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  3. Grand Theft Auto: Vice City>
  4. Gangs & Factions

All 12 Gangs & Factions in Grand Theft Auto: Vice City

Updated on November 1, 2026 (about 4 hours ago)

Gangs in Vice City hold districts with distinct looks, vehicles, and weapons that reflect Cuban, Haitian, biker, and cartel power struggles.

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Role

Major Gangs

8 items

Major Gangs entries and their turf, look, and specialty within the game world.

Image credit

Vercetti Gang

Also known as the Vercetti Crime Family, the Vercetti Gang is a powerful criminal organization led by Tommy Vercetti. They are based across Vice City, though the Vercetti Estate has been their main headquarters since the death of Ricardo Diaz to Tommy in 1986.

Role
Major Gangs
Territory
Starfish Island; Vercetti Estate
District
Starfish Island
Leader
Tommy Vercetti
Specialty
Crime empire
Gang color
White
Image credit

Forelli Crime Family

The Forelli Crime Family is a mafia family primarily based in Liberty City. The Don of the family is Sonny Forelli, but in 1986 Sonny decides to move some of his business" down south" to Vice City, sending Tommy Vercetti, who had just got out of prison following Sonny's attempt to kill him in an ambush in 1971, and Ken Rosenberg to make an important deal with the local crime organizations.

Role
Major Gangs
Territory
Liberty City
Leader
Sonny Forelli
Specialty
Mafia
Gang color
Black
Image credit

Diaz's gang

Diaz' Gang, was a powerful Colombian cartel headed by Ricardo Diaz. It's base of operations was the Vercetti Estate before Tommy Vercetti and his gang took it over.

Role
Major Gangs
Territory
Starfish Island; Prawn Island
District
Starfish Island
Leader
Ricardo Diaz
Specialty
Drug lord
Gang color
Grey
Image credit

Cubans

The Cubans (also known as "Los Cabrones" in Grand Theft Auto: Vice City Stories) are a Cuban street gang. They are led by Umberto Robina and their turf is made up of primarily Little Havana.

Role
Major Gangs
Territory
Little Havana
Leader
Umberto Robina
Specialty
Boat yard
Gang color
White; Red
Image credit

Haitians

The Haitians are a Haitian street gang. They are led by Auntie Poulet. Their turf is primarily Little Haiti, though during the events of the game they show interest in taking over Little Havana from their main rivals, the Cubans.

Role
Major Gangs
Territory
Little Haiti
Leader
Auntie Poulet
Specialty
Drug operation
Gang color
Blue
Image credit

Vice City Bikers

The Vice City Bikers are a motorcycle club in Vice City. They are led by Mitch Baker. Their turf is based primarily in Downtown Vice City, specifically in the Moist Palms Hotel where members can frequently be seen hanging out, though their club house, The Greasy Chopper, is most likely their headquarters. Two members can also be seen hanging out in the Pole Position Club.

Role
Major Gangs
Territory
Downtown
Leader
Mitch Baker
Specialty
Biker gang
Gang color
Black
Image credit

Patrol Invest Group

Also known by their acronym, PIG, the Patrol Invest Group are a legitimate security force that is part of DBP Security. They are however involved in several illegal protection rackets with the Vice City Triads.

Role
Major Gangs
Territory
Citywide
Specialty
Security firm
Gang color
Blue
Image credit

Streetwannabe's

The Streetwannabe's are a band of thugs who roam around the North Point Mall and Prawn Island. Their unnamed leader steals from Ricardo Diaz and is killed by Tommy in an airstrike, leaving the Streetwannabe's with no known leader.

Role
Major Gangs
Territory
Vice Point
Specialty
Street gang

Role

Minor gangs

4 items

Smaller or mission-tied crews that appear less often but still shape specific jobs or districts.

VCVice City Triads

Vice City Triads

The Vice City Triads are a Chinese gang that appears during the missions given in the Print Works.

Role
Minor gangs
Territory
Little Haiti
Specialty
Counterfeit
Gang color
White
Image credit

European Gang

The European Gang is a gang of six bank robbers from Europe comprising of Nick Kong, Dick Tanner, Marcus Hammond, Franco Carter, Charlie Dilson and Mike Griffin.

Role
Minor gangs
Territory
Downtown
Specialty
European criminals
Image credit

Counterfeit Syndicate

The Counterfeit Syndicate is a criminal organization based in Vice City that are mainly involved in the counterfeiting of currency.

Role
Minor gangs
Territory
Little Havana
Specialty
Counterfeit
Image credit

Mexican Arms Dealers

The Mexican Arms Dealers are a small gang located in Vice City.

Role
Minor gangs
Territory
Little Havana
Specialty
Arms dealers

How gangs shape the map

Territory is the main clue. A gang that holds a district appears more often there, drives its favored cars through the streets, and posts members near mission givers or safe areas. Crossing a border can flip the crowd from neutral to hostile without any story trigger.

Colors and clothing confirm the faction before a weapon is drawn. Jackets, hats, and vehicle paint read faster than the minimap when traffic is dense or night has fallen.

Respect, missions, and hostility

Many entries in this era use a respect or loyalty system. Helping one gang can lower standing with its rivals and change which phones ring and which bosses trust you. That is why the same district can feel quiet in one chapter and tense in the next.

Mission ties matter when a job asks for a gang car or a specific neighborhood. Knowing which faction drives which vehicle saves a long search, especially where spawn points cluster near industrial yards, docks, or housing blocks.

Using the comparison fields

Leader, territory, district, gang color, symbol, gang car, and specialty stay together per row so you can compare factions at a glance. Specialty explains what the group does rather than where it parks, while territory and district explain where you will meet it. If a row shows no value for a field, that detail was not documented for this title rather than missing from the game.

FAQ

Q.

How do I tell gangs apart on the street?

Use clothing color, gang car, and district. A faction that favors a car or color in one neighborhood will repeat that pattern near its turf.

Q.

Why is a gang hostile without a mission trigger?

Territory and story progress decide hostility. Crossing into rival turf or advancing the story can flip a district from neutral to aggressive.

Q.

Do gangs affect available missions?

Yes. Boss phones and mission givers tie to specific crews, so respect or chapter progress changes who offers work and where the phone rings.

Q.

What does specialty tell me?

Specialty describes the crew business, such as narcotics, protection, arms, or political cover. It explains why a gang holds a particular district, how it looks and why it holds it.

Q.

Why are some fields blank?

A blank means that detail was not verifiable for this title. The row keeps the verified fields and leaves the rest empty rather than guessing.

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