The Wandering Village is a city-builder where your people live on the back of Onbu, a huge creature that carries the village across a land covered in toxic spores. Together, its buildings let the village eat, sleep, make what it needs, fight poison and keep Onbu healthy. Knowing what each group does, and how the pieces fit together, is the key to keeping everyone alive.
Build Menu Tab
Village
Dirt Road
Speeds villagers up as they walk across it.
- Build Cost
- Free
- Workers
- -
- Size
- 1 × 1
- Holds
- -
- Produces or Provides
- Movement speed
- Placement
- -
Stone Road
Lets villagers move faster across the road than on dirt roads.
- Build Cost
- 1 Stone Slab
- Workers
- -
- Size
- 1 × 1
- Holds
- -
- Produces or Provides
- Movement speed
- Placement
- -
Tent
Houses up to 2 villagers and gives them slight protection from poisonous air.
- Build Cost
- 15 Wood
- Workers
- -
- Size
- 1 × 2
- Holds
- 2 villagers
- Produces or Provides
- Housing
- Placement
- -
Hut
Houses up to 3 villagers with better comfort and poison protection than a Tent.
- Build Cost
- 10 Wood Plank, 10 Stone Slab, 20 Clay
- Workers
- -
- Size
- 2 × 2
- Holds
- 3 villagers
- Produces or Provides
- Housing
- Placement
- -
Cottage
Houses up to 4 villagers with comfortable rooms and protection from poisonous air.
- Build Cost
- 15 Wood Plank, 15 Stone Slab, 15 Brick
- Workers
- -
- Size
- 2 × 3
- Holds
- 4 villagers
- Produces or Provides
- Housing
- Placement
- -
Mansion
Houses up to 5 villagers and offers strong protection from poisonous air.
- Build Cost
- 25 Wood Plank, 25 Stone Slab, 50 Brick, 5 Glass, 5 Iron
- Workers
- -
- Size
- 3 × 3
- Holds
- 5 villagers
- Produces or Provides
- Housing
- Placement
- -
Flophouse
Provides crowded, low-comfort housing for up to 30 villagers.
- Build Cost
- 50 Wood, 100 Clay
- Workers
- -
- Size
- 4 × 5
- Holds
- 30 villagers
- Produces or Provides
- Housing
- Placement
- -
Boarding House
Houses up to 30 villagers in a dormitory with better comfort than a Flophouse.
- Build Cost
- 50 Wood Plank, 50 Stone Slab, 100 Clay
- Workers
- -
- Size
- 4 × 5
- Holds
- 30 villagers
- Produces or Provides
- Housing
- Placement
- -
Commune
Houses up to 30 villagers with more comfort than the other large dormitories.
- Build Cost
- 50 Wood Plank, 30 Brick, 15 Glass
- Workers
- -
- Size
- 4 × 5
- Holds
- 30 villagers
- Produces or Provides
- Housing
- Placement
- -
Hauling Post
Assigns workers to sweep up loose resources, haul between buildings, or do both.
- Build Cost
- 20 Wood Plank, 20 Stone
- Workers
- 5
- Size
- 3 × 3
- Holds
- -
- Produces or Provides
- Sweep and haul jobs
- Placement
- -
Town Square
Raises happiness while staffed and lets villagers hold short festivals.
- Build Cost
- 20 Stone Slab, 50 Clay
- Workers
- 3 (full staff needed)
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Happiness and events
- Placement
- -
Community Plaza
Raises happiness while staffed and hosts festivals with different effects.
- Build Cost
- 50 Stone Slab, 25 Brick, 20 Sand
- Workers
- 8 (full staff needed)
- Size
- 8 × 7
- Holds
- -
- Produces or Provides
- Happiness and festivals
- Placement
- -
Research Building
Researchers unlock buildings and technologies.
- Build Cost
- 30 Stone, 20 Clay
- Workers
- 3 (full staff needed)
- Size
- 3 × 3
- Holds
- -
- Produces or Provides
- Research
- Placement
- -
Stabilizer Spike
Protects nearby buildings from storms and Onbu shaking, but construction reduces Onbu trust.
- Build Cost
- 10 Iron
- Workers
- -
- Size
- 1 × 2
- Holds
- -
- Produces or Provides
- Building protection
- Placement
- -
Survival Monument
A large monument that marks the village’s survival.
- Build Cost
- 200 Wood Plank, 200 Stone Slab, 100 Brick, 25 Glass, 25 Iron
- Workers
- -
- Size
- 8 × 7
- Holds
- -
- Produces or Provides
- Monument
- Placement
- -
Onbu Monument
A large monument dedicated to Onbu.
- Build Cost
- 200 Wood Plank, 200 Stone Slab, 100 Brick, 25 Glass, 25 Iron
- Workers
- -
- Size
- 8 × 7
- Holds
- -
- Produces or Provides
- Monument
- Placement
- -
Village Monument
A large monument celebrating the village and its people.
- Build Cost
- 200 Wood Plank, 200 Stone Slab, 100 Brick, 25 Glass, 25 Iron
- Workers
- -
- Size
- 8 × 7
- Holds
- -
- Produces or Provides
- Monument
- Placement
- -
Build Menu Tab
Storage
Material Storage
Stores up to 75 of each material.
- Build Cost
- 20 Wood
- Workers
- -
- Size
- 2 × 2
- Holds
- 75 per material
- Produces or Provides
- Material storage
- Placement
- -
Warehouse
Stores up to 600 of each material.
- Build Cost
- 30 Wood Plank, 30 Stone Slab, 20 Brick
- Workers
- -
- Size
- 6 × 4
- Holds
- 600 per material
- Produces or Provides
- Material storage
- Placement
- -
Water Tank
Stores up to 150 water.
- Build Cost
- 30 Wood
- Workers
- -
- Size
- 2 × 4
- Holds
- 150 water
- Produces or Provides
- Water storage
- Placement
- -
Large Water Tank
Stores up to 600 water.
- Build Cost
- 50 Wood, 10 Stone Slab, 5 Iron
- Workers
- -
- Size
- 5 × 5
- Holds
- 600 water
- Produces or Provides
- Water storage
- Placement
- -
Pantry
Stores up to 50 of each food for villagers.
- Build Cost
- 20 Stone, 10 Clay
- Workers
- -
- Size
- 2 × 4
- Holds
- 50 of each food
- Produces or Provides
- Food storage
- Placement
- -
Granary
Stores up to 200 of each food for villagers.
- Build Cost
- 10 Wood Plank, 50 Brick, 5 Iron
- Workers
- -
- Size
- 4 × 6
- Holds
- 200 of each food
- Produces or Provides
- Food storage
- Placement
- -
Onbu Cache
Stores up to 5 of each food or medicine made for Onbu.
- Build Cost
- 10 Wood Plank, 20 Stone
- Workers
- -
- Size
- 3 × 2
- Holds
- 5 of each Onbu item
- Produces or Provides
- Onbu food and medicine storage
- Placement
- -
Build Menu Tab
Food
Berry Gatherer
Gathers berries from nearby bushes without destroying them.
- Build Cost
- 20 Wood
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Berries
- Placement
- -
Air Well
Collects water from the air; output improves with humidity and stops in deserts.
- Build Cost
- 15 Wood, 20 Stone
- Workers
- 1
- Size
- 3 × 3
- Holds
- -
- Produces or Provides
- Water
- Placement
- -
Farm
Grows the crop selected by its workers; farm plots must be on grass soil.
- Build Cost
- 15 Wood, 15 Stone, 25 Clay
- Workers
- 3
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Crops and cactus water
- Placement
- Plots on grass soil
Kitchen
Turns raw foods into simple meals that improve food quality.
- Build Cost
- 20 Wood, 20 Stone Slab, 30 Clay
- Workers
- 3
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Simple meals
- Placement
- -
Gourmet Kitchen
Combines ingredients into gourmet meals for villagers.
- Build Cost
- 20 Wood Plank, 40 Brick, 25 Glass
- Workers
- 4
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Gourmet meals
- Placement
- -
Windmill
Grinds wheat into flour.
- Build Cost
- 20 Wood Plank, 30 Stone Slab
- Workers
- 2
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Flour
- Placement
- -
Bakery
Uses flour and other ingredients to make baked food.
- Build Cost
- 50 Wood Plank, 50 Stone Slab, 100 Clay
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Bread and other baked food
- Placement
- -
Food Stand
Keeps food available to villagers working far from the Pantry.
- Build Cost
- 20 Wood Plank, 20 Stone Slab, 10 Clay
- Workers
- 1
- Size
- 2 × 3
- Holds
- -
- Produces or Provides
- Food distribution
- Placement
- -
Fishery
Catches fish when Onbu is surrounded by ocean water.
- Build Cost
- 30 Wood, 15 Stone Slab
- Workers
- 2
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Fish
- Placement
- Onbu sides in an ocean
Aquafarm
Grows aquatic crops and breeds fish.
- Build Cost
- 20 Brick, 5 Glass, 30 Saltwater
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Fish and kelp
- Placement
- -
Build Menu Tab
Raw Resources
Woodcutting Camp
Harvests nearby trees automatically while its workers are assigned.
- Build Cost
- 3 Tools
- Workers
- 2
- Size
- 2 × 2
- Holds
- -
- Produces or Provides
- Wood
- Placement
- -
Mining Camp
Miners break nearby rocks for stone.
- Build Cost
- 3 Tools, 10 Wood
- Workers
- 2
- Size
- 2 × 2
- Holds
- -
- Produces or Provides
- Stone
- Placement
- -
Clay Gathering Camp
Collects clay from deposits near the building.
- Build Cost
- 3 Tools, 10 Wood, 10 Stone
- Workers
- 3
- Size
- 3 × 3
- Holds
- -
- Produces or Provides
- Clay
- Placement
- -
Sawmill
Cuts giant trunks on Onbu’s back to produce wood.
- Build Cost
- 3 Tools, 15 Wood Plank
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Wood
- Placement
- Next to a Giant Trunk
Quarry
Quarries boulders on Onbu’s back for stone.
- Build Cost
- 3 Tools, 15 Stone Slab
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Stone
- Placement
- Next to a Boulder
Deep Quarry
Drills into Onbu’s spine to produce stone and reduce its trust.
- Build Cost
- 50 Stone Slab, 50 Brick, 10 Iron
- Workers
- 2
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Stone
- Placement
- Onbu spine
Tree Nursery
Plants new trees around it using Compost, so your woodcutters always have trees to chop.
- Build Cost
- 50 Wood Plank, 30 Stone Slab, 20 Brick
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Trees
- Placement
- -
Dung Collector
Collects dung after Onbu defecates.
- Build Cost
- 20 Wood Plank, 30 Clay
- Workers
- 1
- Size
- 6 × 5
- Holds
- -
- Produces or Provides
- Dung
- Placement
- Onbu rear
Bile Extractor
Extracts bile from Onbu’s gallbladder, affecting its health and trust.
- Build Cost
- 30 Wood Plank, 30 Stone
- Workers
- -
- Size
- 5 × 3
- Holds
- -
- Produces or Provides
- Onbu bile
- Placement
- Onbu gallbladder
Blood Extractor
Collects blood from Onbu’s heart with each heartbeat, affecting its health, hunger, and trust.
- Build Cost
- 30 Wood Plank, 50 Stone
- Workers
- -
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Onbu blood
- Placement
- Onbu heart
Seawater Collector
Collects saltwater while Onbu is surrounded by ocean water.
- Build Cost
- 50 Wood, 10 Stone Slab
- Workers
- 2
- Size
- 4 × 7
- Holds
- -
- Produces or Provides
- Saltwater
- Placement
- Onbu sides in an ocean
Build Menu Tab
Refined Resources
Carpenter
Turns wood into wood planks.
- Build Cost
- 50 Wood, 25 Stone
- Workers
- 2
- Size
- 6 × 3
- Holds
- -
- Produces or Provides
- Wood planks
- Placement
- -
Stonemason
Turns stone into stone slabs.
- Build Cost
- 25 Wood, 50 Stone
- Workers
- 2
- Size
- 6 × 3
- Holds
- -
- Produces or Provides
- Stone slabs
- Placement
- -
Brick Furnace
Fires clay into bricks.
- Build Cost
- 20 Wood Plank, 20 Stone Slab, 30 Clay
- Workers
- 3
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Bricks
- Placement
- -
Compost Heap
Composts dung or food into fertilizer or fuel.
- Build Cost
- 10 Wood Plank, 25 Clay
- Workers
- 2
- Size
- 5 × 3
- Holds
- -
- Produces or Provides
- Compost and biogas
- Placement
- -
Smoking Hut
Smokes and cures food, including supplies for longer scavenging trips.
- Build Cost
- 50 Wood Plank, 30 Stone Slab
- Workers
- 2
- Size
- 6 × 3
- Holds
- -
- Produces or Provides
- Smoked food and scavenging rations
- Placement
- -
Glassblower
Makes glass from sand.
- Build Cost
- 40 Stone Slab, 20 Brick
- Workers
- 2
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Glass
- Placement
- -
Iron Furnace
Smelts iron ore into iron.
- Build Cost
- 20 Wood Plank, 30 Brick
- Workers
- 2
- Size
- 7 × 5
- Holds
- -
- Produces or Provides
- Iron
- Placement
- -
Blacksmith
Forges tools from iron.
- Build Cost
- 40 Stone Slab, 50 Brick, 10 Iron
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Tools
- Placement
- -
Salvaging Yard
Breaks down debris from ruins into useful materials.
- Build Cost
- 30 Stone Slab, 50 Brick, 20 Iron
- Workers
- 6
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Recovered materials
- Placement
- -
Laboratory
Creates medicines and other complex substances from gathered materials.
- Build Cost
- 40 Wood Plank, 20 Glass
- Workers
- 2
- Size
- 6 × 4
- Holds
- -
- Produces or Provides
- Medicine and Onbu notes
- Placement
- -
Evaporator
Processes liquids into water and can filter tainted water with the required upgrade.
- Build Cost
- 30 Wood, 20 Stone Slab, 30 Clay
- Workers
- 3
- Size
- 4 × 3
- Holds
- -
- Produces or Provides
- Water and salt
- Placement
- -
Build Menu Tab
Onbu Food
Mycologist
Grows mushrooms and other fungi on dirt plots for food and medicine.
- Build Cost
- 30 Stone, 15 Clay
- Workers
- 2
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Mushrooms and other fungi
- Placement
- Plots on dirt soil
Onbu Kitchen
Turns mushrooms and other ingredients into food for Onbu.
- Build Cost
- 20 Wood Plank, 30 Stone
- Workers
- 3
- Size
- 4 × 5
- Holds
- -
- Produces or Provides
- Onbu food
- Placement
- -
Feeding Trebuchet
Launches food so Onbu can eat it.
- Build Cost
- 30 Wood Plank, 20 Stone
- Workers
- 1
- Size
- 7 × 5
- Holds
- -
- Produces or Provides
- Feeds Onbu
- Placement
- -
Food Liquefier
Turns solid Onbu food into liquid food for the Feeding Pump.
- Build Cost
- 20 Wood Plank, 20 Stone Slab, 10 Brick
- Workers
- 4
- Size
- 5 × 5
- Holds
- -
- Produces or Provides
- Liquid Onbu food
- Placement
- -
Feeding Pump
Pumps liquid food into Onbu and restores a large amount of hunger.
- Build Cost
- 50 Wood Plank, 20 Brick
- Workers
- 1
- Size
- 6 × 4
- Holds
- -
- Produces or Provides
- Feeds Onbu
- Placement
- Onbu stomach
Build Menu Tab
Onbu Interaction
Onbuologist
Studies Onbu and produces Onbu Notes.
- Build Cost
- 10 Wood Plank, 20 Stone, 20 Clay
- Workers
- 2
- Size
- 3 × 3
- Holds
- -
- Produces or Provides
- Onbu Notes
- Placement
- Onbu front
Hornblower
Issues commands to Onbu and lets the player choose a route at crossroads.
- Build Cost
- 30 Wood
- Workers
- 1
- Size
- 4 × 3
- Holds
- -
- Produces or Provides
- Onbu commands
- Placement
- Onbu head/front
Onbu Pharmacy
Makes medicines that an Onbu Doctor can administer.
- Build Cost
- 20 Wood Plank, 10 Stone Slab, 20 Clay
- Workers
- 3
- Size
- 5 × 3
- Holds
- -
- Produces or Provides
- Onbu medicine
- Placement
- -
Onbu Doctor
Sends workers to heal Onbu or cure its poison.
- Build Cost
- 20 Wood Plank, 30 Clay
- Workers
- 2 (full staff needed)
- Size
- 4 × 7
- Holds
- -
- Produces or Provides
- Onbu healing and care
- Placement
- -
Injector
Administers substances to Onbu through injections.
- Build Cost
- 30 Wood Plank, 20 Glass
- Workers
- 1
- Size
- 4 × 5
- Holds
- -
- Produces or Provides
- Injects substances into Onbu
- Placement
- Onbu heart
Onbu Discipliner
Forces Onbu to obey commands for a short time, at a cost to its health and trust.
- Build Cost
- 30 Wood, 20 Stone
- Workers
- 1
- Size
- 5 × 5
- Holds
- -
- Produces or Provides
- Forces Onbu to follow commands
- Placement
- -
Pest Control
Removes external parasites from Onbu and can collect or plant their eggs.
- Build Cost
- 30 Wood, 20 Stone Slab
- Workers
- 2
- Size
- 5 × 4
- Holds
- -
- Produces or Provides
- Parasite removal and eggs
- Placement
- -
Build Menu Tab
Poison
Herbalist
Grows herbs used to treat poisoning.
- Build Cost
- 10 Stone Slab, 50 Clay
- Workers
- 2
- Size
- 4 × 5
- Holds
- -
- Produces or Provides
- Herbs
- Placement
- Plots on grass soil
Village Doctor
Uses herbs to treat poisoned villagers.
- Build Cost
- 10 Stone Slab, 20 Clay
- Workers
- 2
- Size
- 4 × 5
- Holds
- -
- Produces or Provides
- Treats poisoned villagers
- Placement
- -
Decontaminator
Burns poisonous plants using biogas or Onbu bile as fuel.
- Build Cost
- 20 Stone Slab, 30 Clay
- Workers
- 3
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Removes poisonous plants
- Placement
- -
Spore Distillery
Produces fungal essence from poisonous spores, but its fumes can poison workers.
- Build Cost
- 30 Stone Slab
- Workers
- 2
- Size
- 2 × 3
- Holds
- -
- Produces or Provides
- Fungal essence
- Placement
- -
Purifier
Neutralizes nearby poisonous fungi and collects spores before they spread.
- Build Cost
- 30 Stone Slab, 10 Glass, 10 Cleansing Weave
- Workers
- -
- Size
- 2 × 3
- Holds
- -
- Produces or Provides
- Fungal spores and protection
- Placement
- -
Build Menu Tab
Exploration
Scavenger Hut
Sends workers to scavenge resources and find new villagers.
- Build Cost
- 20 Wood Plank, 10 Stone Slab, 30 Clay
- Workers
- 2 (full staff needed)
- Size
- 4 × 5
- Holds
- -
- Produces or Provides
- Scavenged resources and villagers
- Placement
- Onbu side
Scout Tower
Extends the view and scavenging range and helps scavengers work faster.
- Build Cost
- 50 Stone Slab, 30 Brick, 10 Iron, 10 Glass
- Workers
- 3 (full staff needed)
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Scavenging range and speed
- Placement
- Onbu side
Trade Post
Lets traders land on Onbu; extra posts increase the amount of goods offered.
- Build Cost
- 20 Wood Plank, 50 Stone Slab, 30 Brick
- Workers
- -
- Size
- 7 × 7
- Holds
- -
- Produces or Provides
- Trading
- Placement
- -
Radio Tower
Receives transmissions and provides the village with story communications.
- Build Cost
- 30 Wood Plank, 30 Stone Slab
- Workers
- -
- Size
- 4 × 4
- Holds
- -
- Produces or Provides
- Story transmissions
- Placement
- -
How Buildings Work on Onbu's Back
Every building sits on Onbu's back, and that space is limited, so each spot counts. Most buildings need villagers to run them, though a few work on their own. Their jobs fall into a handful of kinds: some gather from the land, some turn raw goods into something more useful, and some keep people fed, safe and sheltered. Knowing which kind a building belongs to tells you what it's for before you place it.
How to Unlock New Buildings
You don't start with every building open. Most unlock through the research tree, and research uses Ancient Notes, which scavengers bring back from shrines and labs. The Research Building is where you spend them, and it only does its job once it has a full crew.
Village Buildings and Housing
Villagers need somewhere to sleep, and the housing in this group covers that. Homes move up in steps, from tents to huts and cottages, and then to multi-family buildings that can each house 30 villagers. Where people live also affects how well they handle poison, and the cheapest multi-family option is also the weakest against it, so its residents need more herbs. Civic buildings such as the Community Plaza host festivals that lift happiness, though building a second one doesn't stack its happiness bonus.
Food and Storage Buildings
Food is what keeps a village alive, so it's usually the first thing to get running. The Berry Gatherer is the common starting point, and the more berry bushes around it, the more it yields. Kitchens turn raw food into better meals, and food stands serve villagers in remote spots too far from the main supply.
Food and materials need somewhere to wait until they're used, and that's what storage is for. Pantries and granaries hold food, with the granary built for much larger stocks. The Warehouse holds the biggest pile of building materials, and the Material Storage is a smaller, cheaper option. Water Tanks keep spare water for places where water is scarce, and the Onbu Cache holds food and medicine for Onbu.
Gathering and Refining Materials
Materials come in two stages, gathering and refining. Gathering brings in what the land and Onbu provide. Trees and boulders on the back give wood and stone, and a Quarry takes stone from a boulder when it's placed right next to one. The Mining Camp has workers break nearby rocks, the Deep Quarry gives unlimited stone, and the Dung Collector and Bile Extractor draw dung and bile straight from Onbu.
Refining turns those raw goods into the materials that make sturdier buildings. The Carpenter makes planks from wood, the Stonemason makes slabs from stone, and the Iron Furnace smelts iron ore into iron. The Blacksmith turns iron into tools and survival gear, and the Salvaging Yard breaks debris down into bricks, iron and glass.
Dung has a second life too. The Compost Heap turns it into compost for growing or into biogas for fuel. Biogas and Onbu bile both fuel the Blacksmith, the Iron Furnace and the Decontaminator, and the Laboratory uses bile to make medicine.
Feeding Onbu
Onbu has to eat, and the feeding buildings are how you keep it going. The Mycologist grows mushrooms, and the Onbu Kitchen turns them into food Onbu can eat. The Feeding Trebuchet launches that food into Onbu. The Feeding Pump is another route, and it delivers liquid food that fills Onbu more than solid food does.
Keeping Onbu Healthy and Trusting You
Onbu's trust in you decides how readily it listens to your commands, and its health decides whether the village survives. Several buildings draw from Onbu itself, including the Deep Quarry, the Bile Extractor and the Feeding Pump, and each draw costs some trust or health. The Onbu Discipliner can force Onbu to follow orders, but it hurts Onbu and damages its trust in you.
Care comes from the Onbu Pharmacy, which makes medicine, and the Onbu Doctor, which gives it to Onbu. Each medicine works differently, and the stronger ones come with a price. Watch Onbu's health closely, since a health bar that runs out ends the game.
Poison Buildings
Poison is the biggest threat in the game. Toxic spores blanket the land, and villagers working near the fungus they come from can be poisoned. Onbu's health starts to slip once its poison passes roughly 80%, so these buildings protect your people and Onbu alike.
The Decontaminator is the main answer. It burns poisonous fungus, clears the growth around it, and runs on biogas or Onbu bile. Its workers are fully protected from poison, but you only need them during an outbreak, so assign them when poison hits instead of leaving them idle.
The Purifier takes a quieter route, working passively over a 10-square area to neutralize fungal growth and collect nearby spores. On the care side, the Herbalist grows herbs, the main cure for poisoned villagers, and herbs that go unharvested rot into compost that helps the next crop. The Village Doctor treats poisoned villagers with those herbs, while the Spore Distillery turns spores into Fungal Essence, though its fumes can poison the workers running it.
Exploration Buildings
Many of the things your village needs most, such as new villagers, Ancient Notes and iron, lie beyond Onbu's back. The Scavenger Hut sends one or two villagers out to search, and searching places near Onbu costs almost nothing. Parties bring back villagers from settlements, iron from mines and Ancient Notes from shrines and labs. A party may come back poisoned, but a Village Doctor can treat them.
The Scout Tower widens your view of the map and extends how far scavengers can reach. Its effects stack, up to three towers. The Radio Tower is a one-off: you can build only one, it can't be deconstructed or destroyed once it's up, and building it starts the story.
Where to Place Buildings
Many buildings can only go on one part of Onbu, so the spot you pick matters. The Hornblower and Onbuologist go at the front, and the Dung Collector goes at the rear. The Fishery, Seawater Collector, Scavenger Hut and Scout Tower sit on the sides. The Bile Extractor goes on the gallbladder, the Blood Extractor and Injector at the heart, the Feeding Pump on the stomach and the Deep Quarry on the spine.
Farms and Herbalists need grass plots, and the Mycologist needs dirt. Link the buildings that work together, such as water beside farms and kitchens beside pantries, and keep storage close to whatever uses it. Roads help too, since villagers walk faster on them.
Which Buildings to Build First
Start with what keeps people fed, sheltered and watered, then get research moving. The Berry Gatherer is the first food building most players place. Tents are fine at the very start, but huts are worth building soon after, since more villagers arrive later. Carpenters and stonemasons come early too, because their planks and slabs make sturdier buildings than the basics.
Get the Research Building running early, since it's how you unlock new buildings. Check the tech tree early as well, because it shows what you'll need for poison before poison shows up. Have a Herbalist and a Village Doctor ready before your first poison cloud. Build the Scavenger Hut as soon as you can, since it brings in villagers and Ancient Notes for very little cost.
FAQ
How much can storage hold?
A Pantry holds 50 of each food type and a Granary holds 200 of each. A Material Storage holds 75 of each material, a Warehouse holds 600 of each, and a Water Tank holds 150 water.
How do I cure Onbu's poison?
Treating Onbu with herbs cuts its poison by about 15% and slightly raises its trust. An Antitoxin, made at the Onbu Pharmacy, cuts poison by 25% and also raises trust. The Experimental Antitoxin clears all of the poison but wipes out its trust, and treatments only unlock once the Onbu Doctor is fully staffed and supplied.
How much does each food fill Onbu?
Plain mushrooms, launched by the trebuchet, cut Onbu's hunger by 15%. Mushroomballs cut it by 25% and raise its trust, and nutritious mushroomballs cut it by 60%.
Can I build more than one Research Building?
No. A village can only have one, so place it where your workers can easily reach it.

