Vice City has eight businesses to purchase plus the Vercetti Estate acquired in the story. Phil’s Place appears in property guides, but Tommy cannot buy it and it does not generate income.
Property type
Assets
Nine income properties and Phil’s separate weapons location, with ownership and income distinguished.
Vercetti Estate
Tommy takes over Diaz’s mansion after Rub Out. Complete Cop Land to begin collecting $5,000 per day.
- Ownership
- Acquired in story
- Daily income
- $5,000
- Location
- Starfish Island, Vice City Beach
- Available after
- Rub Out
- Income unlock
- Completing Cop Land
- 100% required
- Yes
Print Works
Print Works is a business in Little Haiti, Vice City Mainland. Complete Hit the Courier to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $70,000 ($35,000 mobile version)
- Daily income
- $8,000
- Location
- Little Haiti, Vice City Mainland
- Available after
- Shakedown
- Income unlock
- Completing Hit the Courier
- 100% required
- Yes
Boatyard
Boatyard is a business in Viceport. Complete Checkpoint Charlie to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $10,000 ($5,000 mobile version)
- Daily income
- $2,000
- Location
- Viceport
- Available after
- Shakedown
- Income unlock
- Completing Checkpoint Charlie
- 100% required
- Yes
Cherry Popper Ice Cream Factory
Cherry Popper Ice Cream Factory is a business in Little Havana. Complete Distribution to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $20,000 ($10,000 mobile version)
- Daily income
- $3,000
- Location
- Little Havana
- Available after
- Shakedown
- Income unlock
- Completing Distribution
- 100% required
- Yes
The Pole Position Club
The Pole Position Club is a business in Ocean Beach. Complete Spending $300 on private dances to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $30,000 ($15,000 mobile version)
- Daily income
- $4,000
- Location
- Ocean Beach
- Available after
- Shakedown
- Income unlock
- Spending $300 on private dances
- 100% required
- Yes
Kaufman Cabs
Kaufman Cabs is a business in Little Haiti, Vice City Mainland. Complete Cabmaggedon to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $40,000 ($20,000 mobile version)
- Daily income
- $5,000
- Location
- Little Haiti, Vice City Mainland
- Available after
- Shakedown
- Income unlock
- Completing Cabmaggedon
- 100% required
- Yes
Sunshine Autos
Sunshine Autos is a business in Little Havana, Vice City Mainland. Complete the first car list to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $50,000 ($25,000 mobile version)
- Daily income
- $1,500–$9,000, based on completed car lists
- Location
- Little Havana, Vice City Mainland
- Available after
- Shakedown
- Income unlock
- Completing the first car list
- 100% required
- Yes
InterGlobal Studios
InterGlobal Studios is a business in Prawn Island. Complete G-Spotlight to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $60,000 ($30,000 mobile version)
- Daily income
- $7,000
- Location
- Prawn Island
- Available after
- Shakedown
- Income unlock
- Completing G-Spotlight
- 100% required
- Yes
Malibu Club
Malibu Club is a business in Vice Point. Complete The Job to activate its income.
- Ownership
- Purchasable asset
- Purchase price
- $120,000 ($60,000 mobile version)
- Daily income
- $10,000
- Location
- Vice Point
- Available after
- Shakedown
- Income unlock
- Completing The Job
- 100% required
- Yes
Phil's Place
Phil Cassidy’s Little Haiti location sells heavy weapons after its mission chain; it is not a purchasable, income-producing asset.
- Ownership
- Not owned; weapon vendor
- Location
- Little Haiti, Vice City Mainland
- Available after
- The Job
- Weapons unlock
- Complete Boomshine Saigon
- 100% required
- No
Build the business empire
Purchase the eight available businesses after Shakedown, then finish each site’s mission or activity to activate its daily income. The Vercetti Estate becomes Tommy’s after Rub Out; Cop Land activates its income. Sunshine Autos earns more as you finish its vehicle lists.
Story and completion
For the final story sequence, finish the Vercetti Estate missions and six purchasable businesses, including Print Works. For 100% completion, buy all eight businesses and finish their tasks. Phil’s Place offers weapons after its missions, but it is not owned by Tommy and does not count as an income asset.
FAQ
Is Phil’s Place an income-producing asset?
No. Tommy cannot purchase it and it does not pay daily income. It becomes a heavy-weapons vendor after Phil’s missions.
Which asset is required for the final story missions?
Print Works must be among the completed purchasable businesses, alongside the Vercetti Estate missions.

