In X4: Foundations, a shield is a generator fitted to a ship that soaks up incoming damage before it reaches the hull. Once the shield has taken enough hits to collapse, the hull takes the damage until the shield recharges. Shields come in S, M, L and XL sizes that match a ship's mounts, and makers, marks and lines change how much each one can take and how quickly it recovers.
Size
S Shields
ARG S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,196 MJ
- Recharge Rate
- 50 MJ/s
- Recharge Delay
- 15 s
- Price
- 1,354 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
ARG S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,196 MJ
- Recharge Rate
- 50 MJ/s
- Recharge Delay
- 15 s
- Price
- 13,582 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Timelines
ARG S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 1,380 MJ
- Recharge Rate
- 78 MJ/s
- Recharge Delay
- 15 s
- Price
- 11,318 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
ARG S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 1,955 MJ
- Recharge Rate
- 120 MJ/s
- Recharge Delay
- 15 s
- Price
- 55,436 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
PAR S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 760 MJ
- Recharge Rate
- 65 MJ/s
- Recharge Delay
- 10 s
- Price
- 1,516 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
PAR S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,289 MJ
- Recharge Rate
- 135 MJ/s
- Recharge Delay
- 10.2 s
- Price
- 15,212 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Timelines
PAR S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 960 MJ
- Recharge Rate
- 104 MJ/s
- Recharge Delay
- 10 s
- Price
- 12,676 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
PAR S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 1,360 MJ
- Recharge Rate
- 170 MJ/s
- Recharge Delay
- 10 s
- Price
- 62,088 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
BOR S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,050 MJ
- Recharge Rate
- 50 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 2,512 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 1,260 MJ
- Recharge Rate
- 75 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 17,648 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 1,738 MJ
- Recharge Rate
- 115 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 83,606 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
TEL S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,300 MJ
- Recharge Rate
- 40 MJ/s
- Recharge Delay
- 16.5 s
- Price
- 1,354 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TEL S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 450 MJ
- Recharge Rate
- 150 MJ/s
- Recharge Delay
- 2 s
- Price
- 13,582 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Timelines
TEL S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 1,625 MJ
- Recharge Rate
- 54 MJ/s
- Recharge Delay
- 16.5 s
- Price
- 11,318 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TEL S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 2,366 MJ
- Recharge Rate
- 84 MJ/s
- Recharge Delay
- 16.5 s
- Price
- 55,436 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TER S Frontier Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,440 MJ
- Recharge Rate
- 48 MJ/s
- Recharge Delay
- 6 s
- Price
- 25,095 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER S Frontier Shield Generator Mk5
- Mk
- Mk5
- Capacity
- 4,800 MJ
- Recharge Rate
- 400 MJ/s
- Recharge Delay
- 9 s
- Price
- 458,600 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,200 MJ
- Recharge Rate
- 63 MJ/s
- Recharge Delay
- 18 s
- Price
- 3,349 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 1,440 MJ
- Recharge Rate
- 93 MJ/s
- Recharge Delay
- 18 s
- Price
- 27,243 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 2,100 MJ
- Recharge Rate
- 144 MJ/s
- Recharge Delay
- 18 s
- Price
- 133,124 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
S Racing Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 1,196 MJ
- Recharge Rate
- 50 MJ/s
- Recharge Delay
- 15 s
- Price
- 14,713 Cr
- Maker
- -
- Line
- Standard
- DLC
- Timelines
SPL S Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 740 MJ
- Recharge Rate
- 35 MJ/s
- Recharge Delay
- 3.5 s
- Price
- 1,528 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
SPL S Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 888 MJ
- Recharge Rate
- 54 MJ/s
- Recharge Delay
- 3.5 s
- Price
- 11,035 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
SPL S Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 1,258 MJ
- Recharge Rate
- 88 MJ/s
- Recharge Delay
- 3.5 s
- Price
- 52,166 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
Size
M Shields
ARG M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 5,750 MJ
- Recharge Rate
- 100 MJ/s
- Recharge Delay
- 12.5 s
- Price
- 17,117 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
ARG M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 7,475 MJ
- Recharge Rate
- 140 MJ/s
- Recharge Delay
- 12.5 s
- Price
- 82,129 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
Astrid M Shield Generator
- Mk
- Mk1
- Capacity
- 38,600 MJ
- Recharge Rate
- 340 MJ/s
- Recharge Delay
- 11.2 s
- Price
- 74,765 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Tides of Avarice
Envoy M Shield Generator
- Mk
- Mk1
- Capacity
- 8,600 MJ
- Recharge Rate
- 110 MJ/s
- Recharge Delay
- 10 s
- Price
- 88,020 Cr
- Maker
- Argon Federation, Teladi Company
- Line
- Standard
- DLC
- Envoy Pack
PAR M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 4,000 MJ
- Recharge Rate
- 130 MJ/s
- Recharge Delay
- 7.6 s
- Price
- 17,622 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
PAR M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 5,400 MJ
- Recharge Rate
- 203 MJ/s
- Recharge Delay
- 7.6 s
- Price
- 91,102 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
BOR M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 5,250 MJ
- Recharge Rate
- 95 MJ/s
- Recharge Delay
- 8.8 s
- Price
- 20,212 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 6,825 MJ
- Recharge Rate
- 131 MJ/s
- Recharge Delay
- 8.8 s
- Price
- 90,084 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR M Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 8,400 MJ
- Recharge Rate
- 178 MJ/s
- Recharge Delay
- 8.8 s
- Price
- 397,486 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
TEL M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 6,500 MJ
- Recharge Rate
- 83 MJ/s
- Recharge Delay
- 13.9 s
- Price
- 16,020 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TEL M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 8,840 MJ
- Recharge Rate
- 104 MJ/s
- Recharge Delay
- 13.9 s
- Price
- 34,745 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TER M Frontier Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 6,000 MJ
- Recharge Rate
- 70 MJ/s
- Recharge Delay
- 4 s
- Price
- 104,210 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER M Frontier Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 7,800 MJ
- Recharge Rate
- 89 MJ/s
- Recharge Delay
- 4 s
- Price
- 194,059 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER M Frontier Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 9,720 MJ
- Recharge Rate
- 113 MJ/s
- Recharge Delay
- 4 s
- Price
- 849,262 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 6,000 MJ
- Recharge Rate
- 115 MJ/s
- Recharge Delay
- 15.4 s
- Price
- 41,137 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 7,800 MJ
- Recharge Rate
- 158 MJ/s
- Recharge Delay
- 15.4 s
- Price
- 183,387 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER M Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 9,720 MJ
- Recharge Rate
- 193 MJ/s
- Recharge Delay
- 15.4 s
- Price
- 808,104 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
SPL M Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 3,848 MJ
- Recharge Rate
- 74 MJ/s
- Recharge Delay
- 2 s
- Price
- 17,072 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
SPL M Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 4,932 MJ
- Recharge Rate
- 112 MJ/s
- Recharge Delay
- 2 s
- Price
- 78,824 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
Size
L Shields
ARG L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 55,200 MJ
- Recharge Rate
- 270 MJ/s
- Recharge Delay
- 15 s
- Price
- 46,851 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
ARG L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 65,688 MJ
- Recharge Rate
- 405 MJ/s
- Recharge Delay
- 15 s
- Price
- 228,494 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
PAR L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 40,320 MJ
- Recharge Rate
- 365 MJ/s
- Recharge Delay
- 8 s
- Price
- 52,473 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
PAR L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 48,000 MJ
- Recharge Rate
- 530 MJ/s
- Recharge Delay
- 8 s
- Price
- 255,913 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
BOR L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 50,400 MJ
- Recharge Rate
- 300 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 46,612 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 61,690 MJ
- Recharge Rate
- 365 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 232,351 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR L Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 82,656 MJ
- Recharge Rate
- 594 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 1,438,818 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
TEL L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 66,082 MJ
- Recharge Rate
- 216 MJ/s
- Recharge Delay
- 18 s
- Price
- 46,851 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TEL L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 78,000 MJ
- Recharge Rate
- 305 MJ/s
- Recharge Delay
- 18 s
- Price
- 228,494 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TER L Frontier Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 57,600 MJ
- Recharge Rate
- 162 MJ/s
- Recharge Delay
- 6.2 s
- Price
- 116,156 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER L Frontier Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 71,424 MJ
- Recharge Rate
- 227 MJ/s
- Recharge Delay
- 6.2 s
- Price
- 438,795 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER L Frontier Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 86,400 MJ
- Recharge Rate
- 324 MJ/s
- Recharge Delay
- 6.2 s
- Price
- 1,127,732 Cr
- Maker
- Terran Protectorate
- Line
- Frontier
- DLC
- Timelines
TER L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 57,600 MJ
- Recharge Rate
- 292 MJ/s
- Recharge Delay
- 19 s
- Price
- 112,523 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 71,424 MJ
- Recharge Rate
- 444 MJ/s
- Recharge Delay
- 19 s
- Price
- 438,795 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER L Shield Generator Mk3
- Mk
- Mk3
- Capacity
- 86,400 MJ
- Recharge Rate
- 616 MJ/s
- Recharge Delay
- 19 s
- Price
- 1,127,732 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
SPL L Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 38,845 MJ
- Recharge Rate
- 220 MJ/s
- Recharge Delay
- 3 s
- Price
- 45,874 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
SPL L Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 46,886 MJ
- Recharge Rate
- 302 MJ/s
- Recharge Delay
- 3 s
- Price
- 226,085 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
Size
XL Shields
ARG XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 148,900 MJ
- Recharge Rate
- 590 MJ/s
- Recharge Delay
- 15 s
- Price
- 250,745 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Base game
Erlking XL Shield Generator
- Mk
- Mk1
- Capacity
- 158,600 MJ
- Recharge Rate
- 680 MJ/s
- Recharge Delay
- 18 s
- Price
- 120,096 Cr
- Maker
- Argon Federation
- Line
- Standard
- DLC
- Tides of Avarice
PAR XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 103,585 MJ
- Recharge Rate
- 775 MJ/s
- Recharge Delay
- 8.5 s
- Price
- 280,834 Cr
- Maker
- Godrealm of the Paranid
- Line
- Standard
- DLC
- Base game
BOR XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 135,955 MJ
- Recharge Rate
- 572 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 394,932 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
BOR XL Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 160,427 MJ
- Recharge Rate
- 767 MJ/s
- Recharge Delay
- 10.5 s
- Price
- 2,434,026 Cr
- Maker
- Queendom of Boron
- Line
- Advanced
- DLC
- Kingdom End
TEL XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 181,791 MJ
- Recharge Rate
- 472 MJ/s
- Recharge Delay
- 18 s
- Price
- 250,745 Cr
- Maker
- Teladi Company
- Line
- Standard
- DLC
- Base game
TER XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 155,377 MJ
- Recharge Rate
- 680 MJ/s
- Recharge Delay
- 19 s
- Price
- 511,615 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
TER XL Shield Generator Mk2
- Mk
- Mk2
- Capacity
- 195,775 MJ
- Recharge Rate
- 998 MJ/s
- Recharge Delay
- 19 s
- Price
- 2,952,515 Cr
- Maker
- Terran Protectorate
- Line
- Standard
- DLC
- Cradle of Humanity
SPL XL Shield Generator Mk1
- Mk
- Mk1
- Capacity
- 100,800 MJ
- Recharge Rate
- 454 MJ/s
- Recharge Delay
- 3 s
- Price
- 238,442 Cr
- Maker
- Zyarth Patriarchy
- Line
- Standard
- DLC
- Split Vendetta
How shields work in X4: Foundations
Shields matter most in long fights, because a collapsed shield can't start coming back while the attack keeps going. Steady fire keeps shields down for as long as it lasts, which is why a ship under constant pressure can lose them fast. The hull doesn't heal on its own. Drones or a station have to repair it afterward, so every hit that gets past the shield costs you time later.
You can also use this against enemies. Instead of destroying a ship outright, you can aim at its turrets or shield generators to strip away its defenses.
Choosing the right shield size
Size comes first, and it's a hard rule. A shield has to match a mount on your ship, so an M shield needs an M mount. Bigger hulls gain more firepower, shielding and cargo, so the shields they carry grow along with them.
Size also sets the character of a ship. S ships are cheap and fast with thin shields, while large hulls are slow and heavily shielded, and the shield matches the job the hull was built for.
Even within one size, not every ship takes every shield. Compatibility depends on the specific hull, so check the ship before you spend money on a shield.
Capacity, recharge and delay explained
Shields are judged by three numbers. Capacity is how much damage a shield can take before it collapses, measured in megajoules (MJ). Recharge rate is how fast it refills, measured in megajoules per second. Delay is the wait before the shield starts to refill.
Each number does a different job. Capacity decides how much a shield can absorb in one go, recharge decides how fast it comes back, and delay sets how soon that comeback begins. The three don't always rise together. One shield may hold a lot but refill slowly, while another is small but quick to recover, so the right mix depends on what you need from it.
Shield makers, lines and marks explained
Shields come from several factions, including the Argon Federation, the Godrealm of the Paranid, the Queendom of Boron, the Teladi Company, the Terran Protectorate and the Zyarth Patriarchy. Each maker has its own balance of capacity, recharge and delay, so the same size can feel quite different from one faction to the next. The Envoy M shield is the one jointly made by the Argon Federation and the Teladi Company.
Within a maker, shields are sorted into lines. Most are in the Standard line, Boron's shields belong to the Advanced line, and the Terran Protectorate also has a Frontier line next to its Standard models.
Marks work like tiers. Mk1 is the starting point, and higher marks such as Mk2 and Mk3 generally bring more capacity and faster recharge. The Terran Frontier small shield goes up to Mk5 as well.
Some models were added by expansions rather than coming with the base game. Split Vendetta, Cradle of Humanity, Kingdom End, Tides of Avarice, Timelines and the Envoy Pack each add their own shields, so some models are tied to a particular expansion.
How to get shields in X4: Foundations
The usual way to get a shield is to pick one in a ship's loadout at a Wharf or Equipment Dock. Equipment Docks repair and outfit ships of any size, so they're a handy stop when a ship needs a new generator.
You can also build shields yourself. A player-owned Wharf or Equipment Dock can make them from the faction's recipe, which lets your own stations produce the generators you need.
Higher marks cost a lot more, so check the price before you commit to a bigger model. Racing versions can share a name with a standard shield while carrying their own price and recipe, so look at both before you buy.
Best shields in X4: Foundations by what you need
For the most absorbing power, look at the top of each class. The Terran Frontier Mk5 small shield leads the small class in both capacity and recharge, and the Terran Mk2 extra-large shield does the same in the extra-large class.
In the medium class, the Astrid M has both the largest capacity and the fastest recharge. In the large class, the standard Terran Mk3 from Cradle of Humanity recharges fastest, while the Terran Frontier Mk3 matches it for capacity with a much shorter delay.
If a quick comeback matters most, look at the Split shields from the Zyarth Patriarchy. They have the shortest delay in the medium, large and extra-large classes, and they're among the shortest in the small class.
On a tighter budget, the Erlking XL is the least expensive extra-large shield and sits around the middle of its class for capacity and recharge. It's a practical choice when the top models cost far more.
Racing ships have their own options. The Teladi racing version refills quickly and starts again after the shortest delay of any S shield, but it holds far less than standard small shields. The Paranid racing version offers more capacity and a faster refill than the standard Paranid Mk1, while the Argon racing version matches the standard Argon Mk1.
FAQ
Does a higher mark change how long a shield waits before it recharges?
Usually not. In almost every line, the delay stays the same from Mk1 to Mk3, and the upgrade shows up in capacity and recharge instead. The Terran Frontier small shield is the exception, with its delay rising from 6 seconds at Mk1 to 9 seconds at Mk5.
Do shields stop missiles as well as lasers and beams?
Yes. Shields soak up damage from lasers, beams and missiles alike, so one generator covers all three kinds of attack. Once the shield has collapsed, missile hits land on the hull like any other damage.
Can shields protect turrets too?
Yes. Shields can be used in turret groups to protect the weapons from incoming damage. That setup doesn't come with its own shield to buy, so your choice still comes down to the generator fitted to the ship.
Which ships can use racing shields?
Racing shields are tied to particular racing hulls. The generic S Racing Shield Generator Mk1 fits the Dart, while the Timelines racing versions fit the Elite Sport for Argon, the Theseus Sport for Paranid and the Kestrel Sport for Teladi. Don't assume a racing shield will fit a standard ship just because the size matches.



