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  3. Grand Theft Auto: London 1969>
  4. Characters

All 35 Characters in Grand Theft Auto: London 1969

Updated on November 1, 2026 (about 4 hours ago)

Grand Theft Auto: London 1969 follows a selectable criminal rising through London underworld as established bosses, ambitious rivals, hired muscle and government figures pull the campaign in different directions. Much of the cast arrives through phonebox jobs and brief scenes, so knowing each allegiance makes the chain easier to follow.

The selectable identities share the London 1969 campaign; choosing a portrait does not change the mission route.

View

Role

Playable Protagonists

8 items

Selectable identities that share the same campaign route and mechanics.

Image credit

Charles Jones

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
JHJohnny Hawtorn

Johnny Hawtorn

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
MCMaurice Caine

Maurice Caine

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
MCMick Casey

Mick Casey

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
Image credit

Rodney Morash

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
SVSid Vacant

Sid Vacant

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
WHWinston Henry

Winston Henry

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection
WVWolfie Vilans

Wolfie Vilans

Role
Playable Protagonists
Affiliation
Player choice
First Appearance
Character selection

Role

Main Characters

4 items

Crime bosses whose alliances and rivalries shape the London campaign.

Image credit

Harold Cartwright

A leading London crime boss whose conflict with the Crisp twins drives the opening criminal power struggle.

Role
Main Characters
Affiliation
Cartwright Gang
First Appearance
Mission 1 — Cartwright vs Crisp rivalry briefing
Image credit

Jack Parkinson

An ambitious crime lord who pays protection to the Crisps while trying to expand his own influence.

Role
Main Characters
Affiliation
Parkinson organization
First Appearance
Protection payment briefing
Image credit

Albert Crisp

The more calculating Crisp twin and a central employer in the London underworld.

Role
Main Characters
Affiliation
London Mob
First Appearance
Crisp power-struggle briefing
Image credit

Archie Crisp

The physically imposing Crisp twin who works with Albert against Cartwright and Parkinson.

Role
Main Characters
Affiliation
London Mob
First Appearance
Crisp power-struggle briefing

Role

Supporting Characters

23 items

Associates, rivals, targets, passengers and operatives tied to individual jobs.

PCPretty Charlie

Pretty Charlie

An associate who helps direct the campaign work against the Battersea Mods.

Role
Supporting Characters
Affiliation
Cartwright associate
First Appearance
Battersea Mods briefing
TCThe Crisps' Contact

The Crisps' Contact

A remote contact who delivers instructions for the Crisp twins through phone boxes and radio messages.

Role
Supporting Characters
Affiliation
London Mob
First Appearance
Remote phone-box relay for Crisp twins
Image credit

Keith

A Cartwright associate who provides the first mission instructions.

Role
Supporting Characters
Affiliation
Cartwright Gang
First Appearance
First Cartwright mission instructions
Image credit

Chalkie

A pub owner and Cartwright associate involved in a stolen-drugs job.

Role
Supporting Characters
Affiliation
Cartwright Gang
First Appearance
Stolen-drugs job at The Blind Beggar
LLen

Len

A garage owner whose premises receive a motorcycle during a Cartwright job.

Role
Supporting Characters
Affiliation
Garage owner
First Appearance
Motorcycle delivery briefing
HRHonest Ray

Honest Ray

The owner of a West Brixton garage used as a destination during a Cartwright assignment.

Role
Supporting Characters
Affiliation
Garage owner
First Appearance
West Brixton garage briefing
Image credit

Noles Brothers

Four brothers targeted after angering Harold Cartwright.

Role
Supporting Characters
Affiliation
Independent gang
First Appearance
Target briefing — Harold Cartwright request
Image credit

Beryl Cartwright

Harold Cartwright's sister, drawn into the feud between Cartwright and the Crisp twins.

Role
Supporting Characters
Affiliation
Cartwright family
First Appearance
Cartwright family conflict briefing
Image credit

Doctor Zel

A dealer involved in a painting transaction that attracts Special Branch attention.

Role
Supporting Characters
Affiliation
Art dealer
First Appearance
Painting transaction briefing
SMSidney Moore

Sidney Moore

A mission contact who receives a delivery of food items.

Role
Supporting Characters
Affiliation
Civilian contact
First Appearance
Food delivery briefing
Image credit

Midnight

A reluctant participant in a promised job who becomes a target.

Role
Supporting Characters
Affiliation
Criminal target
First Appearance
Kidnapping job briefing
Image credit

Fingers (GTA London)

A bank robber who uses the protagonist as the getaway driver.

Role
Supporting Characters
Affiliation
Parkinson associate
First Appearance
Bank robbery getaway briefing
LLLord Lucan

Lord Lucan

A passenger taken to a plastic surgeon in South East Soho.

Role
Supporting Characters
Affiliation
Passenger
First Appearance
Passenger transport briefing
Image credit

Arthur

A protection payer pressured into handing money to Jack Parkinson.

Role
Supporting Characters
Affiliation
Parkinson associate
First Appearance
Protection payment briefing
Image credit

Filthy Colin

A thief pursued over stolen novelty dolls packed with explosives.

Role
Supporting Characters
Affiliation
Thief
First Appearance
Explosive dolls pursuit briefing
ECEndeavour Chambers

Endeavour Chambers

An undercover operative tracking Hans Nemesis and targeted by Parkinson.

Role
Supporting Characters
Affiliation
Undercover agent
First Appearance
Undercover pursuit briefing
Image credit

Hans Nemesis

An Austrian extremist attempting to launch a captured missile.

Role
Supporting Characters
Affiliation
Terrorist leader
First Appearance
Terrorist missile briefing
Image credit

Rough Tony

A pimp targeted during the rescue of a kidnapped woman.

Role
Supporting Characters
Affiliation
Criminal target
First Appearance
Pimp rescue briefing
Image credit

Terry Dorkins

A Crisp associate who gives the protagonist instructions during a job.

Role
Supporting Characters
Affiliation
London Mob
First Appearance
Crisp associate job briefing
Image credit

Lenny Smith

A gang leader marked for death by the Crisp twins.

Role
Supporting Characters
Affiliation
Lenny Smith's Gang
First Appearance
Crisp target briefing
Image credit

Reg Smith

Lenny Smith's brother, confronted while the protagonist searches for Lenny.

Role
Supporting Characters
Affiliation
Lenny Smith's Gang
First Appearance
Lenny Smith search briefing
Image credit

Gerald (GTA London)

An associate who works directly for Lenny Smith.

Role
Supporting Characters
Affiliation
Lenny Smith's Gang
First Appearance
Lenny Smith gang briefing
Image credit

Cyprus Phil

A Cartwright associate who reveals his boss's location.

Role
Supporting Characters
Affiliation
Cartwright Gang
First Appearance
Cartwright location reveal briefing

Choosing the protagonist

London 1969 offers several named protagonist identities at the start. As in the original Grand Theft Auto, choice changes visible name and appearance rather than abilities, handling, mission access or outcomes. Each option takes the same route through the London campaign. Personality comes from jobs accepted and chaos left behind while employers and contacts carry most characterization. This is why a boss who appears briefly can matter more than the person on the street for the whole game.

Main criminal powers

Harold Cartwright is a leading London criminal and important employer during early campaign stages. His operation includes relatives, associates and helpers such as Beryl Cartwright, Pretty Charlie, Keith, Chalkie and Cyprus Phil. Their jobs establish local rivalries before a larger power struggle takes over.

Albert and Archie Crisp operate as a pair with different roles. Albert is the increasingly paranoid planner while Archie is the muscle. Their influence reaches employers and intermediaries across London including a contact who delivers instructions through phoneboxes and walkie talkie.

Jack Parkinson is an ambitious crime lord who pays protection to the Crisps while planning his own rise. People tied to him including Fingers and Arthur help connect his operation to individual jobs. The result is not loyal teams: many work under pressure, pursue own interests or become useful to one boss until the next order arrives.

Contacts, targets and outside forces

Not everyone runs a gang. Some are relatives, drivers, hired help, informants or targets for a single objective. Others widen conflict beyond gang rivalry. Endeavour Chambers connects to Her Majesty Secret Service while Hans Nemesis leads a terrorist group. Their presence lets the campaign move from protection rackets and gang warfare to espionage flavoured assignments without changing its blunt London crime tone. An overview that shows another person or organization should be read as affiliation not alias.

Following the story without losing the job

Phonebox and walkie talkie instructions can introduce employer, helper, vehicle and target quickly. Keep the current boss in mind before the chase begins. Harold Cartwright, Jack Parkinson and the Crisp twins sit at center of different chains while minor figures usually support or complicate one thread. Loyalties become less stable as campaign progresses. If you want to preserve turns, check unfamiliar names after finishing the current chapter rather than before accepting the job.

FAQ

Q.

Does the chosen protagonist change London 1969 gameplay?

No. Identities differ by name and appearance but share the same abilities, missions and progression.

Q.

Who are the main crime bosses in London 1969?

Harold Cartwright, Jack Parkinson and the Crisp twins are central. Their competing operations and shifting relationships drive much of the campaign.

Q.

What is the difference between Albert and Archie Crisp?

Albert is the brains and becomes increasingly paranoid while Archie is regarded as muscle. They work together and employ the protagonist through their organization.

Q.

How are characters introduced during missions?

Most names appear through phonebox calls, walkie talkie messages, objective text and brief scenes. Tracking current employer and faction helps more than expecting long introductions.

Q.

Is London 1969 standalone?

It was designed as a mission pack for the original Grand Theft Auto. Installation and disc requirements differ by release but its London setting, campaign and cast are distinct from the base game American cities.

Q.

Are London 1961 characters included?

Only people who appear or are mentioned in London 1969 belong here. London 1961 reuses setting and cast but tells a separate earlier story.

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