In OUTERPLANE, gear is a big part of what makes your heroes strong, and armor is where gear sets come in. A gear set is a group of armor pieces that share the same set effect. Wear enough matching pieces together and you unlock a bonus on top of the stats each piece already gives. Knowing how that bonus works and where each set comes from helps you decide which ones are worth chasing.
Special Request Boss
Masterless Guardian
Attack Set
Raises Attack at the 2-piece and 4-piece thresholds.
- 2-Piece Bonus (T4)
- Attack +35%
- 4-Piece Bonus (T4)
- Attack +25%
- Special Request Boss
- Masterless Guardian
Critical Hit Set
Adds Crit Chance at the 2-piece and 4-piece thresholds.
- 2-Piece Bonus (T4)
- Crit Chance +18%
- 4-Piece Bonus (T4)
- Crit Chance +12%
- Special Request Boss
- Masterless Guardian
Mitigation Set
Reduces incoming critical damage at both set thresholds.
- 2-Piece Bonus (T4)
- Crit DMG Reduc +38%
- 4-Piece Bonus (T4)
- Crit DMG Reduc +27%
- Special Request Boss
- Masterless Guardian
Effectiveness Set
Raises Effectiveness at both set thresholds.
- 2-Piece Bonus (T4)
- Effectiveness +22%
- 4-Piece Bonus (T4)
- Effectiveness +16%
- Special Request Boss
- Masterless Guardian
Special Request Boss
Tyrant Toddler
Life Set
Raises Health at both set thresholds.
- 2-Piece Bonus (T4)
- Health +35%
- 4-Piece Bonus (T4)
- Health +25%
- Special Request Boss
- Tyrant Toddler
Defense Set
Raises Defense with two pieces and adds more at four.
- 2-Piece Bonus (T4)
- Defense +30%
- 4-Piece Bonus (T4)
- Defense +20%
- Special Request Boss
- Tyrant Toddler
Resilience Set
Raises Resilience at both set thresholds.
- 2-Piece Bonus (T4)
- Resilience +22%
- 4-Piece Bonus (T4)
- Resilience +16%
- Special Request Boss
- Tyrant Toddler
Lifesteal Set
Raises Lifesteal at the 2-piece and 4-piece thresholds.
- 2-Piece Bonus (T4)
- Lifesteal +12%
- 4-Piece Bonus (T4)
- Lifesteal +7%
- Special Request Boss
- Tyrant Toddler
Special Request Boss
Unidentified Chimera
Counterattack Set
Raises Counterattack Chance at both set thresholds.
- 2-Piece Bonus (T4)
- Counterattack Chance +15%
- 4-Piece Bonus (T4)
- Counterattack Chance +10%
- Special Request Boss
- Unidentified Chimera
Fortification Set
Reduces damage from the first two incoming attacks, while its effect lowers the wearer's Speed for one turn.
- 2-Piece Bonus (T4)
- Reduces damage taken by 40% for the first 2 incoming attacks; the effect is removed when hit and is Irremovable. It also reduces the caster's Speed for 1 turn; this effect ignores Immunity and is Irremovable.
- 4-Piece Bonus (T4)
- No 4-piece effect
- Special Request Boss
- Unidentified Chimera
Speed Set
Raises Speed at the 2-piece and 4-piece thresholds.
- 2-Piece Bonus (T4)
- Speed +13%
- 4-Piece Bonus (T4)
- Speed +12%
- Special Request Boss
- Unidentified Chimera
Critical Strike Set
Raises Crit DMG at both set thresholds.
- 2-Piece Bonus (T4)
- Crit DMG +33%
- 4-Piece Bonus (T4)
- Crit DMG +22%
- Special Request Boss
- Unidentified Chimera
Special Request Boss
Sacreed Guardian
Penetration Set
Raises Penetration through separate 2-piece and 4-piece bonuses.
- 2-Piece Bonus (T4)
- Penetration +11%
- 4-Piece Bonus (T4)
- Penetration +9%
- Special Request Boss
- Sacreed Guardian
Revenge Set
Raises Attack as the wearer's Health falls, peaking at half Health.
- 2-Piece Bonus (T4)
- No 2-piece effect
- 4-Piece Bonus (T4)
- Increases Attack proportional to missing Health (Maximum efficiency at 50% Health)
- Special Request Boss
- Sacreed Guardian
Patience Set
Raises Defense as the wearer's Health falls, peaking at half Health.
- 2-Piece Bonus (T4)
- No 2-piece effect
- 4-Piece Bonus (T4)
- Increases Defense proportional to missing Health (Maximum efficiency at 50% Health)
- Special Request Boss
- Sacreed Guardian
Pulverization Set
Increases damage against targets inflicted with Break.
- 2-Piece Bonus (T4)
- Increases damage dealt against targets inflicted with Break by 70%
- 4-Piece Bonus (T4)
- Increases damage dealt against targets inflicted with Break by 50%
- Special Request Boss
- Sacreed Guardian
Special Request Boss
Grand Calamari
Immunity Set
Grants debuff immunity at battle start and reduces damage taken with four pieces.
- 2-Piece Bonus (T4)
- Gain Immunity to Debuffs for 1 turn at the start of battle
- 4-Piece Bonus (T4)
- Permanently reduces damage taken by 30% (Irremovable)
- Special Request Boss
- Grand Calamari
Swiftness Set
Raises Speed as the wearer's Health falls, peaking at half Health.
- 2-Piece Bonus (T4)
- Increases Speed proportional to missing Health (Maximum efficiency at 50% Health)
- 4-Piece Bonus (T4)
- No 4-piece effect
- Special Request Boss
- Grand Calamari
Weakness Set
Increases damage against debuffed targets.
- 2-Piece Bonus (T4)
- Increases damage dealt against targets inflicted with a debuff by 35%
- 4-Piece Bonus (T4)
- No 4-piece effect
- Special Request Boss
- Grand Calamari
Augmentation Set
Increases damage while the wearer has a buff.
- 2-Piece Bonus (T4)
- Increases damage dealt while granted a buff by 30%
- 4-Piece Bonus (T4)
- No 4-piece effect
- Special Request Boss
- Grand Calamari
How OUTERPLANE Gear Sets Are Built
Each hero can wear three kinds of gear: a weapon, an accessory, and armor. Only armor works in sets, and the set effect is what separates one set from another. That makes the set effect the first thing to compare when you're picking one.
How Set Effects Activate: Two-Piece and Four-Piece Bonuses
A set effect turns on when you wear matching pieces. Most sets give one bonus for two matching pieces and another for all four. Some sets only have one of the two, and that changes how you can use them.
Revenge and Patience only pay off at four pieces, so a partial set gives you nothing. Swiftness, Weakness and Augmentation only have the two-piece bonus, so a matching pair is all you need. Checking which kind a set is before you build keeps you from wasting pieces.
What Set Effects Do in Battle
Set effects fall into two kinds. Some raise a stat all the time, such as attack, HP, defense, crit rate, speed, or resistance to debuffs, the harmful status effects that weaken your hero. These are the easiest to plan around because they never switch off.
The rest depend on the fight. Revenge raises attack as your own HP drops, Patience does the same for defense, and Swiftness does it for speed. Others reward a specific situation, like Pulverization against enemies in the Break state, Weakness against debuffed enemies, and Augmentation while your hero has a buff.
Some effects come with a cost. The Fortification Set from Unidentified Chimera cuts the damage from the first attacks your hero takes, but it also lowers your hero's own speed for a turn.
Where to Get OUTERPLANE Gear Sets
Armor sets come from the Ecology Study Special Requests. Each set belongs to one boss, Masterless Guardian, Tyrant Toddler, Unidentified Chimera, Sacreed Guardian or Grand Calamari, and every set in a group drops from that same boss.
Higher stages improve your chances at top-rarity gear, so clearing harder stages is how you improve your odds. It usually makes more sense to target the boss whose sets your hero needs than to chase every boss at once.
Which OUTERPLANE Gear Sets Matter Most
Speed is the set many players want first. Speed decides turn order and matters for any hero, in both PvP and PvE battles. The Speed Set comes from Unidentified Chimera, which is why that boss is often the first one players farm.
For attackers, Critical sets matter most. They raise your critical hit rate, or crit rate, and the ideal is 100 percent, so every hit is a critical hit and your damage stays steady. That's hard to reach early on, but the Masterless Guardian sets, which include Attack and Critical Hit, keep helping attackers from the early game through to the late game.
For arena fights, the Immunity Set from Grand Calamari is worth a look. It shields your hero from debuffs for one turn at the start of battle. The right pick still depends on the hero you're building, so check what that hero needs before you farm.
How Breakthrough Makes Set Effects Stronger
Breakthrough is how armor gets stronger after you own it, raising a piece from T0 up to T4. Set effects grow along with it, so a set at T4 gives a noticeably bigger bonus than the same set at T0.
Breakthroughs use materials, so it pays to decide which pieces matter most before you spend them. Fully upgrading the pieces your main heroes use makes more sense than spreading materials thin.
FAQ
Do weapons and accessories have gear sets too?
No. They carry a unique effect instead of a set effect. They drop from the Identification Special Requests, so you'll farm them separately from armor.
Do I need breakthroughs to get the four-piece bonus?
No. The four-piece bonus works without any breakthrough. Breakthroughs only make it stronger, so you can start using a set before you begin upgrading.

