Bloxodes

All 42 Twisteds in Dandy's World

Updated on (about 1 month ago)

Twisteds are the corrupted doubles of the toon cast, and every one of them is a rules card: a walk and chase speed, an attention span that says how long they hunt, a detection range, and usually a mechanic that punishes something you were planning to do anyway. Surviving a floor is mostly a matter of knowing whose rules are in play.

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Twisted tier

Main Twisteds

8 items

The boss tier: layered mechanics and the fastest feet in the facility.

Twisted Astro

Speed
10 to 19
Attention span
3 seconds
Detection range
30 (circular vision) 70 (direct vision) 9999 (hearing radius)
Mechanic
Will charge to and drain half the progress of Machines if a Skill Check is failed and no Toons are spotted, as well as applying the Tired debuff to a specific Toon when spotted.

Twisted Bassie

Speed
10 to 19
Attention span
3 seconds, normal 10 seconds, ability
Detection range
30 (circular vision) 70 (direct vision) 180 (hearing radius)
Mechanic
Spawns six flowers around the floor to apply Slow and Tired to Toons . Also spawns vines toward the player when spotting them that deal Slow and later 1 if stepped on. Her vine ability has a cooldown of roughly 30 seconds.

Twisted Bobette

Speed
8.5
Attention span
2.5 seconds
Detection range
40 (circular vision) 80 (direct vision) 180 (hearing radius)
Mechanic
Can hear Items, Tapes, and Ornaments being picked up. Does not include Research Capsules.

Twisted Gourdy

Speed
18 to 26
Attention span
3 seconds
Detection range
35 (circular vision) 100 (direct vision) 9999 (hearing radius)
Mechanic
Has a meter which fully depletes when a Toon gifts him items. When the meter is full, Twisted Gourdy will enrage and gain a huge speed boost. Upon panic mode, he enrages instantly. Once the meter is full, there is no way to get it back down to passive. The stats shown below are for when he is enraged.

Twisted Pebble

Speed
10 to 24
Attention span
3 seconds
Detection range
35 (circular vision) 125 (direct vision) 200 (hearing radius)

Twisted Shelly

Speed
10 to 20
Attention span
2 seconds
Detection range
30 (circular vision) 60 (direct vision) 150 (hearing radius)
Mechanic
Applies the Confused Debuff to every Toon on the Floor, causing them to extract much slower than usual (-25% Extraction Speed)

Twisted Sprout

Speed
8.5
Attention span
3 seconds
Detection range
28 (circular vision) 60 (direct vision) 150 (hearing radius)
Mechanic
When detecting a Toon, Twisted Sprout will leave a deadly tendril under the detected Toon, attacking anyone that steps on it for too long. Has a cooldown of 10. If Twisted Cosmo is on the floor as well, Twisted Sprout will occasionally follow him. He will also sometimes stop to look at posters of his Toon counterpart.

Twisted Vee

Speed
10 to 18
Attention span
3 seconds
Detection range
30 (circular vision) 60 (direct vision) 9999 (hearing radius)
Mechanic
Applies Slow (-25% Movement Speed) to players being chased by Twisted Vee (10 second cooldown), as well as spawning pop-up ads on players screens (45 second cooldown). Can detect sounds from anywhere.

Twisted tier

Common Twisteds

34 items

The everyday floor threats, each with one rule worth memorizing.

Twisted Blot

Mechanic
Spawns arms across the map, damaging the player by 1 when they get too close to the arms.

Twisted Boxten

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Brightney

Speed
12 to 18
Attention span
2 seconds
Detection range
26 (circular vision) 65 (direct vision) 150 (hearing radius)
Mechanic
Rerolls the chance of a Blackout occurring if one does not occur in the Floor she's present in. When successful, the Blackout is delayed and the sound of a switch turning off plays before the lights short-circuit.

Twisted Brusha

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 100 (direct vision) 125 (hearing radius)
Mechanic
Twisted Brusha paints Ichor over a Machine, which causes the chances of Skill Checks to be decreased by 15% when extracting.

Twisted Coal

Speed
Normal Floors 8 (Walking) 16 (Chasing) Panic Mode: (9.6 walking, 19.2 chasing Suppresion: (9.2 walking, 18.4 chasing) Blackouts 10 (Walking) 25 (Chasing) Panic Mode: (12 walking, 30 chasing Suppresion: (11.5 walking, 28.75 chasing)
Attention span
Normal Floors 5 seconds Blackouts 3 seconds
Detection range
Normal Floors 35 (circular vision) 70 (direct vision) 150 (hearing radius) Blackouts 35 (circular vision) 125 (direct vision) 200 (hearing radius)
Mechanic
Higher speed, detection range, hitbox, but lower attention span during Blackouts.

Twisted Cocoa

Speed
8 to 21
Attention span
0.8 seconds
Detection range
25 (circular vision) 50 (direct vision) 125 (hearing radius)
Mechanic
Has a chance to hop over obstacles, both while wandering and in chase.

Twisted Connie

Speed
8 to 18
Attention span
3 seconds
Detection range
25 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
Wanders around invisible while passive, temporarily possessing any machine she finds and walks up to. Gives warnings during possession by causing the Machine's red light to turn blue and make rattling noises. Sends an unavoidable attack if a Toon tries to extract it.

Twisted Cosmo

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
None, unless if Twisted Sprout is on the Floor as well, he will follow Twisted Cosmo around.

Twisted Dandy

Speed
9 to 16
Attention span
5 seconds
Detection range
35 (circular vision) 80 (direct vision) 9999 (hearing radius)
Mechanic
Twisted Dandy is alerted to completed Machines, along with instantly killing anyone he attacks, like any other Lethal.

Twisted Dyle

Speed
9 to 16
Attention span
1 second
Detection range
35 (circular vision) 70 (direct vision) 9999 (hearing radius)
Mechanic
Twisted Dyle becomes faster the longer a player is in his line of sight, though anything that attracts Twisteds will immediately fill his meter up halfway. This is shown through a meter above him. He can instant kill anyone he attacks in one hit regardless of the current health status or Trinkets, just like any other Lethal.

Twisted Eclipse

Speed
10 to 19
Attention span
2 seconds
Detection range
30 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Upon spotting a Toon, Twisted Eclipse will emit a howling sound, which attracts all non-occupied Twisteds on the floor.

Twisted Eggson

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Finn

Speed
8.5
Attention span
1.5 seconds
Detection range
26 (circular vision) 55 (direct vision) 125 (hearing radius)
Mechanic
Will randomly spawn an Ichor Puddle of his own with Twisted Barnaby inside of it. When a player steps on the puddle, Twisted Barnaby will latch onto the player for a few seconds (10 for solo, 15 for 2-4 players, 20 for 4+) and their location will be revealed to Twisted Finn at all times. Twisted Finn will chase the latched player no matter what. Twisted Finn also has a chance to play in Ichor Puddles.

Twisted Flutter

Speed
18 to 18
Attention span
2 seconds
Detection range
30 (circular vision) 65 (direct vision) 135 (hearing radius)
Mechanic
Incessantly roams around the map near chasing speed, identically to Twisted Flyte.

Twisted Flyte

Speed
17 to 17
Attention span
2 seconds
Detection range
30 (circular vision) 65 (direct vision) 135 (hearing radius)
Mechanic
Incessantly roams around the map, identically to Twisted Flutter.

Twisted Gigi

Speed
10 to 19
Attention span
2.25 seconds
Detection range
30 (circular vision) 65 (direct vision) 120 (hearing radius)
Mechanic
Attempts to steal the Items in your inventory with her hand, stealing from the first slot until the last. Has a cooldown of 12.

Twisted Ginger

Speed
7.5
Attention span
10 seconds
Detection range
28 (circular vision) 65 (direct vision) 110 (hearing radius)

Twisted Glisten

Speed
15 to 24
Attention span
3 seconds
Detection range
25 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
He has a meter above his head that increases when a Toon is not near him for some time, and decreases when one is close. When the meter is full, Glisten becomes faster and aggressive. After you finish all the Machines, he becomes aggressive immediately. Once he is enraged, there is no way to get him back to passive.

Twisted Goob

Speed
8 to 16
Attention span
3 seconds
Detection range
26 (circular vision) 60 (direct vision) 100 (hearing radius)
Mechanic
Twisted Goob will pull any Toon in his line of sight, This can however be prevented by staying out of this Twisted's sight, or hiding behind an object as he tries to pull you. Has a cooldown of 12.

Twisted Looey

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Poppy

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Razzle & Dazzle

Attention span
0.5 seconds
Detection range
40 (circular vision)
Mechanic
If a Toon runs within the dark red ribbon circle around them, their hostile state will activate. Upon spotting a Toon, they will cause vines to shoot up from the ground underneath the Toon, stabbing at their feet and causing one Heart's worth of damage. If 15 seconds pass without a Toon entering their circle during their hostile state, they will return to their idle position.

Twisted Ribecca

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)

Twisted Rodger

Attention span
1 second
Detection range
30 (circular vision)
Mechanic
Spawns from a fake capsule being picked up, applies Slow and Confused when his fake capsule is picked up. Goes idle if not spotting anyone for 15 seconds.

Twisted Rudie

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
None, aside from having a glow that indicates where he is.

Twisted Scraps

Speed
8 to 16
Attention span
2 seconds
Detection range
30 (circular vision) 75 (direct vision) 100 (hearing radius)
Mechanic
Her special ability allows her to attack a toon at range using her tail, dealing one heart's worth of damage. Has a cooldown of 15.

Twisted Shrimpo

Speed
9.5
Attention span
2 seconds
Detection range
28 (circular vision) 70 (direct vision) 125 (hearing radius)

Twisted Soulvester

Speed
8 walking, 16 chasing Panic Mode: (9.6 walking, 19.2 chasing) Suppression: (9.2 walking, 18.4 chasing)
Attention span
3.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Roams around the map and guards any machine, whether complete or incomplete for 10 seconds.

Twisted Squirm

Speed
None (Static)
Attention span
N/A (1.5 second Strike delay)
Detection range
N/A (12 Strike Range)
Mechanic
Twisted Squirm appears on the ceilings. Getting too close to him will cause him to reach down and grab the player. Clicking side to side quickly enough will let the player go, otherwise, Twisted Squirm damages them. After Twisted Squirm grabs a player, he traverses to a different area.

Twisted Teagan

Speed
10 to 18
Attention span
1.75 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
This Twisted can steal 20% of Tapes from a Toon if she manages to attack them.

Twisted Tisha

Speed
10 to 18
Attention span
1.5 seconds
Detection range
26 (circular vision) 60 (direct vision) 125 (hearing radius)
Mechanic
Sweeps the floors, idling in areas for 10 seconds at a time. Also increases the size of Ichor Puddles by sweeping in them, and can clear away Brusha's paint and Twisted Brusha's graffiti from Machines.

Twisted Toodles

Speed
12 to 20
Attention span
1 second
Detection range
25 (circular vision) 50 (direct vision) 125 (hearing radius)

Twisted Waxwell

Speed
8 extinguished, 18 lit, 20 extinguishing Panic Mode: 9.6 extinguished, 21.6 lit, 24 extinguishing Suppression: 9.2 extinguished, 21.7 lit, 23 extinguishing
Attention span
3 seconds
Detection range
20 (circular vision)
Mechanic
Twisted Waxwell leaves a trail of flames when roaming around the Floor, but if any Toon is near him, Twisted Waxwell will stop producing his flames and run away from the said Toon.

Twisted Yatta

Speed
7 to 19
Attention span
1.5 seconds
Detection range
30 (circular vision) 60 (direct vision) 140 (hearing radius)

The numbers that chase you

Speed ranges show walk and chase speed, and the second number is the one that matters: anything chasing faster than your run speed has to be dodged with geometry, not distance. Attention span sets how long a chase lasts after you break line of sight, and detection range decides how wide a berth a machine worker needs to give.

Mechanics are the real difficulty

The dangerous twisteds are rarely the fastest ones; they are the ones whose mechanic converts your routine into damage: punishing failed skill checks, draining machines, laying traps, or marking toons across the floor. Main twisteds stack several rules at once, which is why their floors play like boss encounters.

  • Learn chase speeds relative to your toon; the same twisted is a threat to one team member and scenery to another.
  • Break line of sight early. Attention span timers only start when they lose you.
  • Read a mechanic as a ban list: whatever it punishes, stop doing while that twisted is on the floor.

FAQ

Q.

What is the fastest twisted?

Chase speeds cluster near the top of the listed ranges for main twisteds, several of which outrun every toon in a straight line, so they must be juked around obstacles rather than outpaced.

Q.

What does research do?

Surviving near a twisted fills its research meter; 100% research unlocks rewards including trinkets and toons tied to that twisted.

Q.

Do twisteds despawn?

They persist on the floor rotation, so the plan is finishing machines while managing them, not waiting them out.

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