Unique Stunt Jumps use piers, stairs, rooftops, ramps, and building gaps to test a clean launch and landing across Vice City.
Route section
Ocean Beach
Collection entries around Ocean Beach in Vice City.
Unique Stunt Jump #1
- Jump #
- 1
- Area
- Ocean Beach
- Landing
- Over water to Pier 2 and jump #2.
Unique Stunt Jump #2
- Jump #
- 2
- Area
- Ocean Beach
- Landing
- Over water to the southernmost pier.
Unique Stunt Jump #3
- Jump #
- 3
- Area
- Ocean Beach
- Landing
- Onto the rooftop south of the Pay 'n' Spray to jump #4.
Unique Stunt Jump #4
- Jump #
- 4
- Area
- Ocean Beach
- Landing
- Over the the next rooftop and down to the street.
Unique Stunt Jump #5
- Jump #
- 5
- Area
- Ocean Beach
- Landing
- Onto the roof of the building on the other side of the alley.
Unique Stunt Jump #6
- Jump #
- 6
- Area
- Ocean Beach
- Landing
- Over the street to the continuation of the back alleys.
Unique Stunt Jump #7
- Jump #
- 7
- Area
- Ocean Beach
- Landing
- Over the street to the rooftop below.
Unique Stunt Jump #8
- Jump #
- 8
- Area
- Ocean Beach
- Landing
- Down to the street.
Route section
Washington Beach
Collection entries around Washington Beach in Vice City.
Unique Stunt Jump #9
- Jump #
- 9
- Area
- Washington Beach
- Landing
- Over the street to the continuation of the back alleys.
Unique Stunt Jump #10
- Jump #
- 10
- Area
- Washington Beach
- Landing
- Over the street to the continuation of the back alleys.
Unique Stunt Jump #11
- Jump #
- 11
- Area
- Washington Beach
- Landing
- Onto the rooftop over the streets.
Unique Stunt Jump #12
- Jump #
- 12
- Area
- Washington Beach
- Landing
- Over the street to the continuation of the back alleys.
Unique Stunt Jump #13
- Jump #
- 13
- Area
- Washington Beach
- Landing
- Onto the rooftop.
Unique Stunt Jump #14
- Jump #
- 14
- Area
- Washington Beach
- Landing
- Over water to the north side of Bunch of Tools in Vice Point.
Unique Stunt Jump #15
- Jump #
- 15
- Area
- Washington Beach
- Landing
- Over water back to the take-off point for jump #14 in Washington Beach.
Route section
Vice Point
Collection entries around Vice Point in Vice City.
Unique Stunt Jump #16
- Jump #
- 16
- Area
- Vice Point
- Landing
- Onto the street to the north of the Washington Beach Police Station.
Unique Stunt Jump #17
- Jump #
- 17
- Area
- Vice Point
- Landing
- Down onto/over the street.
Unique Stunt Jump #18
- Jump #
- 18
- Area
- Vice Point
- Landing
- Over water to the opposite bank.
Route section
Prawn Island
Collection entries around Prawn Island in Vice City.
Unique Stunt Jump #19
- Jump #
- 19
- Area
- Prawn Island
- Landing
- Over the road and the studio wall to the rooftops inside the studio.
Route section
Downtown
Collection entries around Downtown in Vice City.
Unique Stunt Jump #20
- Jump #
- 20
- Area
- Downtown
- Landing
- Over the road and onto the roof of the Ammu-Nation building.
Unique Stunt Jump #21
- Jump #
- 21
- Area
- Downtown
- Landing
- Over the street and into the gap in the side of the Downtown Hole Building opposite.
Unique Stunt Jump #22
- Jump #
- 22
- Area
- Downtown
- Landing
- Over the street and onto the Electronics District building just south of the Hyman Condo safehouse.
Unique Stunt Jump #23
- Jump #
- 23
- Area
- Downtown
- Landing
- Over the down slope of North Bridge onto the roof of the building opposite.
Route section
Little Haiti
Collection entries around Little Haiti in Vice City.
Unique Stunt Jump #24
- Jump #
- 24
- Area
- Little Haiti
- Landing
- Over the Riverside Pavilion onto the street.
Unique Stunt Jump #25
- Jump #
- 25
- Area
- Little Haiti
- Landing
- Over the wrecked schoolbus to the street.
Unique Stunt Jump #26
- Jump #
- 26
- Area
- Little Haiti
- Landing
- Onto or over the rooftop down onto the street.
Route section
Little Havana
Collection entries around Little Havana in Vice City.
Unique Stunt Jump #27
- Jump #
- 27
- Area
- Little Havana
- Landing
- Over the street to the rooftop opposite.
Route section
Starfish Island
Collection entries around Starfish Island in Vice City.
Unique Stunt Jump #28
- Jump #
- 28
- Area
- Starfish Island
- Landing
- Over hedges to a lawn.
Route section
Escobar International Airport
Collection entries around Escobar International Airport in Vice City.
Unique Stunt Jump #29
- Jump #
- 29
- Area
- Escobar International Airport
- Landing
- Onto the terminal roof.
Unique Stunt Jump #30
- Jump #
- 30
- Area
- Escobar International Airport
- Landing
- Over the fence and street to the roof of the Police building.
Unique Stunt Jump #31
- Jump #
- 31
- Area
- Escobar International Airport
- Landing
- Over the airbridge down to the tarmac.
Unique Stunt Jump #32
- Jump #
- 32
- Area
- Escobar International Airport
- Landing
- Onto the tarmac on the north side of the jet seen in jump #31.
Unique Stunt Jump #33
- Jump #
- 33
- Area
- Escobar International Airport
- Landing
- Over the airbridge to the tarmac.
Unique Stunt Jump #34
- Jump #
- 34
- Area
- Escobar International Airport
- Landing
- Over the perimeter fence and street to the car parking lot.
Unique Stunt Jump #35
- Jump #
- 35
- Area
- Escobar International Airport
- Landing
- Over the north side of the radar dish building onto the tarmac.
Unique Stunt Jump #36
- Jump #
- 36
- Area
- Escobar International Airport
- Landing
- Past the radar dish to the tarmac.
A fast motorcycle is usually the easiest tool for Vice City’s compact ramps, but the best vehicle depends on the jump. Save before difficult attempts, line up the approach, and use the exact image to identify the takeoff point.
FAQ
How many Unique Stunt Jumps are there?
The numbered route covers 36 jumps across Vice City.
What vehicle works best?
The PCJ-600 is a strong general choice because motorcycles fit the smaller ramps and are easier to correct in the air.
Do all jumps count toward completion?
Yes. Completing all 36 is part of Vice City’s completion route.

