Java weapon choice combines ordinary melee damage with attack timing and special attack modes. A larger damage attribute alone does not settle which weapon fits a fight.
How to use this collection
Attack damage uses health points. Attack speed is a melee attribute; falling and projectile damage follow separate rules.
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Category
Axe
Copper Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 190
- Attack Damage
- 9
- Attack Speed
- 0.8
Diamond Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 1,561
- Attack Damage
- 9
- Attack Speed
- 1
Golden Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 32
- Attack Damage
- 7
- Attack Speed
- 1
Iron Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 250
- Attack Damage
- 9
- Attack Speed
- 0.9
Netherite Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 2,031
- Attack Damage
- 10
- Attack Speed
- 1
Stone Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 131
- Attack Damage
- 9
- Attack Speed
- 0.8
Wooden Axe
Ordinary melee attack
- weapon type
- Axe
- Durability
- 59
- Attack Damage
- 7
- Attack Speed
- 0.8
Category
Spear
Copper Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 190
- Attack Damage
- 2
- Attack Speed
- 1.177
Diamond Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 1,561
- Attack Damage
- 4
- Attack Speed
- 0.952
Golden Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 32
- Attack Damage
- 1
- Attack Speed
- 1.053
Iron Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 250
- Attack Damage
- 3
- Attack Speed
- 1.053
Netherite Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 2,031
- Attack Damage
- 5
- Attack Speed
- 0.87
Stone Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 131
- Attack Damage
- 2
- Attack Speed
- 1.333
Wooden Spear
Listed damage is the ordinary melee/jab attribute; spear charge damage also depends on movement
- weapon type
- Spear
- Durability
- 59
- Attack Damage
- 1
- Attack Speed
- 1.539
Category
Sword
Copper Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 190
- Attack Damage
- 5
- Attack Speed
- 1.6
Diamond Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 1,561
- Attack Damage
- 7
- Attack Speed
- 1.6
Golden Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 32
- Attack Damage
- 4
- Attack Speed
- 1.6
Iron Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 250
- Attack Damage
- 6
- Attack Speed
- 1.6
Netherite Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 2,031
- Attack Damage
- 8
- Attack Speed
- 1.6
Stone Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 131
- Attack Damage
- 5
- Attack Speed
- 1.6
Wooden Sword
Ordinary melee attack
- weapon type
- Sword
- Durability
- 59
- Attack Damage
- 4
- Attack Speed
- 1.6
Category
Bow
Bow
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Bow
- Durability
- 384
- Attack Damage
- -
- Attack Speed
- -
Category
Crossbow
Crossbow
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Crossbow
- Durability
- 465
- Attack Damage
- -
- Attack Speed
- -
Category
Trident
Trident
Listed damage is the ordinary melee attribute; ranged damage depends on projectile and charge
- weapon type
- Trident
- Durability
- 250
- Attack Damage
- 9
- Attack Speed
- 1.1
Category
Mace
Mace
Listed damage is the ordinary melee attribute; mace smash damage also depends on falling
- weapon type
- Mace
- Durability
- 500
- Attack Damage
- 6
- Attack Speed
- 0.6
Read the attack mode
Ordinary melee attributes do not describe trident throws, charged arrows or a mace's falling smash. Those attacks use additional rules. Compare damage within the attack mode you intend to use.
Allow for cooldown and upkeep
Java melee attacks use an attack cooldown affected by attack speed. Durability and repair ingredients determine upkeep, while enchantment compatibility and conflicts constrain upgrades. Ranged equipment also needs its ammunition or attack conditions, which a melee attribute cannot summarize.
FAQ
Does a bow's melee attribute describe arrow damage?
No. Projectile damage depends on the attack, its charge and other applicable conditions.


