Gakuran plays out across Nishikata Highschool and the town around it. Choose a place for the scene you want: school life, sports, food, shopping, a work shift, training, or nightlife. Gakumart and Dante's Yakiniku add two more town stops, and Club Akuma sits in the alley behind Gakumart.
Zone
School Campus
Campus landmarks sit around Nishikata Highschool. Start here for student life, open-yard hangouts, and court games. Indoor Music Rooms and the Library are school features inside the main building, not separate town stops.
Nishikata Highschool
The large public high school at the center of Gakuran. Students gather here to socialize, study, and start rivalries, and it also holds the Music Rooms and Library as indoor school activities.
- Zone
- School Campus
- Main use
- Main school hub
- Activities
- Hangout, studying, rivalries, music, reading
- Notable features
- Hallways and classrooms where most student life and fights start. Music Rooms sit by the stairwells on 1F and 2F as combat green zones with playable instruments and a rhythm minigame. The Library is on the second floor at the end of the left hallway and has readable books. Chalkboards and vending machines appear around the building.
Courtyard
The outdoor yard of Nishikata Highschool. Players use it to hang out between classes, meet friends, and watch or join rivalries in open space.
- Zone
- School Campus
- Main use
- Outdoor campus hangout
- Activities
- Hangout, meetups, open fights
- Notable features
- Open outdoor yard attached to Nishikata Highschool. Easier to dash and reposition than tight hallways, so it often becomes a social or fight spillover spot between classes.
Basketball Court
A busy campus sports court where students play games, practice skills, and settle rivalries. Basketball is fully interactable, not just scenery.
- Zone
- School Campus
- Main use
- Sports and campus competition
- Activities
- Basketball, hangout, rivalries
- Notable features
- Playable basketball with a hold-F shot meter. Timing zones decide shot quality, and defenders can pressure the shot. Used for casual games as well as competitive or fight-adjacent campus scenes.
Zone
Town District
Town landmarks pull you off campus for shops, quieter roleplay, jobs, training, and nightlife. Gakumart sells food and has a store shift, Dante’s Yakiniku is a restaurant with its own Indeed listing, and Club Akuma hides in the alley behind Gakumart.
Nishikata Coffee Shop
A local cafe in the Nishikata district. Students stop here for drinks, calmer hangouts, and social roleplay away from the school halls.
- Zone
- Town District
- Main use
- Cafe hangout
- Activities
- Hangout, drinks, social RP
- Notable features
- Neighborhood cafe where players buy drinks, sit, and spend time with friends. A common quieter town meet-up compared with the club or gym.
Kobayashi Ramen
A well-known ramen shop in town. Players come here to eat, relax, and roleplay school-life scenes with friends.
- Zone
- Town District
- Main use
- Restaurant hangout
- Activities
- Hangout, food RP, social RP
- Notable features
- Popular ramen shop for students and locals. Used mainly as a sit-down hangout and roleplay restaurant rather than a combat landmark.
7-Eleven Gas Station
The district’s convenience store and gas station stop. Grab snacks or drinks, meet up on the street side of town, and treat it as a single named landmark.
- Zone
- Town District
- Main use
- Convenience store and street landmark
- Activities
- Shopping, hangout, street meetups
- Notable features
- One combined convenience-store and gas-station landmark, not two separate map places. Stock snacks, drinks, and everyday items. A visible town meeting point.
Laundromat Laundry
A small town laundromat that fits Gakuran’s everyday school-life map. Useful as a calmer neighborhood stop when busier hangouts feel crowded.
- Zone
- Town District
- Main use
- Quiet neighborhood hangout
- Activities
- Hangout, private RP
- Notable features
- Neighborhood laundromat for washing and drying clothes. Quieter than the club or convenience store, and often used for lower-traffic or more private hangouts rather than loud public scenes.
Nishikata Fitness Center
The town fitness center. Players come here to train, practice combos, and spar before taking fights back into the school or streets.
- Zone
- Town District
- Main use
- Training and sparring gym
- Activities
- Workouts, PvP practice, sparring, hangout
- Notable features
- Training gym used to work out, warm up, and practice PvP away from the school halls. A natural stop for combat-focused players who want sparring space.
Club Akuma
An underground nightlife club off campus. Expect loud music, red lighting, and a tougher social crowd than the cafe or ramen shop.
- Zone
- Town District
- Main use
- Nightlife hangout
- Activities
- Hangout, nightlife RP, music, sparring
- Notable features
- Underground club with intense music, bright red lights, and a rough crowd. It sits in the alley behind Gakumart, without a sign on the main street. Bar Staff, Security, and Musician roles are available; the phone’s Indeed app lists Club Akuma Stage and Club Akuma Bar.
Gakumart
The town convenience store sells food for Yen and offers a store job through Indeed. Club Akuma is hidden in the alley behind Gakumart.
- Zone
- Town District
- Main use
- Convenience store
- Activities
- Shopping, food, store work
- Notable features
- The register sells Onigiri for ¥140, Anpan for ¥130, Melonpan for ¥160, and Fruit Sandwich for ¥280. Gakumart has its own Indeed job listing.
Dante's Yakiniku
Dante's Yakiniku is a town restaurant with its own job listing in the phone's Indeed app.
- Zone
- Town District
- Main use
- Yakiniku restaurant
- Activities
- Dining, jobs
- Notable features
- Yakiniku restaurant with a DANTE'S YAKINIKU listing in the phone's Indeed app.
Start on campus if you are still learning the game. Nishikata Highschool is where most student life happens: halls, classrooms, chalkboard corners, and the social pressure that often turns into a fight. The Music Rooms by the 1F and 2F stairwells are green zones with instruments and a rhythm minigame, so combat drops while you play. The Library sits on the second floor at the end of the left hallway if you want readable books instead of another hallway brawl. Those rooms live inside the school; they are not separate map pins you travel to like the coffee shop or gym.
When the halls feel tight, step outside. The Courtyard gives you open ground to meet friends, watch drama spill out of class, or move more freely than a crowded corridor. The Basketball Court is the campus sports stop with a real hold-F shot meter, timing zones, and defenders who can pressure the attempt. Use it for casual games, practice, or rivalry scenes that need a court instead of a hallway.
Town is for leaving school energy behind. Nishikata Coffee Shop and Kobayashi Ramen are the calm sit-down stops for drinks, food, and slower roleplay. 7-Eleven Gas Station is one combined convenience-store and gas-station landmark, handy for snacks, drinks, and street meetups. Gakumart is a separate convenience store where the register sells food for Yen and the phone's Indeed app lists a store job. Dante's Yakiniku is a restaurant with its own job listing. Laundromat Laundry is the quiet neighborhood option when the club or storefronts feel too loud.
If you care more about combat than cafe seats, cut to Nishikata Fitness Center for workouts, warm-ups, and sparring away from the school eye. Club Akuma is an underground nightlife spot in the alley behind Gakumart; it has no sign on the main street. Bar Staff, Security, and Musician roles are available there, with the bar and stage roles listed in Indeed. Pick the stop that matches the scene, then move on when the server mood shifts.
Quick route tips:
- Need school socials or indoor activities first? Highschool, then Courtyard or Basketball Court.
- Need shopping or a store shift? Gakumart.
- Need a restaurant stop or food job? Dante's Yakiniku.
- Need a calm town hangout? Coffee Shop, Ramen, or Laundromat.
- Need a visible street meetup? 7-Eleven Gas Station.
- Need practice before a fight? Fitness Center.
- Need Club Akuma? Go around the back of Gakumart; the alley entrance is not signposted.
FAQ
Are the Music Rooms and Library separate locations?
No. Both sit inside Nishikata Highschool. Music Rooms are by the stairwells on 1F and 2F as combat green zones with instruments and a rhythm minigame. The Library is on the second floor at the end of the left hallway with readable books.
Is 7-Eleven and the gas station two different places?
Treat 7-Eleven Gas Station as one landmark. Gakumart is a separate town convenience store with its own food register and Indeed job; Club Akuma is in the alley behind Gakumart.
Where should I go to practice fighting?
Nishikata Fitness Center is the cleanest training gym for workouts, warm-ups, and sparring away from the school halls. Campus fights still break out in hallways, the Courtyard, and around the Basketball Court when rivalries spill outside class.
Which hangouts are calmer than Club Akuma?
Nishikata Coffee Shop, Kobayashi Ramen, and Laundromat Laundry are quieter town stops. Dante's Yakiniku is a restaurant with its own Indeed job listing. Club Akuma is nightlife: loud music, red lights, jobs, and a tougher crowd off campus.
Do map updates change these location names?
Layout can shift after updates, but the major place names stay the stable way players talk about the map. Use the landmark name first, then relearn the path if a court or hallway moves.
Where is Gakumart and what can you do there?
Gakumart is the town convenience store. Its register sells food for Yen, and the phone's Indeed app lists a store job. Club Akuma is in the alley behind it.
What is Dante's Yakiniku in Gakuran?
Dante's Yakiniku is a town restaurant with its own DANTE'S YAKINIKU listing in the phone's Indeed app.
Where is Club Akuma and what jobs does it have?
Club Akuma is in the alley behind Gakumart, without a sign on the main street. Its roles include Bar Staff, Security, and Musician; the Indeed app lists the bar and stage jobs.





