Ranged weapons let you hit enemies before they reach you, which helps when you're outnumbered or want to thin out a group before melee starts. In Bannerlord, the main types are bows, crossbows, throwing weapons, and slings. Bows, crossbows, and slings each need their own ammunition: arrows, bolts, and sling bullets. Throwing weapons are thrown directly, so they need no separate ammunition.
Type
Bows
Heavy Recurve Bow
The Khuzait Heavy Recurve stays usable on horseback and launches faster missiles than its standard counterpart.
- Class
- Bow
- Culture
- Khuzait
- Tier
- 3
- Damage
- 52
- Damage Type
- Pierce
- Accuracy
- 91
- Draw / Reload Speed
- 87
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 1,126 Denars
- Content
- Base game
Hunting Bow
This light Battania hunting bow draws quickly, needs no skill investment, and stays usable on horseback.
- Class
- Bow
- Culture
- Battania
- Tier
- 1
- Damage
- 40
- Damage Type
- Pierce
- Accuracy
- 85
- Draw / Reload Speed
- 87
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 220 Denars
- Content
- Base game
Longbow
Its 85 draw speed suits ground use, with only a 15-skill requirement.
- Class
- Bow
- Culture
- Battania
- Tier
- 2
- Damage
- 51
- Damage Type
- Pierce
- Accuracy
- 88
- Draw / Reload Speed
- 85
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 530 Denars
- Content
- Base game
Lowland Longbow
With 94 accuracy, it is a precise choice for foot archery.
- Class
- Bow
- Culture
- Vlandia
- Tier
- 3
- Damage
- 57
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 80
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 1,258 Denars
- Content
- Base game
Mountain Hunting Bow
The Battania model needs no skill and sends arrows faster than its standard counterpart.
- Class
- Bow
- Culture
- Battania
- Tier
- 1
- Damage
- 41
- Damage Type
- Pierce
- Accuracy
- 82
- Draw / Reload Speed
- 86
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 222 Denars
- Content
- Base game
Noble Bow
The Noble Bow pairs perfect accuracy with the ability to fire from horseback.
- Class
- Bow
- Culture
- -
- Tier
- 6
- Damage
- 80
- Damage Type
- Pierce
- Accuracy
- 100
- Draw / Reload Speed
- 94
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 37,305 Denars
- Content
- Base game
Noble Long Bow
Its 98 accuracy suits precise ground shooting, but it cannot be used on horseback.
- Class
- Bow
- Culture
- -
- Tier
- 6
- Damage
- 95
- Damage Type
- Pierce
- Accuracy
- 98
- Draw / Reload Speed
- 91
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 83,799 Denars
- Content
- Base game
Nomad Bow
This Aserai option sends arrows at 77 missile speed but cannot be used on horseback.
- Class
- Bow
- Culture
- Aserai
- Tier
- 4
- Damage
- 70
- Damage Type
- Pierce
- Accuracy
- 91
- Draw / Reload Speed
- 89
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 4,183 Denars
- Content
- Base game
Ranger Bow
Its 86 draw speed is paired with no horseback use and a low 15-skill requirement.
- Class
- Bow
- Culture
- Battania
- Tier
- 1
- Damage
- 47
- Damage Type
- Pierce
- Accuracy
- 83
- Draw / Reload Speed
- 86
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 248 Denars
- Content
- Base game
Recurve Bow
A lightweight option with a quick draw that stays usable on horseback.
- Class
- Bow
- Culture
- -
- Tier
- 3
- Damage
- 51
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 90
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 1,236 Denars
- Content
- Base game
Steppe Bow
Khuzait's entry-level option requires no skill and can be used on horseback.
- Class
- Bow
- Culture
- Khuzait
- Tier
- 1
- Damage
- 41
- Damage Type
- Pierce
- Accuracy
- 80
- Draw / Reload Speed
- 86
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 205 Denars
- Content
- Base game
Steppe Recurve Bow
It combines 94 accuracy with an 89 draw speed and remains usable on horseback.
- Class
- Bow
- Culture
- Khuzait
- Tier
- 3
- Damage
- 52
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 89
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 1,364 Denars
- Content
- Base game
Steppe War Bow
This Khuzait option launches arrows fastest among the local bows and stays usable on horseback.
- Class
- Bow
- Culture
- Khuzait
- Tier
- 3
- Damage
- 54
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- 89
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 1,767 Denars
- Content
- Base game
Strong Tribesman Bow
The Strong Tribesman Bow has 95 accuracy and high missile speed, but is limited to foot use.
- Class
- Bow
- Culture
- Aserai
- Tier
- 5
- Damage
- 79
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- 88
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 14,561 Denars
- Content
- Base game
Sturgian Shortbow
It draws quickly, remains usable on horseback, and has 95 accuracy.
- Class
- Bow
- Culture
- Sturgia
- Tier
- 2
- Damage
- 46
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- 89
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 709 Denars
- Content
- Base game
Tribesman Bow
Aserai's 94-accuracy option draws quickly but is limited to foot use.
- Class
- Bow
- Culture
- Aserai
- Tier
- 3
- Damage
- 58
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 89
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 1,426 Denars
- Content
- Base game
Whispering Shadow
The War Sails Whispering Shadow favors accuracy over missile speed and remains usable on horseback.
- Class
- Bow
- Culture
- -
- Tier
- 0
- Damage
- 30
- Damage Type
- Pierce
- Accuracy
- 99
- Draw / Reload Speed
- -
- Ammo / Stack Size
- Arrows
- Mounted Use
- Usable on horseback
- Value
- 132 Denars
- Content
- War Sails
Woodland Longbow
Its 0.1 weight and 82 missile speed make it a swift foot-only option.
- Class
- Bow
- Culture
- Battania
- Tier
- 3
- Damage
- 64
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 88
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 2,799 Denars
- Content
- Base game
Woodland Yew Bow
A Battania bow with a 91 draw speed that must be used on foot.
- Class
- Bow
- Culture
- Battania
- Tier
- 3
- Damage
- 61
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- 91
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 1,735 Denars
- Content
- Base game
Yew Bow
This Vlandian bow delivers a 90 draw speed but cannot be used on horseback.
- Class
- Bow
- Culture
- Vlandia
- Tier
- 4
- Damage
- 69
- Damage Type
- Pierce
- Accuracy
- 94
- Draw / Reload Speed
- 90
- Ammo / Stack Size
- Arrows
- Mounted Use
- Not usable on horseback
- Value
- 4,688 Denars
- Content
- Base game
Type
Crossbows
Arbalest
The Vlandian Arbalest combines 98 accuracy with 87 missile speed but can only be loaded on foot.
- Class
- Crossbow
- Culture
- Vlandia
- Tier
- 5
- Damage
- 89
- Damage Type
- Pierce
- Accuracy
- 98
- Draw / Reload Speed
- 60
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can't reload on horseback
- Value
- 11,191 Denars
- Content
- Base game
Bound Crossbow
It combines the fastest, most accurate shots here with a 70-skill requirement and no horseback reload.
- Class
- Crossbow
- Culture
- Vlandia
- Tier
- 6
- Damage
- 100
- Damage Type
- Pierce
- Accuracy
- 100
- Draw / Reload Speed
- 63
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can't reload on horseback
- Value
- 50,319 Denars
- Content
- Base game
Fine Light Crossbow
It cycles fastest here at 80, and horseback reloading is allowed.
- Class
- Crossbow
- Culture
- Vlandia
- Tier
- 5
- Damage
- 85
- Damage Type
- Pierce
- Accuracy
- 90
- Draw / Reload Speed
- 80
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can reload on horseback
- Value
- 22,157 Denars
- Content
- Base game
Heavy Crossbow
The Empire Heavy Crossbow pairs 96 accuracy with 80 missile speed, but cannot reload while mounted.
- Class
- Crossbow
- Culture
- Empire
- Tier
- 4
- Damage
- 82
- Damage Type
- Pierce
- Accuracy
- 96
- Draw / Reload Speed
- 61
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can't reload on horseback
- Value
- 4,619 Denars
- Content
- Base game
Heavy Peasant Crossbow
A no-skill Empire weapon with a 60 reload speed that must be operated on foot.
- Class
- Crossbow
- Culture
- Empire
- Tier
- 2
- Damage
- 70
- Damage Type
- Pierce
- Accuracy
- 85
- Draw / Reload Speed
- 60
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can't reload on horseback
- Value
- 543 Denars
- Content
- Base game
Hickory Crossbow
This Empire crossbow has 99 accuracy and launches bolts at 90 speed, but must be reloaded on foot.
- Class
- Crossbow
- Culture
- Empire
- Tier
- 5
- Damage
- 93
- Damage Type
- Pierce
- Accuracy
- 99
- Draw / Reload Speed
- 62
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can't reload on horseback
- Value
- 19,599 Denars
- Content
- Base game
Light Crossbow
This Vlandian model can be reloaded on horseback and cycles at speed 75.
- Class
- Crossbow
- Culture
- Vlandia
- Tier
- 4
- Damage
- 77
- Damage Type
- Pierce
- Accuracy
- 85
- Draw / Reload Speed
- 75
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can reload on horseback
- Value
- 6,481 Denars
- Content
- Base game
Light Peasant Crossbow
Weighing 1, this Vlandian model needs no skill and supports horseback reloading.
- Class
- Crossbow
- Culture
- Vlandia
- Tier
- 2
- Damage
- 57
- Damage Type
- Pierce
- Accuracy
- 75
- Draw / Reload Speed
- 65
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can reload on horseback
- Value
- 422 Denars
- Content
- Base game
Simple Light Crossbow
This Empire model needs no skill, has a speed rating of 70, and supports horseback reloading.
- Class
- Crossbow
- Culture
- Empire
- Tier
- 3
- Damage
- 67
- Damage Type
- Pierce
- Accuracy
- 80
- Draw / Reload Speed
- 70
- Ammo / Stack Size
- Bolts
- Mounted Use
- Can reload on horseback
- Value
- 1,804 Denars
- Content
- Base game
Type
Throwing Weapons
Balanced Engraved Throwing Axe
A stack of five adds two extra throws over standard Nord bundles.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 6
- Damage
- 93
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 23,633 Denars
- Content
- War Sails
Balanced Nord Throwing Axe
Five Nord weapons in a stack make this balanced variant heavier per piece than the engraved version.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 6
- Damage
- 102
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 42,990 Denars
- Content
- War Sails
Broad Blade Javelin
A Sturgian javelin with five throws per stack and a 28 missile speed.
- Class
- Javelin
- Culture
- Sturgia
- Tier
- 4
- Damage
- 101
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 3,611 Denars
- Content
- Base game
Broad Bladed Throwing Knives
This Empire knife stack gives three throws at 95 accuracy and 32 missile speed.
- Class
- Throwing knife
- Culture
- Empire
- Tier
- 1
- Damage
- 33
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 189 Denars
- Content
- Base game
Engraved Throwing Axe
A Nord axe with three throws per stack and 26 missile speed.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 4
- Damage
- 76
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 4,965 Denars
- Content
- War Sails
Fish Harpoon
Its four-throw stack is smaller than five-piece javelins, while the harpoon travels at 30 speed.
- Class
- Javelin
- Culture
- Sturgia
- Tier
- 1
- Damage
- 56
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 4
- Mounted Use
- -
- Value
- 171 Denars
- Content
- Base game
Francesca
A Vlandian axe that throws at 27 missile speed and carries three per stack.
- Class
- Throwing axe
- Culture
- Vlandia
- Tier
- 3
- Damage
- 64
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 2,509 Denars
- Content
- Base game
God's Ray
A Nord javelin with a blunt one-handed thrust as well as its ranged attack.
- Class
- Javelin
- Culture
- Nord
- Tier
- 3
- Damage
- 68
- Damage Type
- Blunt
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 4
- Mounted Use
- -
- Value
- 1,231 Denars
- Content
- War Sails
Harpoon
This heavy Sturgian harpoon gives you five throws per stack and a 28 missile speed.
- Class
- Javelin
- Culture
- Sturgia
- Tier
- 3
- Damage
- 113
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 2,421 Denars
- Content
- Base game
Hidebound Nord Throwing Axe
It carries three throws, and each weapon weighs less than the standard Nord variant.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 4
- Damage
- 80
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 6,414 Denars
- Content
- War Sails
Highland Throwing Axe
A Battania axe stack of three that travels at 27 missile speed.
- Class
- Throwing axe
- Culture
- Battania
- Tier
- 4
- Damage
- 70
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 4,578 Denars
- Content
- Base game
Highland Throwing Dagger
This Battania dagger carries three throws and launches faster than most javelins at 32 missile speed.
- Class
- Throwing knife
- Culture
- Battania
- Tier
- 0
- Damage
- 23
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 100 Denars
- Content
- Base game
Hooked Javelin
At 1.41 each, it is the heaviest javelin here and comes five to a stack.
- Class
- Javelin
- Culture
- Vlandia
- Tier
- 4
- Damage
- 117
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 4,264 Denars
- Content
- Base game
Horseman Javelin
A Khuzait javelin with five throws per stack and 28 missile speed.
- Class
- Javelin
- Culture
- Khuzait
- Tier
- 2
- Damage
- 89
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 784 Denars
- Content
- Base game
Jagged Javelin
Its four-piece stack travels at 29 missile speed, faster than most comparable javelins.
- Class
- Javelin
- Culture
- Khuzait
- Tier
- 2
- Damage
- 70
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 4
- Mounted Use
- -
- Value
- 556 Denars
- Content
- Base game
Jereed
The Aserai Jereed offers five throws per stack and a 28 missile speed.
- Class
- Javelin
- Culture
- Aserai
- Tier
- 6
- Damage
- 121
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 28,237 Denars
- Content
- Base game
Leafblade Throwing Knife
A Battania knife with three throws per stack, 95 accuracy, and 32 missile speed.
- Class
- Throwing knife
- Culture
- Battania
- Tier
- 3
- Damage
- 53
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 1,283 Denars
- Content
- Base game
Lowland Javelin
This Vlandian javelin brings five throws per stack at a weight of 1.2 each.
- Class
- Javelin
- Culture
- Vlandia
- Tier
- 3
- Damage
- 96
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 1,309 Denars
- Content
- Base game
Lowland Throwing Knife
At 0.6 weight each, it is lighter than the Leafblade version and carries the same three-count stack.
- Class
- Throwing knife
- Culture
- Battania
- Tier
- 3
- Damage
- 50
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 1,139 Denars
- Content
- Base game
Nord Javelin
Nord Spear Warriors and Corsair Chiefs carry this five-throw projectile.
- Class
- Javelin
- Culture
- Nord
- Tier
- 4
- Damage
- 110
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 5,049 Denars
- Content
- War Sails
Nord Throwing Axe
A low-cost Nord weapon with three throws per stack and 26 missile speed.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 3
- Damage
- 73
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 1,265 Denars
- Content
- War Sails
Northern Throwing Axe
Its three-piece stack weighs slightly more per weapon than the standard Nord version.
- Class
- Throwing axe
- Culture
- Nord
- Tier
- 4
- Damage
- 100
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 6,708 Denars
- Content
- War Sails
Raider Throwing Axe
A Sturgian axe stack of three that throws at 27 missile speed.
- Class
- Throwing axe
- Culture
- Sturgia
- Tier
- 4
- Damage
- 71
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 3,925 Denars
- Content
- Base game
Simple Javelin
A light javelin with four throws per stack and 29 missile speed.
- Class
- Javelin
- Culture
- -
- Tier
- 1
- Damage
- 60
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 4
- Mounted Use
- -
- Value
- 174 Denars
- Content
- Base game
Stone
The standard projectile travels at 55 missile speed, much faster than its stealth counterpart.
- Class
- Stone
- Culture
- -
- Tier
- 0
- Damage
- 10
- Damage Type
- Blunt
- Accuracy
- 45
- Draw / Reload Speed
- -
- Ammo / Stack Size
- -
- Mounted Use
- -
- Value
- 2 Denars
- Content
- Base game
Tribesman Throwing Axe
The Aserai Tribesman Throwing Axe carries three throws and weighs 0.69 each.
- Class
- Throwing axe
- Culture
- Aserai
- Tier
- 4
- Damage
- 70
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 4,578 Denars
- Content
- Base game
Tribesman Throwing Daggers
Three Aserai throwing daggers travel at 32 missile speed in a stack.
- Class
- Throwing knife
- Culture
- Aserai
- Tier
- 1
- Damage
- 22
- Damage Type
- Pierce
- Accuracy
- 95
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 248 Denars
- Content
- Base game
Woodland Javelin
This Battania javelin carries five throws and has a 29 missile speed.
- Class
- Javelin
- Culture
- Battania
- Tier
- 3
- Damage
- 96
- Damage Type
- Pierce
- Accuracy
- 92
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 5
- Mounted Use
- -
- Value
- 1,579 Denars
- Content
- Base game
Woodland Throwing Axe
Battania's Woodland Throwing Axe is used by Oathsworn and Veteran Falxmen and carries three throws.
- Class
- Throwing axe
- Culture
- Battania
- Tier
- 4
- Damage
- 75
- Damage Type
- Cut
- Accuracy
- 93
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 3
- Mounted Use
- -
- Value
- 4,400 Denars
- Content
- Base game
Type
Arrows
Arrows
A standard stack of 27 arrows keeps each projectile light at 0.043 weight.
- Class
- Arrow
- Culture
- -
- Tier
- 1
- Damage
- 0
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 27
- Mounted Use
- -
- Value
- 203 Denars
- Content
- Base game
Barbed Arrows
A 20-shot stack gives fewer projectiles than standard quivers.
- Class
- Arrow
- Culture
- -
- Tier
- 1
- Damage
- 1
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 20
- Mounted Use
- -
- Value
- 275 Denars
- Content
- Base game
Blunt Arrows
The 30-shot stack produces blunt impacts rather than piercing hits.
- Class
- Arrow
- Culture
- Khuzait
- Tier
- 3
- Damage
- 2
- Damage Type
- Blunt
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 30
- Mounted Use
- -
- Value
- 2,079 Denars
- Content
- Base game
Bodkin Arrows
The 24-count Bodkin stack keeps each shot at 0.048 weight.
- Class
- Arrow
- Culture
- -
- Tier
- 3
- Damage
- 3
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 24
- Mounted Use
- -
- Value
- 3,116 Denars
- Content
- Base game
Burning Arrows
Burning Arrows carry 27 shots and add fire damage to each hit.
- Class
- Arrow
- Culture
- -
- Tier
- 2
- Damage
- 1
- Damage Type
- Pierce (+16 fire damage)
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 27
- Mounted Use
- -
- Value
- 558 Denars
- Content
- War Sails
Imperial Arrows
The Empire's quiver holds 30 arrows, more than the standard 27.
- Class
- Arrow
- Culture
- Empire
- Tier
- 1
- Damage
- 0
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 30
- Mounted Use
- -
- Value
- 275 Denars
- Content
- Base game
Light Bodkin Arrows
The 21-count option is the smallest bodkin stack, with 0.048 weight per shot.
- Class
- Arrow
- Culture
- -
- Tier
- 3
- Damage
- 3
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 21
- Mounted Use
- -
- Value
- 2,301 Denars
- Content
- Base game
Lowland Arrows
Lowland Arrows carry 25 shots at a relatively heavy 0.06 apiece.
- Class
- Arrow
- Culture
- -
- Tier
- 2
- Damage
- 2
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 25
- Mounted Use
- -
- Value
- 1,254 Denars
- Content
- Base game
Piercing Arrows
Its 23-count bundle weighs 0.041 per piece, lighter than most listed ammunition.
- Class
- Arrow
- Culture
- -
- Tier
- 4
- Damage
- 4
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 23
- Mounted Use
- -
- Value
- 7,746 Denars
- Content
- Base game
Range Arrows
A 27-projectile stack keeps the Range Arrows' weight at the standard 0.043 each.
- Class
- Arrow
- Culture
- -
- Tier
- 2
- Damage
- 1
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 27
- Mounted Use
- -
- Value
- 558 Denars
- Content
- Base game
Stacked Bodkin Arrows
This 32-count bundle is larger than the other bodkin options.
- Class
- Arrow
- Culture
- -
- Tier
- 4
- Damage
- 3
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 32
- Mounted Use
- -
- Value
- 7,001 Denars
- Content
- Base game
Stacked Steppe Arrows
The 36-count quiver is largest here, with each Khuzait projectile weighing just 0.036.
- Class
- Arrow
- Culture
- Khuzait
- Tier
- 4
- Damage
- 2
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 36
- Mounted Use
- -
- Value
- 3,815 Denars
- Content
- Base game
Steppe Arrows
Khuzait Steppe Arrows keep the 24-count quiver light at 0.036 per projectile.
- Class
- Arrow
- Culture
- Khuzait
- Tier
- 2
- Damage
- 2
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 24
- Mounted Use
- -
- Value
- 1,133 Denars
- Content
- Base game
Whisper Arrows
War Sails Whisper Arrows hold 20 shots and travel at half standard missile speed.
- Class
- Arrow
- Culture
- -
- Tier
- 2
- Damage
- 2
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 20
- Mounted Use
- -
- Value
- 756 Denars
- Content
- War Sails
Type
Bolts
Bolts
This Vlandian stack carries 18 bolts, each weighing a relatively heavy 0.08.
- Class
- Bolt
- Culture
- Vlandia
- Tier
- 4
- Damage
- 4
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 18
- Mounted Use
- -
- Value
- 5,719 Denars
- Content
- Base game
Burning Bolts
Burning Bolts hold 25 shots and add fire damage to each impact.
- Class
- Bolt
- Culture
- -
- Tier
- 0
- Damage
- 0
- Damage Type
- Pierce (+17 fire damage)
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 25
- Mounted Use
- -
- Value
- 1 Denars
- Content
- War Sails
Heavy Bolts
Each weighs 0.04, keeping the 18-piece stack light to carry.
- Class
- Bolt
- Culture
- Vlandia
- Tier
- 5
- Damage
- 5
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 18
- Mounted Use
- -
- Value
- 15,727 Denars
- Content
- Base game
Heavy Quarrels
The Empire's 18-count Heavy Quarrel stack weighs 0.06 per shot, more than most bolt alternatives.
- Class
- Bolt
- Culture
- Empire
- Tier
- 3
- Damage
- 3
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 18
- Mounted Use
- -
- Value
- 2,079 Denars
- Content
- Base game
Light Bolts
It holds 20, two more than the standard 18-count bundle.
- Class
- Bolt
- Culture
- -
- Tier
- 2
- Damage
- 2
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 20
- Mounted Use
- -
- Value
- 756 Denars
- Content
- Base game
Light Quarrels
The Empire's 18-count light quarrels weigh 0.04 per shot, tied for lightest here.
- Class
- Bolt
- Culture
- Empire
- Tier
- 1
- Damage
- 1
- Damage Type
- Pierce
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 18
- Mounted Use
- -
- Value
- 275 Denars
- Content
- Base game
Type
Slings and Sling Bullets
Braided Sling
It is more accurate than the Wool Sling, although its stones travel slower.
- Class
- Sling
- Culture
- -
- Tier
- 0
- Damage
- 45
- Damage Type
- Blunt
- Accuracy
- 55
- Draw / Reload Speed
- -
- Ammo / Stack Size
- Sling stones
- Mounted Use
- -
- Value
- 2,750 Denars
- Content
- Base game
Chiseled Sling Bullets
Chiseled Bullets weigh 0.13 each, the heaviest sling ammunition, and come in a 16-piece stack.
- Class
- Sling stone
- Culture
- -
- Tier
- 3
- Damage
- 5
- Damage Type
- Blunt
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 16
- Mounted Use
- -
- Value
- 2,079 Denars
- Content
- Base game
Lead Sling Bullets
Lead bullets weigh only 0.04 each but have the smallest sling ammunition stack at 15.
- Class
- Sling stone
- Culture
- -
- Tier
- 4
- Damage
- 9
- Damage Type
- Blunt
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 15
- Mounted Use
- -
- Value
- 3,100 Denars
- Content
- Base game
Reinforced Sling
It is the most accurate of the three and sends stones at the highest speed.
- Class
- Sling
- Culture
- -
- Tier
- 1
- Damage
- 57
- Damage Type
- Blunt
- Accuracy
- 65
- Draw / Reload Speed
- -
- Ammo / Stack Size
- Sling stones
- Mounted Use
- -
- Value
- 6,000 Denars
- Content
- Base game
Stone Sling Bullets
An 18-stone stack has the highest count here, with each projectile weighing 0.1.
- Class
- Sling stone
- Culture
- -
- Tier
- 1
- Damage
- 4
- Damage Type
- Blunt
- Accuracy
- -
- Draw / Reload Speed
- -
- Ammo / Stack Size
- 18
- Mounted Use
- -
- Value
- 275 Denars
- Content
- Base game
Wool Sling
It travels faster than the Braided Sling but has the lowest accuracy among the three designs.
- Class
- Sling
- Culture
- -
- Tier
- 0
- Damage
- 25
- Damage Type
- Blunt
- Accuracy
- 45
- Draw / Reload Speed
- -
- Ammo / Stack Size
- Sling stones
- Mounted Use
- -
- Value
- 300 Denars
- Content
- Base game
How Ranged Weapons and Ammunition Work
Bows, crossbows, and slings each fire ammunition you carry, while throwing weapons are the things you throw. Arrows, bolts, and throwing weapons all sit in your four weapon slots, so they compete with your melee weapon for space. Ammunition runs down as you fire, so check how much you have before each battle.
The main counters to ranged attacks are shields and good footwork. Once enemies reach you, you'll want a melee weapon ready.
Bow Types: Shortbows, Longbows, and Recurve Bows
Shortbows, longbows, and recurve bows differ mostly in speed and force. Shortbows fire a bit more often, but each arrow hits less hard. Longbows and recurve bows send their arrows faster, but they reload more slowly. A shortbow suits steady, frequent shooting, while a longbow or recurve bow suits a slower, more deliberate style.
Crossbows: Strong Shots With Slow Reloads
Crossbows are accurate and powerful, and you don't need to lead moving targets as much as you would with a bow. Moving and shooting is harder with a crossbow than with a bow, though.
The trade-off is reloading, which takes longer than a bow's and leaves you exposed. Take cover to reload, then step out only when you're ready to fire. Because each shot takes time to set up, wait for a clear target rather than firing at the first enemy in sight.
Arrows and Bolts: Choosing the Right Ammunition
Arrows come in piercing, bodkin, and steppe types, and each one trades power for quantity. Piercing arrows hit hardest but come in the smallest stacks. Bodkin arrows hit less hard, but their stacks hold more arrows, and steppe arrows hit less hard still with the largest stacks of the three.
Carrying a mix of types balances damage against how many arrows you have. You can save your hardest-hitting arrows for the toughest targets while still having plenty to shoot.
Bolts are the ammunition for crossbows. Crossbows hit harder than most bows, so each bolt lands with more force than a typical arrow, which makes them a strong pick against well-armored enemies.
Throwing Weapons: Close-Range Hits
Throwing weapons include knives, daggers, axes, javelins, and rocks. Javelins hit hardest of the group and reach farthest, while axes, daggers, and knives reach less far, so they work best up close.
Knives and daggers are light and quick, but they hit weakly, which makes them best for finishing off an enemy who's already hurt. Javelins, knives, and daggers can also switch to one-handed melee, but none of them matches a dedicated melee weapon. Knives can't block incoming attacks.
Axes are fast and deadly, and they're effective against shields. They're inaccurate, though, so keep them away from your own troops, and they can only be used as thrown weapons. Javelins are hefty but slow, yet they're very deadly and strong against shields. Rocks are the weakest throwing option, but they can still hurt.
Slings and Sling Bullets
Slings come in three types: wool, braided, and reinforced. They fire sling bullets, which come in three kinds: stone, chiseled, and lead. The reinforced sling is the most accurate and sends its bullets fastest, while the wool sling is the least accurate of the three. Lead bullets hit hardest but come in the smallest stacks, and stone bullets give you the most shots.
Burning Arrows and Bolts in War Sails
The War Sails expansion adds Burning Arrows and Burning Bolts, which deal extra fire damage. It also adds Nord throwing axes and javelins.
Where to Find Bows, Crossbows, and Ammunition
Bows and crossbows turn up in battlefield loot, and they're also sold in markets. Bolts are sold in markets too, so check there when you need to restock.
Throwing weapons come from battlefield loot as well, and some are sold in larger settlement markets.
FAQ
Can you shoot from horseback in Bannerlord?
Many bows can't be used on horseback, and most of the ones that can't are longbows and the heavier tribal bows. Most crossbows can't be reloaded while mounted, and light crossbows are the exception.
How many arrows and throwing weapons can you bring into battle?
Throwing weapons come in small stacks, so each slot holds only a few. Throwing skill perks raise how many fit, and certain perks make quivers bigger. To keep shooting for as long as possible in a battle, put a bow or crossbow in your first slot and fill the other three with ammunition.
Can you craft ranged weapons in Bannerlord?
Bows and crossbows can't be crafted in Bannerlord, while most throwing weapons can, javelins included. That means bows and crossbows have to be found or bought, while throwing weapons give you the option of making your own.

