Attack on Titan Revolution is a Roblox game where you hunt Titans with 3D maneuver gear, also called ODM. Perks are bonuses you equip to your character, and they keep working while you play. Each one boosts something specific, like your damage, your ability to survive hits or the help you give your team, so picking the right perks is a big part of building a character that suits how you fight.
Category
Core
Enhanced Metabolism
Restores a small share of missing health over time.
- Rarity
- Common
- Perk Type
- Core
- Effect
- Regenerates 2% to 3% of missing health every 5 seconds.
Critical Hunter
Improves blade durability and conservation chance.
- Rarity
- Rare
- Perk Type
- Core
- Effect
- Blade durability increases by 7.5% to 15%, and blade conservation chance increases by 3.75% to 7.5%.
Resilient
Adds a shift and speeds up Awakening recovery.
- Rarity
- Epic
- Perk Type
- Core
- Effect
- You can shift 1 to 2 times in a row, and the Awakening bar fills 5% to 10% faster.
Solo
Raises all ODM and Titan Shifter stats.
- Rarity
- Epic
- Perk Type
- Core
- Effect
- All ODM and Titan Shifter stats increase by 5% to 7.5%.
Flame Rhapsody
Trades a critical chance cap for stronger critical hits.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- Critical damage is multiplied by 2× to 2.3×, while critical chance is capped at 5% to 12.5%.
Indefatigable
Adds extra shifts and speeds up Awakening recovery.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- You can shift 2 to 3 times in a row, and the Awakening bar fills 15% to 25% faster.
Perfect Form
Boosts damage and lowers the speed needed for maximum damage.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- ODM and Titan Shifter damage increases by 7.5% to 10%; the speed threshold for maximum damage falls from 70% to 50% of top speed.
Perfect Soul
Raises all ODM and Titan Shifter stats.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- All ODM and Titan Shifter stats increase by 7.5% to 10%.
Tyrant's Stare
Converts critical stats into ODM and Titan Shifter damage.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- Critical chance is capped at 0% to 10%; 25% to 40% of critical chance and 15% to 25% of critical damage convert into ODM and Titan Shifter damage.
Wind Rhapsody
Raises critical chance while lowering critical damage.
- Rarity
- Legendary
- Perk Type
- Core
- Effect
- Critical chance is multiplied by 2× to 2.4×, while critical damage is divided by 2× to 1.67×.
Founder's Blessing
Improves Titan shifting, Awakening, aggro range, and Shifter stats.
- Rarity
- Mythical
- Perk Type
- Core
- Effect
- You can shift 3 to 5 times in a row, the Awakening bar fills 25% to 35% faster, aggro range increases by 150 meters, and all Shifter stats increase by 10% to 15%.
Heavenly Restriction
Trades equipped skills for stronger ODM and Titan Shifter stats.
- Rarity
- Mythical
- Perk Type
- Core
- Effect
- Disables all equipped skills; all ODM and Titan Shifter stats increase by 15% to 30%, injury finishes gain a 10% to 20% Titan kill chance, and damage resistance increases by 10% to 15%.
Maximum Firepower
Adds faster, more plentiful Thunder Spears without firing recoil.
- Rarity
- Mythical
- Perk Type
- Core
- Effect
- Spear count increases by 2 to 4, spear speed by 20% to 40%, and Thunder Spear stats by 5% to 7.5%; spears have no firing recoil.
Category
Offense
Cripple
Increases critical damage.
- Rarity
- Common
- Perk Type
- Offense
- Effect
- Critical damage increases by 5% to 10%.
Hollow
Increases swing duration.
- Rarity
- Common
- Perk Type
- Offense
- Effect
- Swing duration increases by 2.5% to 5%.
Lucky
Increases critical chance.
- Rarity
- Common
- Perk Type
- Offense
- Effect
- Critical chance increases by 2.5% to 5%.
Mighty
Increases ODM and Titan Shifter damage.
- Rarity
- Common
- Perk Type
- Offense
- Effect
- ODM and Titan Shifter damage increases by 5% to 10%.
Blessed
Increases critical chance.
- Rarity
- Rare
- Perk Type
- Offense
- Effect
- Critical chance increases by 5% to 10%.
Forceful
Increases ODM and Titan Shifter damage.
- Rarity
- Rare
- Perk Type
- Offense
- Effect
- ODM and Titan Shifter damage increases by 7.5% to 15%.
Lightweight
Increases swing duration.
- Rarity
- Rare
- Perk Type
- Offense
- Effect
- Swing duration increases by 5% to 10%.
Mangle
Increases critical damage.
- Rarity
- Rare
- Perk Type
- Offense
- Effect
- Critical damage increases by 10% to 20%.
Butcher
Lets blade hits strike extra Titan limbs.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Blade hits can strike 2 to 3 extra Titan limbs at once.
Flawed Release
Raises critical chance at the cost of critical damage.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Critical chance increases by 10% to 20%, while critical damage decreases by 30% to 25%.
Focus
Improves critical chance and blade-skill critical damage.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Critical chance increases by 3% to 5%, and blade-skill critical damage increases by 10% to 15%.
Luminous
Increases critical chance.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Critical chance increases by 10% to 15%.
Mutilate
Increases critical damage.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Critical damage increases by 20% to 35%.
Peerless Strength
Increases ODM and Titan Shifter damage.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- ODM and Titan Shifter damage increases by 10% to 20%.
Reckless Abandon
Raises critical damage at the cost of critical chance.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Critical damage increases by 20% to 30%, while critical chance decreases by 10% to 7.5%.
Speedy
Increases swing duration.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Swing duration increases by 10% to 15%.
Warrior
Increases Shifter damage.
- Rarity
- Epic
- Perk Type
- Offense
- Effect
- Shifter damage increases by 7.5% to 15%.
Carnifex
Lets blade and Thunder Spear hits strike extra Titan limbs.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- Blade hits can strike 3 to 5 extra limbs at once, while Thunder Spear hits can strike 1 to 2 extra limbs.
Eviscerate
Increases critical damage.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- Critical damage increases by 30% to 50%.
Peerless Focus
Increases critical chance and critical damage.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- Critical chance increases by 7.5% to 10%, and critical damage increases by 20% to 30%.
Sanctified
Increases critical chance.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- Critical chance increases by 15% to 20%.
Unparalleled Strength
Increases ODM and Titan Shifter damage.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- ODM and Titan Shifter damage increases by 15% to 25%.
Warchief
Increases Shifter damage.
- Rarity
- Legendary
- Perk Type
- Offense
- Effect
- Shifter damage increases by 12% to 20%.
Art of War
Improves Shifter damage and M1 speed.
- Rarity
- Mythical
- Perk Type
- Offense
- Effect
- Shifter damage increases by 30% to 40%, and Shifter M1 speed increases by 7.5% to 10%.
Black Flash
Converts speed into critical damage and improves Phantom dashes.
- Rarity
- Mythical
- Perk Type
- Offense
- Effect
- Each 1% of speed adds 0.3% to 0.6% critical damage; Phantom dashes are 10% faster and pass through Titans, and every critical hit deals maximum damage.
Everlasting Flame
Adds blast radius and burn damage to ODM and Thunder Spear attacks.
- Rarity
- Mythical
- Perk Type
- Offense
- Effect
- Blast radius increases by 15% to 30%, and every ODM or Thunder Spear attack deals 7.5% to 20% burn damage.
Kengo
Boosts ODM and Thunder Spear damage, blade upkeep, and limb hits.
- Rarity
- Mythical
- Perk Type
- Offense
- Effect
- ODM and Thunder Spear damage increases by 25% to 40%; blade durability rises by 10% to 20% and conservation chance by 5% to 10%; blades hit 2 to 4 extra limbs and Thunder Spears hit 1 to 2 extra limbs.
Category
Defense
Enduring
Lets you ignore injuries.
- Rarity
- Common
- Perk Type
- Defense
- Effect
- You can ignore 1 to 2 injuries.
Fortitude
Increases health.
- Rarity
- Common
- Perk Type
- Defense
- Effect
- Health increases by 10 to 25.
Heightened Vitality
Increases health.
- Rarity
- Rare
- Perk Type
- Defense
- Effect
- Health increases by 25 to 50.
Protection
Reduces injury chance.
- Rarity
- Rare
- Perk Type
- Defense
- Effect
- Injury chance decreases by 5% to 10%.
Tough
Reduces incoming damage.
- Rarity
- Rare
- Perk Type
- Defense
- Effect
- Damage reduction increases by 3.5% to 7.5%.
Unyielding
Lets you ignore injuries.
- Rarity
- Rare
- Perk Type
- Defense
- Effect
- You can ignore 2 to 3 injuries.
Hardy
Reduces incoming damage.
- Rarity
- Epic
- Perk Type
- Defense
- Effect
- Damage reduction increases by 10% to 15%.
Safeguard
Reduces injury chance.
- Rarity
- Epic
- Perk Type
- Defense
- Effect
- Injury chance decreases by 12% to 16%.
Stalwart Durability
Increases health.
- Rarity
- Epic
- Perk Type
- Defense
- Effect
- Health increases by 50 to 75.
Unbreakable
Lets you ignore injuries.
- Rarity
- Epic
- Perk Type
- Defense
- Effect
- You can ignore 3 to 4 injuries.
Aegis
Reduces injury chance.
- Rarity
- Legendary
- Perk Type
- Defense
- Effect
- Injury chance decreases by 25% to 40%.
Font of Vitality
Increases health.
- Rarity
- Legendary
- Perk Type
- Defense
- Effect
- Health increases by 100 to 125.
Invincible
Lets you ignore injuries.
- Rarity
- Legendary
- Perk Type
- Defense
- Effect
- You can ignore 3 to 5 injuries.
Peerless Constitution
Reduces incoming damage and injury chance.
- Rarity
- Legendary
- Perk Type
- Defense
- Effect
- Damage reduction increases by 15% to 20%, and injury chance decreases by 15% to 25%.
Robust
Reduces incoming damage.
- Rarity
- Legendary
- Perk Type
- Defense
- Effect
- Damage reduction increases by 20% to 27.5%.
Adaptation
Builds immunity to repeated attacks, with a damage-taking penalty.
- Rarity
- Mythical
- Perk Type
- Defense
- Effect
- Health regeneration increases by 3 to 5. You take 2× to 1.5× damage; after two hits from an attack, you become immune to it, up to three attack types at once. Immunities reset when you shift or eject, and their effect is halved while shifted.
Immortal
Increases health and damage reduction while lowering injury chance.
- Rarity
- Mythical
- Perk Type
- Defense
- Effect
- Injury chance decreases by 15% to 22.5%, health increases by 100 to 125, and damage reduction increases by 22.5% to 30%.
Category
Support
First Aid
Adds extra bandages.
- Rarity
- Common
- Perk Type
- Support
- Effect
- Gain 1 to 2 extra bandages.
Gear Beginner
Improves ODM and Thunder Spear control.
- Rarity
- Common
- Perk Type
- Support
- Effect
- ODM and Thunder Spear control increases by 2.5% to 5%.
Experimental Shells
Expands acoustic shell and flare range.
- Rarity
- Rare
- Perk Type
- Support
- Effect
- The area of effect of acoustic shells and flares increases by 25% to 50%.
Fully Stocked
Adds extra bandages.
- Rarity
- Rare
- Perk Type
- Support
- Effect
- Gain 2 to 3 extra bandages.
Gear Intermediate
Improves ODM and Thunder Spear control and speed.
- Rarity
- Rare
- Perk Type
- Support
- Effect
- ODM and Thunder Spear control increases by 7.5% to 10%, and speed increases by 5% to 7.5%.
Adrenaline
Can restore missing health after a Titan kill.
- Rarity
- Epic
- Perk Type
- Support
- Effect
- Each Titan kill has an 8% to 18% chance to restore 5% to 7.5% of missing health.
Gear Expert
Improves ODM and Thunder Spear control and speed.
- Rarity
- Epic
- Perk Type
- Support
- Effect
- ODM and Thunder Spear control increases by 10% to 12.5%, and speed increases by 7.5% to 10%.
Munitions Expert
Adds Thunder Spears.
- Rarity
- Epic
- Perk Type
- Support
- Effect
- Spear count increases by 1 to 2.
Siphoning
Restores gas when you get a kill.
- Rarity
- Epic
- Perk Type
- Support
- Effect
- The gas bar increases by 1% to 2% per kill.
Trauma Battery
Heals teammates when you use a healing item.
- Rarity
- Epic
- Perk Type
- Support
- Effect
- All teammates regenerate 2.5% to 5% of their health whenever you use a heal.
Courage Catalyst
Reduces allies' cooldowns and improves their control after your kills.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- Each of your kills reduces allies' skill cooldowns by 0.75 to 1 second and raises their ODM and Thunder Spear control by 4% to 6% for 5 to 10 seconds.
Exhumation
Restores gas when you get a kill.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- The gas bar increases by 2% to 3.5% per kill.
Gear Master
Improves ODM and Thunder Spear control and speed.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- ODM and Thunder Spear control increases by 12.5% to 15%, and speed increases by 10% to 12.5%.
Munitions Master
Adds Thunder Spears.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- Spear count increases by 2 to 4.
Peerless Commander
Strengthens orders and flares for allies.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- Orders and flares have 1.1× to 1.25× stronger effects on allies; orders raise allies' health regeneration by 2.5% to 5% for 15 to 25 seconds, and acoustic flares force Abnormal Titans to release players. The health effect does not stack, but its timer refreshes.
Sixth Sense
Extends gear range and reveals Titan outlines.
- Rarity
- Legendary
- Perk Type
- Support
- Effect
- ODM and Thunder Spear range increases by 7.5% to 10%, and you can see outlines of all Titans.
Explosive Fortune
Improves spear conservation and can restore a spear on a kill.
- Rarity
- Mythical
- Perk Type
- Support
- Effect
- Conservation chance increases by 10% to 15%, and each kill has a 5% to 7.5% chance to restore 1 spear.
Font of Inspiration
Strengthens orders and flares and adds ally damage resistance.
- Rarity
- Mythical
- Perk Type
- Support
- Effect
- Orders and flares have half cooldowns and 1.25× to 1.5× stronger effects; orders can be used midair, and affected allies gain 10% to 15% damage resistance.
Soulfeed
Restores gas and health on kills and reveals Titan outlines.
- Rarity
- Mythical
- Perk Type
- Support
- Effect
- The gas bar increases by 1.5% to 2.5% per kill, health by 0.75% to 1.5% per kill, and you can see outlines of all Titans.
Tatsujin
Improves ODM and Thunder Spear control, speed, gas, and range.
- Rarity
- Mythical
- Perk Type
- Support
- Effect
- ODM and Thunder Spear control increases by 15% to 25%, speed by 10% to 20%, gas by 10% to 15%, and range by 15% to 25%.
Unwavering Belief
Reduces the whole party's skill cooldowns after kills, with a longer cooldown multiplier.
- Rarity
- Mythical
- Perk Type
- Support
- Effect
- All party members' skill cooldowns are reduced by 1.5 to 2 seconds per kill, while skill cooldowns are multiplied by 2× to 1.5×.
Perk Categories: Core, Offense, Defense and Support
Every perk belongs to a category, and the name gives you a clue about its job. Core perks are the broad ones. They raise your character's main stats, while the other categories focus on one kind of help.
Offense perks are about dealing damage, including critical hits, which land harder than normal hits. Defense perks help you last longer by cutting the damage you take, and Robust is one example. Support perks can give buffs to your allies or improve ODM gear.
Perk Rarity: Common, Rare, Epic, Legendary and Mythical
Perks come in rarity tiers, from Common up to Mythical. Rarity tells you how hard a perk is to get, and Mythical perks are the rarest.
A lower-tier perk can still be the right pick for your build, though. So treat rarity as a guide to what's hard to find, not the only measure of a perk's value.
How to Get Perks in Attack on Titan Revolution
Missions are the everyday way to earn perks. Harder missions give you better chances at the top tiers, including Mythical perks.
Raids are another way to earn them. Finishing one gives you a chest, and raid chests can hold Mythical perks too. Mythical perks are rare in every source, so expect a long grind if you're chasing one.
How Perk Slots Work and How to Add More
Perk slots decide how many perks you can equip at once, so each extra slot gives you more room to build. You start with a limited number, and you can open more by moving through the skill tree. Some families add slots too, so the family you pick can change how many perks you run.
Some slots are tied to a category, such as an extra Offense slot. It makes sense to fill those with perks from the same category, so your build stays focused.
Crafting and Upgrading Perks
Crafting lets you turn perks you no longer need into a new one. You sacrifice lower-tier perks at the Crafting menu, and the rarity of what you put in shapes the rarity of what you get. Higher-rarity inputs improve your odds, but the result is still random, so weak inputs rarely make a strong perk. Crafting also costs Gold, and the price rises with the rarity of the result.
Upgrading makes a perk stronger over time. Every perk starts at Level 0 and can be raised to Level 10 by fusing other perks into it. This takes Gold and EXP, and the perks you fuse in are used up, though they pass along part of the EXP they earned.
The Best Perks to Aim For
Mythical examples for each category include Founder's Blessing (Core), Kengo (Offense), Immortal (Defense) and Tatsujin (Support). Heavenly Restriction is another Mythical Core perk.
The best pick still depends on how you play. Start with the category that fits your style: Offense if you want to deal damage, Defense if you want to last longer, Support if you play with a team, and Core if you want overall boosts. Then look for the strongest perk in that category, and don't rule out a Legendary perk, since many are strong too.
FAQ
Which families add perk slots?
Ackerman adds an extra Offense perk slot, and Yeager adds an extra Defense perk slot. Both are Legendary-rarity families.
Are Legendary perks worth equipping?
Yes, and Eviscerate is a good example. It's a Legendary Offense perk that boosts your critical damage.
Does upgrading cost more for rarer perks?
Yes. Taking a perk from Level 0 to Level 10 costs far more Gold and EXP for higher rarities, so a Mythical perk takes many times the resources of a Common one.









