Memories are passive talents in Attack on Titan Revolution, the Roblox game based on the anime series. You get them through Prestige, and each one adds a lasting boost to your character, such as extra damage, a shield, healing or faster skill recharge. They belong to Offense, Defense or Support groups, and you can reroll them with Memory Scrolls when one doesn't fit how you play.
Memory Type
Offense
Crescendo
Adds damage when Titans are stunned.
- Rarity
- 1 Star
- Effect
- Deals 20% more damage to stunned Titans.
Blitzblade
Holding the blade attack increases total damage.
- Rarity
- 1 Star
- Effect
- Holding M1 increases your overall damage.
Swiftshot
Speeds up gas and blade refills.
- Rarity
- 1 Star
- Effect
- Refill gas and blades 25% faster.
Surgeshot
Holding the Thunder Spear attack longer widens its blast.
- Rarity
- 1 Star
- Effect
- Holding your Thunder Spear's M1 for longer increases its blast radius.
Stalwart
Broken blade segments increase durability.
- Rarity
- 2 Stars
- Effect
- Blade durability increases by 3% for each broken segment.
Stormcharged
Each active shifter in a match raises damage.
- Rarity
- 2 Stars
- Effect
- Damage increases by 3% for each shifter currently active in a match.
Quakestrike
Builds damage on kills until a reload, refill, or shift resets it.
- Rarity
- 3 Stars
- Effect
- Each kill increases damage by 1.5%. The bonus resets when you reload blades, refill Thunder Spears, or shift or eject. It stops stacking after 50 ODM kills or 20 shifter kills.
Furyforge
Damage rises as health falls.
- Rarity
- 3 Stars
- Effect
- Damage increases by 0.4% for every 1% of HP lost.
Assassin
Blade skills hit harder and cool down faster.
- Rarity
- 3 Stars
- Effect
- Blade skills deal 25% more damage and have 15% skill cooldown reduction.
Amputation
Critical hits to non-boss Titan limbs stop limb regeneration.
- Rarity
- 3 Stars
- Effect
- Critical hits to limbs on non-boss Titans disable limb regeneration.
Supernova
Adds Thunder Spear damage that falls with distance from the blast.
- Rarity
- 3 Stars
- Effect
- Thunder Spear damage increases by 25%, then decreases by 2.5% for each 100 m you are from the explosion.
Overslash
Spreads excess finisher damage to nearby Titans.
- Rarity
- 4 Stars
- Effect
- 30% of excess damage from a finishing blow hits other Titans within 125 m. It can hit up to 3 Titans and has a 4-second cooldown.
Gambler
Trades predictable damage for a range that can swing high or low.
- Rarity
- 4 Stars
- Effect
- Damage dealt fluctuates between 75% and 130%. With the Perfect Form perk, the range becomes 85% to 140%.
Afterimages
Thunder Spear blasts leave a smaller follow-up explosion.
- Rarity
- 4 Stars
- Effect
- Thunder Spear explosions create a smaller explosion in their wake that deals 40% damage, with a 4-second cooldown.
Memory Type
Defense
Guardian
Ignores two injuries in a match.
- Rarity
- 1 Star
- Effect
- Ignore 2 injuries per match.
Deflectra
Can negate an injury when a hit lands.
- Rarity
- 1 Star
- Effect
- Has a 5% chance to completely ignore an injury on each hit.
Aegisurge
A Titan kill grants a temporary shield.
- Rarity
- 2 Stars
- Effect
- After a Titan kill, gain a shield equal to 15% of max HP for 20 seconds. Shifter forms get a 5% shield.
Riposte
A successful counter instantly executes a Titan.
- Rarity
- 2 Stars
- Effect
- Successful counters instantly execute a Titan.
Resilience
Ignores one killing blow each match.
- Rarity
- 3 Stars
- Effect
- Ignore up to 1 killing blow per match.
Vengeflare
Returns half of incoming damage while Tough as Nails is active.
- Rarity
- 3 Stars
- Effect
- While Tough as Nails is active, reflect 50% of incoming damage for 20 seconds.
Steel Frame
Reduces self-damage from explosions and grants brief blast immunity.
- Rarity
- 3 Stars
- Effect
- All explosions deal 25% less self-damage and grant 5 seconds of immunity to explosions.
Necromantic
After ignoring death, boosts damage, health, and speed without reviving.
- Rarity
- 4 Stars
- Effect
- After ignoring death, gain 20% damage, 25% HP, and 15% speed. It does not grant a revive. These effects carry over if you shift or eject after ignoring death.
Thanatophobia
Low health adds protection and injury recovery.
- Rarity
- 4 Stars
- Effect
- Below 40% HP, gain 25% damage reduction and 15% injury chance reduction, and heal one injury every 15 seconds.
Memory Type
Support
Cooldown Blitz
Increases skill cooldown reduction by 10%.
- Rarity
- 1 Star
- Effect
- Skill cooldown reduction increases by 10%.
Mendmaster
Refilling gas and blades grants another bandage.
- Rarity
- 1 Star
- Effect
- Gain an extra bandage each time your gas and blades are refilled.
Lifefeed
Titan kills restore health.
- Rarity
- 2 Stars
- Effect
- Killing a Titan restores 2% HP.
Vitalize
Saving an ally heals you both and empowers your next attack.
- Rarity
- 2 Stars
- Effect
- Saving a teammate heals both players for 10% HP and increases the damage of both players' next attacks by 25%.
Gem Fiend
Increases Gems from AFK Zone and Mission Streak rewards.
- Rarity
- 2 Stars
- Effect
- Gain 10% more Gems from AFK Zone and Mission Streak rewards. It stacks with other Gem boosts, but copies do not stack.
Omnirange
Removes the range limit from ranged skills affecting players.
- Rarity
- 3 Stars
- Effect
- Ranged skills affect every player on the map, regardless of range.
Flashstep
Adds brief invulnerability to flips and dashes.
- Rarity
- 3 Stars
- Effect
- Flips and dashes gain i-frames.
Tactician
Strengthens support skill buffs, duration, and radius.
- Rarity
- 3 Stars
- Effect
- All support skills gain 15% to their effects, including buffs, duration, and radius.
Bloodthief
Hooking onto a Titan restores health over time.
- Rarity
- 4 Stars
- Effect
- While hooked onto an enemy Titan, recover 3% health every 2 seconds.
Apotheosis
Fills the Awakening Bar faster and boosts damage as it fills.
- Rarity
- 4 Stars
- Effect
- Awakening Bar fills 15% faster, shifting is available at 60% bar, and damage increases by 1.25% for every 10% of Bar filled. The damage increase applies to ODM and Thunder Spears and to shifters with a shifter or Rage Mode bar.
What Memories Are and How They Work
Memories are passive, so they work on their own once they're applied to your character. You don't press a button or trigger them in the middle of a fight, so your decisions are about setup rather than timing. They're a late-game system, so you won't have them from the start.
Each Memory belongs to an Offense, Defense or Support group, and the group tells you what it's for. Offense Memories focus on dealing damage, Defense Memories help you survive hits, and Support Memories help you and your team with healing, faster skills or safer movement. Checking the group is a useful first step before you decide to keep a Memory.
How to Get Memories Through Prestige
Memories come from Prestige, a milestone you reach by earning enough experience. Prestige opens access to Memories, and Memory Scrolls offer choices from a random selection.
Your skill tree shapes what you're likely to get. Putting more skill points into the Offense tree, for example, makes Offense Memories more likely than Defense ones. That only tilts the odds, so a Memory from another group can still show up.
How Memory Scrolls Reroll Memories
A Memory Scroll lets you reroll a Memory you don't want. Using one shows a new set of options, and if none of them is better, you can keep your current Memory. That lets you chase a better fit without waiting for your next Prestige.
It's worth using a scroll when your current Memory clearly doesn't match how you play, rather than for a small gain. Since you can always keep what you have, the only real cost is the scroll itself.
Memory Slots and Duplicate Memories
Prestige is what opens Memory slots, and how many you can use depends on your Prestige progress. Slots are limited, so it pays to hold Memories that suit your style and work well together.
Copies of the same Memory don't stack. A second copy doesn't make the first one stronger, so a duplicate gives you nothing extra for the space it takes up. Different Memories that cover different needs are usually more useful.
Memory Star Ratings Explained
Memory ratings range from basic stars to the highest star tier, and higher stars generally mean stronger effects. That makes stars a handy first check when you're comparing options. They're only a rough guide, though, because they don't show whether a Memory fits how you fight.
A lower-star Memory that matches your playstyle can be a better pick than a higher-star one that doesn't.
Which Memories Fit Your Playstyle
Different playstyles benefit from different Memory effects.
If you like to fight aggressively, Offense Memories are the place to start. Quakestrike adds damage with each kill and resets when you reload your blades, while Crescendo boosts damage against stunned Titans. Both reward you for keeping up the attack.
If you often end up in tight spots, look at Defense Memories. Resilience lets you survive a killing blow, and Aegisurge gives you a shield after you take down a Titan.
If you play with others, Support Memories help the whole group. Vitalize rewards you for saving a teammate with healing and a damage boost, Omnirange lets ranged skills reach players across the map, and Mendmaster adds an extra bandage every time you refill gas and blades.
Many players mix groups, such as pairing an Offense Memory with a Defense one so they hit hard and stay in the fight longer. With limited slots, aim for a set that works together rather than chasing a single name.
FAQ
Where do I get Memory Scrolls?
Aberrant missions can drop them, and the shop sells them for Gems. Drops are uncommon, so it's smart not to plan your build around getting one.
Can I trade Memories directly?
Memories cannot be traded directly. Memory Scrolls can be traded and then used to reroll a Memory.
Can I reroll a Memory more than once?
Yes, but each reroll uses up a scroll, so every new set of options takes another one. Stop once a Memory fits your playstyle, since extra rolls only cost you scrolls.









