Bloxodes

How to Complete Dungeon Raids in +1 Superhero Evolution

Updated on September 4, 2026 (about 11 hours ago)

A Dungeon Raid in +1 Superhero Evolution sends you through an enemy room, a rolling boulder hazard, an obby, and a final boss. The raid was listed as a limited-time DUNGEON RAIDS event from Sep. 3, 2026, at 19:00:19 UTC through Sep. 5, 2026, at 02:00:19 UTC.

The raid is described as opening every hour at XX:30, where XX is the hour shown by the in-game clock. Treat that cadence as update-sensitive and follow the live countdown in your server. The beginner's Power and dungeon routine can help you prepare, and you can check the Rebirth panel before resetting if you are weighing a new run.

Join the raid when the Go! button appears.

Look beneath the boss-battle timer at the top of the screen for the Dungeon Raid countdown. When it ends, a green Go! button appears for a short time. Click it to teleport to the Dungeon start. The button is brief, so it is a poor place to practice patience.

The reported join rule also allows you to enter after the raid begins while the final boss is still undefeated. If you miss the first moment, check the timer and try the prompt again before the boss goes down.

Clear the opening enemies, boulder room, and obby.

Clear the opening enemies.

The route begins with a group of enemies. Power helps you clear this fight, while Speed becomes more useful once the route turns into hazards.

Survive the boulder room.

A giant boulder rolls down a sloped stone corridor. Use the safety zones, watch the boulder's movement, and move during the next opening instead of sprinting through the danger.

Giant boulder rolling through the sloped Dungeon Raid corridor

Cross the obby without wasting lives.

Next, cross narrow stone platforms over an abyss. Falling respawns your hero at the obby entrance, so use shorter, controlled jumps and keep your camera aimed at the next platform.

Narrow stone platforms crossing the Dungeon Raid obby over an abyss

Each player has three lives for the raid. Losing all three sends that player back to the main world, so saving a life for the obby is usually worth more than rushing ahead.

Beat the final boss and keep the Tokens.

Beat the final boss.

The final boss's health increases with the number of players inside the Dungeon. No public formula confirms the exact scaling, so plan for a larger health bar when more players join. Defeating the boss completes the run and returns everyone to the lobby.

Keep the Tokens from cleared stages.

Every cleared stage awards Tokens. They are added to your account and are reported to stay there even if the raid later fails. You can spend Tokens like Wins on eggs and item crates in different Worlds.

A reported payout is more than 4,000 Tokens for one cleared stage, but there is no confirmed fixed total or complete reward table. Treat that number as update-sensitive and trust the amount shown in your server.

FAQ

Q.

How often does a Dungeon Raid start?

When the event is active, it is described as opening every hour at XX:30, based on the hour shown by the in-game clock. Follow the live countdown because the cadence is not confirmed beyond the listed event window.

Q.

Can I join a Dungeon Raid after it starts?

Yes. The reported rule allows entry while the final boss is still undefeated.

Q.

How many lives do I get in a Dungeon Raid?

Each player gets three lives. Losing all three sends you back to the main world.

Q.

Do I keep Tokens if the raid fails?

Yes. Tokens from cleared stages are added to your account and are reported to remain even if the raid fails.

Venkatesh Bobbili

About Venkatesh Bobbili

Venkatesh is the detail obsessed researcher on the team. He enjoys breaking down game mechanics, comparing builds, and testing upgrade paths to understand how each Roblox game truly works under the hood. On Bloxodes, he focuses on in depth guides, balancing info, and checking every update before articles go live. He also helps refine tools and datasets that power many parts of the site. His favorite Roblox game is Blade Ball.

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