Bloxodes

All 13 Weather and Disasters in Brookhaven RP

Updated on June 5, 2026 (19 days ago)

Weather and Disasters matter in Brookhaven RP because players use them to compare weather and disasters details, requirements, and availability. This catalog lists 13 weather and disasters and keeps the important fields in one place: Number, category, and description.

Use it to check names, images, requirements, prices, rewards, availability, and other listed details without opening each item one by one. When a value is blank, that detail was not listed clearly in the current data.

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category

Lighting

3 items
Normal

Normal

Standard lighting for the map.

Number
1
Darkness

Darkness

Surroundings turn dark for everyone in the server, ideal for horror roleplay. Players can see only a small area around them. The light moves with the player and camera.

Number
2
Foggy

Foggy

A fog surrounds the map, limiting distant visibility. Players can still see buildings in the horizon, though blurred like drawings. At night, fog is more noticeable, while during the day, distant objects are less visible.

Number
3
ImageNameNumberDescription
Normal
Normal1Standard lighting for the map.
Darkness
Darkness2Surroundings turn dark for everyone in the server, ideal for horror roleplay. Players can see only a small area around them. The light moves with the player and camera.
Foggy
Foggy3A fog surrounds the map, limiting distant visibility. Players can still see buildings in the horizon, though blurred like drawings. At night, fog is more noticeable, while during the day, distant objects are less visible.

category

Natural Disasters

2 items
Shop Fires

Shop Fires

Occasionally, small buildings catch fire. Players can use fire extinguishers or fire trucks to put out the flames. This is a rare but real event.

Number
1
Earthquakes

Earthquakes

Very rarely, earthquakes occur with varying intensity. The player's screen shakes according to the earthquake's magnitude. A warning appears in the right corner of the screen, detailing the earthquake and its size. Some particles may appear if the player owns the Disaster Pack pass.

Number
2
ImageNameNumberDescription
Shop Fires
Shop Fires1Occasionally, small buildings catch fire. Players can use fire extinguishers or fire trucks to put out the flames. This is a rare but real event.
Earthquakes
Earthquakes2Very rarely, earthquakes occur with varying intensity. The player's screen shakes according to the earthquake's magnitude. A warning appears in the right corner of the screen, detailing the earthquake and its size. Some particles may appear if the player owns the Disaster Pack pass.

category

Overview

4 items
Rain

Rain

Rain occurs occasionally at random times. If the player is under a building or roof, they will not see the rain. Rain consists of Roblox particles spread across the map. During rain, the sky turns gray and appears darker than usual.

Number
1
Flood

Flood

Occasionally, rain may cause floods. Floods are similar to rain but feature non-collidable, dirty, mud-colored water. Players may hear ambient thunder or lightning sounds. The sky turns gray and appears darker than usual during a flood.

Number
2
Snow

Snow

Snow typically appears in winter but was discontinued in early 2025 due to extended duration. In December 2025, snow was updated: previously resembling white rain particles in a specific direction, it became smaller and less visible, likely due to Roblox scaling. The snow texture changed from smooth plastic to a custom texture that did not fit the map, and was later removed in early 2026. The new snow also enters buildings, unlike the older version. Snow on the ground appears, and vacant plots change grass color accordingly. The sky turns gray and appears darker than usual.

Number
3
Snow on Ground

Snow on Ground

Snow on the ground replaces dirty flood water with white snow. Unlike snow, there is no snowfall during snow-on-ground events. This effect was discontinued in May 2025 due to extended duration. The sky turns gray but does not darken like other weather effects. Roads and green grass are covered with snow, and vacant plots adjust grass color accordingly.

Number
4
ImageNameNumberDescription
Rain
Rain1Rain occurs occasionally at random times. If the player is under a building or roof, they will not see the rain. Rain consists of Roblox particles spread across the map. During rain, the sky turns gray and appears darker than usual.
Flood
Flood2Occasionally, rain may cause floods. Floods are similar to rain but feature non-collidable, dirty, mud-colored water. Players may hear ambient thunder or lightning sounds. The sky turns gray and appears darker than usual during a flood.
Snow
Snow3Snow typically appears in winter but was discontinued in early 2025 due to extended duration. In December 2025, snow was updated: previously resembling white rain particles in a specific direction, it became smaller and less visible, likely due to Roblox scaling. The snow texture changed from smooth plastic to a custom texture that did not fit the map, and was later removed in early 2026. The new snow also enters buildings, unlike the older version. Snow on the ground appears, and vacant plots change grass color accordingly. The sky turns gray and appears darker than usual.
Snow on Ground
Snow on Ground4Snow on the ground replaces dirty flood water with white snow. Unlike snow, there is no snowfall during snow-on-ground events. This effect was discontinued in May 2025 due to extended duration. The sky turns gray but does not darken like other weather effects. Roads and green grass are covered with snow, and vacant plots adjust grass color accordingly.

category

Sky Effects

4 items
Cloudy

Cloudy

A gray, basic skybox similar to weather skies but without darkening. At 6 a.m., the sky is a faded pinkish color resembling sunrise; at 6 p.m., it becomes reddish-orange focused on one side of the map (sunset).

Number
1
Sky Clouds

Sky Clouds

A realistic skybox with clouds. Sunlight creates rays that do not affect the map but provide realistic visuals. At 6 a.m., the sky is purple-ish, turning light blue during the day. At 6 p.m., it becomes red-ish; by 7 p.m., it turns black with a visible purple horizon. The moon does not appear.

Number
2
Orange Skybox

Orange Skybox

The sky is orange at all times, remaining orange until 7–9 p.m., when darkness sets in.

Number
3
Green Skybox

Green Skybox

Similar to the orange skybox but green, creating an apocalyptic vibe.

Number
4
ImageNameNumberDescription
Cloudy
Cloudy1A gray, basic skybox similar to weather skies but without darkening. At 6 a.m., the sky is a faded pinkish color resembling sunrise; at 6 p.m., it becomes reddish-orange focused on one side of the map (sunset).
Sky Clouds
Sky Clouds2A realistic skybox with clouds. Sunlight creates rays that do not affect the map but provide realistic visuals. At 6 a.m., the sky is purple-ish, turning light blue during the day. At 6 p.m., it becomes red-ish; by 7 p.m., it turns black with a visible purple horizon. The moon does not appear.
Orange Skybox
Orange Skybox3The sky is orange at all times, remaining orange until 7–9 p.m., when darkness sets in.
Green Skybox
Green Skybox4Similar to the orange skybox but green, creating an apocalyptic vibe.

FAQ

Q.

What is included in this Brookhaven RP weather and disasters catalog?

It includes every weather and disasters entry currently collected for Brookhaven RP, with the item fields that are available in the dataset.

Q.

Why are some values blank?

Blank values mean that detail was not listed clearly for that entry. We keep the item visible and avoid filling missing stats with guesses.

Q.

How should I use this page?

Use the card view for quick visual browsing and the list view when you want to compare Number, category, and description across many entries.

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