Weapons trade damage, attack timing and special uses. A sword, axe, spear or ranged weapon can suit a different fight, and Java melee attributes do not describe Bedrock combat.
How to use this collection
Java attack damage is measured in health points; two health points equal one heart. Attack speed is the melee attack-speed attribute. Ranged and falling attacks have separate damage rules. Bedrock entries show durability and compatible enchantments without importing Java combat attributes.
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Category
Axe
Copper Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 190
- Attack Damage
- 9
- Attack Speed
- 0.8
Diamond Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 1,561
- Attack Damage
- 9
- Attack Speed
- 1
Golden Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 32
- Attack Damage
- 7
- Attack Speed
- 1
Iron Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 250
- Attack Damage
- 9
- Attack Speed
- 0.9
Netherite Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 2,031
- Attack Damage
- 10
- Attack Speed
- 1
Stone Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 131
- Attack Damage
- 9
- Attack Speed
- 0.8
Wooden Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 59
- Attack Damage
- 7
- Attack Speed
- 0.8
Category
Spear
Copper Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 190
- Attack Damage
- 2
- Attack Speed
- 1.177
Diamond Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 1,561
- Attack Damage
- 4
- Attack Speed
- 0.952
Golden Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 32
- Attack Damage
- 1
- Attack Speed
- 1.053
Iron Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 250
- Attack Damage
- 3
- Attack Speed
- 1.053
Netherite Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 2,031
- Attack Damage
- 5
- Attack Speed
- 0.87
Stone Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 131
- Attack Damage
- 2
- Attack Speed
- 1.333
Wooden Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 59
- Attack Damage
- 1
- Attack Speed
- 1.539
Category
Sword
Copper Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 190
- Attack Damage
- 5
- Attack Speed
- 1.6
Diamond Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 1,561
- Attack Damage
- 7
- Attack Speed
- 1.6
Golden Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 32
- Attack Damage
- 4
- Attack Speed
- 1.6
Iron Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 250
- Attack Damage
- 6
- Attack Speed
- 1.6
Netherite Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 2,031
- Attack Damage
- 8
- Attack Speed
- 1.6
Stone Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 131
- Attack Damage
- 5
- Attack Speed
- 1.6
Wooden Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 59
- Attack Damage
- 4
- Attack Speed
- 1.6
Category
Bow
Bow
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Bow
- Durability
- 384
- Attack Damage
- -
- Attack Speed
- -
Category
Crossbow
Crossbow
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Crossbow
- Durability
- 465
- Attack Damage
- -
- Attack Speed
- -
Category
Trident
Trident
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Trident
- Durability
- 250
- Attack Damage
- 9
- Attack Speed
- 1.1
Category
Mace
Mace
Listed damage is the ordinary melee attribute; mace smash damage also depends on falling
- weapon type
- Mace
- Durability
- 500
- Attack Damage
- 6
- Attack Speed
- 0.6
Read damage with its attack mode
Java attack damage is the ordinary melee attribute. A trident throw, a charged projectile and a mace smash use additional rules, so their damage cannot be read as a direct replacement for the ordinary melee value.
Attack timing matters
Java melee attacks use an attack cooldown. Attack speed affects that timing, so a larger damage number alone does not settle which weapon suits you. Bedrock combat does not use the Java melee cooldown.
Enchantments and durability
Choose enchantments that the weapon accepts, then check conflicts before combining books. Durability and repair materials matter when you plan to keep using the same weapon. Damageable ranged equipment still needs its own ammunition or attack conditions.
FAQ
Can I compare a bow using its ordinary melee damage?
That value does not describe its arrow damage. Projectile damage depends on the attack and its charge or other conditions.
Does mace damage stay the same when I fall?
No. The ordinary melee attribute does not include the additional rules for a falling smash attack.


