Each support weapon is built for one job. Machine guns hold ground, drones look ahead before you commit, and the fire gear handles flames and burning enemies. Pick the job first, then the gun.
Type
Light machine guns
EV-MG
Fire it on automatic or in bursts. Check its recoil and underbarrel slots against the other machine guns before you build around it.
- Class
- Light machine gun
- Caliber / ammunition
- 7.62x51
- Fire modes
- Automatic; Single-shot / burst
- Rate of fire
- 750 rpm
- Damage at 10 m
- 250
- DPS at 10 m
- 3125
- Armor penetration
- 25
- Bullet velocity
- 850 m/s
- Effective range
- 400 m
- Recoil
- 0.135
- Recoil control
- 0.4
- Recoil direction
- 0.73
- Visual recoil
- 1.4
- Spread
- 0.07
- Weight
- 6.2 kg
- Volume
- 410
- Attachment slots
- Magazine; Optic; Front underbarrel slot; Rear underbarrel slot
- Drone handling
- -
- How to Get It
- No active-map loot route is listed.
M249 Para
Its fire modes match EV-MG's, so the choice comes down to the round and how each one handles.
- Class
- Light machine gun
- Caliber / ammunition
- 5.56x45
- Fire modes
- Automatic; Single-shot / burst
- Rate of fire
- 850 rpm
- Damage at 10 m
- 140
- DPS at 10 m
- 1983
- Armor penetration
- 14
- Bullet velocity
- 930 m/s
- Effective range
- 300 m
- Recoil
- 0.11
- Recoil control
- 0.35
- Recoil direction
- 0.71
- Visual recoil
- 1.3
- Spread
- 0.07
- Weight
- 7.2 kg
- Volume
- 410
- Attachment slots
- Magazine; Optic; Stock; Muzzle
- Drone handling
- -
- How to Get It
- Loot: Far Island (Cargo Port, Dam); Headquarters (Airport, Hotel); America (Downtown and Downtown: Collapse PvE); Dogorsk; Factory; Ozernoe; Park; Scrap; Military Base; Gigastructure. Containers: Nightstand, Rifle crate T3 and Modern Long-Range T3. Monolith access level 7: replication blueprint for 1,600 tokens.
PKM
It's the heaviest light machine gun here and fires on automatic only. Patch 0.4.0.201 let it keep a round in the chamber, so test its handling before you commit.
- Class
- Light machine gun
- Caliber / ammunition
- 7.62x54R
- Fire modes
- Automatic
- Rate of fire
- 648 rpm
- Damage at 10 m
- 260
- DPS at 10 m
- 2808
- Armor penetration
- 26
- Bullet velocity
- 815 m/s
- Effective range
- 400 m
- Recoil
- 0.155
- Recoil control
- 0.4
- Recoil direction
- 0.66
- Visual recoil
- 1.5
- Spread
- 0.067
- Weight
- 7.5 kg
- Volume
- 490
- Attachment slots
- Magazine; Stock
- Drone handling
- -
- How to Get It
- Loot: Far Island (Cargo Port, Dam); Dogorsk; Factory; Ozernoe; Park; Scrap; Military Base; Gigastructure. Containers: Nightstand, Rifle crate T3 and the machine-gun container in Collapse. Deluxe Edition includes 3 PKM; the Gaijin Store Elite Squad Edition includes the Deluxe content.
RPK-74
It fires the same round as RPL-20, and its single-shot and burst option makes it the more flexible of the pair.
- Class
- Light machine gun
- Caliber / ammunition
- 5.45x39
- Fire modes
- Automatic; Single-shot / burst
- Rate of fire
- 630 rpm
- Damage at 10 m
- 130
- DPS at 10 m
- 1365
- Armor penetration
- 13
- Bullet velocity
- 900 m/s
- Effective range
- 300 m
- Recoil
- 0.1
- Recoil control
- 0.35
- Recoil direction
- 0.74
- Visual recoil
- 1.2
- Spread
- 0.067
- Weight
- 5 kg
- Volume
- 420
- Attachment slots
- Optic; Magazine; Muzzle; Grip
- Drone handling
- -
- How to Get It
- Loot: Far Island (Cargo Port, Dam, Dogorsk, Factory, Ozernoe, Park, Shegolskoe, Scrap, Military Base); Gigastructure. Containers: Safe T2, Rifle crate T2 and the machine-gun container in Collapse.
RPL-20
It fires on automatic only, but it lists the most attachment slots of the light machine guns, so it has the most room to build.
- Class
- Light machine gun
- Caliber / ammunition
- 5.45x39
- Fire modes
- Automatic
- Rate of fire
- 800 rpm
- Damage at 10 m
- 130
- DPS at 10 m
- 1733
- Armor penetration
- 13
- Bullet velocity
- 900 m/s
- Effective range
- 300 m
- Recoil
- 0.095
- Recoil control
- 0.35
- Recoil direction
- 0.76
- Visual recoil
- 1.2
- Spread
- 0.063
- Weight
- 5.3 kg
- Volume
- 420
- Attachment slots
- Optic; Magazine; Front underbarrel slot; Rear underbarrel slot; Right tactical slot; Left tactical slot
- Drone handling
- -
- How to Get It
- Container: Safe.
Type
Grenade launchers
RPG-7
The RPG-7 is a manual launcher. Patch 0.4.0.201 changed its projectile's damage, inventory space and name, so test the round in game before you rely on it.
- Class
- Grenade launcher
- Caliber / ammunition
- -
- Fire modes
- Manual
- Rate of fire
- 47 rpm
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- -
- Bullet velocity
- -
- Effective range
- -
- Recoil
- 0.1
- Recoil control
- -
- Recoil direction
- 0.5
- Visual recoil
- 1.2
- Spread
- 0.05
- Weight
- 6.3 kg
- Volume
- 460
- Attachment slots
- None listed
- Drone handling
- -
- How to Get It
- Loot: Far Island (Cargo Port, Dam); Headquarters (Airport); Dogorsk; Factory; Ozernoe; Park; Scrap; Military Base; Gigastructure. Containers: Nightstand, Rifle crate T3.
Type
Crossbows
Hunting Crossbow
A manual crossbow built for aimed shots, so it rewards waiting for the right moment.
- Class
- Crossbow
- Caliber / ammunition
- Crossbow bolt
- Fire modes
- Manual
- Rate of fire
- 48 rpm
- Damage at 10 m
- 300
- DPS at 10 m
- 240
- Armor penetration
- 30
- Bullet velocity
- 105 m/s
- Effective range
- -
- Recoil
- 0.01
- Recoil control
- 0
- Recoil direction
- 0.8
- Visual recoil
- 0.1
- Spread
- 0.05
- Weight
- 2.7 kg
- Volume
- 450
- Attachment slots
- Optic; supports optic and reflex sights
- Drone handling
- -
- How to Get It
- Loot: Residential house. Container: Civilian hunting weapon modern stash (2.9%). Deluxe Edition includes 2 Hunting Crossbows; the Gaijin Store Elite Squad Edition includes the Deluxe content.
Type
Flamethrowers
CF-400 Flamethrower
An automatic flamethrower that fires fire mixture. Its only listed attachment slot is a magazine, so there's little to tune.
- Class
- Flamethrower
- Caliber / ammunition
- Fire mixture
- Fire modes
- Automatic
- Rate of fire
- 1200 rpm
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- 0
- Bullet velocity
- -
- Effective range
- -
- Recoil
- 0.01
- Recoil control
- 0.9
- Recoil direction
- 0.35
- Visual recoil
- 0.6
- Spread
- 0.15
- Weight
- 4.2 kg
- Volume
- 420
- Attachment slots
- Magazine
- Drone handling
- -
- How to Get It
- Loot: Far Island (Park). Container: Park Soviet fire weapon crate (28.6%). Monolith access level 4: replication blueprint for 325 tokens. Standard synthesis recipe: reward for the Silence Underground contract.
Type
Drones
Kamikaze Drone
It's a one-way trip: an FPV drone that explodes when it hits a target, so you trade the drone for the blast.
- Class
- Drone
- Caliber / ammunition
- -
- Fire modes
- -
- Rate of fire
- -
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- -
- Bullet velocity
- -
- Effective range
- -
- Recoil
- -
- Recoil control
- -
- Recoil direction
- -
- Visual recoil
- -
- Spread
- -
- Weight
- 0.9 kg
- Volume
- 320
- Attachment slots
- -
- Drone handling
- 10 HP; invulnerable for 3 s after launch; breaks on impact above 3 m/s. Link range 150 m; weak signal beyond 75 m. Anomalies and storms can damage it. Launch: 1 s; stow: 3 s. Blast: 150 g TNT; 260 damage at the epicenter to one body zone and 1,560 across six zones; full damage within 2 m, reduced by 10 m; armor penetration falls from 15 at the center to 2 at the edge.
- How to Get It
- No active-map loot route is listed. Monolith access level 9: blueprint and standard recipe for 5,000 tokens.
Scout Drone
It hauls cargo, and a full load slows it down, so check the payload before you launch.
- Class
- Drone
- Caliber / ammunition
- -
- Fire modes
- -
- Rate of fire
- -
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- -
- Bullet velocity
- -
- Effective range
- -
- Recoil
- -
- Recoil control
- -
- Recoil direction
- -
- Visual recoil
- -
- Spread
- -
- Weight
- 0.9 kg
- Volume
- 400 (folded: 150)
- Attachment slots
- -
- Drone handling
- 10 HP; invulnerable for 3 s after launch; breaks on impact above 7 m/s. Link range 150 m; weak signal beyond 75 m. Can drop a grenade and carry up to 10 kg in 400 volume; full cargo reduces speed and maneuverability by 40%. Anomalies and storms can damage it. Launch: 1 s; stow: 3 s.
- How to Get It
- No active-map loot route is listed. Monolith access level 3: blueprint and standard recipe for 350 tokens.
Thermal Imaging Drone
It's the least durable drone here. Its thermal camera highlights allied targets, so launch it where it can watch your side without flying into trouble.
- Class
- Drone
- Caliber / ammunition
- -
- Fire modes
- -
- Rate of fire
- -
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- -
- Bullet velocity
- -
- Effective range
- -
- Recoil
- -
- Recoil control
- -
- Recoil direction
- -
- Visual recoil
- -
- Spread
- -
- Weight
- 0.9 kg
- Volume
- 220 (folded: 150)
- Attachment slots
- -
- Drone handling
- 3 HP; invulnerable for 3 s after launch; breaks on impact above 7 m/s. Link range 150 m; weak signal beyond 75 m. Thermal camera highlights allied targets. Can drop a grenade and carry up to 2 kg in 50 volume; full cargo reduces speed and maneuverability by 20%. Anomalies and storms can damage it. Launch: 1 s; stow: 3 s.
- How to Get It
- No active-map loot route is listed. Monolith access level 5: blueprint and standard recipe for 750 tokens.
Harpy Scout Drone
It flies exactly like the Scout Drone. The difference is the route: it comes from the higher editions, not the Monolith.
- Class
- Drone
- Caliber / ammunition
- -
- Fire modes
- -
- Rate of fire
- -
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- -
- Bullet velocity
- -
- Effective range
- -
- Recoil
- -
- Recoil control
- -
- Recoil direction
- -
- Visual recoil
- -
- Spread
- -
- Weight
- 0.9 kg
- Volume
- 400 (folded: 150)
- Attachment slots
- -
- Drone handling
- 10 HP; invulnerable for 3 s after launch; breaks on impact above 7 m/s. Link range 150 m; weak signal beyond 75 m. Can drop a grenade and carry up to 10 kg in 400 volume; full cargo reduces speed and maneuverability by 40%. Anomalies and storms can damage it. Launch: 1 s; stow: 3 s.
- How to Get It
- No active-map loot route. Advanced and Deluxe Editions include its Replicator recipe; the Gaijin Store Elite Squad Edition includes the Deluxe content.
Type
Other
Fire Extinguisher
Equip it in a weapon slot to deploy it. It puts out fires, neutralizes Scorches and burning Devourers, and works on a burning vehicle.
- Class
- Other
- Caliber / ammunition
- Fire mixture
- Fire modes
- Automatic
- Rate of fire
- 1200 rpm
- Damage at 10 m
- -
- DPS at 10 m
- -
- Armor penetration
- 0
- Bullet velocity
- -
- Effective range
- -
- Recoil
- 0.01
- Recoil control
- 0.9
- Recoil direction
- 0.35
- Visual recoil
- 0.6
- Spread
- 0.15
- Weight
- 3.6 kg
- Volume
- 200
- Attachment slots
- None listed
- Drone handling
- -
- How to Get It
- Loot: Far Island (Ozernoe, Auto Station, Park). Ground loot is listed. Containers: Ozernoe [Fire] Extinguisher (100%), Ozernoe [Fire] general zone (18.7%), Police car (8.9%), Ambulance (3.1%).
How the Light Machine Guns Compare
RPK-74 and RPL-20 fire the same round, so they're the closest pair to compare. EV-MG, PKM and M249 Para each use their own, and their recoil, rate of fire and attachment slots decide how they handle. Those values shift with patches, so check them against the patch you're playing.
Pick the Right Drone
Scout and Harpy handle identically on paper, so the real choice comes down to how you get them. Thermal Imaging and Kamikaze are the specialists: one watches for your side, and the other is a one-way trip. Pick the drone that matches the job in front of you.
The Launcher, Crossbow and Fire Gear
The RPG-7 is the only launcher in this group, and its projectile is the part to test in game before a raid. The Hunting Crossbow is manual and suits aimed shots. The CF-400 fires on automatic, and the Fire Extinguisher is the answer when fire gets in your way.
Where Each Support Weapon Comes From
Most of this list drops from loot and containers on the maps. The EV-MG and the drones don't, and some of their routes take tokens or an edition pack, so read those routes before you plan a loadout.
FAQ
How do I unlock the Scout, Thermal Imaging or Kamikaze drone?
Through the Monolith. Each one has a blueprint and a standard recipe at its own access level, and the cost is paid in tokens. Check the access level you can reach before you save up.
How do I get the Harpy drone?
Advanced and Deluxe include the Harpy Replicator recipe. The Gaijin Store Elite Squad Edition includes Deluxe’s in-game content plus two Standard Edition keys.
Can the Hunting Crossbow take a reflex sight?
Yes. Its rail takes optical and reflex sights, so pick the one that suits how far you shoot.
Which drones can drop a grenade?
The Scout, Harpy and Thermal Imaging drones can drop one. The Kamikaze Drone doesn't have that option, because its explosive is built in.

