Bloxodes

All 42 Twisteds in Dandy's World

Updated on (3 days ago)

Twisteds are the corrupted doubles of the toon cast, and every one of them is a rules card: a walk and chase speed, an attention span that says how long they hunt, a detection range, and usually a mechanic that punishes something you were planning to do anyway. Surviving a floor is mostly a matter of knowing whose rules are in play.

View

Twisted tier

Main Twisteds

8 items

The boss tier: layered mechanics and the fastest feet in the facility.

Twisted Astro

-

Speed
10 to 19
Attention span
3 seconds
Detection range
30 (circular vision) 70 (direct vision) 9999 (hearing radius)
Mechanic
Will charge to and drain half the progress of Machines if a Skill Check is failed and no Toons are spotted, as well as applying the Tired debuff to a specific Toon when spotted.

Twisted Bassie

-

Speed
10 to 19
Attention span
3 seconds, normal 10 seconds, ability
Detection range
30 (circular vision) 70 (direct vision) 180 (hearing radius)
Mechanic
Spawns six flowers around the floor to apply Slow and Tired to Toons . Also spawns vines toward the player when spotting them that deal Slow and later 1 if stepped on. Her vine ability has a cooldown of roughly 30 seconds.

Twisted Bobette

-

Speed
8.5
Attention span
2.5 seconds
Detection range
40 (circular vision) 80 (direct vision) 180 (hearing radius)
Mechanic
Can hear Items, Tapes, and Ornaments being picked up. Does not include Research Capsules.

Twisted Gourdy

-

Speed
18 to 26
Attention span
3 seconds
Detection range
35 (circular vision) 100 (direct vision) 9999 (hearing radius)
Mechanic
Has a meter which fully depletes when a Toon gifts him items. When the meter is full, Twisted Gourdy will enrage and gain a huge speed boost. Upon panic mode, he enrages instantly. Once the meter is full, there is no way to get it back down to passive. The stats shown below are for when he is enraged.

Twisted Pebble

-

Speed
10 to 24
Attention span
3 seconds
Detection range
35 (circular vision) 125 (direct vision) 200 (hearing radius)

Twisted Shelly

-

Speed
10 to 20
Attention span
2 seconds
Detection range
30 (circular vision) 60 (direct vision) 150 (hearing radius)
Mechanic
Applies the Confused Debuff to every Toon on the Floor, causing them to extract much slower than usual (-25% Extraction Speed)

Twisted Sprout

-

Speed
8.5
Attention span
3 seconds
Detection range
28 (circular vision) 60 (direct vision) 150 (hearing radius)
Mechanic
When detecting a Toon, Twisted Sprout will leave a deadly tendril under the detected Toon, attacking anyone that steps on it for too long. Has a cooldown of 10. If Twisted Cosmo is on the floor as well, Twisted Sprout will occasionally follow him. He will also sometimes stop to look at posters of his Toon counterpart.

Twisted Vee

-

Speed
10 to 18
Attention span
3 seconds
Detection range
30 (circular vision) 60 (direct vision) 9999 (hearing radius)
Mechanic
Applies Slow (-25% Movement Speed) to players being chased by Twisted Vee (10 second cooldown), as well as spawning pop-up ads on players screens (45 second cooldown). Can detect sounds from anywhere.
ImageNameSpeedAttention spanDetection rangeMechanic
Twisted Astro10 to 193 seconds30 (circular vision) 70 (direct vision) 9999 (hearing radius)Will charge to and drain half the progress of Machines if a Skill Check is failed and no Toons are spotted, as well as applying the Tired debuff to a specific Toon when spotted.
Twisted Bassie10 to 193 seconds, normal 10 seconds, ability30 (circular vision) 70 (direct vision) 180 (hearing radius)Spawns six flowers around the floor to apply Slow and Tired to Toons . Also spawns vines toward the player when spotting them that deal Slow and later 1 if stepped on. Her vine ability has a cooldown of roughly 30 seconds.
Twisted Bobette8.52.5 seconds40 (circular vision) 80 (direct vision) 180 (hearing radius)Can hear Items, Tapes, and Ornaments being picked up. Does not include Research Capsules.
Twisted Gourdy18 to 263 seconds35 (circular vision) 100 (direct vision) 9999 (hearing radius)Has a meter which fully depletes when a Toon gifts him items. When the meter is full, Twisted Gourdy will enrage and gain a huge speed boost. Upon panic mode, he enrages instantly. Once the meter is full, there is no way to get it back down to passive. The stats shown below are for when he is enraged.
Twisted Pebble10 to 243 seconds35 (circular vision) 125 (direct vision) 200 (hearing radius)-
Twisted Shelly10 to 202 seconds30 (circular vision) 60 (direct vision) 150 (hearing radius)Applies the Confused Debuff to every Toon on the Floor, causing them to extract much slower than usual (-25% Extraction Speed)
Twisted Sprout8.53 seconds28 (circular vision) 60 (direct vision) 150 (hearing radius)When detecting a Toon, Twisted Sprout will leave a deadly tendril under the detected Toon, attacking anyone that steps on it for too long. Has a cooldown of 10. If Twisted Cosmo is on the floor as well, Twisted Sprout will occasionally follow him. He will also sometimes stop to look at posters of his Toon counterpart.
Twisted Vee10 to 183 seconds30 (circular vision) 60 (direct vision) 9999 (hearing radius)Applies Slow (-25% Movement Speed) to players being chased by Twisted Vee (10 second cooldown), as well as spawning pop-up ads on players screens (45 second cooldown). Can detect sounds from anywhere.

Twisted tier

Common Twisteds

34 items

The everyday floor threats, each with one rule worth memorizing.

Twisted Blot

-

Mechanic
Spawns arms across the map, damaging the player by 1 when they get too close to the arms.

Twisted Boxten

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Brightney

-

Speed
12 to 18
Attention span
2 seconds
Detection range
26 (circular vision) 65 (direct vision) 150 (hearing radius)
Mechanic
Rerolls the chance of a Blackout occurring if one does not occur in the Floor she's present in. When successful, the Blackout is delayed and the sound of a switch turning off plays before the lights short-circuit.

Twisted Brusha

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 100 (direct vision) 125 (hearing radius)
Mechanic
Twisted Brusha paints Ichor over a Machine, which causes the chances of Skill Checks to be decreased by 15% when extracting.

Twisted Coal

-

Speed
Normal Floors 8 (Walking) 16 (Chasing) Panic Mode: (9.6 walking, 19.2 chasing Suppresion: (9.2 walking, 18.4 chasing) Blackouts 10 (Walking) 25 (Chasing) Panic Mode: (12 walking, 30 chasing Suppresion: (11.5 walking, 28.75 chasing)
Attention span
Normal Floors 5 seconds Blackouts 3 seconds
Detection range
Normal Floors 35 (circular vision) 70 (direct vision) 150 (hearing radius) Blackouts 35 (circular vision) 125 (direct vision) 200 (hearing radius)
Mechanic
Higher speed, detection range, hitbox, but lower attention span during Blackouts.

Twisted Cocoa

-

Speed
8 to 21
Attention span
0.8 seconds
Detection range
25 (circular vision) 50 (direct vision) 125 (hearing radius)
Mechanic
Has a chance to hop over obstacles, both while wandering and in chase.

Twisted Connie

-

Speed
8 to 18
Attention span
3 seconds
Detection range
25 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
Wanders around invisible while passive, temporarily possessing any machine she finds and walks up to. Gives warnings during possession by causing the Machine's red light to turn blue and make rattling noises. Sends an unavoidable attack if a Toon tries to extract it.

Twisted Cosmo

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
None, unless if Twisted Sprout is on the Floor as well, he will follow Twisted Cosmo around.

Twisted Dandy

-

Speed
9 to 16
Attention span
5 seconds
Detection range
35 (circular vision) 80 (direct vision) 9999 (hearing radius)
Mechanic
Twisted Dandy is alerted to completed Machines, along with instantly killing anyone he attacks, like any other Lethal.

Twisted Dyle

-

Speed
9 to 16
Attention span
1 second
Detection range
35 (circular vision) 70 (direct vision) 9999 (hearing radius)
Mechanic
Twisted Dyle becomes faster the longer a player is in his line of sight, though anything that attracts Twisteds will immediately fill his meter up halfway. This is shown through a meter above him. He can instant kill anyone he attacks in one hit regardless of the current health status or Trinkets, just like any other Lethal.

Twisted Eclipse

-

Speed
10 to 19
Attention span
2 seconds
Detection range
30 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Upon spotting a Toon, Twisted Eclipse will emit a howling sound, which attracts all non-occupied Twisteds on the floor.

Twisted Eggson

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Finn

-

Speed
8.5
Attention span
1.5 seconds
Detection range
26 (circular vision) 55 (direct vision) 125 (hearing radius)
Mechanic
Will randomly spawn an Ichor Puddle of his own with Twisted Barnaby inside of it. When a player steps on the puddle, Twisted Barnaby will latch onto the player for a few seconds (10 for solo, 15 for 2-4 players, 20 for 4+) and their location will be revealed to Twisted Finn at all times. Twisted Finn will chase the latched player no matter what. Twisted Finn also has a chance to play in Ichor Puddles.

Twisted Flutter

-

Speed
18 to 18
Attention span
2 seconds
Detection range
30 (circular vision) 65 (direct vision) 135 (hearing radius)
Mechanic
Incessantly roams around the map near chasing speed, identically to Twisted Flyte.

Twisted Flyte

-

Speed
17 to 17
Attention span
2 seconds
Detection range
30 (circular vision) 65 (direct vision) 135 (hearing radius)
Mechanic
Incessantly roams around the map, identically to Twisted Flutter.

Twisted Gigi

-

Speed
10 to 19
Attention span
2.25 seconds
Detection range
30 (circular vision) 65 (direct vision) 120 (hearing radius)
Mechanic
Attempts to steal the Items in your inventory with her hand, stealing from the first slot until the last. Has a cooldown of 12.

Twisted Ginger

-

Speed
7.5
Attention span
10 seconds
Detection range
28 (circular vision) 65 (direct vision) 110 (hearing radius)

Twisted Glisten

-

Speed
15 to 24
Attention span
3 seconds
Detection range
25 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
He has a meter above his head that increases when a Toon is not near him for some time, and decreases when one is close. When the meter is full, Glisten becomes faster and aggressive. After you finish all the Machines, he becomes aggressive immediately. Once he is enraged, there is no way to get him back to passive.

Twisted Goob

-

Speed
8 to 16
Attention span
3 seconds
Detection range
26 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
Twisted Goob will pull any Toon in his line of sight, This can however be prevented by staying out of this Twisted's sight, or hiding behind an object as he tries to pull you. Has a cooldown of 12.

Twisted Looey

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Poppy

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Razzle & Dazzle

-

Attention span
0.5 seconds
Detection range
40 (circular vision)
Mechanic
If a Toon runs within the dark red ribbon circle around them, their hostile state will activate. Upon spotting a Toon, they will cause vines to shoot up from the ground underneath the Toon, stabbing at their feet and causing one Heart's worth of damage. If 15 seconds pass without a Toon entering their circle during their hostile state, they will return to their idle position.

Twisted Ribecca

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Rodger

-

Attention span
1 second
Detection range
30 (circular vision)
Mechanic
Spawns from a fake capsule being picked up, applies Slow and Confused when his fake capsule is picked up. Goes idle if not spotting anyone for 15 seconds.

Twisted Rudie

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
None, aside from having a glow that indicates where he is.

Twisted Scraps

-

Speed
8 to 16
Attention span
2 seconds
Detection range
30 (circular vision) 75 (direct vision) 100 (hearing radius)
Mechanic
Her special ability allows her to attack a toon at range using her tail, dealing one heart's worth of damage. Has a cooldown of 15.

Twisted Shrimpo

-

Speed
9.5
Attention span
2 seconds
Detection range
28 (circular vision) 70 (direct vision) 125 (hearing radius)

Twisted Soulvester

-

Speed
8 walking, 16 chasing Panic Mode: (9.6 walking, 19.2 chasing) Suppression: (9.2 walking, 18.4 chasing)
Attention span
3.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Roams around the map and guards any machine, whether complete or incomplete for 10 seconds.

Twisted Squirm

-

Speed
None (Static)
Attention span
N/A (1.5 second Strike delay)
Detection range
N/A (12 Strike Range)
Mechanic
Twisted Squirm appears on the ceilings. Getting too close to him will cause him to reach down and grab the player. Clicking side to side quickly enough will let the player go, otherwise, Twisted Squirm damages them. After Twisted Squirm grabs a player, he traverses to a different area.

Twisted Teagan

-

Speed
10 to 18
Attention span
1.75 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
This Twisted can steal 20% of Tapes from a Toon if she manages to attack them.

Twisted Tisha

-

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Sweeps the floors, idling in areas for 10 seconds at a time. Also increases the size of Ichor Puddles by sweeping in them, and can clear away Brusha's paint and Twisted Brusha's graffiti from Machines.

Twisted Toodles

-

Speed
12 to 20
Attention span
1 second
Detection range
25 (circular vision) 50 (direct vision) 125 (hearing radius)

Twisted Waxwell

-

Speed
8 extinguished, 18 lit, 20 extinguishing Panic Mode: 9.6 extinguished, 21.6 lit, 24 extinguishing Suppression: 9.2 extinguished, 21.7 lit, 23 extinguishing
Attention span
3 seconds
Detection range
20 (circular vision)
Mechanic
Twisted Waxwell leaves a trail of flames when roaming around the Floor, but if any Toon is near him, Twisted Waxwell will stop producing his flames and run away from the said Toon.

Twisted Yatta

-

Speed
7 to 19
Attention span
1.5 seconds
Detection range
30 (circular vision) 60 (direct vision) 140 (hearing radius)
ImageNameSpeedAttention spanDetection rangeMechanic
Twisted Blot---Spawns arms across the map, damaging the player by 1 when they get too close to the arms.
Twisted Boxten10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)-
Twisted Brightney12 to 182 seconds26 (circular vision) 65 (direct vision) 150 (hearing radius)Rerolls the chance of a Blackout occurring if one does not occur in the Floor she's present in. When successful, the Blackout is delayed and the sound of a switch turning off plays before the lights short-circuit.
Twisted Brusha10 to 181.5 seconds26 (circular vision) 100 (direct vision) 125 (hearing radius)Twisted Brusha paints Ichor over a Machine, which causes the chances of Skill Checks to be decreased by 15% when extracting.
Twisted CoalNormal Floors 8 (Walking) 16 (Chasing) Panic Mode: (9.6 walking, 19.2 chasing Suppresion: (9.2 walking, 18.4 chasing) Blackouts 10 (Walking) 25 (Chasing) Panic Mode: (12 walking, 30 chasing Suppresion: (11.5 walking, 28.75 chasing)Normal Floors 5 seconds Blackouts 3 secondsNormal Floors 35 (circular vision) 70 (direct vision) 150 (hearing radius) Blackouts 35 (circular vision) 125 (direct vision) 200 (hearing radius)Higher speed, detection range, hitbox, but lower attention span during Blackouts.
Twisted Cocoa8 to 210.8 seconds25 (circular vision) 50 (direct vision) 125 (hearing radius)Has a chance to hop over obstacles, both while wandering and in chase.
Twisted Connie8 to 183 seconds25 (circular vision) 60 (direct vision) 100 (hearing radius)Wanders around invisible while passive, temporarily possessing any machine she finds and walks up to. Gives warnings during possession by causing the Machine's red light to turn blue and make rattling noises. Sends an unavoidable attack if a Toon tries to extract it.
Twisted Cosmo10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)None, unless if Twisted Sprout is on the Floor as well, he will follow Twisted Cosmo around.
Twisted Dandy9 to 165 seconds35 (circular vision) 80 (direct vision) 9999 (hearing radius)Twisted Dandy is alerted to completed Machines, along with instantly killing anyone he attacks, like any other Lethal.
Twisted Dyle9 to 161 second35 (circular vision) 70 (direct vision) 9999 (hearing radius)Twisted Dyle becomes faster the longer a player is in his line of sight, though anything that attracts Twisteds will immediately fill his meter up halfway. This is shown through a meter above him. He can instant kill anyone he attacks in one hit regardless of the current health status or Trinkets, just like any other Lethal.
Twisted Eclipse10 to 192 seconds30 (circular vision) 60 (direct vision) 125 (hearing radius)Upon spotting a Toon, Twisted Eclipse will emit a howling sound, which attracts all non-occupied Twisteds on the floor.
Twisted Eggson10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)-
Twisted Finn8.51.5 seconds26 (circular vision) 55 (direct vision) 125 (hearing radius)Will randomly spawn an Ichor Puddle of his own with Twisted Barnaby inside of it. When a player steps on the puddle, Twisted Barnaby will latch onto the player for a few seconds (10 for solo, 15 for 2-4 players, 20 for 4+) and their location will be revealed to Twisted Finn at all times. Twisted Finn will chase the latched player no matter what. Twisted Finn also has a chance to play in Ichor Puddles.
Twisted Flutter18 to 182 seconds30 (circular vision) 65 (direct vision) 135 (hearing radius)Incessantly roams around the map near chasing speed, identically to Twisted Flyte.
Twisted Flyte17 to 172 seconds30 (circular vision) 65 (direct vision) 135 (hearing radius)Incessantly roams around the map, identically to Twisted Flutter.
Twisted Gigi10 to 192.25 seconds30 (circular vision) 65 (direct vision) 120 (hearing radius)Attempts to steal the Items in your inventory with her hand, stealing from the first slot until the last. Has a cooldown of 12.
Twisted Ginger7.510 seconds28 (circular vision) 65 (direct vision) 110 (hearing radius)-
Twisted Glisten15 to 243 seconds25 (circular vision) 60 (direct vision) 100 (hearing radius)He has a meter above his head that increases when a Toon is not near him for some time, and decreases when one is close. When the meter is full, Glisten becomes faster and aggressive. After you finish all the Machines, he becomes aggressive immediately. Once he is enraged, there is no way to get him back to passive.
Twisted Goob8 to 163 seconds26 (circular vision) 60 (direct vision) 100 (hearing radius)Twisted Goob will pull any Toon in his line of sight, This can however be prevented by staying out of this Twisted's sight, or hiding behind an object as he tries to pull you. Has a cooldown of 12.
Twisted Looey10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)-
Twisted Poppy10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)-
Twisted Razzle & Dazzle-0.5 seconds40 (circular vision)If a Toon runs within the dark red ribbon circle around them, their hostile state will activate. Upon spotting a Toon, they will cause vines to shoot up from the ground underneath the Toon, stabbing at their feet and causing one Heart's worth of damage. If 15 seconds pass without a Toon entering their circle during their hostile state, they will return to their idle position.
Twisted Ribecca10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)-
Twisted Rodger-1 second30 (circular vision)Spawns from a fake capsule being picked up, applies Slow and Confused when his fake capsule is picked up. Goes idle if not spotting anyone for 15 seconds.
Twisted Rudie10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)None, aside from having a glow that indicates where he is.
Twisted Scraps8 to 162 seconds30 (circular vision) 75 (direct vision) 100 (hearing radius)Her special ability allows her to attack a toon at range using her tail, dealing one heart's worth of damage. Has a cooldown of 15.
Twisted Shrimpo9.52 seconds28 (circular vision) 70 (direct vision) 125 (hearing radius)-
Twisted Soulvester8 walking, 16 chasing Panic Mode: (9.6 walking, 19.2 chasing) Suppression: (9.2 walking, 18.4 chasing)3.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)Roams around the map and guards any machine, whether complete or incomplete for 10 seconds.
Twisted SquirmNone (Static)N/A (1.5 second Strike delay)N/A (12 Strike Range)Twisted Squirm appears on the ceilings. Getting too close to him will cause him to reach down and grab the player. Clicking side to side quickly enough will let the player go, otherwise, Twisted Squirm damages them. After Twisted Squirm grabs a player, he traverses to a different area.
Twisted Teagan10 to 181.75 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)This Twisted can steal 20% of Tapes from a Toon if she manages to attack them.
Twisted Tisha10 to 181.5 seconds26 (circular vision) 60 (direct vision) 125 (hearing radius)Sweeps the floors, idling in areas for 10 seconds at a time. Also increases the size of Ichor Puddles by sweeping in them, and can clear away Brusha's paint and Twisted Brusha's graffiti from Machines.
Twisted Toodles12 to 201 second25 (circular vision) 50 (direct vision) 125 (hearing radius)-
Twisted Waxwell8 extinguished, 18 lit, 20 extinguishing Panic Mode: 9.6 extinguished, 21.6 lit, 24 extinguishing Suppression: 9.2 extinguished, 21.7 lit, 23 extinguishing3 seconds20 (circular vision)Twisted Waxwell leaves a trail of flames when roaming around the Floor, but if any Toon is near him, Twisted Waxwell will stop producing his flames and run away from the said Toon.
Twisted Yatta7 to 191.5 seconds30 (circular vision) 60 (direct vision) 140 (hearing radius)-

The numbers that chase you

Speed ranges show walk and chase speed, and the second number is the one that matters: anything chasing faster than your run speed has to be dodged with geometry, not distance. Attention span sets how long a chase lasts after you break line of sight, and detection range decides how wide a berth a machine worker needs to give.

Mechanics are the real difficulty

The dangerous twisteds are rarely the fastest ones; they are the ones whose mechanic converts your routine into damage: punishing failed skill checks, draining machines, laying traps, or marking toons across the floor. Main twisteds stack several rules at once, which is why their floors play like boss encounters.

  • Learn chase speeds relative to your toon; the same twisted is a threat to one team member and scenery to another.
  • Break line of sight early. Attention span timers only start when they lose you.
  • Read a mechanic as a ban list: whatever it punishes, stop doing while that twisted is on the floor.

FAQ

Q.

What is the fastest twisted?

Chase speeds cluster near the top of the listed ranges for main twisteds, several of which outrun every toon in a straight line, so they must be juked around obstacles rather than outpaced.

Q.

What does research do?

Surviving near a twisted fills its research meter; 100% research unlocks rewards including trinkets and toons tied to that twisted.

Q.

Do twisteds despawn?

They persist on the floor rotation, so the plan is finishing machines while managing them, not waiting them out.

Comments
0 total

Checking your account...

0/1000
No comments yet. Be the first to share a tip.

Check out other catalogs from Dandy's World

View all