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  3. Home Alone>
  4. Items

All 12 Items in Home Alone

Updated on August 27, 2026 (about 2 months ago)

The Lobby Merchant sells the safety net: items bought with coins between nights that restore sanity, sharpen anomaly checks, or bend time itself. The stock is small and every purchase is a bet on which mistake you plan to make next.

View

section

Sanity

4 items

The survival stock that converts wrong calls into recoverable ones.

Bone

Sanity stock from the Lobby Merchant. Buy it between nights when wrong door calls have been eating your meter.

Category
Sanity
How to get
Lobby Merchant, paid with Coins from completed nights

Rubber Duck

Sanity stock from the Lobby Merchant. Another Coin purchase for extra meter heading into the next night.

Category
Sanity
How to get
Lobby Merchant, paid with Coins from completed nights

Wooden Doll

Sanity stock from the Lobby Merchant. Use leftover night Coins when you want more room for a bad admit.

Category
Sanity
How to get
Lobby Merchant, paid with Coins from completed nights

Horse Statue

Sanity stock from the Lobby Merchant. Save Coins for this when you already survive most knocks and still want more meter buffer.

Category
Sanity
How to get
Lobby Merchant, paid with Coins from completed nights

section

Anomaly Detection

3 items

Bought hints for players still learning the tells.

Candle

Anomaly Detection item from the Lobby Merchant. It is meant to help visitor tells, not replace laptop cameras, night vision, or voice checks.

Category
Anomaly Detection
How to get
Lobby Merchant, paid with Coins from completed nights

Flashlight

Anomaly Detection item from the Lobby Merchant. Spend Coins here between nights, then still run the same camera and audio checks at the door.

Category
Anomaly Detection
How to get
Lobby Merchant, paid with Coins from completed nights

Camera

Anomaly Detection item from the Lobby Merchant. This is a detection purchase, not an auto-identify tool. Confirm the live cost in the shop.

Category
Anomaly Detection
How to get
Lobby Merchant, paid with Coins from completed nights

section

Time Travel

1 items

The panic tier for nights going wrong.

Crystal

Lobby Merchant Time Travel item paid with Coins. Public sources do not explain what Time Travel does. Read the current tooltip before spending.

Category
Time Travel
How to get
Lobby Merchant, paid with Coins from completed nights

section

Bonus

4 items

Extras for runs already going right.

Cola

Lobby Merchant Bonus item. Bonus is only a shop label in public sources. Check the live effect text before buying.

Category
Bonus
How to get
Lobby Merchant, paid with Coins from completed nights

Moonshine

Lobby Merchant Bonus item. Confirm the current Coin price and what Bonus does in the merchant UI.

Category
Bonus
How to get
Lobby Merchant, paid with Coins from completed nights

Cookie

Lobby Merchant Bonus item. Optional Coin spend after Sanity and detection needs. The live shop still has to confirm the Bonus effect.

Category
Bonus
How to get
Lobby Merchant, paid with Coins from completed nights

Donut

Lobby Merchant Bonus item. Optional late purchase. Do not assume a food buff until the current lobby tooltip says so.

Category
Bonus
How to get
Lobby Merchant, paid with Coins from completed nights

What coin buys

Sanity stock is the bread and butter: wrong door calls drain you, and a restore in the pocket converts a bad guess into a survivable one. Detection items pay off for players still learning anomaly tells, effectively buying hints. The time travel tier is the panic button, and bonus items round out runs that are already going well.

  • Buy sanity first; every other item assumes you are alive to use it.
  • Detection helps most in the mid game, before the tells are memorized.
  • Coins come from completed nights, so the shop rewards consistency over heroics.

FAQ

Q.

How do you get coins in Home Alone?

By completing nights. The Lobby Merchant spends them between rounds, so consistent survival funds the shop.

Q.

What should I buy first?

Sanity items. Wrong door calls are inevitable while learning, and sanity stock is what makes them survivable.

Q.

Do items carry between nights?

Purchases are made in the lobby and taken into the run, so stock up between nights rather than counting on finds inside.

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