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  1. Home>
  2. GTA>
  3. Grand Theft Auto: Vice City Stories>
  4. Vehicle Missions

All 8 Vehicle Missions in Grand Theft Auto: Vice City Stories

Updated on November 1, 2026 (about 4 hours ago)

Vehicle missions in Vice City Stories turn emergency, service, and sightseeing vehicles into timed side jobs for Vic. Each one starts from a specific vehicle, sets a level or target to chase, and pays a lasting Story Mode reward when you hit its threshold.

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Vehicle missions

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Timed sub-missions that begin from specific vehicles. Build toward the listed level band or target; Beach Patrol remains a single chain even though it has several modes.

No entries match those filters.

Start from the correct vehicle and place

Each mission begins by entering its vehicle and activating the sub-mission control. Law-enforcement vehicles open Vigilante, ambulances open Paramedic, fire trucks open Firefighter, taxis open Taxi Driver, the Air Ambulance opens Air Rescue, beach vehicles open Beach Patrol, the Armadillo with its bucket opens Fire Copter, and the Maverick at Escobar opens Vice Sights.

Stay in the required vehicle and keep it usable. Many jobs require a continuous streak without dying, being busted, or abandoning the craft. Taxi fares and Vice Sights passes are more forgiving, but emergency chains punish a broken run.

Chase the threshold that matters

Level-based jobs expect a streak. Vigilante, Paramedic, Firefighter, Air Rescue, and Beach Patrol climb level by level with a running timer, so early efficiency and clean driving matter. Taxi Driver stacks fares or earnings across a run, Vice Sights tracks sightseeing passes in the Maverick, and Fire Copter tracks bucket runs with the Armadillo.

Beach Patrol is one entry even though it offers different modes. The game tracks a single completion chain for that vehicle, so finishing the required band marks the Beach Patrol entry as done without splitting it into separate modes.

Rewards and unlock timing

Several thresholds grant permanent benefits such as higher armor, more health, fire resistance, or sustained access that helps later Story missions. Others pay cash and feed the wider Story Mode checklist. Air Rescue and Vice Sights open after early Story progress, with the unlock after a mid-game mission, so do not expect them from the start.

Attempt these jobs when the map is open enough to use their start pads and when you can handle the timer without heavy wanted pressure. Saving before a streak job helps, since a single mistake can reset the chain.

FAQ

Q.

Which vehicle missions are tracked for this collection?

Vigilante, Paramedic, Firefighter, Taxi Driver, Air Rescue, Beach Patrol, Fire Copter, and Vice Sights make up the vehicle sub-mission track in Story Mode.

Q.

Do I need a continuous streak for most jobs?

For Vigilante, Paramedic, Firefighter, Air Rescue, and Beach Patrol you must build levels without a break. Taxi Driver and sightseeing passes track cumulative progress, so they are more flexible.

Q.

Why is Beach Patrol a single entry?

The vehicle offers several modes but the game tracks one completion chain for Beach Patrol, so the collection keeps it as one row with that streak noted.

Q.

When do Air Rescue and Vice Sights become available?

They open after mid-game Story progress. The row records the unlock so you know not to look for the start pad earlier in the game.

Q.

Are Vice City or handheld-only targets mixed in?

No. Targets and rewards here are for Vice City Stories Story Mode. Older game thresholds and portable-only additions are kept separate.

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