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  3. Arena Breakout: Infinite>
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All 6 Maps and How They Work in Arena Breakout: Infinite

Updated on November 1, 2026 (3 days ago)

Arena Breakout: Infinite is an extraction shooter, where you drop into a map, gather loot, fight other players and try to slip out through an exit. Its maps are Farm, Valley, Northridge, Armory, TV Station and Airport. Each one has its own layout, its own starting spots and its own exits, so a plan that works on one can fall apart on another. Knowing what each map is like before you go in is the easiest way to last longer.

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Map

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6 items

Farm

An open farmland map where the Motel, Stables, and warehouses break up the long sightlines.

Raid Zones (Season 7)
Normal, Lockdown Zone
Key Areas
Motel, Stables, Grain Trade Center, and warehouses.
Special Modes and Variants
Heavy Infected Area takes the Forbidden Zone slot in Season 7.

Valley

A wide lakefront map with peninsula villas, farmland, forest roads, Port, and Small Factory.

Raid Zones (Season 7)
Normal
Key Areas
Beach Villa, Noan Courtyard, RV Camp, Port, and Small Factory.
Special Modes and Variants
Infected Area takes the Lockdown Zone slot in Season 7. Distorted Valley is unavailable in Season 7.

Northridge

A mountain resort around a reservoir, with open approaches and a large multi-story hotel.

Raid Zones (Season 7)
Lockdown Zone, Forbidden Zone
Key Areas
Northridge Hotel, reservoir, Sewage Treatment Plant, Cable Car Station, and Communication Station.
Special Modes and Variants
-

Armory

A fortified military map built around a bunker, outer wall, underground level, and command building.

Raid Zones (Season 7)
Lockdown Zone, Forbidden Zone
Key Areas
Bunker, outer wall, underground level, and two-story command building.
Special Modes and Variants
-

TV Station

A compact indoor media complex with a TV tower, connected rooms, and close corridors.

Raid Zones (Season 7)
Lockdown Zone, Forbidden Zone
Key Areas
TV tower, Central Control Room, Director's Office, General Office, and Loading Dock.
Special Modes and Variants
Solo Operations.

Airport

A sprawling airfield map with a broad terminal, open runways, and a two-story control tower.

Raid Zones (Season 7)
Lockdown Zone
Key Areas
Central Terminal and Control Tower, Freight Center, Exhibition Hall, Fuel Storage, and Parking Lot.
Special Modes and Variants
Heavy Infected Area takes the Forbidden Zone slot in Season 7. Zombie Endless is a separate PvE mode on Airport.

What Is a Map in Arena Breakout Infinite?

Every match happens on one map. You appear at one of the map's spawn points, the starting spots where your match begins, and then search buildings and open ground for loot while watching for other players. To keep anything you found, you have to reach an exit, called an extraction point, and get out. If you're defeated first, the gear you brought in is at risk, which is why the map you pick matters so much.

How the Arena Breakout Infinite Maps Differ

The maps fall into rough groups, and knowing which group a map belongs to tells you how to play it. Valley and Northridge are the wide maps. They have long open views, so snipers and marksmen do well there, and players who like to hold a position from a distance feel at home. Armory and TV Station sit at the other end, where most fights happen at close range and spawns sit close together. Close-range weapons like submachine guns and shotguns suit those two better than long-range rifles.

Farm and Airport mix both styles. Farm pairs open fields with building clusters like the Motel and Stables, so you get close, medium and long fights in one place. Airport pairs long outdoor shots with busy indoor fights around its central control tower. Port and Small Factory come up often, but they are areas inside Valley rather than separate maps, and they share Valley's exits.

Best Map for Beginners in Arena Breakout Infinite

Farm is the best place to start. You can head there from the very beginning of the game, and it's where many early missions take place, so it's a good map for learning where things are. Valley, on its Normal version, is the other good choice, since its open ground lets you loot and learn the terrain without the pressure of the tighter maps.

TV Station is the one to leave for later. It is one of the smallest maps, and gunfire there quickly draws other teams in. It suits players who want to test their aim and positioning under heavy pressure, but it can be rough on anyone still learning the basics.

Normal, Lockdown and Forbidden Maps Explained

Each map can be entered in more than one tier. Normal is the basic version, and it's the one to learn routes and exits in. Lockdown is a harder version of the same map, and it asks for an entry fee and a minimum amount of gear before you can queue. Forbidden asks for even more gear than Lockdown does.

The fees and gear minimums change between updates, so check the numbers in the game before you queue.

How Extraction Points Work on Each Map

Every map has several spawn points and several extraction points, and they don't all work the same way. Most exits are open to anyone, but some come with a condition. Some don't open until you've been in the match for a while, some cost Koen to use, and some need a specific item. Others need you to act first, such as working a control panel or lever, or calling a cable car on Northridge.

The main rule is simple: don't wait at an exit that hasn't opened yet. Standing around there is one of the quickest ways to be defeated. Keep a second route in mind so you aren't stuck if your first exit is closed or taken.

FAQ

Q.

Where is the best loot on Northridge?

Hotel holds the most valuable loot on the map, so geared players often rush it. If you're there to fight, move toward Hotel. If you're there to survive, stay away from the main loot spots and use buildings and terrain for cover.

Q.

Can I take a backpack out through every exit?

No. Some exits don't allow a backpack, such as the Drainage Pipe on Airport. If you're carrying one, plan your route around those exits before you start looting.

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