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All 45 Base Game Machines and How to Unlock Them in Sonic Racing: CrossWorlds

Updated on November 15, 2026 (about 13 hours ago)

Machines are the cars and Extreme Gear boards you race with in Sonic Racing: CrossWorlds. Each one belongs to a type, such as Speed or Boost, and that type shapes how it handles on the track. Some Machines are free from the start, while others cost Donpa Tickets or unlock by beating AI racer teams in Race Park.

View

Type

Speed

9 items

Speedster Lightning

Sonic's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
60
Acceleration
15
Handling
39
Power
45
Boost
21
Signature Racer
Sonic
How to Unlock
Available from the start

Dark Reaper

Shadow's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
60
Acceleration
18
Handling
36
Power
42
Boost
24
Signature Racer
Shadow
How to Unlock
Available from the start

Mirage Blade

The Team Sonic AI Racers' car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
57
Acceleration
21
Handling
33
Power
42
Boost
27
Signature Racer
Team Sonic AI Racers
How to Unlock
Defeat the Team Sonic AI Racers in Race Park

Super Shining

Super Sonic's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
54
Acceleration
15
Handling
39
Power
48
Boost
24
Signature Racer
Super Sonic
How to Unlock
Defeat every AI Racer team in Race Park twice

Royal Chariot

Blaze's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
60
Acceleration
21
Handling
33
Power
39
Boost
27
Signature Racer
Blaze
How to Unlock
Pay 30 Donpa Tickets

Stealth Chaser

Espio's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
57
Acceleration
18
Handling
36
Power
45
Boost
24
Signature Racer
Espio
How to Unlock
Pay 220 Donpa Tickets

Retro Future

A Speed-type car with no signature racer, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
54
Acceleration
21
Handling
33
Power
42
Boost
30
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Wild GT

A Speed-type car with no signature racer, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
51
Acceleration
15
Handling
42
Power
48
Boost
24
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Buster M

Metal Sonic's signature car, strongest in Speed and weakest in Acceleration.
Type
Speed
Form
Car
Speed
57
Acceleration
15
Handling
39
Power
48
Boost
21
Signature Racer
Metal Sonic
How to Unlock
Pay 440 Donpa Tickets

Type

Acceleration

9 items

Whirlwind Sport

Tails's signature car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
45
Acceleration
60
Handling
21
Power
39
Boost
15
Signature Racer
Tails
How to Unlock
Available from the start

Jumble Rage

Zazz's signature car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
42
Acceleration
60
Handling
24
Power
36
Boost
18
Signature Racer
Zazz
How to Unlock
Available from the start

Hyper Scorpion

The Team Dark AI Racers' car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
42
Acceleration
57
Handling
27
Power
33
Boost
21
Signature Racer
Team Dark AI Racers
How to Unlock
Defeat the Team Dark AI Racers in Race Park

Cyber Spear

The Team Dimensions AI Racers' car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
45
Acceleration
54
Handling
27
Power
36
Boost
18
Signature Racer
Team Dimensions AI Racers
How to Unlock
Defeat the Team Dimensions AI Racers in Race Park

Pawn Calibur

Egg Pawn's signature car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
39
Acceleration
60
Handling
27
Power
33
Boost
21
Signature Racer
Egg Pawn
How to Unlock
Pay 30 Donpa Tickets

Long Stinger

Charmy's signature car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
48
Acceleration
57
Handling
21
Power
39
Boost
15
Signature Racer
Charmy
How to Unlock
Pay 220 Donpa Tickets

Radical Fours

A Acceleration-type car with no signature racer, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
48
Acceleration
54
Handling
24
Power
39
Boost
15
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Racing Buggy

A Acceleration-type car with no signature racer, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
42
Acceleration
54
Handling
30
Power
33
Boost
21
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Giganto Liner

Sage's signature car, strongest in Acceleration and weakest in Boost.
Type
Acceleration
Form
Car
Speed
45
Acceleration
57
Handling
24
Power
36
Boost
18
Signature Racer
Sage
How to Unlock
Pay 440 Donpa Tickets

Type

Handling

9 items

Pink Cabriolet

Amy's signature car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
15
Acceleration
45
Handling
60
Power
21
Boost
39
Signature Racer
Amy
How to Unlock
Available from the start

Lip Spyder

Rouge's signature car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
18
Acceleration
42
Handling
60
Power
24
Boost
36
Signature Racer
Rouge
How to Unlock
Available from the start

Victoria Carriage

The Team Rose AI Racers' car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
21
Acceleration
42
Handling
57
Power
27
Boost
33
Signature Racer
Team Rose AI Racers
How to Unlock
Defeat the Team Rose AI Racers in Race Park

Moto Beetle

The Team Eggman AI Racers' car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
21
Acceleration
42
Handling
54
Power
30
Boost
33
Signature Racer
Team Eggman AI Racers
How to Unlock
Defeat the Team Eggman AI Racers in Race Park

Ancient Throne

The Team Babylon Rogues AI Racers' car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
15
Acceleration
48
Handling
51
Power
24
Boost
42
Signature Racer
Team Babylon Rogues AI Racers
How to Unlock
Defeat the Team Babylon Rogues AI Racers in Race Park

Little Lady

Cream & Cheese's signature car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
15
Acceleration
48
Handling
57
Power
21
Boost
39
Signature Racer
Cream & Cheese
How to Unlock
Pay 30 Donpa Tickets

Hot Hatch

Tangle's signature car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
18
Acceleration
45
Handling
57
Power
24
Boost
36
Signature Racer
Tangle
How to Unlock
Pay 220 Donpa Tickets

Fossil Rock

A Handling-type car with no signature racer, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
15
Acceleration
48
Handling
54
Power
24
Boost
39
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Neo Lightron

Silver's signature car, strongest in Handling and weakest in Speed.
Type
Handling
Form
Car
Speed
21
Acceleration
39
Handling
60
Power
27
Boost
33
Signature Racer
Silver
How to Unlock
Pay 440 Donpa Tickets

Type

Power

9 items

Land Smasher

Knuckles's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
39
Acceleration
21
Handling
15
Power
60
Boost
45
Signature Racer
Knuckles
How to Unlock
Available from the start

Road Dragoon

Zavok's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
36
Acceleration
24
Handling
18
Power
60
Boost
42
Signature Racer
Zavok
How to Unlock
Available from the start

Knight Tank

The Team Chaotix AI Racers' car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
36
Acceleration
27
Handling
18
Power
54
Boost
45
Signature Racer
Team Chaotix AI Racers
How to Unlock
Defeat the Team Chaotix AI Racers in Race Park

Fang Loader

The Team Deadly Six AI Racers' car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
33
Acceleration
30
Handling
21
Power
54
Boost
42
Signature Racer
Team Deadly Six AI Racers
How to Unlock
Defeat the Team Deadly Six AI Racers in Race Park

Beat Gator

Vector's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
33
Acceleration
27
Handling
21
Power
60
Boost
39
Signature Racer
Vector
How to Unlock
Pay 30 Donpa Tickets

Frog Cruiser

Big's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
39
Acceleration
21
Handling
15
Power
57
Boost
48
Signature Racer
Big
How to Unlock
Pay 220 Donpa Tickets

Cross Dozer

Omega's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
36
Acceleration
24
Handling
18
Power
57
Boost
45
Signature Racer
Omega
How to Unlock
Pay 220 Donpa Tickets

Trail Runner

A Power-type car with no signature racer, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
42
Acceleration
24
Handling
15
Power
51
Boost
48
Signature Racer
-
How to Unlock
Pay 220 Donpa Tickets

Egg Drillster Mk.II

Dr. Eggman's signature car, strongest in Power and weakest in Handling.
Type
Power
Form
Car
Speed
33
Acceleration
27
Handling
21
Power
57
Boost
42
Signature Racer
Dr. Eggman
How to Unlock
Pay 440 Donpa Tickets

Type

Boost

9 items

TYPE-J Iota

Jet's signature board, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
26
Acceleration
32
Handling
42
Power
20
Boost
60
Signature Racer
Jet
How to Unlock
Available from the start

TYPE-S Stream

Storm's signature board, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
24
Acceleration
34
Handling
44
Power
18
Boost
60
Signature Racer
Storm
How to Unlock
Available from the start

Sakura Board

A Boost-type board with no signature racer, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
24
Acceleration
36
Handling
44
Power
18
Boost
58
Signature Racer
-
How to Unlock
Defeat the Team Rose AI Racers in Race Park a second time

Triple Fan

A Boost-type board with no signature racer, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
28
Acceleration
34
Handling
42
Power
20
Boost
56
Signature Racer
-
How to Unlock
Defeat the Team Eggman AI Racers in Race Park a second time

Pop Float

A Boost-type board with no signature racer, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
26
Acceleration
36
Handling
44
Power
18
Boost
56
Signature Racer
-
How to Unlock
Defeat the Team Babylon Rogues AI Racers in Race Park a second time

TYPE-W Windy

Wave's signature board, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
22
Acceleration
36
Handling
46
Power
16
Boost
60
Signature Racer
Wave
How to Unlock
Pay 20 Donpa Tickets

Wispon Booster

Whisper's signature board, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
26
Acceleration
34
Handling
42
Power
20
Boost
58
Signature Racer
Whisper
How to Unlock
Pay 200 Donpa Tickets

Quad Copter

A Boost-type board with no signature racer, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
22
Acceleration
38
Handling
46
Power
16
Boost
58
Signature Racer
-
How to Unlock
Pay 200 Donpa Tickets

Jaws Rocket

A Boost-type board with no signature racer, strongest in Boost and weakest in Power.
Type
Boost
Form
Extreme Gear
Speed
24
Acceleration
38
Handling
46
Power
16
Boost
56
Signature Racer
-
How to Unlock
Pay 400 Donpa Tickets

What Machines Are and How They Work

A Machine is the vehicle that carries your racer around the track. It collects Rings and is what you use to get boosts and power-ups. Gadgets can add to how it behaves, like spinning faster while you drift or picking up extra Rings when you bump into hazards.

Cars can also change form. In flight sections a car can move up and down, and in water sections it turns into a boat. In water form you can charge up and release for a Charge Jump, and the more you charge, the higher you leap and the more speed you gain when you land.

The Five Machine Types Explained

Every Machine belongs to one of five types: Speed, Acceleration, Handling, Power, or Boost. Each type has its own default stat pattern, and all five follow the same shape. One stat is high, two sit in the middle, and two are low, so picking a type comes down to which strengths you want and which weaknesses you can live with.

Speed Machines have the highest top speed, but they take a while to get there, so keeping that speed going matters. They're weaker at Acceleration and Boost.

Acceleration Machines reach top speed quickly, and they bounce back fast after taking a hit or falling off the course. They recover especially fast after being hit by items. They also keep their grip on slippery ice and sand, though they're weaker at Handling and Boost.

Handling Machines take tight corners with ease. They can keep their current speed through turns in car or boat form, and they pick up a little speed while drifting. Their top speed is lower, and their speed stalls more than most types when they shift gears.

Power Machines are built for contact. A high Power stat makes racers with less Power drop their Rings when you ram them, and Power Machines don't lose Rings when they hit walls. Turning is harder for them, but they hold their grip on ice and sand like Acceleration Machines do. The extra speed they can gain on top of their top speed is capped the same as every other type.

Boost Machines build up their charge faster and can hold longer boosts. Their Boost stat speeds up how quickly that charge builds from drifting, but it doesn't make each boost stronger, and Handling doesn't speed up the charge at all. Because they lack Power, they should steer clear of crashing into other racers.

Extreme Gear Boards and How They Play

Extreme Gear boards are the hoverboard-style Machines in the game. Every board is Boost type, and every Boost type Machine is a board, so choosing a board means choosing that style of play. Boards are built mainly for snaking, which means drifting one way and then right back the other to keep the drift going.

Boards still lose speed on runoff areas, and they stall more than any other type during gear shifts. That's why they lean on quick, steady boosts to keep moving. On sea sections, though, they can hold their top speed through turns, a trick they share with Handling Machines.

How Machine Stats Work With Your Character

The stats listed for a Machine are its default numbers, not your final totals. Your character's stats are combined with the Machine's when you race, so the same Machine ends up with different totals depending on who's driving it. Press the Stats button to see the full breakdown.

You can pair any character with any Machine. Many Machines are linked to a signature racer, such as Sonic and the Speedster Lightning, but anyone can still pick that Machine and take it out on the track.

Customizing Your Machine

You can build your own Machine by combining the front and rear halves of two Machines of the same type, then adding tires. This matters because custom builds change a Machine's stats as well as its look. You can save custom builds in separate slots, so you can keep a few setups ready.

Looks are customizable too. You can change the paint job, add decals to the front and rear, and set your horn and aura. More parts and extra looks are bought with Donpa Tickets, and you make these changes in the Garage.

How to Unlock Machines

A few Machines are available from the start, so you can race with them right away. Most of the others are bought with Donpa Tickets. You earn tickets by completing races, and certain objectives pay out extra.

Race Park is the other route. It has rival AI racer teams, and beating one unlocks the Machines tied to it, while beating the same team a second time unlocks some boards. Super Shining is the reward for clearing every team twice, which makes it the most involved unlock.

Which Machines to Get First

Each type has at least one Machine you can use from the start, so you can try all five styles before spending any Donpa Tickets. If you want to try boards first, TYPE-J Iota and TYPE-S Stream are free from the start.

Pick based on the style you enjoy. Power Machines suit players who like ramming rivals and making them drop their Rings, while Acceleration Machines suit anyone who wants to reach top speed quickly and bounce back from trouble. Speed Machines suit players who don't mind waiting to reach top speed.

Super Shining is the goal to work toward, since it asks for a second win over every AI racer team. It's a Speed Machine tied to Super Sonic.

FAQ

Q.

Can I test a custom look before I save it?

Yes, in a limited way. From the Machine selection screen you can make simple customizations to try them out, but those test changes aren't saved.

Q.

What is a custom Machine called?

Its name comes from the two halves it's built from, and the names under each part show what the build will be called. A Dark Reaper front on a Speedster Lightning back becomes the Dark Lightning.

Q.

Do auras and horns show during races?

Auras only show in the lobby, not during races. Horns can be used in the online lobby, too.

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