craft.

Dynamite

You receive it during Chapter 1. Fences sell more sticks.

Category
Thrown
Story Mode price
$1
Available after
Chapter 1
Missable
No

Fire Bottle

You receive one during The Fine Joys of Tobacco. Fences sell more after that.

Category
Thrown
Story Mode price
$0.75
Available after
The Fine Joys of Tobacco (Chapter 3)
Missable
No

Throwing Knife

You receive them during Paying a Social Call. Fences and Trappers sell more afterward.

Category
Thrown
Story Mode price
$2.50
Available after
Paying a Social Call (Chapter 2)
Missable
No

Tomahawk

You receive one during The First Shall Be Last. Fences and Trappers sell more afterward.

Category
Thrown
Story Mode price
$4
Available after
The First Shall Be Last (Chapter 2)
Missable
No

Ancient Tomahawk

Take it from the broken wooden target east of Calumet Ravine, east of the Wapiti Indian Reservation.

Category
Thrown
Story Mode price
Not sold
Missable
No

Homing Tomahawk

Read the pamphlet from a Fence, then craft it at a campfire with a Tomahawk and an owl feather.

Category
Thrown
Available after
Chapter 2
Missable
No

Improved Tomahawk

Read the pamphlet you receive in Chapter 2, then craft it at a campfire with a Tomahawk and a hawk or eagle feather.

Category
Thrown
Available after
Chapter 2
Missable
No

Improved Throwing Knife

Read the pamphlet you receive in Chapter 2, then craft it at a campfire with a Throwing Knife and a hawk or eagle feather.

Category
Thrown
Available after
Chapter 2
Missable
No

Poison Throwing Knife

Buy and read the pamphlet from a Fence after Pouring Forth Oil, then craft it with a Throwing Knife and Oleander Sage.

Category
Thrown
Available after
After Pouring Forth Oil (Chapter 2)
Missable
No

Volatile Dynamite

Buy and read the pamphlet from a Fence after American Distillation, then craft it at a campfire.

Category
Thrown
Available after
After American Distillation (Chapter 3)
Missable
No

Volatile Fire Bottle

Buy and read the pamphlet from a Fence after Pouring Forth Oil, then craft it at a campfire.

Category
Thrown
Available after
After Pouring Forth Oil (Chapter 2)
Missable
No

Weapon category

Melee

18 items

The unique blades and hatchets can't be bought, so their routes are the only way to get them.

Cleaver

Buy it from a Fence.

Category
Melee
Story Mode price
$8
Available after
After Dear Uncle Tacitus (Chapter 5)
Missable
No

Hatchet

Buy it from a Fence.

Category
Melee
Story Mode price
$4.25
Available after
After Dear Uncle Tacitus (Chapter 5)
Missable
No

Hunting Knife

You start with it.

Category
Melee
Story Mode price
Not sold
Available after
Start of game
Missable
No

Machete

Buy it from a Fence.

Category
Melee
Story Mode price
$10
Available after
After Dear Uncle Tacitus (Chapter 5)
Missable
No

Antler Knife

Take it from the man beneath the dead bear northwest of Hanging Dog Ranch.

Category
Melee
Story Mode price
Not sold
Missable
No

Broken Pirate Sword

Find it inside the abandoned ship on the island southwest of Saint Denis.

Category
Melee
Story Mode price
Not sold
Missable
No

Civil War Knife

Find it in the basement at Fort Brennand, southwest of Van Horn.

Category
Melee
Story Mode price
Not sold
Missable
No

Double Bit Hatchet

Take it from the stump northwest of Wallace Station.

Category
Melee
Story Mode price
Not sold
Missable
No

Hewing Hatchet

Take it from the stump by the cabin on the south bank of Moonstone Pond.

Category
Melee
Story Mode price
Not sold
Missable
No

Hunter Hatchet

Take it from the stump south of Window Rock, by the hut.

Category
Melee
Story Mode price
Not sold
Missable
No

Jawbone Knife

Complete A Test of Faith after collecting all 30 dinosaur bones.

Category
Melee
Story Mode price
Not sold
Available after
30 dinosaur bones collected
Missable
No

John's Knife

John receives it automatically in the Epilogue.

Category
Melee
Story Mode price
Not sold
Available after
Epilogue Part 1
Missable
No

Ornate Dagger

Loot it from the vampire in the Saint Denis alley after finding the five mysterious writings.

Category
Melee
Story Mode price
Not sold
Available after
Five mysterious writings found
Missable
Yes

Rusted Double Bit Hatchet

Take it from the stump near the Annesburg coal mine.

Category
Melee
Story Mode price
Not sold
Missable
No

Rusted Hunter Hatchet

Take it from the stump by the hut between Elysian Pool and O'Creagh's Run.

Category
Melee
Story Mode price
Not sold
Missable
No

Stone Hatchet

Use the same Rockstar account for GTA Online and Red Dead Redemption 2. Complete Maude's five bounty targets and get 25 melee kills with the Stone Hatchet in GTA Online, then collect it at the Indian Burial Grounds north of Owanjila.

Category
Melee
Story Mode price
Not sold
Available after
First Chapter 2 mission and GTA Online challenge
Missable
No

Viking Hatchet

Take it from the Viking tomb in Roanoke Valley, northwest of Annesburg.

Category
Melee
Story Mode price
Not sold
Missable
No

Wide-Blade Knife

Loot it from the corpse inside Beryl's Dream Mine after clearing the blocked tunnel.

Category
Melee
Story Mode price
Not sold
Missable
No

RDR2 weapon picks by category and chapter

Each pick only compares the bars that are shown, so a gun with blank bars isn't ranked against the rest.

  • Revolvers: Early, among buyable revolvers with a listed damage bar, the Schofield has the highest damage (1.8/4). Take it from the Valentine doctor's back room, or buy it for $84 from a Gunsmith after Blessed are the Meek? in Chapter 2. Mid-game, the Double-Action Revolver ($65) fires faster than any revolver with a printed bar (3.3/4), but it hits softer (1.5/4). The last revolvers you get are epilogue pickups.
  • Pistols: Early, the Volcanic Pistol ($150 from a Gunsmith after Eastward Bound) has the most damage of any pistol with a printed bar (2.2/4), but the slowest fire (2.0/4). Mid-game, the Semi-Automatic Pistol ($210, after The Joys of Civilization in Chapter 4) has the fastest fire (3.3/4) and reload (3.1/4). You can loot a Mauser Pistol from Bronte during Revenge Is a Dish Best Eaten in Chapter 4, before it goes on sale for $250 after That's Murfree Country in Chapter 5.
  • Repeaters: Early, the Carbine Repeater is the pick. It's free at the start of Old Friends, costs $90, and has the most printed damage (2.4/4) and reload (3.0/4) of any repeater. Mid-game, the Lancaster Repeater ($135, Chapter 2) has 2.2/4 damage and 2.8/4 reload, so the Carbine still leads on the bars. Late, Gunsmiths sell the $145 Litchfield Repeater after Goodbye, Dear Friend in Chapter 6. Its 16 loaded rounds are the most among repeaters with a listed capacity.
  • Rifles: Early, the Springfield Rifle ($120, after Eastward Bound in Chapter 1) has the most damage of any rifle (3.2/4). Mid-game, the $180 Bolt Action Rifle is the only rifle with a listed accuracy bar (3.2/4). Its other listed bars are 2.8/4 damage, 3.0/4 range, 1.5/4 fire rate and 2.2/4 reload. Compared with the Springfield, it trades damage (2.8/4 vs. 3.2/4) for higher fire rate (1.5/4 vs. 1.2/4), reload (2.2/4 vs. 1.8/4) and a listed accuracy value. You receive it during Preaching Forgiveness as He Went in Chapter 3, and Gunsmiths sell it afterward.
  • Sniper rifles: Mid-game, the Rolling Block Rifle ($187, after Pouring Forth Oil in Chapter 2) has the highest accuracy of any gun with a printed bar (3.4/4). Late, the Carcano Rifle has the longest range of any gun with a printed bar (3.3/4) and 3.0/4 damage. You receive one during The Delights of Van Horn in Chapter 6, and Gunsmiths sell it after Goodbye, Dear Friend.
  • Shotguns: Early, the Sawed-Off Shotgun is free in Chapter 1 during Enter, Pursued by a Memory. It has the most printed damage of any shotgun (2.8/4), but the shortest range of the shotguns with a printed range (1.2/4). Mid-game, the Pump-Action ($148) matches the Repeating Shotgun on damage, fire rate and reload (2.5, 2.0 and 2.5). The Repeating Shotgun costs $185 and arrives in Chapter 6, so it doesn't beat the Pump-Action on any bar they both show.
  • Bow: The Bow is the only bow. Charles gives it to you in Chapter 1 during The Aftermath of Genesis, and it has no shop price.
  • Thrown: There's no best pick here, because the bars don't cover this group. Dynamite is cheap at $1 from Fences, and you receive some in Chapter 1. Crafted throwables need a pamphlet and a campfire, and the Ancient Tomahawk is a one-off find east of Calumet Ravine.
  • Melee: No best pick here either, since the bars don't cover melee. Fences sell the Cleaver ($8), Machete ($10) and Hatchet ($4.25) after Dear Uncle Tacitus in Chapter 5. Most of the unique blades and hatchets are world finds. The Jawbone Knife is the reward for A Test of Faith, once you've collected every dinosaur bone.

Free weapons in Story Mode

  • From the start: Cattleman Revolver and Hunting Knife.
  • Chapter 1: Carbine Repeater (start of Old Friends), Sawed-Off Shotgun, Bow and Dynamite.
  • Chapter 2: Throwing Knife and Double-Barreled Shotgun (Paying a Social Call), Tomahawk (The First Shall Be Last), Schofield Revolver (Valentine doctor's back room), Semi-Auto Shotgun (Watson's Cabin basement), Pump-Action Shotgun (Chez Porter robbery) and Lancaster Repeater (from Micah in An American Pastoral Scene).
  • Chapter 3: Bolt Action Rifle (Preaching Forgiveness as He Went), Double-Action Revolver (Sean's homestead robbery) and Fire Bottle (The Fine Joys of Tobacco).
  • Chapter 6: Carcano Rifle (The Delights of Van Horn).
  • Other: Rolling Block Rifle, received during The Sheep and the Goats.

The Semi-Auto Shotgun costs $225 and has a listed damage bar of 2.2/4. Take it from Watson's Cabin in Chapter 2 or buy it after A Fine Night of Debauchery in Chapter 4. Its other stat bars aren't listed, so there isn't a full stat comparison for it.

Special and Ultimate Edition owners can claim the Volcanic Pistol, Pump-Action Shotgun and Lancaster Repeater free from a Gunsmith after Chapter 1. That changes how you get those guns, not which guns exist in Story Mode.

Where to buy and what it costs

Gunsmiths sell most of the guns here. Fences and Trappers sell more throwing knives and tomahawks after you receive your first ones. Prices are base Story Mode shop prices, and honor can lower what you pay.

The 2019 additions are the High Roller Double-Action Revolver ($81 from a Fence), LeMat Revolver ($172 from the Saint Denis Gunsmith after The Gilded Cage in Chapter 4), M1899 Pistol ($350 from the Saint Denis Gunsmith after The Battle of Shady Belle in Chapter 3) and Evans Repeater ($140 from a Gunsmith after American Distillation in Chapter 3).

Missable weapons in Story Mode

Missable pickups are the ones to plan around. Loot the body before leaving a duel, and take the Rare Shotgun, Rare Rolling Block and Ornate Dagger during their listed encounters.

  • Flaco's Revolver: Loot Flaco right after his duel in The Noblest of Men, and a Woman. Leaving his body behind loses it.
  • Granger's Revolver: Loot Emmet Granger after his duel in The Noblest of Men, and a Woman.
  • Midnight's Pistol: Loot Billy Midnight after his duel in The Noblest of Men, and a Woman.
  • Calloway's Revolver: Becomes available after A Fine Night of Debauchery in Chapter 4. Loot Calloway after the final duel in The Noblest of Men, and a Woman.
  • Rare Shotgun: Take it from the Hermit at Manito Glade, north of Annesburg, in Chapter 2. Don't leave the encounter without it.
  • Rare Rolling Block Rifle: Loot the sniper in the barn during Magicians for Sport. Leaving the mission area ends the chance.
  • Ornate Dagger: Loot the vampire in the Saint Denis alley after you've found all the mysterious writings.

Finish Duchesses and Other Animals to get Algernon's Revolver as a quest reward.

How to get the Stone Hatchet

The Stone Hatchet is the one weapon here that needs GTA Online. Use the same Rockstar account for both games. In GTA Online, finish Maude's bounty targets and get 25 melee kills with the Stone Hatchet. Then, after your first Chapter 2 story mission, collect it at the Indian Burial Grounds north of Owanjila. It has no printed bars, so the pickup itself is the reason to go for it.

Spoiler: epilogue weapons

Spoiler warning: these come from the epilogue. John receives his Cattleman Revolver and his Knife automatically. Otis Miller's Revolver is in a chest in a cave in northern Cholla Springs, found during the Torn Treasure Map hunt. Micah's Revolver is taken from his frozen body on Mount Hagen.

FAQ

Q.

Is the Navy Revolver in Story Mode?

No. It's a Red Dead Online weapon, so it's outside Story Mode. Red Dead Online's guns are covered on their own: Red Dead Online weapons.

Q.

Do I need every weapon for 100 percent?

No. The 100 percent requirement asks you to obtain 48 weapons, so you don't need every gun in Story Mode.

Q.

Can I get a missable weapon back?

No. Once the window closes, Story Mode won't offer that pickup again. Plan around the duel, mission or Hermit visit before you move on.

Q.

Which platforms have the 2019 Story Mode additions?

They're on PC, PS4 and Xbox One.

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