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  2. Subnautica 2>
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  4. Creatures

All 35 Creatures and Where to Find Them in Subnautica 2

Updated on November 15, 2026 (about 12 hours ago)

Subnautica 2 is an underwater survival game, and the sea you explore is full of creatures. Some are calm and easy to ignore, while others hunt divers and make parts of the ocean risky to swim through. Scanning them also unlocks upgrades called Biomods, so they matter for progress as well as safety. You can collect and keep track of every creature as you find and scan it.

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0 of 35 completed ยท 0% complete

Leviathan

0/4

Collector Leviathan

#1
Type
Leviathan
Region
Karakorum; Graveyard passage
Depth
145 to 289 m
Behavior
Aggressive

Shiver Leviathan

#2
Type
Leviathan
Region
Past the edge of the playable map
Depth
-
Behavior
Aggressive

Great Jaw

#3
GJGreat Jaw
Type
Leviathan
Region
-
Depth
-
Behavior
Aggressive when approached

Deepwing Brooder

#4
Type
Leviathan

Fish

0/14

Bluemoon

#5
Type
Fish
Region
Coral Gardens; Karakorum
Depth
16 to 382 m
Behavior
Passive

Halfmoon

#6
Type
Fish
Region
Coral Gardens
Depth
-
Behavior
Passive

Harvestmoon

#7
Type
Fish
Region
Coral Gardens
Depth
-
Behavior
Passive

Waxmoon

#8
Type
Fish
Region
Coral Gardens
Depth
-
Behavior
Aggressive

Foureye

#9
Type
Fish
Region
Coral Gardens
Depth
2 to 60 m
Behavior
Aggressive

Hammerhead

#10
Type
Fish
Region
Coral Gardens
Depth
-
Behavior
Aggressive

Houndgar

#11
Type
Fish
Region
Coral Gardens
Behavior
Aggressive

Pneuma

#12
PPneuma
Type
Fish
Region
Karakorum
Behavior
Passive

Hoverthorn

#13
Type
Fish
Region
Karakorum
Behavior
Passive

Blackthorn

#14
Type
Fish
Region
Karakorum
Depth
400 to 462 m
Behavior
Passive

Needler Mango

#15
Type
Fish
Region
Karakorum
Depth
-
Behavior
Aggressive

Bullethead

#16
Type
Fish
Region
Karakorum
Depth
136 to 456 m
Behavior
Aggressive

Twin Sitaray

#17
Type
Fish
Region
Karakorum
Depth
-
Behavior
Aggressive

Epicurean

#18
Type
Fish
Region
Karakorum
Depth
371 to 461 m
Behavior
Aggressive

Crustacean

0/6

Coral Crab

#19
Type
Crustacean
Region
Coral Gardens
Depth
29 to 59 m
Behavior
Passive

Sandspear

#20
Type
Crustacean
Region
Coral Gardens
Depth
-
Behavior
Aggressive

Periscopic Clowncrab

#21
PCPeriscopic Clowncrab
Type
Crustacean
Region
Coral Gardens
Depth
-
Behavior
Passive

Cerathecan

#22
Type
Crustacean
Region
Karakorum
Depth
100 to 203 m
Behavior
Passive

Jetocaris

#23
Type
Crustacean
Region
Coral Gardens; Karakorum
Depth
63 to 303 m
Behavior
Passive

Tongue Thief

#24
TTTongue Thief
Type
Crustacean
Region
Karakorum
Depth
-
Behavior
Aggressive

Mango

0/2

Nibbler Mango

#25
Type
Mango
Region
Coral Gardens
Behavior
Aggressive

Marrowbreach

#26
Type
Mango
Region
Coral Gardens
Behavior
Aggressive

Jelly

0/4

Surge Jelly

#27
Type
Jelly
Region
Coral Gardens
Depth
-
Behavior
Passive

Hycean

#28
HHycean
Type
Jelly
Region
Coral Gardens (Shallows)
Depth
-
Behavior
Passive

Jelly Ring

#29
Type
Jelly
Region
Coral Gardens; Karakorum
Depth
37 to 311 m
Behavior
-

BFJ

#30
Type
Jelly
Region
Coral Gardens (Plateaus)
Behavior
Passive

Mollusc

0/2

Water Slug

#31
Type
Mollusc
Region
Coral Gardens (Shallows)
Depth
-
Behavior
Passive

Flash Slug

#32
Type
Mollusc
Region
Karakorum
Depth
115 to 434 m
Behavior
Passive

Salpapod

0/2

Geordie

#33
Type
Salpapod
Region
Coral Gardens
Depth
2 to 100 m
Behavior
Passive

Electric Geordie

#34
Type
Salpapod
Region
Karakorum
Depth
179 to 470 m
Behavior
Passive to divers; attacks Tadpoles

Bloom organism

0/1

Bloom Parasite

#35
Type
Bloom organism
Region
Bloom-infested Coral Gardens and Ruins
Behavior
Aggressive
No entries match those filters.

What Types of Creatures Are in Subnautica 2

The creatures fall into several groups, and they're spread across different parts of the sea. Leviathans are the giants, including Great Jaw, a stationary, clam-like creature whose shell snaps shut when prey comes close, and Deepwing Brooder, a huge arthropod linked to egg clutches in deep water. Fish cover a wide range, from small forage fish like Bluemoon and Halfmoon to predators such as Hammerhead and Twin Sitaray.

Crustaceans include crabs like Coral Crab and Periscopic Clowncrab, along with Jetocaris, which moves with thrusters on its legs and looks after its young. Mangos are predators, such as the territorial Nibbler Mango and the large Marrowbreach. Jellies range from drifting ones like Surge Jelly to anchored ones like BFJ, while molluscs are slugs such as Water Slug and Flash Slug.

Salpapods are jet-propelled creatures like Geordie and Electric Geordie. Bloom organisms are blighted creatures tied to Bloom infestations in certain areas.

How Subnautica 2 Creatures Behave Toward Divers

Every creature has an attitude, and it's worth knowing before you swim up to one. Passive creatures mostly leave you alone, though Coral Crab flees from nearby divers and Periscopic Clowncrab is harmless unless it's threatened. Aggressive creatures go after divers, and some, like Great Jaw, only turn on you when you get close. Electric Geordie is generally harmless to divers, but it goes after Tadpoles, the vehicle you use to get around.

Two tools can change how a creature acts. The Survival Multitool makes most creatures flee when hit, and the Sonic Resonator leaves most of them briefly dizzy. Neither one kills, and after either, a creature won't strike back for a while unless it's defending itself. They buy you some space, but they don't remove the danger for good.

How to Scan Creatures With the Bioscanner in Subnautica 2

Scanning is how you record creatures, and it's where a lot of your progress comes from. The Bioscanner is an upgrade to your regular Scanner that you find in the Alien Ruins area, and it records fauna so you can unlock Biomods. A first scan of a creature can also count toward extra passive Biomod slots, so scanning new creatures pays off.

Timing matters, because scans aren't retroactive. Creatures you've already catalogued before getting the Bioscanner need to be found and scanned again. It's worth getting the upgrade as soon as you can and scanning as you go, so you aren't doubling back later.

Where Subnautica 2 Creatures Live and How Deep They Go

Creatures are spread across different areas, and where you are often tells you what to expect. Coral Gardens holds many of the shallow-water creatures, while Karakorum holds many of the deeper ones. Root Canyon and the Observatory are good examples of Karakorum spots where creatures gather.

Depth matters just as much. Several creatures, including Blackthorn and Electric Geordie, live hundreds of meters down, where the pressure is strong enough to crush you. Once you reach the Alien Ruins area, get the Depth Module for your Tadpole so you can explore that deep water without getting crushed.

The Most Dangerous Subnautica 2 Creatures

A few creatures are worth knowing about before you head into their areas. Collector Leviathan hunts swimmers and Tadpoles along the Graveyard passage, and Needler Mango launches hardened spines at prey and vehicles. Hammerhead patrols shallow reefs and may attack divers, while Shiver Leviathan is a large ambush predator seen past the edge of the normal playable area.

Marrowbreach is one to watch closely. It rushes nearby divers, and it pairs well with Houndgar, a squid-like hunter that flushes out prey and marks it for a Marrowbreach to ambush.

Bloom Parasite is the main creature you'll meet in Bloom-infested Coral Gardens and Ruins, and it's aggressive. If you rely on a Tadpole, keep it away from Collector Leviathan and Marrowbreach, since both go after them.

FAQ

Q.

How do I get the Bioscanner in Subnautica 2?

You need to reach the Alien Ruins area first, which comes after the Tadpole Pens task and a long stretch of open ocean. From the Alien Ruins Research Outpost, the Cicada wreckage sits about 500 meters to the southeast, and you can enter through the open hatch on its eastern side. Work your way through the wreck, and you'll reach the Bioscanner next to a broken door at the far end.

Q.

Can I see how many scans each Biomod slot needs?

Yes. The game shows how many scans each slot unlock needs, along with your total number of Bioscans, so you can see how close you are to the next one. That makes it easier to decide which creatures to chase next.

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