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  3. Murder Duels>
  4. Finishers

All 51 Finishers, Their Rarity and Values in Murder Duels

Updated on November 1, 2026 (1 day ago)

Finishers are the effects that play on an opponent when you knock them out in Murder Duels, the Roblox game where players duel with a knife and a revolver in matches from one-on-one up to 4v4. They are purely visual, so a finisher changes how a kill looks, not how the duel plays out. Finishers sit in tiers from Uncommon up to Secret, with a separate Exclusive group, and knowing what each part means makes it much easier to tell which ones are worth chasing.

View

Rarity

Uncommon

8 items

Water Balloons

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
4
RAP
4
Existing
102,055

K.O.

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
3
RAP
3
Existing
504,431

Mogged

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
3
RAP
3
Existing
501,365

Petrify

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
3
RAP
3
Existing
503,329

Slap

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
3
RAP
3
Existing
505,609

Confetti

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
2
RAP
2
Existing
498,477

Fart

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
2
RAP
2
Existing
495,876

Shrink

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Uncommon
Value
1
RAP
1
Existing
430,979

Rarity

Rare

5 items

Water Spout

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Rare
Value
37
RAP
37
Existing
7,390

Boiling Pot

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Rare
Value
4
RAP
4
Existing
433,130

Haircut

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Rare
Value
4
RAP
4
Existing
429,408

Smooch

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Rare
Value
4
RAP
4
Existing
425,224

Crib

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Rare
Value
3
RAP
3
Existing
434,258

Rarity

Epic

9 items

Duck

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
34
RAP
34
Existing
11,638

Bat Burst

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
23
RAP
23
Existing
2,829

Raven Verdict

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
15
RAP
15
Existing
183,976

Brainrot RNG

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
14
RAP
14
Existing
182,777

Evil Duck

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
14
RAP
14
Existing
11,028

Bear Attack

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
10
RAP
10
Existing
183,556

Zombify

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
10
RAP
10
Existing
21,826

Love Bomb

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
9
RAP
9
Existing
182,183

Cat Drop

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Epic
Value
Unvalued
RAP
-
Existing
3,933

Rarity

Legendary

25 items

[NEGATIVE] Midnight Flame

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
1,600
RAP
1,507
Existing
831

Goldify

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
546
RAP
546
Existing
4,685

White Cat Drop

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
476
RAP
476
Existing
441

Pearl Chomp

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
452
RAP
452
Existing
2,568

Shark Attack

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
441
RAP
441
Existing
4,418

Kanji

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
209
RAP
209
Existing
8,551

Heartbreak

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
208
RAP
208
Existing
1,454

Midnight Flame

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
194
RAP
194
Existing
7,688

Alpha Energy Overcharge

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
159
RAP
159
Existing
4,331

Beta Energy Overcharge

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
159
RAP
159
Existing
3,209

Gamma Energy Overcharge

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
158
RAP
158
Existing
1,807

Beloved

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
100
RAP
100
Existing
13,138

Eagle

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
98
RAP
98
Existing
17,736

Lightning Strike

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
43
RAP
43
Existing
99,396

Eruption

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
41
RAP
41
Existing
99,556

Star Fall

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
37
RAP
37
Existing
99,019

Purple Outbreak

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
25
RAP
25
Existing
8,895

Outbreak

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
7
RAP
7
Existing
337,108

Bat Storm

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Unvalued
RAP
-
Existing
2,452

Black Hole

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Untradeable
RAP
-
Existing
1,486

Chroma Blitz

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Unvalued
RAP
2,543
Existing
997

Chroma Pillar

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Unvalued
RAP
2,846
Existing
999

Dark Fate

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Untradeable
RAP
-
Existing
666

Shedletsekkar

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Unvalued
RAP
-
Existing
273

Steel Barrage

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Legendary
Value
Untradeable
RAP
-
Existing
636

Rarity

Secret

2 items

Omega Energy Overcharge

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Secret
Value
10,000
RAP
-
Existing
96

Time Stop

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Secret
Value
445
RAP
445
Existing
6,491

Rarity

Exclusive

2 items

Purplify

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Exclusive
Value
Untradeable
RAP
-
Existing
-

Redify

A cosmetic finisher effect associated with eliminating an opponent.

rarity
Exclusive
Value
Untradeable
RAP
-
Existing
-

Finishers vs. Weapon Skins in Murder Duels

Players often mix these two up, but they do different jobs. A weapon skin changes how your knife or revolver looks while you hold it. A finisher plays on the opponent you just knocked out, so it's about the kill rather than your gear.

Finishers are separate from skins, but a few are built into specific weapons. Purplify is the built-in finisher of the Purple Luger, and Redify is the built-in finisher of the Red Luger and the Red Stiletto. Knowing this keeps you from assuming every weapon comes with one.

Murder Duels Finisher Rarity: Tier vs. Copy Count

Rarity in Murder Duels is really two ideas that are easy to mix up. The tier is the category a finisher belongs to, from Uncommon through Secret, with Exclusive set apart. The copy count is how many copies of that finisher exist, and the two don't always move together, so a higher tier doesn't automatically mean fewer copies.

Time Stop and Omega Energy Overcharge are both Secret finishers, yet their copy counts are far apart. That's why the tier alone isn't enough when you want to know how scarce a finisher is. Check the copy count for the one you're after before you decide what it's worth to you.

How to Get Murder Duels Finishers

The Finishers Case is a crate that holds finishers. You open it, and what you get is random, so you can't pick the finisher you want. Its contents run from Uncommon up to Secret, and Time Stop is the only Secret finisher in it, with a very low chance of showing up.

The case doesn't hold every finisher, so other sources matter too. Omega Energy Overcharge can appear as a rare variant when buying an Energy Bundle, and exclusive finishers are tied to roles instead: Purplify to moderators and Redify to content creators. Knowing the source helps set expectations, since a case is luck, a bundle is a purchase, and an exclusive is tied to a role.

How Finisher Trade Values Are Set

A finisher's trade value comes from what players actually do, not from a fixed price. Each item uses one of two methods, and its value decides which method applies. Lower-value items follow booth sales at the Trading Plaza, and a new or rarely sold one shows a value the staff set until enough real sales come in.

For these booth-sale values, each sale moves the number only a small step, so one unusually high or low sale can't swing it far. Higher-value items follow trades instead, with staff setting the value from what people give and take for the item. On those, the recent sales average is shown for comparison, but the value itself is the number that counts.

Unvalued vs. Untradeable Finishers in Murder Duels

Some items show labels where you'd expect a value, and the two labels mean different things. Unvalued means the item has no assigned trade value. Crates such as the Finishers Case carry this label, so no price appears on them.

Untradeable is a stronger restriction, since it means the item can't be traded with other players at all. Purplify and Redify are labeled this way. Knowing which label you're looking at keeps you from planning a trade around an item that can't be traded.

FAQ

Q.

Why does a finisher's value suddenly look too high?

When recent sales sit well above a finisher's value, the item gets a warning that it may be overvalued. That usually means some buyers are paying more than it's worth, sometimes on purpose. The warning clears on its own once sales settle back down.

Q.

Can you ask for a finisher's value to be changed?

It depends on how the value is set. Values that follow booth sales move on their own and can't be requested, since nobody sets them by hand. Trade-based values can be challenged by sending a value request with one of your own trades involving the item as evidence.

Q.

Can you trade with friends to raise a finisher's value?

No. Faking or manipulating sales or trades with friends to push a value is treated as a serious violation, and it can lead to a trade ban.

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