At the recorded 00:19 IST refresh on September 5, 2026, the Roblox Update 30 event showed sign-up open. Update 30 was not verified playable: official game metadata still listed a level cap of 2,800 and no Magnet in the fruit roster.
The safe read is simple. Update 30 is scheduled for September 5, 2026, but the exact rollout hour was not readable. Magnet, a First Sea rebuild, Island Secrets, and the Magnet Event are announced reveal features, not confirmed live features at that cutoff.
Magnet is the confirmed new fruit, not a whole new Sea
Magnet is the only new fruit clearly confirmed in the reveal evidence. Posts naming other new fruits remain unverified.
Update 30 focuses on rebuilding the existing First Sea, not adding a confirmed Fourth Sea. The revealed rework includes redesigned islands, refreshed NPC dialogue, sword and boat previews, and a new HUD and stats interface. The reported interface changes extend across all three Seas, while the map rebuild and Island Secrets focus on the First Sea.
Until a live check proves otherwise, existing First Sea routes remain the safe baseline. The patch may move the furniture, but it has not been verified in the live game yet.
Magnet builds power by collecting scrap.
Magnetic Power fills when Magnet collects scrap. It has three stages, and each stage visibly grows the fruit's scrap-metal arms. The stronger stages improve regular M1 attacks by making them stronger and longer.
From Stage 2, Magnetic Pull becomes part of the kit. Taking damage drains the power meter and can drop Magnet back a stage, so the form rewards keeping pressure on enemies instead of admiring your robot arms.

Magnetic Power turns scrap into a robot transformation
Maximum Overdrive is Magnet’s big transformation.
Maximum Overdrive is the announced transformation tied to Magnet's power system. The reveal presents a tougher robot or mech form, with gun damage less effective against it and Lightning described as a counter. Its transformed X and C attacks are shown as harder to interrupt.

That is enough to understand the playstyle before launch. Exact mastery, price, rarity, trade value, damage numbers, and final acquisition route were not verified, so precise build sheets should stay provisional.
Island Secrets rebuild First Sea progression
Island Secrets add optional hidden objectives to First Sea islands. The reveal reports three secrets per island, with progress shown as stars on a World Map. Completing an island's set is tied to a teleporter, giving familiar early-game stops a few detours of their own.
Island Secrets give the First Sea a reason to explore.
The World Map also connects the hidden objectives to a reported path beyond the old level cap toward 3,000. That number is an announced goal, not the current cap: official metadata still showed 2,800 at the recorded refresh.

Exact secret locations and rewards were not verified, so leak maps should not be treated as finished routes. The Magnet Event is also announced with magnetic enemies, Magnet Tokens, and a Magnet Gacha, but its reward pool and exact counts remain unconfirmed.
For established build context, compare Magnet's announced playstyle with fruit choices for grinding in Blox Fruits. If your goal is a fighting style, follow the Superhuman progression route.
At this refresh, the confirmed scope is Magnet, a First Sea rebuild, and optional Island Secrets, while the live rollout, exact time, prices, full patch notes, and level-3,000 requirements still need verification in the game.









