Grades change a character's listed Income multiplier in Anime Dice. Compare the chance and payout boost together before deciding whether a copy is ready for a new roll at the Grade station.
How to use this collection
Displayed chance is the value shown in the captured Grade table. Income is the listed multiplier for the character's earnings, while the final result can also depend on other copy modifiers.
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Section
Grades
Grades are ordered by their captured Income multipliers, from the smallest boost to the rarest high-end result. Compare the multiplier with the character and Trait before spending more Gems.
Z+
The top captured Grade and the largest listed Income multiplier in the current table.
- Income
- 25× Income
- Displayed chance
- 0.007%
Z
A very rare Grade with a large Income jump, just below Z+ in the captured ladder.
- Income
- 15× Income
- Displayed chance
- 0.023%
S+
A high-end Grade that gives a ten-times listed Income multiplier.
- Income
- 10× Income
- Displayed chance
- 0.1%
S
A strong Grade for a long-term unit, with a sizeable captured Income multiplier.
- Income
- 7× Income
- Displayed chance
- 0.89%
A+
A useful upper-middle result when you want a clear Income improvement without chasing the rarest roll.
- Income
- 4.5× Income
- Displayed chance
- 2.9%
A
A solid middle Grade that triples the listed Income value.
- Income
- 3× Income
- Displayed chance
- 7.9%
B
A modest Income result that can be worth keeping on a unit you still use.
- Income
- 1.6× Income
- Displayed chance
- 14.9%
C
A common small Income boost that may be a temporary stopping point early on.
- Income
- 1.2× Income
- Displayed chance
- 27.9%
D
The most common captured result and the lowest listed Income multiplier.
- Income
- 1.1× Income
- Displayed chance
- 44.9%
Roll for better Income
Grades are part of the character upgrade loop and focus on Income. A higher Grade can turn a good plot earner into a much better one, while a lower result may be a sensible stopping point until you have a character worth investing in.
Spend Gems carefully
Use Gems at the Grade station when the character is important enough to keep. Save the expensive chase for copies you already like, and compare the Grade with the character's Trait and other modifiers before replacing a result that is doing useful work.
The displayed chances help compare the captured Grade ladder. They are not a guarantee that the next roll will land on a specific rank.
FAQ
Where do I roll a Grade?
Use the Grade station and spend Gems to roll for a character Grade.
Does a higher Grade improve combat stats too?
The captured Grade table establishes an Income multiplier. Check the character's other modifiers separately instead of assuming a combat bonus.
Should I keep a lower Grade?
Keep it when the character is already earning well or you are saving Gems. A later roll is a tradeoff, so compare the whole copy before replacing it.


