Finishers are the effects that play on an opponent when you knock them out in Murder Duels, the Roblox game where players duel with a knife and a revolver in matches from one-on-one up to 4v4. They are purely visual, so a finisher changes how a kill looks, not how the duel plays out. Finishers sit in tiers from Uncommon up to Secret, with a separate Exclusive group, and knowing what each part means makes it much easier to tell which ones are worth chasing.
Rarity
Uncommon
Water Balloons
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 4
- RAP
- 4
- Existing
- 102,055
K.O.
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 3
- RAP
- 3
- Existing
- 504,431
Mogged
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 3
- RAP
- 3
- Existing
- 501,365
Petrify
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 3
- RAP
- 3
- Existing
- 503,329
Slap
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 3
- RAP
- 3
- Existing
- 505,609
Confetti
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 2
- RAP
- 2
- Existing
- 498,477
Fart
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 2
- RAP
- 2
- Existing
- 495,876
Shrink
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Uncommon
- Value
- 1
- RAP
- 1
- Existing
- 430,979
Rarity
Rare
Water Spout
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Rare
- Value
- 37
- RAP
- 37
- Existing
- 7,390
Boiling Pot
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Rare
- Value
- 4
- RAP
- 4
- Existing
- 433,130
Haircut
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Rare
- Value
- 4
- RAP
- 4
- Existing
- 429,408
Smooch
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Rare
- Value
- 4
- RAP
- 4
- Existing
- 425,224
Crib
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Rare
- Value
- 3
- RAP
- 3
- Existing
- 434,258
Rarity
Epic
Duck
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 34
- RAP
- 34
- Existing
- 11,638
Bat Burst
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 23
- RAP
- 23
- Existing
- 2,829
Raven Verdict
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 15
- RAP
- 15
- Existing
- 183,976
Brainrot RNG
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 14
- RAP
- 14
- Existing
- 182,777
Evil Duck
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 14
- RAP
- 14
- Existing
- 11,028
Bear Attack
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 10
- RAP
- 10
- Existing
- 183,556
Zombify
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 10
- RAP
- 10
- Existing
- 21,826
Love Bomb
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- 9
- RAP
- 9
- Existing
- 182,183
Cat Drop
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Epic
- Value
- Unvalued
- RAP
- -
- Existing
- 3,933
Rarity
Legendary
[NEGATIVE] Midnight Flame
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 1,600
- RAP
- 1,507
- Existing
- 831
Goldify
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 546
- RAP
- 546
- Existing
- 4,685
White Cat Drop
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 476
- RAP
- 476
- Existing
- 441
Pearl Chomp
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 452
- RAP
- 452
- Existing
- 2,568
Shark Attack
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 441
- RAP
- 441
- Existing
- 4,418
Kanji
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 209
- RAP
- 209
- Existing
- 8,551
Heartbreak
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 208
- RAP
- 208
- Existing
- 1,454
Midnight Flame
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 194
- RAP
- 194
- Existing
- 7,688
Alpha Energy Overcharge
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 159
- RAP
- 159
- Existing
- 4,331
Beta Energy Overcharge
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 159
- RAP
- 159
- Existing
- 3,209
Gamma Energy Overcharge
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 158
- RAP
- 158
- Existing
- 1,807
Beloved
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 100
- RAP
- 100
- Existing
- 13,138
Eagle
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 98
- RAP
- 98
- Existing
- 17,736
Lightning Strike
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 43
- RAP
- 43
- Existing
- 99,396
Eruption
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 41
- RAP
- 41
- Existing
- 99,556
Star Fall
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 37
- RAP
- 37
- Existing
- 99,019
Purple Outbreak
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 25
- RAP
- 25
- Existing
- 8,895
Outbreak
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- 7
- RAP
- 7
- Existing
- 337,108
Bat Storm
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Unvalued
- RAP
- -
- Existing
- 2,452
Black Hole
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Untradeable
- RAP
- -
- Existing
- 1,486
Chroma Blitz
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Unvalued
- RAP
- 2,543
- Existing
- 997
Chroma Pillar
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Unvalued
- RAP
- 2,846
- Existing
- 999
Dark Fate
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Untradeable
- RAP
- -
- Existing
- 666
Shedletsekkar
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Unvalued
- RAP
- -
- Existing
- 273
Steel Barrage
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Legendary
- Value
- Untradeable
- RAP
- -
- Existing
- 636
Rarity
Secret
Omega Energy Overcharge
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Secret
- Value
- 10,000
- RAP
- -
- Existing
- 96
Time Stop
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Secret
- Value
- 445
- RAP
- 445
- Existing
- 6,491
Rarity
Exclusive
Purplify
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Exclusive
- Value
- Untradeable
- RAP
- -
- Existing
- -
Redify
A cosmetic finisher effect associated with eliminating an opponent.
- rarity
- Exclusive
- Value
- Untradeable
- RAP
- -
- Existing
- -
Finishers vs. Weapon Skins in Murder Duels
Players often mix these two up, but they do different jobs. A weapon skin changes how your knife or revolver looks while you hold it. A finisher plays on the opponent you just knocked out, so it's about the kill rather than your gear.
Finishers are separate from skins, but a few are built into specific weapons. Purplify is the built-in finisher of the Purple Luger, and Redify is the built-in finisher of the Red Luger and the Red Stiletto. Knowing this keeps you from assuming every weapon comes with one.
Murder Duels Finisher Rarity: Tier vs. Copy Count
Rarity in Murder Duels is really two ideas that are easy to mix up. The tier is the category a finisher belongs to, from Uncommon through Secret, with Exclusive set apart. The copy count is how many copies of that finisher exist, and the two don't always move together, so a higher tier doesn't automatically mean fewer copies.
Time Stop and Omega Energy Overcharge are both Secret finishers, yet their copy counts are far apart. That's why the tier alone isn't enough when you want to know how scarce a finisher is. Check the copy count for the one you're after before you decide what it's worth to you.
How to Get Murder Duels Finishers
The Finishers Case is a crate that holds finishers. You open it, and what you get is random, so you can't pick the finisher you want. Its contents run from Uncommon up to Secret, and Time Stop is the only Secret finisher in it, with a very low chance of showing up.
The case doesn't hold every finisher, so other sources matter too. Omega Energy Overcharge can appear as a rare variant when buying an Energy Bundle, and exclusive finishers are tied to roles instead: Purplify to moderators and Redify to content creators. Knowing the source helps set expectations, since a case is luck, a bundle is a purchase, and an exclusive is tied to a role.
How Finisher Trade Values Are Set
A finisher's trade value comes from what players actually do, not from a fixed price. Each item uses one of two methods, and its value decides which method applies. Lower-value items follow booth sales at the Trading Plaza, and a new or rarely sold one shows a value the staff set until enough real sales come in.
For these booth-sale values, each sale moves the number only a small step, so one unusually high or low sale can't swing it far. Higher-value items follow trades instead, with staff setting the value from what people give and take for the item. On those, the recent sales average is shown for comparison, but the value itself is the number that counts.
Unvalued vs. Untradeable Finishers in Murder Duels
Some items show labels where you'd expect a value, and the two labels mean different things. Unvalued means the item has no assigned trade value. Crates such as the Finishers Case carry this label, so no price appears on them.
Untradeable is a stronger restriction, since it means the item can't be traded with other players at all. Purplify and Redify are labeled this way. Knowing which label you're looking at keeps you from planning a trade around an item that can't be traded.
FAQ
Why does a finisher's value suddenly look too high?
When recent sales sit well above a finisher's value, the item gets a warning that it may be overvalued. That usually means some buyers are paying more than it's worth, sometimes on purpose. The warning clears on its own once sales settle back down.
Can you ask for a finisher's value to be changed?
It depends on how the value is set. Values that follow booth sales move on their own and can't be requested, since nobody sets them by hand. Trade-based values can be challenged by sending a value request with one of your own trades involving the item as evidence.
Can you trade with friends to raise a finisher's value?
No. Faking or manipulating sales or trades with friends to push a value is treated as a serious violation, and it can lead to a trade ban.



