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  4. Level-Up Upgrades

All 16 Level-Up Upgrades and Tier Values in Brotato

Updated on November 1, 2026 (3 days ago)

Brotato is a top-down shooter where you play a potato who fights waves of enemies with weapons. Each time you level up, the game offers a choice of four permanent stat boosts, and you pick one. Those boosts are the level-up upgrades, and they cover everything from damage and attack speed to Max HP and Harvesting. Choosing them well is a big part of building a strong character over a run.

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Items

16 items

Max HP

Raises your total health, so you can take more hits before a run ends.

Card Name
Heart
Tier I
+3 Max HP
Tier II
+6 Max HP
Tier III
+9 Max HP
Tier IV
+12 Max HP

HP Regeneration

Heals you slowly over time during a wave, faster with more points.

Card Name
Lungs
Tier I
+2 HP Regeneration
Tier II
+3 HP Regeneration
Tier III
+4 HP Regeneration
Tier IV
+5 HP Regeneration

Life Steal

Gives each hit a chance to heal you for 1 HP.

Card Name
Teeth
Tier I
+1% Life Steal
Tier II
+2% Life Steal
Tier III
+3% Life Steal
Tier IV
+4% Life Steal

Damage

Raises the damage of every weapon by a percentage.

Card Name
Triceps
Tier I
+5% Damage
Tier II
+8% Damage
Tier III
+12% Damage
Tier IV
+16% Damage

Melee Damage

Adds flat damage that powers up melee weapons.

Card Name
Forearms
Tier I
+2 Melee Damage
Tier II
+4 Melee Damage
Tier III
+6 Melee Damage
Tier IV
+8 Melee Damage

Ranged Damage

Adds flat damage that powers up ranged weapons.

Card Name
Shoulders
Tier I
+1 Ranged Damage
Tier II
+2 Ranged Damage
Tier III
+3 Ranged Damage
Tier IV
+4 Ranged Damage

Elemental Damage

Powers up elemental weapons and effects such as burning.

Card Name
Brain
Tier I
+1 Elemental Damage
Tier II
+2 Elemental Damage
Tier III
+3 Elemental Damage
Tier IV
+4 Elemental Damage

Attack Speed

Makes all your weapons attack more often.

Card Name
Reflexes
Tier I
+5% Attack Speed
Tier II
+10% Attack Speed
Tier III
+15% Attack Speed
Tier IV
+20% Attack Speed

Crit Chance

Raises the chance that a hit lands as a critical hit for extra damage.

Card Name
Fingers
Tier I
+3% Crit Chance
Tier II
+5% Crit Chance
Tier III
+7% Crit Chance
Tier IV
+9% Crit Chance

Engineering

Powers up structures such as turrets and landmines.

Card Name
Skull
Tier I
+2 Engineering
Tier II
+3 Engineering
Tier III
+4 Engineering
Tier IV
+5 Engineering

Range

Lets your weapons reach enemies from farther away.

Card Name
Eyes
Tier I
+15 Range
Tier II
+30 Range
Tier III
+45 Range
Tier IV
+60 Range

Armor

Cuts the damage you take from every hit.

Card Name
Chest
Tier I
+1 Armor
Tier II
+2 Armor
Tier III
+3 Armor
Tier IV
+4 Armor

Dodge

Gives you a chance to avoid a hit completely.

Card Name
Back
Tier I
+3% Dodge
Tier II
+6% Dodge
Tier III
+9% Dodge
Tier IV
+12% Dodge

Speed

Makes your character move faster, which helps you stay away from enemies.

Card Name
Legs
Tier I
+3% Speed
Tier II
+6% Speed
Tier III
+9% Speed
Tier IV
+12% Speed

Luck

Improves your odds of better items and weapons in the shop and of extra drops.

Card Name
Nose
Tier I
+5 Luck
Tier II
+10 Luck
Tier III
+15 Luck
Tier IV
+20 Luck

Harvesting

Pays out extra materials and XP at the end of each wave.

Card Name
Hands
Tier I
+5 Harvesting
Tier II
+8 Harvesting
Tier III
+10 Harvesting
Tier IV
+12 Harvesting

What Are Level-Up Upgrades in Brotato?

Every time you level up, you're offered four upgrades and pick one. Each upgrade raises one of your primary stats, the core numbers that decide how hard you hit, how fast you move, and how much damage you can take. The boost is permanent, so it stays with you for the rest of the run. Secondary stats such as piercing, knockback, and XP Gain don't come from level-ups at all, so you'll need shop items for those.

How to Level Up in Brotato

Your XP comes from materials, the green drops enemies leave behind when they die, and from the materials Harvesting pays out at the end of each wave. Each material gives you XP and shop money at the same time. Each level-up also adds 1 Max HP on top of the upgrade you pick. You choose at the end of the wave, after the fighting stops, which gives you a calm moment to think about what your build needs next.

How Upgrade Tiers Work

Each upgrade comes in four tiers, marked I to IV, and higher tiers give bigger boosts. Some levels guarantee a tier. Level 1 always offers tier I, level 5 always offers tier II, levels 10, 15, and 20 always offer tier III, and level 25 plus every fifth level after it always offers tier IV. On every other level, the tier depends on your level and Luck, following the same rules as shop items with your level in place of the wave number. Luck improves those odds, so it's the stat to look at if you want better tiers on the levels that aren't guaranteed.

Can You Reroll Level-Up Upgrades?

Yes. If none of the four options fit your build, you can reroll to get a new set. Rerolls cost Materials, the same currency the shop uses, and the price goes up with each reroll you make. The price also rises as the waves go on, so rerolling early in a run costs less than rerolling late. You can't choose a stat directly, so rerolling is how you keep looking until the one you want shows up.

Which Level-Up Upgrades Matter Most

Damage and Attack Speed are the clearest picks. Level-ups are one of the steadiest ways to raise your attack power, and Attack Speed usually comes first in builds that focus on speed, because firing faster can make up for lower damage. Speed and Dodge suit builds that rely on moving around and avoiding hits. Max HP and Armor keep you alive through the harder late waves, so they're worth having even in a damage-first build. Harvesting pays off over the whole run, because it adds materials and XP at the end of every wave.

How Characters Change Level-Ups

Some characters change how level-ups pay off. Baby gets an extra weapon slot in place of a stat upgrade, while Captain's level-up upgrades give twice the stats. Mutant needs far less XP for each level, so it gets many more upgrade picks over a run.

FAQ

Q.

How much XP do you need to level up in Brotato?

Each level costs its number plus 3, multiplied by itself. That makes the first level-up 16 XP, the second 25, the tenth 169, and the twentieth 529. Earning all 20 level-ups takes 4,310 XP in total, so each new level gets harder to reach than the one before.

Q.

What happens if you gain several levels in one wave?

Each level still gives you its own upgrade pick, so you can end up with several choices to work through. Those picks share one reroll price instead of each having its own, so rerolling for one raises the cost for the rest. Level-up rerolls don't change the reroll price in the shop that follows.

Q.

Does XP Gain make leveling up faster?

Yes, XP Gain multiplies all the XP you earn, and items such as Scar raise it. The boost is smaller than it sounds, though, because each level costs more XP than the last, so a percentage bonus adds fewer extra levels than the number suggests.

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