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  4. Weather

All 16 Weather Types in Grow a Garden 2

Updated on September 2, 2026 (2 months ago)

Weather is Grow a Garden 2's slot machine in the sky. Every server shares the same forecast, and each event weather carries a mutation it can stamp onto random crops, from Electric strikes to Frozen snaps. The rarest rolls are the moons: two-minute night events that scatter special seeds, gild plants, and occasionally hand someone a Midas touch.

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Family

Time of Day

3 items

The base cycle every server runs. Night is short but is both the stealing window and the gate to every moon event.

Day

The default state of the sky, running seven and a half minutes per cycle. Nothing special happens, which is exactly when you plant and water.

Duration
7 minutes and 30 seconds

Sunset

A thirty-second yellow-tinted bridge between day and night. Blink and you miss it.

Duration
30 seconds

Night

Two minutes of darkness when plants can be stolen from plots, and the moon roll happens: most nights are normal, but Gold, Rainbow, Blood, and Mega moons each have a shot at replacing the plain sky.

Duration
2 minutes

Family

Weather Events

8 items

Randomly rolled weathers, most carrying a crop mutation they can apply. Chances shown are per roll, and durations set how long you have to benefit.

Rain

Doubles growth speed for every plant and revives wilted ones. The most common event weather and the one you build harvest timing around.

Duration
5 minutes
Chance
28.6%

Lightning

Strikes can hit the map and gift random crops the Electric mutation. Worth keeping valuable crops planted through it.

Duration
5 minutes
Chance
21.4%

Rainbow

Boosts the odds of the rainbow mutation and hands you a temporary Rainbow Carpet while the saturated sky lasts.

Duration
5 minutes
Chance
14.3%

Snowfall

A short cold snap that can freeze random crops with the Frozen mutation under a white baseplate.

Duration
2 minutes 30 seconds
Chance
7.1%

Starfall

Star meteors rain for two minutes with a chance to leave the Starstruck mutation on random crops.

Duration
2 minutes
Chance
7.1%

Aurora

Cyan clouds and a soft glow, with a chance to apply the Aurora mutation to random crops.

Duration
2 minutes
Chance
7.1%

Sunburst

A giant sun takes over the map and can leave the Ignited mutation on random crops.

Duration
5 minutes
Chance
7.1%

Eclipse

The only weather you trigger yourself: harvesting an Eclipse Bloom summons it, and its beams can apply the Eclipsed mutation.

Duration
2 minutes
Chance
Player-triggered

Family

Moon Events

5 items

Night-only takeovers. They scatter special seeds, strike plants gold or rainbow, and include the Fall Harvest exclusive Harvest Moon.

Blood Moon

The rarest natural moon at 2 percent, bathing the map red and applying the Bloodlit mutation.

Duration
2 minutes
Chance
2%

Gold Moon

Spawns golden seeds around the map, can grant the Midas touch (your first steal turns gold), and can strike plants gold. Seeds need at least two players in the server to spawn.

Duration
2 minutes
Chance
13%

Rainbow Moon

Drops rainbow seeds, can make your first steal turn rainbow, can strike plants rainbow, and even has a 2 percent chance to spawn a rainbow pet on the map.

Duration
2 minutes
Chance
6%

Mega Moon

Scatters mega seeds and inflates your avatar while the growing moon shakes the ground.

Duration
2 minutes
Chance
2%

Harvest Moon

A Fall Harvest world exclusive that speeds up plant and fruit growth under an amber sky.

Duration
2 minutes
Chance
4%

The cycle

Days run seven and a half minutes, then a thirty-second sunset hands over to a two-minute night. Night is when plots become stealable and when the moon roll happens: most nights stay plain, but Gold (13 percent), Rainbow (6), Blood (2), and Mega (2) moons can take over the sky.

Playing the weather

  • Rain is the workhorse: double growth speed and revived plants. Time big plantings so they ride a rain window.
  • Mutation weathers (Lightning, Snowfall, Starfall, Aurora, Sunburst) can strike random crops with their mutation. The play is having valuable crops planted and unharvested when they roll, since a mutation multiplies value.
  • A crop holds one weather mutation at a time, so a second strike replaces rather than stacks.
  • Eclipse is the exception to randomness: harvesting an Eclipse Bloom summons it on demand, making it the one mutation weather you can schedule.

Moon economics

Gold and Rainbow moons drop their special seeds only with at least two players in the server, and seed spawn odds scale with server population. Fuller servers literally get better moons, which is a real argument against farming in an empty private server during night cycles.

FAQ

Q.

What does Rain do in Grow a Garden 2?

Rain doubles growth speed for every plant and revives wilted ones for five minutes. It is the most common event weather, so planning plantings around rain windows is the easiest weather value there is.

Q.

How do weather mutations work?

Mutation weathers like Lightning or Snowfall can strike random planted crops and apply their mutation, which raises the crop's value. A crop can hold only one weather mutation at a time, and crops must be unharvested to be hit.

Q.

How do you trigger an Eclipse?

Harvest an Eclipse Bloom. It is the only weather players can summon; everything else rolls randomly on the server's shared forecast.

Q.

What are the moon chances at night?

Each night rolls Normal at 77 percent, Gold Moon at 13, Rainbow Moon at 6, and Blood Moon and Mega Moon at 2 each. The Harvest Moon exists separately in the Fall Harvest world.

Q.

Why are no gold or rainbow seeds spawning for me?

Those seeds need at least two players in the server, and spawn odds rise with player count. A solo private server during a Gold or Rainbow Moon produces nothing.

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