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All 25 weapons in Minecraft

Updated on (about 1 hour ago)

Weapons trade damage, attack timing and special uses. A sword, axe, spear or ranged weapon can suit a different fight, and Java melee attributes do not describe Bedrock combat.

How to use this collection

Java attack damage is measured in health points; two health points equal one heart. Attack speed is the melee attack-speed attribute. Ranged and falling attacks have separate damage rules. Bedrock entries show durability and compatible enchantments without importing Java combat attributes.

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Category

Axe

7 items

Copper Axe

Ordinary melee attack

weapon type
Axe
Durability
190
Attack Damage
9
Attack Speed
0.8

Diamond Axe

Ordinary melee attack

weapon type
Axe
Durability
1,561
Attack Damage
9
Attack Speed
1

Golden Axe

Ordinary melee attack

weapon type
Axe
Durability
32
Attack Damage
7
Attack Speed
1

Iron Axe

Ordinary melee attack

weapon type
Axe
Durability
250
Attack Damage
9
Attack Speed
0.9

Netherite Axe

Ordinary melee attack

weapon type
Axe
Durability
2,031
Attack Damage
10
Attack Speed
1

Stone Axe

Ordinary melee attack

weapon type
Axe
Durability
131
Attack Damage
9
Attack Speed
0.8

Wooden Axe

Ordinary melee attack

weapon type
Axe
Durability
59
Attack Damage
7
Attack Speed
0.8

Category

Spear

7 items

Copper Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
190
Attack Damage
2
Attack Speed
1.177

Diamond Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
1,561
Attack Damage
4
Attack Speed
0.952

Golden Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
32
Attack Damage
1
Attack Speed
1.053

Iron Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
250
Attack Damage
3
Attack Speed
1.053

Netherite Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
2,031
Attack Damage
5
Attack Speed
0.87

Stone Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
131
Attack Damage
2
Attack Speed
1.333

Wooden Spear

Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement

weapon type
Spear
Durability
59
Attack Damage
1
Attack Speed
1.539

Category

Sword

7 items

Copper Sword

Ordinary melee attack

weapon type
Sword
Durability
190
Attack Damage
5
Attack Speed
1.6

Diamond Sword

Ordinary melee attack

weapon type
Sword
Durability
1,561
Attack Damage
7
Attack Speed
1.6

Golden Sword

Ordinary melee attack

weapon type
Sword
Durability
32
Attack Damage
4
Attack Speed
1.6

Iron Sword

Ordinary melee attack

weapon type
Sword
Durability
250
Attack Damage
6
Attack Speed
1.6

Netherite Sword

Ordinary melee attack

weapon type
Sword
Durability
2,031
Attack Damage
8
Attack Speed
1.6

Stone Sword

Ordinary melee attack

weapon type
Sword
Durability
131
Attack Damage
5
Attack Speed
1.6

Wooden Sword

Ordinary melee attack

weapon type
Sword
Durability
59
Attack Damage
4
Attack Speed
1.6

Category

Bow

1 items

Bow

Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge

weapon type
Bow
Durability
384
Attack Damage
-
Attack Speed
-

Category

Crossbow

1 items

Crossbow

Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge

weapon type
Crossbow
Durability
465
Attack Damage
-
Attack Speed
-

Category

Trident

1 items

Trident

Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge

weapon type
Trident
Durability
250
Attack Damage
9
Attack Speed
1.1

Category

Mace

1 items

Mace

Listed damage is the ordinary melee attribute; mace smash damage also depends on falling

weapon type
Mace
Durability
500
Attack Damage
6
Attack Speed
0.6

Read damage with its attack mode

Java attack damage is the ordinary melee attribute. A trident throw, a charged projectile and a mace smash use additional rules, so their damage cannot be read as a direct replacement for the ordinary melee value.

Attack timing matters

Java melee attacks use an attack cooldown. Attack speed affects that timing, so a larger damage number alone does not settle which weapon suits you. Bedrock combat does not use the Java melee cooldown.

Enchantments and durability

Choose enchantments that the weapon accepts, then check conflicts before combining books. Durability and repair materials matter when you plan to keep using the same weapon. Damageable ranged equipment still needs its own ammunition or attack conditions.

FAQ

Q.

Can I compare a bow using its ordinary melee damage?

That value does not describe its arrow damage. Projectile damage depends on the attack and its charge or other conditions.

Q.

Does mace damage stay the same when I fall?

No. The ordinary melee attribute does not include the additional rules for a falling smash attack.

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