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  4. Employees

All 5 Employees and Their Abilities in Mycopunk

Updated on November 1, 2026 (3 days ago)

The employees are the characters you play as in Mycopunk, a co-op shooter where you form a squad of robot rejects to fight a fungal outbreak on New Atlas. Each one plays differently, so the employee you pick changes how a mission feels. Knowing what each employee does and how to unlock the Mycologist is the quickest way to get comfortable in the game.

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5 items

Glider

Rocket Salvo damages enemies and heals allies, while Wingsuit sends her forward through the air.

Ability
Rocket Salvo
What It Does
Lock on and fire a barrage of rockets that damage enemies and heal allies.
Jump Ability
Wingsuit
Jump Effect
Hold jump to activate the wingsuit jets and fly forward.
Team Role
Aerial damage and ally healing
Passive
-
How to Unlock
Available in the H.U.B. from the start.

Scrapper

Grapple Pole gives allies a shared grapple point, while Jetpack adds upward lift.

Ability
Grapple Pole
What It Does
Construct a tall pole that any ally can grapple to.
Jump Ability
Jetpack
Jump Effect
Hold jump to gain height.
Team Role
Team traversal support
Passive
-
How to Unlock
Available in the H.U.B. from the start.

Bruiser

Project a shield to stun and reflect shots, then slam down to damage nearby targets.

Ability
Hard-Light Projector
What It Does
Project a shield that stuns enemies and reflects incoming projectiles.
Jump Ability
Nose Dive
Jump Effect
Jump while airborne to slam into the ground, emitting a shockwave that damages and launches nearby targets.
Team Role
Frontline defense and crowd control
Passive
-
How to Unlock
Available in the H.U.B. from the start.

Wrangler

Rocket Lasso pulls objects or launches him forward, and Air Dash adds an airborne burst.

Ability
Rocket Lasso
What It Does
Throw a rocket-powered lasso that can pull objects or launch you forward.
Jump Ability
Air Dash
Jump Effect
Jump while airborne to dash forward.
Team Role
High-mobility utility
Passive
-
How to Unlock
Available in the H.U.B. from the start.

Mycologist

Fungal Skewer pins enemy groups, while Sporelift launches her upward.

Ability
Fungal Skewer
What It Does
Pull a fungal skewer from the ground to immobilize enemies and consume Infection for extra damage.
Jump Ability
Sporelift
Jump Effect
Hold jump to launch upward, then release for a stronger launch.
Team Role
Mobility and crowd control
Passive
Taking damage or using Sporelift builds Infection; high Infection strengthens Fungal Skewer but can reduce maximum health.
How to Unlock
Rescue her in Expedition Alpha.

What Are Mycopunk Employees?

Employees are the characters you control in the game. Each one fills a different job on a team, from a sturdy front-liner to a fast flyer, a damage dealer, or a crowd controller. Many players call them classes for that reason.

How Employees Work in Missions

Between missions, you return to the HUB, the base where you prepare. There you pick an employee, choose your weapons for the mission ahead, and deploy to New Atlas. Once you land, your employee's abilities do much of the work.

The mission should shape your pick, too. A holdout suits a Bruiser, and a fast run suits a Glider, since those are the jobs each one handles best.

Each player in a team picks their own employee, so every person brings a different set of abilities to the fight. Each employee also has its own upgrade grid, so the upgrades you add to one don't change the others.

How to Unlock the Mycologist

The Mycologist joined the crew in the 1.0 update, and she starts out locked. You unlock her by rescuing her in Expedition Alpha, a special assignment that appears on the mission select screen in the HUB. Once you complete that mission successfully, she shows up as a choice in the HUB.

How the Mycologist's Infection Works

The Mycologist's kit centers on Infection, a meter that builds when she takes damage and when she uses her mobility moves. High Infection makes Fungal Skewer stronger, but too much of it lowers her maximum health, so you need to let it drop to stay sturdy.

Her Sporelift jump launches her upward, and holding jump longer gives a higher leap, but each use adds more Infection. Her Fungal Skewer summons spikes from the ground that hold enemies in place, and you can spend Infection to make those spikes hit harder. Most of her upgrades are built around this one meter, so managing it is central to playing her.

Which Mycopunk Employee Is the Strongest?

There isn't one strongest employee for every mission, since each one suits different jobs. Glider is worth a close look, mainly for its movement.

Glider is built for speed and attacks from the air. Its wingsuit lets it fly forward, so it can reach high ground, cover long distances, and get out of a fight quickly. Its Rocket Salvo locks onto targets and fires rockets that damage enemies and heal allies, and it runs on a cooldown instead of ammo.

Teams tend to work best when players mix roles. Glider pairs well with a Bruiser up front, and a Scrapper's grapple can be used by the whole team to move around. The Mycologist fits well beside Bruisers, Gliders, and Wranglers, where she holds back groups of enemies while the others deal damage.

Rankings shift with balance changes, so trying each employee is the best way to find your favorite.

FAQ

Q.

Does the Bruiser's shield protect teammates?

Yes. The Hard-Light Projector stuns enemies and reflects incoming projectiles, so it covers the team while it's up, and the Bruiser's Nose Dive can follow up with a heavy ground slam.

Q.

What should I upgrade first on the Mycologist?

Start with upgrades that boost Sporelift and how quickly Infection builds. After that, move on to the upgrades that improve Fungal Skewer.

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