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  1. Home>
  2. GTA>
  3. Grand Theft Auto: Vice City>
  4. Assets

GTA Vice City Assets and Phil’s Place

Updated on November 1, 2026 (about 4 hours ago)

Vice City has eight businesses to purchase plus the Vercetti Estate acquired in the story. Phil’s Place appears in property guides, but Tommy cannot buy it and it does not generate income.

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Property type

Assets

10 items

Nine income properties and Phil’s separate weapons location, with ownership and income distinguished.

Image credit

Vercetti Estate

Tommy takes over Diaz’s mansion after Rub Out. Complete Cop Land to begin collecting $5,000 per day.

Ownership
Acquired in story
Daily income
$5,000
Location
Starfish Island, Vice City Beach
Available after
Rub Out
Income unlock
Completing Cop Land
100% required
Yes
Image credit

Print Works

Print Works is a business in Little Haiti, Vice City Mainland. Complete Hit the Courier to activate its income.

Ownership
Purchasable asset
Purchase price
$70,000 ($35,000 mobile version)
Daily income
$8,000
Location
Little Haiti, Vice City Mainland
Available after
Shakedown
Income unlock
Completing Hit the Courier
100% required
Yes
Image credit

Boatyard

Boatyard is a business in Viceport. Complete Checkpoint Charlie to activate its income.

Ownership
Purchasable asset
Purchase price
$10,000 ($5,000 mobile version)
Daily income
$2,000
Location
Viceport
Available after
Shakedown
Income unlock
Completing Checkpoint Charlie
100% required
Yes
Image credit

Cherry Popper Ice Cream Factory

Cherry Popper Ice Cream Factory is a business in Little Havana. Complete Distribution to activate its income.

Ownership
Purchasable asset
Purchase price
$20,000 ($10,000 mobile version)
Daily income
$3,000
Location
Little Havana
Available after
Shakedown
Income unlock
Completing Distribution
100% required
Yes
Image credit

The Pole Position Club

The Pole Position Club is a business in Ocean Beach. Complete Spending $300 on private dances to activate its income.

Ownership
Purchasable asset
Purchase price
$30,000 ($15,000 mobile version)
Daily income
$4,000
Location
Ocean Beach
Available after
Shakedown
Income unlock
Spending $300 on private dances
100% required
Yes
Image credit

Kaufman Cabs

Kaufman Cabs is a business in Little Haiti, Vice City Mainland. Complete Cabmaggedon to activate its income.

Ownership
Purchasable asset
Purchase price
$40,000 ($20,000 mobile version)
Daily income
$5,000
Location
Little Haiti, Vice City Mainland
Available after
Shakedown
Income unlock
Completing Cabmaggedon
100% required
Yes
Image credit

Sunshine Autos

Sunshine Autos is a business in Little Havana, Vice City Mainland. Complete the first car list to activate its income.

Ownership
Purchasable asset
Purchase price
$50,000 ($25,000 mobile version)
Daily income
$1,500–$9,000, based on completed car lists
Location
Little Havana, Vice City Mainland
Available after
Shakedown
Income unlock
Completing the first car list
100% required
Yes
Image credit

InterGlobal Studios

InterGlobal Studios is a business in Prawn Island. Complete G-Spotlight to activate its income.

Ownership
Purchasable asset
Purchase price
$60,000 ($30,000 mobile version)
Daily income
$7,000
Location
Prawn Island
Available after
Shakedown
Income unlock
Completing G-Spotlight
100% required
Yes
Image credit

Malibu Club

Malibu Club is a business in Vice Point. Complete The Job to activate its income.

Ownership
Purchasable asset
Purchase price
$120,000 ($60,000 mobile version)
Daily income
$10,000
Location
Vice Point
Available after
Shakedown
Income unlock
Completing The Job
100% required
Yes
Image credit

Phil's Place

Phil Cassidy’s Little Haiti location sells heavy weapons after its mission chain; it is not a purchasable, income-producing asset.

Ownership
Not owned; weapon vendor
Location
Little Haiti, Vice City Mainland
Available after
The Job
Weapons unlock
Complete Boomshine Saigon
100% required
No

Build the business empire

Purchase the eight available businesses after Shakedown, then finish each site’s mission or activity to activate its daily income. The Vercetti Estate becomes Tommy’s after Rub Out; Cop Land activates its income. Sunshine Autos earns more as you finish its vehicle lists.

Story and completion

For the final story sequence, finish the Vercetti Estate missions and six purchasable businesses, including Print Works. For 100% completion, buy all eight businesses and finish their tasks. Phil’s Place offers weapons after its missions, but it is not owned by Tommy and does not count as an income asset.

FAQ

Q.

Is Phil’s Place an income-producing asset?

No. Tommy cannot purchase it and it does not pay daily income. It becomes a heavy-weapons vendor after Phil’s missions.

Q.

Which asset is required for the final story missions?

Print Works must be among the completed purchasable businesses, alongside the Vercetti Estate missions.

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