Showing 34 of 270 items.
Type
Passive
Continued from previous page
Showing 34 items on this page.
Shock Rounds
Gives you shots that can electrify enemies and chain damage.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Creates chains of damaging electricity between fired bullets. Doubles the damage of Beam style Guns.
- Synergies
- Alistair's Ladder (with Thunderclap): Thunderclap shoots 2 bullets instead of one.
- Battery Powered (with Shock Rifle): Shock Rifle slowly regenerates ammo over time.
- Chain Lightning (with Shadow Bullets): Increases the range that Shock Rounds connects bullets with electricity. Lightning can also connect to enemy bullets.
- Future Gangster (with Thompson Sub-Machinegun): Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
- Lotus Bloom (with Laser Lotus): Laser Lotus gains the appearance of a flower. Its magazine size increases to 32, its maximum ammo increases to 250, its fire rate greatly increases, and it deals half damage.
- Neo Tech, Yo (with Mutation): Mutation's beam turns blue and creates electrified water. The player is immune to electricity while Mutation is held.
- Pistol Machine (with Machine Pistol): Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
- Wave Beam (with Heroine): Enables Wave Beam mode, which fires two wavy projectiles connected by electricity when uncharged, and a standard large Heroine shot when charged. Modes can be switched by reloading Heroine with a full magazine.
Shotga Cola
Gives you faster movement for more responsive dodging.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Increases movement speed by 1.5.
- Synergies
- Five O'Clock Somewhere (with Crestfaller): Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
- Shotgun Affinity (with Shotgun Coffee): All weapons in the SHOTGUN gun class gain piercing, increased knockback, and increased shot speed. Shotgun style weapons that aren't in the SHOTGUN class, such as the Shotgun Full of Love or Tangler are not affected.
Shotgun Coffee
Gives you a speed boost that helps you reposition quickly.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Increases movement speed by 1.2.
- Synergies
- Five O'Clock Somewhere (with Crestfaller): Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
- Shotgun Affinity (with Shotga Cola): All weapons in the SHOTGUN gun class gain piercing, increased knockback, and increased shot speed. Shotgun style weapons that aren't in the SHOTGUN class, such as the Shotgun Full of Love or Tangler are not affected.
Silver Bullets
Gives you extra damage against bosses and jammed enemies.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Increases damage to jammed enemies by 225% for a total damage output of 325%. Increases damage to bosses by 25%.
- Unlock Requirement
- Purchase from Doug for 8 Hegemony Credits.
- Synergies
- Blessing and a Curse (with Cursed Bullets): Every jammed enemy killed grants a persistent, additive 0.0025 (0.25%) damage buff.
- Chance On Hit (with Gunderfury): Gunderfury shots have a chance to slow enemies.
- Hell Singing (with any of Trick Gun, Dueling Pistol or Blunderbuss): Increases the damage of the guns against jammed enemies by 50%.This bonus stacks with the damage from Silver Bullets, for a total of 487.5% damage to jammed enemies.
- Radiant (with Lower Case r): Lower Case r spells out SILVER, BLESSED, and WEREWOLF.
Sixth Chamber
Gives you a curse-fueled boost to coolness and room rewards.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Coolness increases as curse increases. Coolness decreases the cooldown of active items and increases the chance of items dropping upon clearing a room. Two points of Coolness are granted per point of curse. Prevents the usual curse penalty towards getting a room clearing reward. Increases curse by 2. Due to the nature of the item, effectively gives 4 coolness.
- Unlock Requirement
- Defeat a Jammed Boss.
- Synergies
- Hellhole (with Singularity): Singularity spawns a hell portal that sucks enemies in and deals high damage.
- Just Like The Real Thing (with Shotgrub): Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
- Pitch Perfect (with Pitchfork): Pitchfork fires green fireballs, setting enemies permanently aflame.
Snowballets
Gives you a chance to freeze enemies with each shot.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Bullets increase in size and damage as they travel. Damage Increase: Bullets gain 2.5% additional damage for every tile they travel. Size Increase: Bullets grow by 10% of their original size for every tile they travel. The damage increase cannot exceed 250%, no matter how far the bullet flies.
- Unlock Requirement
- Purchase from Doug for 26 Hegemony Credits.
- Synergies
- Arctic Warfare (with A.W.P.): A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
- Ice Accumulation (with any of Cold 45 or Ice Breaker): Significantly increases the size of the gun's shots, and increases the amount of damage they gain from Snowballets.
- Snowball Shotgun (with Snowballer): Snowballer fires multiple snowballs at once in a shotgun spread with lowered rate of fire.
Space Friend
Gives you a companion that follows you and fires at enemies.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Follows the player and fires lasers at enemies which deal 5 damage. Blocks enemy bullets.
- Unlock Requirement
- Purchase from Ox and Cadence for 25 Hegemony Credits.
- Synergies
- RAIDEN (with Raiden Coil): Increases Raiden Coil's max ammo capacity by 25%. Pairs of bullets are fired alongside the laser. Massively reduces ammo consumption.
- Space Best Friend (with Alien Engine): Space Friend fires at a much faster rate.
Sponge
Gives you immunity to poison, water, and fire effects.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Removes all liquids/webbing near the player. Allows the player to understand Professor Goopton (not an actual game-changing mechanic). The player does not need to be actively holding the sponge in order to understand Professor Goopton - they just need to have picked it up once in the run. Dropping the Sponge keeps the effect.
- Unlock Requirement
- Purchase from Professor Goopton for 6 Hegemony Credits.
- Synergies
- Soft Air (with JK-47): When holding JK-47, the player regains ammo when walking over liquids. Increases range that reloading causes fear.
- Spengbab (with Tangler): Increases the knockback and range of Tangler by 50%.
Springheel Boots
Gives you a second dodge roll before you land.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Allows the player to dodge roll again mid-roll.
- Unlock Requirement
- Kill 15 Keybullet Kin.
- Synergies
- Double Down (with Gunboots): Removes the cooldown from Gunboots; every roll will fire bullets.
- Firing With Flair (with Flare Gun): Flare Gun sets green fire, which leaves enemies permanently burning.
- Triple Jump (with Ballistic Boots): Grants three consecutive dodge rolls.
Sprun
Gives you a bullet-blocking companion that stays close by.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Stays near the player and will block bullets, but does not orbit like guon stones. Upon being picked up, it assigns a trigger randomly from the list of triggers. Upon satisfying the trigger, it awards the player Windgunner for a short period. Trigger: This trigger remains the same for the entire run. The weapon takes a few seconds to activate, and once it does, it lasts for about 10 seconds. - Player uses their last blank. - Player takes damage to hearts. - If playing as the Robot, taking armor damage also counts. - Player loses their last piece of armor. - Player goes down to half a heart. - If playing as the Robot, this trigger will not activate. - Player's gun runs out of ammo. - Player is set on fire. - Player takes damage from electrocution or poison. - Player falls into a pit. - Player flips a table. - Player uses an active item. Saving and quitting the game may rarely result in a new randomly assigned trigger upon reloading, completely replacing the old one.
- Unlock Requirement
- Play more than 6 runs after the release of A Farewell To Arms.
- Synergies
- -
Stout Bullets
Gives you slower, heavier shots that hit with more force.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- At close range, bullets are 50% larger and deal significantly more damage. At further ranges, bullets deal slightly less damage. Decreases bullet speed by 30%.
- Unlock Requirement
- Purchase from Doug for 12 Hegemony Credits.
- Synergies
- Dwarven Stout (with Double Vision): Double Vision triples shots instead of doubling them.
- Iron Slug (with Big Iron): Big Iron fires a single high-damage slug.
- Massive Effect (with Mass Shotgun): Significantly increases the size of Mass Shotgun's shots.
Sunglasses
Gives you a damage boost that gets stronger in darkness.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Slows down time and increases dodge power during explosions. Increases coolness by 2.
- Unlock Requirement
- Purchase from Ox and Cadence for 10 Hegemony Credits.
- Synergies
- Kung Fu Hippie, Rappin' Surfer (with Rad Gun): Increases Rad Gun's magazine size to 20, and decreases its reload speed, giving more time to hit the mark. Also grants 1.33 coolness, makes the skateboard pink, and turns the hat backwards.
- Nailed It! (with Nail Gun): Nails deal triple damage.
- Spicy D-Boys (with Strafe Gun): Increases coolness by 2. Lights nearby enemies on fire while reloading Strafe Gun.
- The Line Of Fire (with Composite Gun): Composite Gun shots leave a trail of fire.
- Thermal Imaging (with The Predator): The Predator fires two lasers instead of one.
Super Hot Watch
Gives you near-frozen time whenever you stand still.
- Type
- Passive
- Quality
- S
- Chest Drop
- Black chests
- Effect
- Slows down time to 1/60 as long as the player is not moving. Essentially, 1 second normally becomes 1 minute when not moving.
- Unlock Requirement
- Collect five Master Rounds in one run.
- Synergies
- -
Super Space Turtle
Gives you a turtle companion that fights enemies for you.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Summons a Super Space Turtle familiar which follows the player, firing bullets that deal 5 damage at enemies.
- Unlock Requirement
- Defeat Blobulord.
- Synergies
- Super Space Turtle DX (with Yellow Chamber): Super Space Turtle becomes jammed, firing piercing shots with higher damage.
- Tea for Two (with Teapot): When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
- The Elephant in the Room (with Elephant Gun): Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
- Turtle Solutions (with Turtle Problem): Each room clear spawns another Super Space Turtle, up to a maximum of 4.
Table Tech Blanks
Gives you a blank whenever you flip a table.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Flipping a table activates a free blank.
- Unlock Requirement
- -
- Synergies
- Hidden Tech Bees (with any of Bumbullets, Bee Hive or Jar of Bees): A swarm of bees replaces enemy bullets when a table is flipped.
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Table Tech Heat
Gives you a fiery burst when you flip a table.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Flipping a table creates a large area in which all enemies will be set on fire.
- Synergies
- Hidden Tech Flare (with Hot Lead): Flipping tables ignite enemies in higher damage green fire. Range is also greatly increased
Table Tech Money
Gives you extra shells from flipping tables.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Flipping a table flips all other tables in the room. Adds a chance to spawn money whenever a table is flipped.
- Synergies
- Gilded Tables (with Gilded Bullets): Tables have a 15% chance to be golden. Flipping a golden table will cause all normal enemies in the room to drop 2 to 6 extra money upon death. Golden tables will not automatically flip due to Table Tech Money.
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Table Tech Rage
Gives you a damage boost after you flip a table.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Flipping a table doubles the player's damage for 4 seconds.
- Synergies
- Needless Acrimony (with Shotgun Full of Hate): Rage duration is greatly increased if a table is flipped while Shotgun Full of Hate is held.
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Table Tech Rocket
Gives you a rocket attack triggered by a table flip.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Flipping a table causes it to launch forward and explode.
- Unlock Requirement
- Push a table into a pit.
- Synergies
- Hunter-Seeker Tables (with Com4nd0): Table rockets home in on enemies while Com4nd0 is held.
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Table Tech Shotgun
Gives you a shotgun blast whenever you flip a table.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Tables release a homing shotgun blast of square-shaped bullets when flipped.
- Unlock Requirement
- -
- Synergies
- Hidden Tech Big Shotgun (with Big Shotgun): Table Tech Shotgun shoots Big Shotgun rounds when Big Shotgun is held.
Table Tech Sight
Gives you a chance to reveal a room after flipping a table.
- Type
- Passive
- Quality
- D
- Chest Drop
- Brown chests
- Effect
- Flipping a table briefly slows down time and triples the player's shots for three seconds.
- Unlock Requirement
- -
- Synergies
- All Out Of Law (with Colt 1851): Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
- Hidden Tech Time (with any of Liquid Valkyrie or Bloody Eye): Flipping a table briefly stops time.
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Table Tech Stun
Gives you a stun effect whenever you flip a table.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Flipping a Table briefly stuns nearby enemies.
- Unlock Requirement
- -
- Synergies
- Paperwork (with Origuni): The first shot after reloading Origuni fires three planes.
Turkey
Gives you a companion that fires at enemies and improves your rate of fire.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Grants a turkey familiar, that recovers 1 ammo after landing three sequential shots.
- Unlock Requirement
- Use the Companion Shrine 2 times.
- Synergies
- Tea for Two (with Teapot): When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
- The Elephant in the Room (with Elephant Gun): Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Turtle Problem
Gives you a chance to get a turtle companion after clearing rooms.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Upon clearing a room, spawns a turtle familiar. Turtles can block bullets and deal contact damage to enemies. They will die if they take a certain amount of damage.
- Unlock Requirement
- Defeat the High Dragun with Super Space Turtle.
- Synergies
- Turtle Solutions (with Super Space Turtle): Each room clear spawns another Super Space Turtle, up to a maximum of 4.
Unity
Gives you a boost to your gun stats for every gun you carry.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Increases damage based on the other guns the player has. 2% of the total damage of the player's non-equipped guns is added as flat damage to the player's currently equipped gun.
- Unlock Requirement
- Have The Breach fully populated.
- Synergies
- Captain Plant It (with Portable Turret): Portable Turret gains Unity's damage bonus.
- Garbage Collecting (with Trashcannon): Hitting an enemy with Trashcannon causes it and its bullets to briefly freeze.
- what engine do you use (with Gungine): Gungine fires a spread of three bullets per shot, but fires at 1/5th of its original speed.
Uranium Ammolet
Gives you blanks that poison enemies and refill your blank supply.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Blanks have a chance to poison enemies. Grants an additional blank at the start of each floor.
- Unlock Requirement
- -
- Synergies
- Don't Worry About The Vase (with The Kiln): Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
- Relodestar (with Relodestone): After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Utility Belt
Gives you room for another active item and extra ammo capacity.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Grants an extra active item slot. Increases maximum ammo by 20%.
- Unlock Requirement
- -
- Synergies
- Gunnerang (with Boomerang): Increases the damage of thrown guns by 50%.
- M1 Multi-Tool (with M1): Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
Vorpal Bullets
Gives you a chance for your shots to deal a critical hit.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Whenever the player fires a gun, occasionally fires a special high-damage bullet, similar to the critical shot fired by the Vorpal Gun. Gives beam style Guns a small chance every second while firing to gain double damage for one second, creating random seconds of double damage.
- Unlock Requirement
- Purchase from Doug for 26 Hegemony Credits.
- Synergies
- Snicker-snack (with Excaliber): Excaliber fires a spread of 3 homing shots that deal 20% less damage.
Wax Wings
Gives you flight that lets you cross gaps and avoid floor hazards.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Grants flight.
- Unlock Requirement
- -
- Synergies
- Peripheral Vision (with Light Gun): Upon hitting an enemy 3 times with Light Gun, a dog appears and attacks that enemy.
- Vulcan Raving (with Vulcan Cannon): Increases knockback by 50%.
White Guon Stone
Gives you an orbiting shield that can erase enemy shots.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Grants an extra blank per floor. Orbits the player, blocking enemy shots on contact.
- Unlock Requirement
- -
- Synergies
- Tile Match (with Tetrominator): When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
- Whiter Guon Stone (with any of Flash Ray, Amulet of the Pit Lord or +1 Bullets): Increases the size of White Guon Stone. If the player has Daruma, its cooldown is halved.
Wingman
Gives you a flying companion that fires alongside you.
- Type
- Passive
- Quality
- A
- Chest Drop
- Red chests
- Effect
- Orbits the player, firing homing 20-damage rockets at enemies every 5 seconds. Blocks bullets.
- Unlock Requirement
- Kill The Pilot's past.
- Synergies
- Pilot Wingsman (with Alien Engine): Wingman fires four rockets at a time.
Wolf
Gives you a companion that tears into enemies up close.
- Type
- Passive
- Quality
- B
- Chest Drop
- Green chests
- Effect
- Summons a wolf companion who chases and bites enemies, dealing 5 damage per bite.
- Unlock Requirement
- Kill The Hunter's past.
- Synergies
- I need scissors! 61! (with Trank Gun): Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
- Sniper Woof (with any of A.W.P., Bow, Hexagun, Sniper Rifle or M1): Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
- Tea for Two (with Teapot): When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
- The Red Hood (with Huntsman): While Huntsman is held, Wolf's attacks will significantly weaken enemies.
Yellow Chamber
Gives you health, faster shots, and a chance to charm an enemy in each room.
- Type
- Passive
- Quality
- S
- Chest Drop
- Black chests
- Effect
- Upon entering a room, there is a high chance that an enemy will become charmed for the duration of the room. After clearing the room, the charmed enemy (if still alive) is then automatically killed without dropping any money. Grants two heart containers. Increases fire rate by 15%. Increases curse by 2.
- Unlock Requirement
- Kill 10 Confirmed, or teleport to the eyeball room with Teleporter Prototype.
- Synergies
- Hellhole (with Singularity): Singularity spawns a hell portal that sucks enemies in and deals high damage.
- Just Like The Real Thing (with Shotgrub): Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
- Kaliber k'pow uboom k'bhang (with High Kaliber): The split soul initially moves towards the player instead of away.
- Kaliber's Grip (with Abyssal Tentacle): Abyssal Tentacle grabs two enemies at a time.
- Kalibreath (with Dragunfire): Dragunfire turns grey and has an increased rate of fire.
- Pitch Perfect (with Pitchfork): Pitchfork fires green fireballs, setting enemies permanently aflame.
- Super Space Turtle DX (with Super Space Turtle): Super Space Turtle becomes jammed, firing piercing shots with higher damage.
Zombie Bullets
Gives you a chance to refill your magazine without reloading.
- Type
- Passive
- Quality
- C
- Chest Drop
- Blue chests
- Effect
- Adds a 25% chance to refund ammo when a shot misses.
- Synergies
- Dawn of the Gundead (with any of Fossilized Gun, VertebraeK-47, Shellegun, Skull Spitter or Gunslinger's Ashes): Doubles the chance for Zombie Bullets to refund missed shots for the guns.
- Electron Pack (with Proton Backpack): Kills with Proton Backpack spawn allied ghosts that attack enemies.



