In Arena Breakout: Infinite, ammo types are the different rounds your guns fire. They're split across many calibers, and they differ mostly in two ways: how well they get through armor and how much harm they do to a target without armor. Picking the right round for the armor you're facing can be the difference between a quick kill and a fight that drags on.
Caliber
.338
.338 AP
A .338 round at pierce level 6, with 64 penetration and 90 damage.
- Penetration
- 64
- Pierce Level
- 6
- Damage
- 90
- Armor Damage
- 55%
- Velocity
- 849 m/s
.338 FMJ
A .338 round at pierce level 5, with 54 penetration and 94 damage.
- Penetration
- 54
- Pierce Level
- 5
- Damage
- 94
- Armor Damage
- 41%
- Velocity
- 900 m/s
.338 UPZ
A .338 round at pierce level 4, with 42 penetration and 110 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 110
- Armor Damage
- 30%
- Velocity
- 849 m/s
Caliber
.44
.44 JSP
A .44 round at pierce level 4, with 42 penetration and 67 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 67
- Armor Damage
- 18%
- Velocity
- 450 m/s
.44 SJHP
A .44 round at pierce level 3, with 35 penetration and 76 damage.
- Penetration
- 35
- Pierce Level
- 3
- Damage
- 76
- Armor Damage
- 13%
- Velocity
- 434 m/s
.44 LFNP
A .44 round at pierce level 2, with 23 penetration and 98 damage.
- Penetration
- 23
- Pierce Level
- 2
- Damage
- 98
- Armor Damage
- 8%
- Velocity
- 450 m/s
Caliber
.45
.45 Caliber APWC
A .45 round at pierce level 4, with 42 penetration and 48 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 48
- Armor Damage
- 17%
- Velocity
- 290 m/s
.45 AP
A .45 round at pierce level 3, with 32 penetration and 48 damage.
- Penetration
- 32
- Pierce Level
- 3
- Damage
- 48
- Armor Damage
- 11%
- Velocity
- 299 m/s
.45 FMJ
A .45 round at pierce level 1, with 19 penetration and 54 damage.
- Penetration
- 19
- Pierce Level
- 1
- Damage
- 54
- Armor Damage
- 6%
- Velocity
- 285 m/s
.45 HS
A .45 round at pierce level 1, with 11 penetration and 58 damage.
- Penetration
- 11
- Pierce Level
- 1
- Damage
- 58
- Armor Damage
- 3%
- Velocity
- 274 m/s
Caliber
12x70mm
12x70mm Armor-Piercing Slug
A 12x70mm round at pierce level 3, with 35 penetration and 163 damage.
- Penetration
- 35
- Pierce Level
- 3
- Damage
- 163
- Armor Damage
- 15%
- Velocity
- 510 m/s
12x70mm Flechette Buckshot
A 12x70mm round at pierce level 3, with 33 penetration and 200 damage.
- Penetration
- 33
- Pierce Level
- 3
- Damage
- 200
- Armor Damage
- 2%
- Velocity
- 320 m/s
12x70mm Dragon's Breath
A 12x70mm round at pierce level 2, with 29 penetration and 272 damage.
- Penetration
- 29
- Pierce Level
- 2
- Damage
- 272
- Armor Damage
- 10%
- Velocity
- 280 m/s
12x70mm GT Slug
A 12x70mm round at pierce level 2, with 27 penetration and 201 damage.
- Penetration
- 27
- Pierce Level
- 2
- Damage
- 201
- Armor Damage
- 15%
- Velocity
- 410 m/s
12x70mm Dual Shell
A 12x70mm round at pierce level 1, with 19 penetration and 172 damage.
- Penetration
- 19
- Pierce Level
- 1
- Damage
- 172
- Armor Damage
- 3%
- Velocity
- 415 m/s
12x70mm Led Slug
A 12x70mm round at pierce level 1, with 18 penetration and 178 damage.
- Penetration
- 18
- Pierce Level
- 1
- Damage
- 178
- Armor Damage
- 9%
- Velocity
- 370 m/s
12x70mm Type 7 Buckshot
A 12x70mm round at pierce level 1, with 12 penetration and 296 damage.
- Penetration
- 12
- Pierce Level
- 1
- Damage
- 296
- Armor Damage
- 1%
- Velocity
- 415 m/s
12x70mm Grizzly Slug
A 12x70mm round at pierce level 1, with 11 penetration and 187 damage.
- Penetration
- 11
- Pierce Level
- 1
- Damage
- 187
- Armor Damage
- 8%
- Velocity
- 390 m/s
12x70mm Type 8 Buckshot
A 12x70mm round at pierce level 0, with 4 penetration and 344 damage.
- Penetration
- 4
- Pierce Level
- 0
- Damage
- 344
- Armor Damage
- 1%
- Velocity
- 385 m/s
12x70mm RIP Slug
A 12x70mm round at pierce level 0, with 3 penetration and 274 damage.
- Penetration
- 3
- Pierce Level
- 0
- Damage
- 274
- Armor Damage
- 15%
- Velocity
- 410 m/s
12x70mm Type 5 Buckshot
A 12x70mm round at pierce level 0, with 1 penetration and 288 damage.
- Penetration
- 1
- Pierce Level
- 0
- Damage
- 288
- Armor Damage
- 1%
- Velocity
- 330 m/s
Caliber
5.45x39mm
5.45x39mm BS
A 5.45x39mm round at pierce level 5, with 52 penetration and 40 damage.
- Penetration
- 52
- Pierce Level
- 5
- Damage
- 40
- Armor Damage
- 26%
- Velocity
- 830 m/s
5.45x39mm BP
A 5.45x39mm round at pierce level 4, with 41 penetration and 45 damage.
- Penetration
- 41
- Pierce Level
- 4
- Damage
- 45
- Armor Damage
- 17%
- Velocity
- 890 m/s
5.45x39mm PP
A 5.45x39mm round at pierce level 3, with 31 penetration and 44 damage.
- Penetration
- 31
- Pierce Level
- 3
- Damage
- 44
- Armor Damage
- 13%
- Velocity
- 890 m/s
5.45x39mm PS
A 5.45x39mm round at pierce level 2, with 25 penetration and 53 damage.
- Penetration
- 25
- Pierce Level
- 2
- Damage
- 53
- Armor Damage
- 8%
- Velocity
- 890 m/s
5.45x39mm HP
A 5.45x39mm round at pierce level 1, with 15 penetration and 73 damage.
- Penetration
- 15
- Pierce Level
- 1
- Damage
- 73
- Armor Damage
- 5%
- Velocity
- 884 m/s
5.45x39mm PRS
A 5.45x39mm round at pierce level 1, with 11 penetration and 59 damage.
- Penetration
- 11
- Pierce Level
- 1
- Damage
- 59
- Armor Damage
- 5%
- Velocity
- 890 m/s
Caliber
5.56x45mm
5.56x45mm M995
A 5.56x45mm round at pierce level 5, with 52 penetration and 41 damage.
- Penetration
- 52
- Pierce Level
- 5
- Damage
- 41
- Armor Damage
- 27%
- Velocity
- 1013 m/s
5.56x45mm M855A2
A 5.56x45mm round at pierce level 4, with 41 penetration and 48 damage.
- Penetration
- 41
- Pierce Level
- 4
- Damage
- 48
- Armor Damage
- 20%
- Velocity
- 945 m/s
5.56x45mm M855A1
A 5.56x45mm round at pierce level 4, with 40 penetration and 44 damage.
- Penetration
- 40
- Pierce Level
- 4
- Damage
- 44
- Armor Damage
- 17%
- Velocity
- 945 m/s
5.56x45mm M855
A 5.56x45mm round at pierce level 3, with 34 penetration and 50 damage.
- Penetration
- 34
- Pierce Level
- 3
- Damage
- 50
- Armor Damage
- 13%
- Velocity
- 922 m/s
5.56x45mm FMJ Hunting
A 5.56x45mm round at pierce level 2, with 21 penetration and 53 damage.
- Penetration
- 21
- Pierce Level
- 2
- Damage
- 53
- Armor Damage
- 7%
- Velocity
- 957 m/s
5.56x45mm HP Hunting
A 5.56x45mm round at pierce level 1, with 14 penetration and 69 damage.
- Penetration
- 14
- Pierce Level
- 1
- Damage
- 69
- Armor Damage
- 5%
- Velocity
- 947 m/s
5.56x45mm M193
A 5.56x45mm round at pierce level 1, with 12 penetration and 52 damage.
- Penetration
- 12
- Pierce Level
- 1
- Damage
- 52
- Armor Damage
- 7%
- Velocity
- 957 m/s
Caliber
5.7x28mm
5.7x28mm SS198
A 5.7x28mm round at pierce level 5, with 53 penetration and 43 damage.
- Penetration
- 53
- Pierce Level
- 5
- Damage
- 43
- Armor Damage
- 23%
- Velocity
- 792 m/s
5.7x28mm SS190
A 5.7x28mm round at pierce level 4, with 42 penetration and 47 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 47
- Armor Damage
- 19%
- Velocity
- 716 m/s
5.7x28mm L191
A 5.7x28mm round at pierce level 3, with 32 penetration and 55 damage.
- Penetration
- 32
- Pierce Level
- 3
- Damage
- 55
- Armor Damage
- 12%
- Velocity
- 716 m/s
5.7x28mm SS197SR
A 5.7x28mm round at pierce level 2, with 22 penetration and 62 damage.
- Penetration
- 22
- Pierce Level
- 2
- Damage
- 62
- Armor Damage
- 9%
- Velocity
- 594 m/s
5.7x28mm R37.X
A 5.7x28mm round at pierce level 1, with 15 penetration and 71 damage.
- Penetration
- 15
- Pierce Level
- 1
- Damage
- 71
- Armor Damage
- 6%
- Velocity
- 724 m/s
5.7x28mm R37.F
A 5.7x28mm round at pierce level 0, with 5 penetration and 78 damage.
- Penetration
- 5
- Pierce Level
- 0
- Damage
- 78
- Armor Damage
- 4%
- Velocity
- 729 m/s
Caliber
5.8x42mm
5.8x42mm DVC12
A 5.8x42mm round at pierce level 5, with 53 penetration and 44 damage.
- Penetration
- 53
- Pierce Level
- 5
- Damage
- 44
- Armor Damage
- 29%
- Velocity
- 915 m/s
5.8x42mm DVP88
A 5.8x42mm round at pierce level 4, with 44 penetration and 37 damage.
- Penetration
- 44
- Pierce Level
- 4
- Damage
- 37
- Armor Damage
- 19%
- Velocity
- 870 m/s
5.8x42mm DBP87
A 5.8x42mm round at pierce level 3, with 34 penetration and 52 damage.
- Penetration
- 34
- Pierce Level
- 3
- Damage
- 52
- Armor Damage
- 12%
- Velocity
- 930 m/s
Caliber
7.62x25mm
7.62x25mm PS
A 7.62x25mm round at pierce level 3, with 31 penetration and 47 damage.
- Penetration
- 31
- Pierce Level
- 3
- Damage
- 47
- Armor Damage
- 12%
- Velocity
- 440 m/s
7.62x25mm Pst
A 7.62x25mm round at pierce level 2, with 22 penetration and 51 damage.
- Penetration
- 22
- Pierce Level
- 2
- Damage
- 51
- Armor Damage
- 10%
- Velocity
- 430 m/s
7.62x25mm PT
A 7.62x25mm round at pierce level 1, with 19 penetration and 55 damage.
- Penetration
- 19
- Pierce Level
- 1
- Damage
- 55
- Armor Damage
- 6%
- Velocity
- 415 m/s
7.62x25mm AKBS
A 7.62x25mm round at pierce level 1, with 13 penetration and 58 damage.
- Penetration
- 13
- Pierce Level
- 1
- Damage
- 58
- Armor Damage
- 4%
- Velocity
- 425 m/s
7.62x25mm LRN
A 7.62x25mm round at pierce level 0, with 9 penetration and 64 damage.
- Penetration
- 9
- Pierce Level
- 0
- Damage
- 64
- Armor Damage
- 2%
- Velocity
- 375 m/s
Caliber
7.62x39mm
7.62x39mm AP
A 7.62x39mm round at pierce level 5, with 54 penetration and 45 damage.
- Penetration
- 54
- Pierce Level
- 5
- Damage
- 45
- Armor Damage
- 32%
- Velocity
- 730 m/s
7.62x39mm BP
A 7.62x39mm round at pierce level 4, with 45 penetration and 55 damage.
- Penetration
- 45
- Pierce Level
- 4
- Damage
- 55
- Armor Damage
- 23%
- Velocity
- 730 m/s
7.62x39mm PS
A 7.62x39mm round at pierce level 3, with 33 penetration and 55 damage.
- Penetration
- 33
- Pierce Level
- 3
- Damage
- 55
- Armor Damage
- 14%
- Velocity
- 700 m/s
7.62x39mm T45M
A 7.62x39mm round at pierce level 3, with 31 penetration and 60 damage.
- Penetration
- 31
- Pierce Level
- 3
- Damage
- 60
- Armor Damage
- 13%
- Velocity
- 720 m/s
7.62x39mm US
A 7.62x39mm round at pierce level 2, with 27 penetration and 55 damage.
- Penetration
- 27
- Pierce Level
- 2
- Damage
- 55
- Armor Damage
- 9%
- Velocity
- 300 m/s
7.62x39mm HP
A 7.62x39mm round at pierce level 1, with 16 penetration and 78 damage.
- Penetration
- 16
- Pierce Level
- 1
- Damage
- 78
- Armor Damage
- 7%
- Velocity
- 754 m/s
7.62x39mm LP
A 7.62x39mm round at pierce level 1, with 13 penetration and 60 damage.
- Penetration
- 13
- Pierce Level
- 1
- Damage
- 60
- Armor Damage
- 3%
- Velocity
- 720 m/s
Caliber
7.62x51mm
7.62x51mm M61
A 7.62x51mm round at pierce level 6, with 68 penetration and 50 damage.
- Penetration
- 68
- Pierce Level
- 6
- Damage
- 50
- Armor Damage
- 37%
- Velocity
- 849 m/s
7.62x51mm M62
A 7.62x51mm round at pierce level 5, with 53 penetration and 56 damage.
- Penetration
- 53
- Pierce Level
- 5
- Damage
- 56
- Armor Damage
- 28%
- Velocity
- 816 m/s
7.62x51mm M80
A 7.62x51mm round at pierce level 4, with 42 penetration and 63 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 63
- Armor Damage
- 21%
- Velocity
- 833 m/s
7.62x51mm BPZ
A 7.62x51mm round at pierce level 3, with 32 penetration and 67 damage.
- Penetration
- 32
- Pierce Level
- 3
- Damage
- 67
- Armor Damage
- 14%
- Velocity
- 840 m/s
7.62x51mm UN
A 7.62x51mm round at pierce level 1, with 16 penetration and 79 damage.
- Penetration
- 16
- Pierce Level
- 1
- Damage
- 79
- Armor Damage
- 8%
- Velocity
- 822 m/s
Caliber
7.62x54mm
7.62x54mm 7N37
A 7.62x54mm round at pierce level 7, with 71 penetration and 50 damage.
- Penetration
- 71
- Pierce Level
- 7
- Damage
- 50
- Armor Damage
- 54%
- Velocity
- 785 m/s
7.62x54mm SNB
A 7.62x54mm round at pierce level 6, with 63 penetration and 67 damage.
- Penetration
- 63
- Pierce Level
- 6
- Damage
- 67
- Armor Damage
- 43%
- Velocity
- 875 m/s
7.62x54mm 7BT1
A 7.62x54mm round at pierce level 5, with 54 penetration and 72 damage.
- Penetration
- 54
- Pierce Level
- 5
- Damage
- 72
- Armor Damage
- 38%
- Velocity
- 820 m/s
7.62x54mm LPS
A 7.62x54mm round at pierce level 4, with 42 penetration and 75 damage.
- Penetration
- 42
- Pierce Level
- 4
- Damage
- 75
- Armor Damage
- 27%
- Velocity
- 865 m/s
7.62x54mm T46M
A 7.62x54mm round at pierce level 3, with 33 penetration and 77 damage.
- Penetration
- 33
- Pierce Level
- 3
- Damage
- 77
- Armor Damage
- 16%
- Velocity
- 800 m/s
Caliber
9x19mm
9x19mm 7N31
A 9x19mm round at pierce level 4, with 40 penetration and 44 damage.
- Penetration
- 40
- Pierce Level
- 4
- Damage
- 44
- Armor Damage
- 19%
- Velocity
- 600 m/s
9x19mm AP6.3
A 9x19mm round at pierce level 3, with 30 penetration and 46 damage.
- Penetration
- 30
- Pierce Level
- 3
- Damage
- 46
- Armor Damage
- 12%
- Velocity
- 392 m/s
9x19mm Pst
A 9x19mm round at pierce level 2, with 20 penetration and 50 damage.
- Penetration
- 20
- Pierce Level
- 2
- Damage
- 50
- Armor Damage
- 7%
- Velocity
- 457 m/s
9x19mm PSO
A 9x19mm round at pierce level 1, with 15 penetration and 54 damage.
- Penetration
- 15
- Pierce Level
- 1
- Damage
- 54
- Armor Damage
- 6%
- Velocity
- 340 m/s
9x19mm DumDum
A 9x19mm round at pierce level 0, with 4 penetration and 74 damage.
- Penetration
- 4
- Pierce Level
- 0
- Damage
- 74
- Armor Damage
- 1%
- Velocity
- 381 m/s
Caliber
9x39mm
9x39mm 7N12
A 9x39mm round at pierce level 5, with 50 penetration and 50 damage.
- Penetration
- 50
- Pierce Level
- 5
- Damage
- 50
- Armor Damage
- 22%
- Velocity
- 295 m/s
9x39mm 7N9
A 9x39mm round at pierce level 4, with 47 penetration and 56 damage.
- Penetration
- 47
- Pierce Level
- 4
- Damage
- 56
- Armor Damage
- 13%
- Velocity
- 310 m/s
9x39mm SP6
A 9x39mm round at pierce level 4, with 41 penetration and 53 damage.
- Penetration
- 41
- Pierce Level
- 4
- Damage
- 53
- Armor Damage
- 18%
- Velocity
- 305 m/s
9x39mm SP5
A 9x39mm round at pierce level 3, with 33 penetration and 64 damage.
- Penetration
- 33
- Pierce Level
- 3
- Damage
- 64
- Armor Damage
- 11%
- Velocity
- 290 m/s
How Penetration and Armor Levels Work
Every round has a penetration number, and that number decides how well it gets through armor. Armor comes in six levels, from 1 for the lightest protection up to 6 for the heaviest. Each 10 points of penetration works out to one level, and players call this the round's pierce level.
When a round's level is higher than the armor it hits, it almost always gets through and does close to its full damage. When the levels match, it usually gets through but does less. When the round is weaker than the armor, its chance of getting through drops, and so does its damage.
Armor also wears down with every hit, and a worn plate lets through rounds that a fresh one would stop. Each round has an armor damage value that sets how fast it chips away at a plate. Even a round that gets through may need several hits to break a fresh plate, and each hit on a damaged plate works better than the one before.
Why Calibers Decide Which Ammo You Can Use
Rounds are grouped by caliber, which is their size. Each gun is built for one caliber, so you can only load the rounds that match it. The 5.45x39mm rounds fit the AK-74 family, 7.62x39mm fits rifles such as the SKS, and 9x19mm covers pistols and submachine guns. The 12x70mm rounds are for shotguns, and several other calibers make up the rest.
This is why ammo choice starts with your gun. A pistol round won't fit a rifle, and a shotgun shell won't fit anything else. Once you know your gun's caliber, the rest of the choice comes down to armor and budget.
Armor Penetration vs. Flesh Damage
Most rounds trade one strength for the other. A round that gets through armor usually does less damage to bare flesh, while a round with strong flesh damage often can't get through a vest. There are exceptions, so check each round's numbers before you stock up.
Armor only protects the parts of the body it covers, and a vest doesn't cover your arms or legs. Shots to those areas skip the armor math, so even a weak round can do real harm there. That makes limbs the usual fallback when a plate is too strong for your round.
Flesh-damage rounds such as the DumDum trade penetration for raw damage, which makes them a good fit for lightly armored targets. If a plate is too strong for your round, you can also keep hitting the same spot, since each hit wears it down.
Ammo Limits by Raid Mode
The game caps how strong your ammo can be based on the mode. Normal and Lockdown raids each set a maximum tier, while Forbidden Zone lets you bring the strongest rounds. The tiers line up with pierce levels, and the game won't let you equip ammo above your mode's cap, so the top rounds stay out of easier raids even if you own them.
Best Ammo for Each Zone in Arena Breakout Infinite
In Normal raids, the usual pick is the 5.56x45mm M855A1 or the 7.62x39mm BP. Both sit at level 4, which makes them the budget default, and they're cheap enough to stock up on. The 5.45x39mm BP is a similar cheap choice for AK-74 style guns.
Lockdown allows level 5 rounds, which is the level you'll want against level 5 plates. The 5.56x45mm M995 and the 7.62x54mm 7BT1 both reach that level, so they're worth a look when you need to punch through.
Forbidden Zone has the strongest rounds. The 7.62x54mm 7N37 sits at the top for penetration, with the 7.62x51mm M61 and .338 AP close behind. These cost the most, so save them for the zone where they matter, since wasted shots add up fast.
Shotguns split into two jobs. Among 12x70mm rounds, the Armor-Piercing Slug works best against armor, while most buckshot is meant for unarmored targets. In 9x19mm, most rounds are weak against armor, and the 7N31 is the notable exception.
Where to Get Ammo
Most ammo comes from raids. You'll loot rounds off the map, and ammo boxes and weapon cases often hold them as well.
You can also buy ammo with Koen, the in-game money. Koen comes from loot, selling items and trading, so what you bring out of raids also funds your ammo. Some ammo can be crafted too, and the top-tier rounds are made at the Workbench.
FAQ
What calibers are in Arena Breakout: Infinite?
Besides 5.45x39mm, 5.56x45mm, 7.62x39mm, 7.62x51mm, 9x19mm and 12x70mm, the game has .338, .44, .45, 5.7x28mm, 5.8x42mm, 7.62x25mm, 7.62x54mm and 9x39mm.
Which rounds get through level 6 armor?
The rounds that reliably get through the top armor level are the 7.62x54mm 7N37, the 7.62x51mm M61, the .338 AP and the 7.62x54mm SNB. Every other round can only get through level 6 once the plate has worn down.
Can weaker rounds still get lucky against level 5 and 6 armor?
No. There's no random chance for a weaker round to punch through level 5 or level 6 armor. Those rounds can still get through, but only after the plate has been worn down.
Are shotgun slugs better than buckshot against armor?
Yes. The Armor-Piercing Slug lines up with level 3 armor, while Type 5, Type 7 and Type 8 buckshot sit far lower, so they hit hard against bare skin but are best kept for unarmored targets.

