Badges are gear pieces you equip on your characters in JoJo's Bizarre Adventure: Golden Spirit. Each one raises stats such as Attack, Defense and HP, and many also carry a skill of their own, so the right badges can make a team much stronger. They come in Rare, Epic and Legendary tiers, and the strongest effects come from wearing several matching pieces at once. Knowing how sets, crafting and promotion fit together makes it easier to decide which badges are worth chasing.
Rarity
Legendary
Avdol Badge
After the equipper uses an Ultimate at battle start, the next three basic attacks gain Crit Rate.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Onslaught; Advanced Attack
- Skill Breakpoints
- Onslaught 1/4: Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain a 5% Crit Rate bonus. 2/4: Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain a 10% Crit Rate bonus. 3/4: Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain a 20% Crit Rate bonus. 4/4: Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain a 40% Crit Rate bonus. Advanced Attack 1/4: Increases Base Attack by 5%. 2/4: Increases Base Attack by 10%. 3/4: Increases Base Attack by 15%. 4/4: Increases Base Attack by 20%.
- Recommended Characters
- Bruford; Straizo; Jotaro Kujo; Chaka; Akira Otoishi; Bruno Bucciarati; Prosciutto; Diavolo; Formaggio; Mario Zucchero; Melone; Leaky-Eye Luca; Gwess; Viviano Westwood; Sports Maxx
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Avdol Badge Blueprint (four pieces per set). Blueprint: Not listed in any store. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Caesar Badge
Ranged basic attacks pierce part of the target's Defense.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Penetration; Advanced Attack
- Skill Breakpoints
- Penetration 1/4: Only activates when equipped by a Ranged character. Their basic attacks penetrate 4% of the target's Defense. 2/4: Only activates when equipped by a Ranged character. Their basic attacks penetrate 8% of the target's Defense. 3/4: Only activates when equipped by a Ranged character. Their basic attacks penetrate 16% of the target's Defense. 4/4: Only activates when equipped by a Ranged character. Their basic attacks penetrate 32% of the target's Defense. Advanced Attack 1/4: Increases Base Attack by 5%. 2/4: Increases Base Attack by 10%. 3/4: Increases Base Attack by 15%. 4/4: Increases Base Attack by 20%.
- Recommended Characters
- Caesar Anthonio Zeppeli; Noriaki Kakyoin; Muhammad Avdol; Hol Horse; N'Doul; Keicho Nijimura; Anjuro Katagiri; Guido Mista; Squalo; Sale; Cioccolata; F.F.; Johngalli A.; Lang Rangler
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Caesar Badge Blueprint (four pieces per set). Blueprint: Not listed in any store. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Ermes Badge
A Melee equipper lowers nearby enemies' Defense over time, stacking up to four times.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Intimidation; Advanced Strength
- Skill Breakpoints
- Intimidation 1/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts 1 stack of 1% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 2/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts 1 stack of 2% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 3/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts 1 stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 4/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts 1 stack of 8% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. Advanced Strength 1/4: Increases Base Attack by 2.5%. Increases Base HP by 2.5%. 2/4: Increases Base Attack by 5%. Increases Base HP by 5%. 3/4: Increases Base Attack by 7.5%. Increases Base HP by 7.5%. 4/4: Increases Base Attack by 10%. Increases Base HP by 10%.
- Recommended Characters
- Tarkus; Bruford; Lisa Lisa; Santana; Straizo; Prosciutto; Leaky-Eye Luca; Secco; Ermes Costello; Viviano Westwood; Kenzou; Sports Maxx
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Ermes Badge Blueprint (four pieces per set). Blueprint: Not listed in any store. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Giorno Badge
After the equipper uses an Ultimate at battle start, all allies gain a shield and Attack Up.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Inspiration; Advanced Health
- Skill Breakpoints
- Inspiration 1/4: Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 2% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds. 2/4: Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 3% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds. 3/4: Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 4% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds. 4/4: Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 8% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds. Advanced Health 1/4: Increases Base HP by 5%. 2/4: Increases Base HP by 10%. 3/4: Increases Base HP by 15%. 4/4: Increases Base HP by 20%.
- Recommended Characters
- Will A. Zeppeli; Robert E. O. Speedwagon; Rudol von Stroheim; Santana; Joseph Joestar; Iggy; Rubber Soul; Tonio Trussardi; Giorno Giovanna; Leone Abbacchio; Ghiaccio; Ermes Costello; Kenzou
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Giorno Badge Blueprint (four pieces per set). Blueprint: available from the Boss Store for 6,000 Challenge Coins and the Monthly Pass Store for 200 Monthly Pass Tokens. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Iggy Badge
Every three seconds, the set shields the lowest-HP-percent ally; if the equipper falls, all surviving allies get a shield.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Protection; Advanced Defense
- Skill Breakpoints
- Protection 1/4: Every 3 seconds in battle, grants a shield equal to 20% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies. 2/4: Every 3 seconds in battle, grants a shield equal to 40% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies. 3/4: Every 3 seconds in battle, grants a shield equal to 80% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies. 4/4: Every 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies. Advanced Defense 1/4: Increases Base Defense by 5%. 2/4: Increases Base Defense by 10%. 3/4: Increases Base Defense by 15%. 4/4: Increases Base Defense by 20%.
- Recommended Characters
- Will A. Zeppeli; Tarkus; Rudol von Stroheim; Santana; Joseph Joestar; Iggy; Rubber Soul; Leone Abbacchio; Ghiaccio; Ermes Costello
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Iggy Badge Blueprint (four pieces per set). Blueprint: Not listed in any store.
Jonathan Badge
Nearby allies take less damage while the equipper stays above half HP.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Protection; Advanced Defense
- Skill Breakpoints
- Protection 1/4: When the equipper's HP is above 50%, all allies within 2 tiles take 3% less damage. 2/4: When the equipper's HP is above 50%, all allies within 2 tiles take 4% less damage. 3/4: When the equipper's HP is above 50%, all allies within 2 tiles take 5% less damage. 4/4: When the equipper's HP is above 50%, all allies within 2 tiles take 10% less damage. Advanced Defense 1/4: Increases Base Defense by 5%. 2/4: Increases Base Defense by 10%. 3/4: Increases Base Defense by 15%. 4/4: Increases Base Defense by 20%.
- Recommended Characters
- -
- How to Get It
- -
Jotaro Badge
Melee basic attacks can stun and deal bonus damage.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Star; Advanced Strength
- Skill Breakpoints
- Star 1/4: Only activates when equipped by a Melee character. Basic attacks have a 20% chance to Stun the target for 1 second and deal additional damage equal to 20% of Attack. Cooldown: 4 seconds. 2/4: Only activates when equipped by a Melee character. Basic attacks have a 20% chance to Stun the target for 1 second and deal additional damage equal to 40% of Attack. Cooldown: 4 seconds. 3/4: Only activates when equipped by a Melee character. Basic attacks have a 20% chance to Stun the target for 1 second and deal additional damage equal to 80% of Attack. Cooldown: 4 seconds. 4/4: Only activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds. Advanced Strength 1/4: Increases Base Attack by 2.5%. Increases Base HP by 2.5%. 2/4: Increases Base Attack by 5%. Increases Base HP by 5%. 3/4: Increases Base Attack by 7.5%. Increases Base HP by 7.5%. 4/4: Increases Base Attack by 10%. Increases Base HP by 10%.
- Recommended Characters
- Tarkus; Bruford; Lisa Lisa; Straizo; Jotaro Kujo; Chaka; Akira Otoishi; Bruno Bucciarati; Prosciutto; Diavolo; Formaggio; Mario Zucchero; Melone; Leaky-Eye Luca; Secco; Gwess; Viviano Westwood; Sports Maxx
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Jotaro Badge Blueprint (four pieces per set). Blueprint: available from the Monthly Pass Store for 200 Monthly Pass Tokens. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Kakyoin Badge
A Ranged equipper gains Crit Boost and a higher chance to land critical hits.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Hawk-Eye; Advanced Attack
- Skill Breakpoints
- Hawk-Eye 1/4: Only activates when equipped by a Ranged character. The equipper gains 3,250 Crit Boost Up and their basic attacks have a 2% better chance to land critical hits. 2/4: Only activates when equipped by a Ranged character. The equipper gains 3,250 Crit Boost Up and their basic attacks have a 4% better chance to land critical hits. 3/4: Only activates when equipped by a Ranged character. The equipper gains 3,250 Crit Boost Up and their basic attacks have a 8% better chance to land critical hits. 4/4: Only activates when equipped by a Ranged character. The equipper gains 3,250 Crit Boost Up and their basic attacks have a 16% better chance to land critical hits. Advanced Attack 1/4: Increases Base Attack by 5%. 2/4: Increases Base Attack by 10%. 3/4: Increases Base Attack by 15%. 4/4: Increases Base Attack by 20%.
- Recommended Characters
- Caesar Anthonio Zeppeli; Noriaki Kakyoin; Muhammad Avdol; Hol Horse; Pet Shop; N'Doul; Keicho Nijimura; Anjuro Katagiri; Guido Mista; Sale; F.F.; Johngalli A.; Lang Rangler
- How to Get It
- -
Koichi Hirose Badge
Skill and Ultimate casts build a temporary skill-damage bonus for a Ranged equipper.
- rarity
- Legendary
- Four Pieces and Stats
- I — ATK 319, DEF 159, HP 8,390 II — ATK 559, DEF 159, HP 4,794 III — ATK 319, DEF 279, HP 4,794 IV — ATK 399, DEF 199, HP 5,993
- Set Skills
- Onslaught; Advanced Attack
- Skill Breakpoints
- Onslaught 1/4: Only activates when equipped by a Ranged character. Casting any skill or Ultimate grants 1 stack of 1.5% skill damage bonus for 8 seconds, stacking up to 3 times. 2/4: Only activates when equipped by a Ranged character. Casting any skill or Ultimate grants 1 stack of 3% skill damage bonus for 8 seconds, stacking up to 3 times. 3/4: Only activates when equipped by a Ranged character. Casting any skill or Ultimate grants 1 stack of 6% skill damage bonus for 8 seconds, stacking up to 3 times. 4/4: Only activates when equipped by a Ranged character. Casting any skill or Ultimate grants 1 stack of 12% skill damage bonus for 8 seconds, stacking up to 3 times. Advanced Attack 1/4: Increases Base Attack by 5%. 2/4: Increases Base Attack by 10%. 3/4: Increases Base Attack by 15%. 4/4: Increases Base Attack by 20%.
- Recommended Characters
- Mariah; Pet Shop; N'Doul; Imposter Captain Tennille; Koichi Hirose; Shigekiyo Yangu; Guido Mista; Narancia Ghirga; Pesci; Squalo; Sale; Cioccolata
- How to Get It
- Forge: Each piece uses 150 Refined Iron, 30 Gold Ingot, 1 Rawstone, 1 Koichi Hirose Badge Blueprint (four pieces per set). Blueprint: available from the Monthly Pass Store for 200 Monthly Pass Tokens. Excellent Badge Selection Chest: Lets you pick one piece; available in Weekly Pack Ⅶ and Voyager Pack V.
Rarity
Epic
Akira Otoishi Badge
A Melee equipper gains Crit Boost but takes more damage.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Impulse; Intermediate Attack
- Skill Breakpoints
- Impulse 1/4: Only activates when equipped by a Melee character. The equipper takes 20% more damage and gains 400 Crit Boost in return. 2/4: Only activates when equipped by a Melee character. The equipper takes 20% more damage and gains 800 Crit Boost in return. 3/4: Only activates when equipped by a Melee character. The equipper takes 20% more damage and gains 1600 Crit Boost in return. 4/4: Only activates when equipped by a Melee character. The equipper takes 20% more damage and gains 3250 Crit Boost in return. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Anubis Badge
Melee basic attacks build Attack Speed stacks that last three seconds.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Frenzy; Intermediate Strength
- Skill Breakpoints
- Frenzy 1/4: Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants 1 stack of 0.4% Attack Speed bonus for 3 seconds, stacking up to 4 times. 2/4: Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants 1 stack of 0.8% Attack Speed bonus for 3 seconds, stacking up to 4 times. 3/4: Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants 1 stack of 1.6% Attack Speed bonus for 3 seconds, stacking up to 4 times. 4/4: Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants 1 stack of 3.2% Attack Speed bonus for 3 seconds, stacking up to 4 times. Intermediate Strength 1/4: Increases Base Attack by 2%. Increases Base HP by 2%. 2/4: Increases Base Attack by 4%. Increases Base HP by 4%. 3/4: Increases Base Attack by 6%. Increases Base HP by 6%. 4/4: Increases Base Attack by 7.5%. Increases Base HP by 7.5%.
- Recommended Characters
- Bruford; Lisa Lisa; Jotaro Kujo; Chaka; Akira Otoishi; Prosciutto
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Bucciarati Badge
Melee basic attacks deal extra damage and reduce the target's Energy.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Drain; Intermediate Attack
- Skill Breakpoints
- Drain 1/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds. 2/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 50% of the equipper's Attack and reduce the target's Energy by 25. Cooldown: 10 seconds. 3/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 100% of the equipper's Attack and reduce the target's Energy by 50. Cooldown: 10 seconds. 4/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Tarkus; Bruford; Lisa Lisa; Straizo; Jotaro Kujo; Chaka; Akira Otoishi; Bruno Bucciarati; Prosciutto; Diavolo; Formaggio; Mario Zucchero; Melone; Leaky-Eye Luca; Secco; Gwess; Viviano Westwood; Sports Maxx
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Hol Horse Badge
After a Ranged equipper casts an Ultimate, basic attacks gain a temporary damage bonus.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Anger; Intermediate Attack
- Skill Breakpoints
- Anger 1/4: Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, they gain a 3% Basic Attack Strength bonus for 5 seconds. 2/4: Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, they gain a 6% Basic Attack Strength bonus for 5 seconds. 3/4: Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, they gain a 12% Basic Attack Strength bonus for 5 seconds. 4/4: Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, they gain a 24% Basic Attack Strength bonus for 5 seconds. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Caesar Anthonio Zeppeli; Noriaki Kakyoin; Muhammad Avdol; Hol Horse; Keicho Nijimura; Anjuro Katagiri; Guido Mista; F.F.; Johngalli A.; Lang Rangler
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Johngalli A. Badge
Ranged skills deal more damage to enemies above 55% HP.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Suppression; Intermediate Attack
- Skill Breakpoints
- Suppression 1/4: Only activates when equipped by a Ranged character. Skills deal 3% more damage to enemies whose HP is above 55%. 2/4: Only activates when equipped by a Ranged character. Skills deal 6% more damage to enemies whose HP is above 55%. 3/4: Only activates when equipped by a Ranged character. Skills deal 12% more damage to enemies whose HP is above 55%. 4/4: Only activates when equipped by a Ranged character. Skills deal 24% more damage to enemies whose HP is above 55%. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Caesar Anthonio Zeppeli; Noriaki Kakyoin; Hol Horse; Pet Shop; N'Doul; Imposter Captain Tennille; Koichi Hirose; Shigekiyo Yangu; Guido Mista; Narancia Ghirga; Pesci; Squalo; Sale; Cioccolata; Johngalli A.; Lang Rangler
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Joseph Badge
Ranged skills deal more damage to enemies below 40% HP.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Mortality; Intermediate Attack
- Skill Breakpoints
- Mortality 1/4: Only activates when equipped by a Ranged character. Skills deal 4% more damage to enemies whose HP is below 40%. 2/4: Only activates when equipped by a Ranged character. Skills deal 8% more damage to enemies whose HP is below 40%. 3/4: Only activates when equipped by a Ranged character. Skills deal 16% more damage to enemies whose HP is below 40%. 4/4: Only activates when equipped by a Ranged character. Skills deal 32% more damage to enemies whose HP is below 40%. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Mariah
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Keicho Nijimura Badge
Attacks deal more damage to debuffed enemies when equipped by a Ranged character.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Malice; Intermediate Attack
- Skill Breakpoints
- Malice 1/4: Only activates when equipped by a Ranged character. All attacks deal 2% more damage to debuffed enemies. 2/4: Only activates when equipped by a Ranged character. All attacks deal 4% more damage to debuffed enemies. 3/4: Only activates when equipped by a Ranged character. All attacks deal 6% more damage to debuffed enemies. 4/4: Only activates when equipped by a Ranged character. All attacks deal 14% more damage to debuffed enemies. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Caesar Anthonio Zeppeli; Mariah; Muhammad Avdol; Hol Horse; Pet Shop; N'Doul; Imposter Captain Tennille; Koichi Hirose; Shigekiyo Yangu; Keicho Nijimura; Anjuro Katagiri; Guido Mista; Narancia Ghirga; Pesci; Squalo; Sale; Cioccolata; F.F.; Johngalli A.
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Kenzou Badge
Melee basic attacks add damage and raise Crit Rate for a short time.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Flurry; Intermediate Attack
- Skill Breakpoints
- Flurry 1/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 10% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds. 2/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 20% of the equipper's Attack and increase the equipper's Crit Rate by 3% for 10 seconds. Cooldown: 10 seconds. 3/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 40% of the equipper's Attack and increase the equipper's Crit Rate by 4% for 10 seconds. Cooldown: 10 seconds. 4/4: Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 80% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Bruford; Straizo; Jotaro Kujo; Chaka; Akira Otoishi; Bruno Bucciarati; Prosciutto; Diavolo; Formaggio; Mario Zucchero; Melone; Leaky-Eye Luca; Secco; Gwess; Viviano Westwood; Sports Maxx
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Lisa Lisa Badge
Ranged skill casts mark a target so the next allied hit deals bonus damage.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Alert; Intermediate Attack
- Skill Breakpoints
- Alert 1/4: Only activates when equipped by a Ranged character. Casting any skill inflicts 1 mark on the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 5% of the equipper's Attack. The mark is then removed. 2/4: Only activates when equipped by a Ranged character. Casting any skill inflicts 1 mark on the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 10% of the equipper's Attack. The mark is then removed. 3/4: Only activates when equipped by a Ranged character. Casting any skill inflicts 1 mark on the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 20% of the equipper's Attack. The mark is then removed. 4/4: Only activates when equipped by a Ranged character. Casting any skill inflicts 1 mark on the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 40% of the equipper's Attack. The mark is then removed. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Mariah; Muhammad Avdol; Pet Shop; N'Doul; Imposter Captain Tennille; Koichi Hirose; Shigekiyo Yangu; Keicho Nijimura; Anjuro Katagiri; Guido Mista; Narancia Ghirga; Pesci; Squalo; Sale; Cioccolata; Johngalli A.
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Mista Badge
Ranged basic attacks deal more damage to enemies below half HP.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Annihilation; Intermediate Attack
- Skill Breakpoints
- Annihilation 1/4: Only activates when equipped by a Ranged character. Basic attacks deal 4% more damage to enemies whose HP is below 50%. 2/4: Only activates when equipped by a Ranged character. Basic attacks deal 8% more damage to enemies whose HP is below 50%. 3/4: Only activates when equipped by a Ranged character. Basic attacks deal 16% more damage to enemies whose HP is below 50%. 4/4: Only activates when equipped by a Ranged character. Basic attacks deal 32% more damage to enemies whose HP is below 50%. Intermediate Attack 1/4: Increases Base Attack by 4%. 2/4: Increases Base Attack by 8%. 3/4: Increases Base Attack by 12%. 4/4: Increases Base Attack by 15%.
- Recommended Characters
- Noriaki Kakyoin; Guido Mista; F.F.
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Rangler Badge
A Melee equipper's Ultimate deals more damage.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Fury; Intermediate Strength
- Skill Breakpoints
- Fury 1/4: Only activates when equipped by a Melee character. The Ultimate becomes 2% more effective. 2/4: Only activates when equipped by a Melee character. The Ultimate becomes 4% more effective. 3/4: Only activates when equipped by a Melee character. The Ultimate becomes 8% more effective. 4/4: Only activates when equipped by a Melee character. The Ultimate becomes 16% more effective. Intermediate Strength 1/4: Increases Base Attack by 2%. Increases Base HP by 2%. 2/4: Increases Base Attack by 4%. Increases Base HP by 4%. 3/4: Increases Base Attack by 6%. Increases Base HP by 6%. 4/4: Increases Base Attack by 7.5%. Increases Base HP by 7.5%.
- Recommended Characters
- Tarkus; Lisa Lisa; Bruno Bucciarati; Prosciutto; Diavolo; Formaggio; Mario Zucchero; Melone; Leaky-Eye Luca; Gwess; Viviano Westwood; Sports Maxx
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Santviento Badge
When below half HP, the equipper's attacks restore HP based on Defense.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Revival; Intermediate Defense
- Skill Breakpoints
- Revival 1/4: While the equipper's HP is below 50%, their attacks heal themselves for 40% of their Defense. Cooldown: 10 seconds. 2/4: While the equipper's HP is below 50%, their attacks heal themselves for 80% of their Defense. Cooldown: 10 seconds. 3/4: While the equipper's HP is below 50%, their attacks heal themselves for 160% of their Defense. Cooldown: 10 seconds. 4/4: While the equipper's HP is below 50%, their attacks heal themselves for 300% of their Defense. Cooldown: 10 seconds. Intermediate Defense 1/4: Increases Base Defense by 4%. 2/4: Increases Base Defense by 8%. 3/4: Increases Base Defense by 12%. 4/4: Increases Base Defense by 15%.
- Recommended Characters
- Rudol von Stroheim; Santana; Joseph Joestar; Iggy; Rubber Soul; Leone Abbacchio; Ghiaccio; Ermes Costello; Kenzou
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Secco Badge
A Melee equipper gains temporary damage reduction that returns after six hits or 15 seconds.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Constitution; Intermediate Defense
- Skill Breakpoints
- Constitution 1/4: Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds. 2/4: Only activates when equipped by a Melee character. The equipper takes 12% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds. 3/4: Only activates when equipped by a Melee character. The equipper takes 16% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds. 4/4: Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds. Intermediate Defense 1/4: Increases Base Defense by 4%. 2/4: Increases Base Defense by 8%. 3/4: Increases Base Defense by 12%. 4/4: Increases Base Defense by 15%.
- Recommended Characters
- Santana; Rubber Soul; Leone Abbacchio; Ghiaccio; Ermes Costello; Kenzou
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Speedwagon Badge
At battle start, the set shields all allies for ten seconds.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Barrier; Intermediate Health
- Skill Breakpoints
- Barrier 1/4: At the beginning of each battle, grants all allies a Shield equal to 2% of the equipper's Max HP for 10 seconds. 2/4: At the beginning of each battle, grants all allies a Shield equal to 4% of the equipper's Max HP for 10 seconds. 3/4: At the beginning of each battle, grants all allies a Shield equal to 6% of the equipper's Max HP for 10 seconds. 4/4: At the beginning of each battle, grants all allies a Shield equal to 12% of the equipper's Max HP for 10 seconds. Intermediate Health 1/4: Increases Base HP by 4%. 2/4: Increases Base HP by 8%. 3/4: Increases Base HP by 12%. 4/4: Increases Base HP by 15%.
- Recommended Characters
- Will A. Zeppeli; Robert E. O. Speedwagon; Rudol von Stroheim; Joseph Joestar; Iggy; Tonio Trussardi; Giorno Giovanna; Leone Abbacchio; Ermes Costello; Kenzou
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Stroheim Badge
A Melee equipper lowers nearby enemies' Effect Resistance over time.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Mastery; Intermediate Defense
- Skill Breakpoints
- Mastery 1/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 2/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1.5% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 3/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 2% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 4/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. Intermediate Defense 1/4: Increases Base Defense by 4%. 2/4: Increases Base Defense by 8%. 3/4: Increases Base Defense by 12%. 4/4: Increases Base Defense by 15%.
- Recommended Characters
- Rubber Soul; Leone Abbacchio; Ghiaccio; Ermes Costello; Kenzou
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Tarukus Badge
A Melee equipper lowers nearby enemies' Effect Resistance over time.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Mastery; Intermediate Strength
- Skill Breakpoints
- Mastery 1/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 2/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1.5% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 3/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 2% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. 4/4: Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times. Intermediate Strength 1/4: Increases Base Attack by 2%. Increases Base HP by 2%. 2/4: Increases Base Attack by 4%. Increases Base HP by 4%. 3/4: Increases Base Attack by 6%. Increases Base HP by 6%. 4/4: Increases Base Attack by 7.5%. Increases Base HP by 7.5%.
- Recommended Characters
- Joseph Joestar; Secco
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Tonio Badge
After the equipper uses an Ultimate at battle start, allies receive more healing for five seconds.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Blessing; Intermediate Health
- Skill Breakpoints
- Blessing 1/4: Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 2% for 5 seconds. 2/4: Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 4% for 5 seconds. 3/4: Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 6% for 5 seconds. 4/4: Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 14% for 5 seconds. Intermediate Health 1/4: Increases Base HP by 4%. 2/4: Increases Base HP by 8%. 3/4: Increases Base HP by 12%. 4/4: Increases Base HP by 15%.
- Recommended Characters
- Will A. Zeppeli; Robert E. O. Speedwagon; Tonio Trussardi; Giorno Giovanna
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Will Badge
Basic attacks can extend crowd-control effects on the target.
- rarity
- Epic
- Four Pieces and Stats
- I — ATK 163, DEF 81, HP 4,295 II — ATK 286, DEF 81, HP 2,454 III — ATK 163, DEF 143, HP 2,454 IV — ATK 204, DEF 102, HP 3,068
- Set Skills
- Delay; Intermediate Health
- Skill Breakpoints
- Delay 1/4: Basic attacks have a 10% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds. 2/4: Basic attacks have a 15% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds. 3/4: Basic attacks have a 20% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds. 4/4: Basic attacks have a 40% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds. Intermediate Health 1/4: Increases Base HP by 4%. 2/4: Increases Base HP by 8%. 3/4: Increases Base HP by 12%. 4/4: Increases Base HP by 15%.
- Recommended Characters
- Will A. Zeppeli; Robert E. O. Speedwagon; Tonio Trussardi; Giorno Giovanna
- How to Get It
- Forge: random crafting has about a 5% chance to produce Epic quality. The dedicated Epic craft always returns a random Epic set.
Rarity
Rare
Blueford Badge
Each badge piece raises Base Defense.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Defense
- Skill Breakpoints
- Basic Defense 1/4: Increases Base Defense by 2.5%. 2/4: Increases Base Defense by 5%. 3/4: Increases Base Defense by 7.5%. 4/4: Increases Base Defense by 10%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
Gwess Badge
Each badge piece raises Base HP.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Health
- Skill Breakpoints
- Basic Health 1/4: Increases Base HP by 2.5%. 2/4: Increases Base HP by 5%. 3/4: Increases Base HP by 7.5%. 4/4: Increases Base HP by 10%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
Leaky Eye Luca Badge
Each badge piece raises Base Attack.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Attack
- Skill Breakpoints
- Basic Attack 1/4: Increases Base Attack by 2.5%. 2/4: Increases Base Attack by 5%. 3/4: Increases Base Attack by 7.5%. 4/4: Increases Base Attack by 10%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
Mariah Badge
Each badge piece raises Base Attack.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Attack
- Skill Breakpoints
- Basic Attack 1/4: Increases Base Attack by 2.5%. 2/4: Increases Base Attack by 5%. 3/4: Increases Base Attack by 7.5%. 4/4: Increases Base Attack by 10%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
Shigekiyo Yangu Badge
Each badge piece raises Base Attack.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Attack
- Skill Breakpoints
- Basic Attack 1/4: Increases Base Attack by 2.5%. 2/4: Increases Base Attack by 5%. 3/4: Increases Base Attack by 7.5%. 4/4: Increases Base Attack by 10%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
Straizo Badge
Each badge piece raises Base Attack and Base HP.
- rarity
- Rare
- Four Pieces and Stats
- I — ATK 83, DEF 41, HP 2,199 II — ATK 146, DEF 41, HP 1,256 III — ATK 83, DEF 73, HP 1,256 IV — ATK 104, DEF 52, HP 1,571
- Set Skills
- Basic Strength
- Skill Breakpoints
- Basic Strength 1/4: Increases Base Attack by 1%. Increases Base HP by 1.5%. 2/4: Increases Base Attack by 2.5%. Increases Base HP by 2.5%. 3/4: Increases Base Attack by 3.5%. Increases Base HP by 4%. 4/4: Increases Base Attack by 5%. Increases Base HP by 5%.
- Recommended Characters
- -
- How to Get It
- Forge: random crafting has about a 95% chance to produce Rare quality.
How Golden Spirit Badges Work
Each character has four badge slots, and the badges you place in them shape that character's stats and skills. Every badge belongs to one of the three tiers, and the tier also decides how the badge is made.
How Badge Sets and Set Bonuses Work
Badges that belong to the same set work together, and each set has its own set skill. Set skills don't wait for a full set. Every one works with a single piece, and each matching piece you add makes it stronger, up to four.
Ermes shows how much that growth matters. Its skill only works on melee characters, and it lowers the Defense of nearby enemies, stacking up to four times. Each stack is worth 1% with one piece, so the most it can reach is 4%. With four pieces, each stack is worth 8%, which lifts the maximum to 32%.
The Giorno set shows the same growth across a whole team. With one piece, its skill gives every ally a shield worth 2% of the wearer's maximum HP, and with four pieces that shield grows to 8%. The shield and an Attack boost arrive when a battle starts and each time the wearer uses an Ultimate, the character's big special move.
How to Get Golden Spirit Badges
Epic and Rare badges come from random crafting in the Forge, which mostly gives Rare and sometimes Epic. Legendary badges take more work. A Legendary piece is forged from 150 Refined Iron, 30 Gold Ingot, 1 Rawstone and that set's blueprint, so you need a blueprint for every set you want.
Most Legendary blueprints aren't sold in any store. The Giorno blueprint can be bought, for 6,000 Challenge Coins in the Boss Store or 200 Monthly Pass Tokens.
Before you spend materials on any badge, read its activation condition. A badge that never triggers on your characters wastes everything you put into it.
How to Promote Badges and Open Gem Sockets
Promotion is how a badge grows after you've made it. You feed in duplicate copies of the same badge, and it gains stronger stat bonuses, special skills and gem sockets. Higher promotions open more sockets.
Dismantling a badge can give you its gem, but that step can't be undone. Before you break down a copy, check whether you still need it for promotion.
Best Golden Spirit Badges for Each Playstyle
There's no single best badge, because the right one depends on how your character fights. Start with whether the character fights up close or from range, then check whether they rely on basic attacks, skills or Ultimates.
For melee characters, Kenzou is a solid pick for basic attacks, since its effect boosts critical hit chance. Akira Otoishi raises critical damage, but it also makes the wearer take 20% more damage, so save it for a character who can take hits. Rangler suits melee characters who lean on Ultimates, because it makes their Ultimate more effective. Anubis fits basic-attack builds that lean on attack speed.
Caesar is built for ranged characters who rely on basic attacks, but it isn't a fit for every ranged character. Koichi Hirose suits ranged characters who lean on skills, since each skill cast adds to its skill damage. Johngalli A. pays off early in a fight, since ranged skills hit harder while enemies are still above 55% HP.
Against bosses, steady effects that work all fight long tend to pay off, such as Caesar's Defense penetration on a ranged basic attacker. Boss fights also depend on enemy HP, fight length and how well the boss resists crowd control, so the setup that wins one fight may not win the next.
Giorno is the first pick for team support, since its effects reach the whole party. Tonio is the healing pick, because it boosts the healing your characters receive. Will makes existing crowd control last longer, so it pairs well with characters who stun or pin enemies in place.
Jonathan is the team-first tank pick, since it cuts the damage taken by nearby allies while the wearer stays above half HP. Secco suits a tank who fights in short battles, because its big damage reduction comes early and returns after its cooldown. Tarukus is for melee control teams, since it lowers the Effect Resistance of nearby enemies, the stat that helps them resist crowd control.
FAQ
Does the character on a badge's picture change what it does?
No. Badge art doesn't show how useful a badge is, and a badge named after a character isn't automatically that character's best pick. Judge a badge by its stats and skill instead.
Why isn't my set bonus turning on?
Check that the matching pieces are equipped on that same character, because spares sitting in your bag do nothing. Also check the skill's activation condition, since many sets only work on a Melee or a Ranged character.
Can I choose the Legendary badge I want?
Partly. An Excellent Badge Selection Chest lets you pick one Legendary piece from its options, which saves you forging that piece yourself. The rest of the set still has to come from the Forge with its blueprint and materials.
What's the best Legendary badge for a free-to-play player?
Giorno is a strong first goal, since its blueprint is one you can buy with Challenge Coins or Monthly Pass Tokens rather than wait for. Its team-wide shield and Attack boost also help almost any lineup.

