Sonic Racing: CrossWorlds is a racing game built around its racers, the characters you drive as in each race. Every racer belongs to a type, such as Speed or Power, and has five stats that shape how they handle the track. Knowing those types and stats is the easiest way to find a racer who fits the way you like to play.
Racer Type
Speed
Sonic
- Type
- Speed
- Speed
- 20
- Acceleration
- 5
- Handling
- 13
- Power
- 15
- Boost
- 7
- Signature Machine
- Speedster Lightning
- How to Unlock
- Available from the start.
Blaze
- Type
- Speed
- Speed
- 20
- Acceleration
- 7
- Handling
- 11
- Power
- 13
- Boost
- 9
- Signature Machine
- Royal Chariot
- How to Unlock
- Available from the start.
Shadow
- Type
- Speed
- Speed
- 20
- Acceleration
- 7
- Handling
- 11
- Power
- 13
- Boost
- 9
- Signature Machine
- Dark Reaper
- How to Unlock
- Available from the start.
Espio
- Type
- Speed
- Speed
- 17
- Acceleration
- 5
- Handling
- 14
- Power
- 16
- Boost
- 8
- Signature Machine
- Stealth Chaser
- How to Unlock
- Available from the start.
Metal Sonic
- Type
- Speed
- Speed
- 19
- Acceleration
- 5
- Handling
- 13
- Power
- 16
- Boost
- 7
- Signature Machine
- Buster M
- How to Unlock
- Available from the start.
Jet
- Type
- Speed
- Speed
- 19
- Acceleration
- 7
- Handling
- 11
- Power
- 14
- Boost
- 9
- Signature Machine
- TYPE-J Iota
- How to Unlock
- Available from the start.
Super Sonic
- Type
- Speed
- Speed
- 20
- Acceleration
- 20
- Handling
- 20
- Power
- 20
- Boost
- 20
- Signature Machine
- Super Shining
- How to Unlock
- Defeat all 23 starting characters as Rivals in Grand Prix mode.
Racer Type
Acceleration
Tails
- Type
- Acceleration
- Speed
- 15
- Acceleration
- 20
- Handling
- 7
- Power
- 13
- Boost
- 5
- Signature Machine
- Whirlwind Sport
- How to Unlock
- Available from the start.
Charmy
- Type
- Acceleration
- Speed
- 14
- Acceleration
- 18
- Handling
- 10
- Power
- 11
- Boost
- 7
- Signature Machine
- Long Stinger
- How to Unlock
- Available from the start.
Zazz
- Type
- Acceleration
- Speed
- 16
- Acceleration
- 18
- Handling
- 8
- Power
- 13
- Boost
- 5
- Signature Machine
- Jumble Rage
- How to Unlock
- Available from the start.
Egg Pawn
- Type
- Acceleration
- Speed
- 16
- Acceleration
- 17
- Handling
- 8
- Power
- 14
- Boost
- 5
- Signature Machine
- Pawn Calibur
- How to Unlock
- Available from the start.
Sage
- Type
- Acceleration
- Speed
- 14
- Acceleration
- 17
- Handling
- 10
- Power
- 12
- Boost
- 7
- Signature Machine
- Giganto Liner
- How to Unlock
- Available from the start.
Wave
- Type
- Acceleration
- Speed
- 16
- Acceleration
- 19
- Handling
- 7
- Power
- 13
- Boost
- 5
- Signature Machine
- TYPE-W Windy
- How to Unlock
- Available from the start.
Racer Type
Handling
Amy
- Type
- Handling
- Speed
- 5
- Acceleration
- 15
- Handling
- 20
- Power
- 7
- Boost
- 13
- Signature Machine
- Pink Cabriolet
- How to Unlock
- Available from the start.
Cream & Cheese
- Type
- Handling
- Speed
- 7
- Acceleration
- 14
- Handling
- 19
- Power
- 9
- Boost
- 11
- Signature Machine
- Little Lady
- How to Unlock
- Available from the start.
Silver
- Type
- Handling
- Speed
- 7
- Acceleration
- 13
- Handling
- 20
- Power
- 9
- Boost
- 11
- Signature Machine
- Neo Lightron
- How to Unlock
- Available from the start.
Rouge
- Type
- Handling
- Speed
- 5
- Acceleration
- 16
- Handling
- 19
- Power
- 7
- Boost
- 13
- Signature Machine
- Lip Spyder
- How to Unlock
- Available from the start.
Racer Type
Power
Knuckles
- Type
- Power
- Speed
- 13
- Acceleration
- 8
- Handling
- 5
- Power
- 18
- Boost
- 16
- Signature Machine
- Land Smasher
- How to Unlock
- Available from the start.
Big
- Type
- Power
- Speed
- 12
- Acceleration
- 10
- Handling
- 7
- Power
- 17
- Boost
- 14
- Signature Machine
- Frog Cruiser
- How to Unlock
- Available from the start.
Omega
- Type
- Power
- Speed
- 11
- Acceleration
- 9
- Handling
- 7
- Power
- 20
- Boost
- 13
- Signature Machine
- Cross Dozer
- How to Unlock
- Available from the start.
Vector
- Type
- Power
- Speed
- 13
- Acceleration
- 7
- Handling
- 5
- Power
- 19
- Boost
- 16
- Signature Machine
- Beat Gator
- How to Unlock
- Available from the start.
Zavok
- Type
- Power
- Speed
- 13
- Acceleration
- 7
- Handling
- 5
- Power
- 20
- Boost
- 15
- Signature Machine
- Road Dragoon
- How to Unlock
- Available from the start.
Dr. Eggman
- Type
- Power
- Speed
- 14
- Acceleration
- 8
- Handling
- 5
- Power
- 17
- Boost
- 16
- Signature Machine
- Egg Drillster Mk.II
- How to Unlock
- Available from the start.
Storm
- Type
- Power
- Speed
- 11
- Acceleration
- 9
- Handling
- 7
- Power
- 19
- Boost
- 14
- Signature Machine
- TYPE-S Stream
- How to Unlock
- Available from the start.
How Racers and Machines Work Together
In a race, your racer rides in a Machine, which is the vehicle you drive around the track. You can pair any racer with any Machine, and every racer comes with a signature Machine of their own, such as Sonic's Speedster Lightning. You're free to swap that out for any other Machine.
Racers and Machines each fall under one of the five types, and both help set your overall stats. The five numbers on a racer's card are only that racer's own values, so the final result also depends on the Machine you choose. Press the Stats button to see the full breakdown for your pairing.
Racer Types Explained
Each type describes a racer's specialty. A type is built around one strong stat, two middling ones and two weaker ones, so every racer gives up something to gain strength somewhere else. Knowing the type gives you a quick read on how a racer will play.
Speed racers have the highest top speeds, but they take a while to reach them. That makes keeping their top speed going the key to racing with this type.
Acceleration racers reach top speed quickly, and they bounce back fast after losing speed to damage or a fall off the course. That quick recovery is their main strength.
Handling racers have lower top speeds than Speed racers, but they take tight turns with better control. That makes them a good choice for tracks with lots of sharp corners.
Power racers find turning harder, but they excel at ramming. When they hit a racer with less Power, that racer can drop Rings, and Power racers don't lose any Rings by colliding with walls.
Boost racers charge their boosts faster and can keep them going for longer. Because they lack Power, they should steer clear of collisions with other racers. No racer in the starting lineup is Boost type, but you can still build a Machine of that type, since Customize Machine lets you create one from any of the five types.
Best Racers in Sonic Racing: CrossWorlds
Super Sonic stands out most, since he has 20 in all five stats, a combination no standard racer matches. Every other racer's five values add up to the same total, which is why a high stat always comes at the cost of another.
Among standard racers, 20 is the highest value in any stat. Sonic, Blaze and Shadow reach it in Speed, Tails in Acceleration, Amy and Silver in Handling, and Omega and Zavok in Power. If you want the most strength in one area, those are the racers worth looking at first.
How to Unlock Super Sonic
Every racer on the starting lineup can be picked from the start, and Super Sonic is the one you have to earn. You unlock him in Grand Prix mode, a competition where the winner is whoever collects the highest score across four rounds of races.
To earn him, you have to defeat every starting racer as a Rival in Grand Prix mode. Rivals are tough racers who show up as your opponents in that mode, so the unlock means beating the full starting lineup one at a time.
Free Update and DLC Racers
The base game lineup is the core of the roster. Free updates bring in more characters, while paid collaboration packs and Season Pass bundles add others, including Sonic Prime characters and crossovers with other franchises.
FAQ
Can any racer show up as a CPU opponent?
Yes. Any racer can appear as a CPU in any Machine, so the field can include characters you don't usually pick.
Can I choose which racers are my Rivals?
Yes. You decide which characters become Rivals and how skilled they are, so you can set up the matchups yourself.
Who are the Babylon Rogues?
They're Jet, Wave and Storm, a crew first introduced in Sonic Riders. They don't share one type: Jet is Speed, Wave is Acceleration and Storm is Power, so the crew covers three different playstyles.



