Bedrock traders have native level, offer-selection and use-limit rules. Compare inputs and output conditions before treating a possible offer as something every villager of that profession will sell.
How to use this collection
Offer fields describe native Bedrock exchanges. Representative images do not guarantee a rolled variant or final price.
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Showing 71 of 280 items.
Category
Armorer
1 × Bell trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Apprentice
- inputs
- 36 × Emerald
- outputs
- 1 × Bell
- Max Uses
- 12
1 × Chainmail Boots trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Apprentice
- inputs
- 1 × Emerald
- outputs
- 1 × Chainmail Boots
- Max Uses
- 12
1 × Chainmail Chestplate trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Journeyman
- inputs
- 4 × Emerald
- outputs
- 1 × Chainmail Chestplate
- Max Uses
- 12
1 × Chainmail Helmet trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Journeyman
- inputs
- 1 × Emerald
- outputs
- 1 × Chainmail Helmet
- Max Uses
- 12
1 × Chainmail Leggings trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Apprentice
- inputs
- 3 × Emerald
- outputs
- 1 × Chainmail Leggings
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Novice
- inputs
- 15 × Coal
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Apprentice
- inputs
- 4 × Iron Ingot
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Journeyman
- inputs
- 1 × Lava Bucket
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Journeyman
- inputs
- 1 × Diamond
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Enchanted Diamond Boots trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.
- level
- Expert
- inputs
- 8 × Emerald
- outputs
- 1 × Enchanted Diamond Boots
- Max Uses
- 3
1 × Enchanted Diamond Chestplate trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.
- level
- Master
- inputs
- 16 × Emerald
- outputs
- 1 × Enchanted Diamond Chestplate
- Max Uses
- 3
1 × Enchanted Diamond Helmet trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.
- level
- Master
- inputs
- 8 × Emerald
- outputs
- 1 × Enchanted Diamond Helmet
- Max Uses
- 3
1 × Enchanted Diamond Leggings trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.
- level
- Expert
- inputs
- 14 × Emerald
- outputs
- 1 × Enchanted Diamond Leggings
- Max Uses
- 3
1 × Iron Boots trade
Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group
- level
- Novice
- inputs
- 4 × Emerald
- outputs
- 1 × Iron Boots
- Max Uses
- 12
1 × Iron Chestplate trade
Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group
- level
- Novice
- inputs
- 9 × Emerald
- outputs
- 1 × Iron Chestplate
- Max Uses
- 12
1 × Iron Helmet trade
Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group
- level
- Novice
- inputs
- 5 × Emerald
- outputs
- 1 × Iron Helmet
- Max Uses
- 12
1 × Iron Leggings trade
Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group
- level
- Novice
- inputs
- 7 × Emerald
- outputs
- 1 × Iron Leggings
- Max Uses
- 12
1 × Shield trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Journeyman
- inputs
- 5 × Emerald
- outputs
- 1 × Shield
- Max Uses
- 12
Category
Butcher
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Novice
- inputs
- 14 × Raw Chicken
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Novice
- inputs
- 4 × Raw Rabbit
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group
- level
- Novice
- inputs
- 7 × Raw Porkchop
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Apprentice
- inputs
- 15 × Coal
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Journeyman
- inputs
- 10 × Raw Beef
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Journeyman
- inputs
- 7 × Raw Mutton
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Expert
- inputs
- 10 × Dried Kelp Block
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Master
- inputs
- 10 × Sweet Berries
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Rabbit Stew trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Novice
- inputs
- 1 × Emerald
- outputs
- 1 × Rabbit Stew
- Max Uses
- 12
5 × Cooked Porkchop trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Apprentice
- inputs
- 1 × Emerald
- outputs
- 5 × Cooked Porkchop
- Max Uses
- 16
8 × Cooked Chicken trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Apprentice
- inputs
- 1 × Emerald
- outputs
- 8 × Cooked Chicken
- Max Uses
- 16
Category
Cartographer
1 × Globe Banner Pattern trade
Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group
- level
- Master
- inputs
- 8 × Emerald
- outputs
- 1 × Globe Banner Pattern
- Max Uses
- 12
1 × Black Banner trade
Prices can change with demand and discounts; Output choice depends on Swamp villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Black Banner
- Max Uses
- 12
1 × Blue Banner trade
Prices can change with demand and discounts; Output choice depends on Snow villager, Taiga villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Blue Banner
- Max Uses
- 12
1 × Brown Banner trade
Prices can change with demand and discounts; Output choice depends on Plains villager, Jungle villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Brown Banner
- Max Uses
- 12
1 × Cyan Banner trade
Prices can change with demand and discounts; Output choice depends on Desert villager, Snow villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Cyan Banner
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group
- level
- Novice
- inputs
- 24 × Paper
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 2 of 8 offers in this group
- level
- Apprentice
- inputs
- 11 × Glass Pane
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 2 of 3 offers in this group
- level
- Journeyman
- inputs
- 1 × Compass
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Empty Map trade
Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group
- level
- Novice
- inputs
- 7 × Emerald
- outputs
- 1 × Empty Map
- Max Uses
- 12
1 × Gray Banner trade
Prices can change with demand and discounts; Output choice depends on Desert villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Gray Banner
- Max Uses
- 12
1 × Green Banner trade
Prices can change with demand and discounts; Output choice depends on Desert villager, Jungle villager, Savanna villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Green Banner
- Max Uses
- 12
1 × Item Frame trade
Prices can change with demand and discounts; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 7 × Emerald
- outputs
- 1 × Item Frame
- Max Uses
- 12
1 × Jungle Temple explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Desert villager, Savanna villager, Swamp villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Jungle Temple explorer map
- Max Uses
- 12
1 × Light Blue Banner trade
Prices can change with demand and discounts; Output choice depends on Snow villager, Swamp villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Light Blue Banner
- Max Uses
- 12
1 × Lime Banner trade
Prices can change with demand and discounts; Output choice depends on Desert villager, Taiga villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Lime Banner
- Max Uses
- 12
1 × Magenta Banner trade
Prices can change with demand and discounts; Output choice depends on Savanna villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Magenta Banner
- Max Uses
- 12
1 × Mansion explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 2 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Master
- inputs
- 14 × Emerald; 1 × Compass
- outputs
- 1 × Mansion explorer map
- Max Uses
- 12
1 × Monument explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 3 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Journeyman
- inputs
- 13 × Emerald; 1 × Compass
- outputs
- 1 × Monument explorer map
- Max Uses
- 12
1 × Orange Banner trade
Prices can change with demand and discounts; Output choice depends on Desert villager, Savanna villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Orange Banner
- Max Uses
- 12
1 × Pink Banner trade
Prices can change with demand and discounts; Output choice depends on Plains villager, Taiga villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Pink Banner
- Max Uses
- 12
1 × Purple Banner trade
Prices can change with demand and discounts; Output choice depends on Swamp villager, Taiga villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Purple Banner
- Max Uses
- 12
1 × Red Banner trade
Prices can change with demand and discounts; Output choice depends on Savanna villager, Snow villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Red Banner
- Max Uses
- 12
1 × Swamp Hut explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Jungle villager, Snow villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Swamp Hut explorer map
- Max Uses
- 12
1 × Trial Chambers explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 3 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Journeyman
- inputs
- 12 × Emerald; 1 × Compass
- outputs
- 1 × Trial Chambers explorer map
- Max Uses
- 12
1 × Village Desert explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Jungle villager, Savanna villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Village Desert explorer map
- Max Uses
- 12
1 × Village Plains explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Desert villager, Savanna villager, Snow villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Village Plains explorer map
- Max Uses
- 12
1 × Village Savanna explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Plains villager, Desert villager, Jungle villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Village Savanna explorer map
- Max Uses
- 12
1 × Village Snowy explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Swamp villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Village Snowy explorer map
- Max Uses
- 12
1 × Village Taiga explorer map trade
Prices can change with demand and discounts; Output choice depends on Overworld, Plains villager, Snow villager, Swamp villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.
- level
- Apprentice
- inputs
- 8 × Emerald; 1 × Compass
- outputs
- 1 × Village Taiga explorer map
- Max Uses
- 12
1 × White Banner trade
Prices can change with demand and discounts; Output choice depends on Plains villager, Snow villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × White Banner
- Max Uses
- 12
1 × Yellow Banner trade
Prices can change with demand and discounts; Output choice depends on Plains villager, Jungle villager; The trader selects 2 of 16 offers in this group
- level
- Expert
- inputs
- 2 × Emerald
- outputs
- 1 × Yellow Banner
- Max Uses
- 12
Category
Cleric
1 × Bottle o' Enchanting trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Master
- inputs
- 3 × Emerald
- outputs
- 1 × Bottle o' Enchanting
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Novice
- inputs
- 32 × Rotten Flesh
- outputs
- 1 × Emerald
- Max Uses
- 16
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Apprentice
- inputs
- 3 × Gold Ingot
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Journeyman
- inputs
- 2 × Rabbit's Foot
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Expert
- inputs
- 4 × Turtle Scute
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group
- level
- Expert
- inputs
- 9 × Glass Bottle
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Emerald trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Master
- inputs
- 22 × Nether Wart
- outputs
- 1 × Emerald
- Max Uses
- 12
1 × Ender Pearl trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Expert
- inputs
- 5 × Emerald
- outputs
- 1 × Ender Pearl
- Max Uses
- 12
1 × Glowstone trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Journeyman
- inputs
- 4 × Emerald
- outputs
- 1 × Glowstone
- Max Uses
- 12
1 × Lapis Lazuli trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Apprentice
- inputs
- 1 × Emerald
- outputs
- 1 × Lapis Lazuli
- Max Uses
- 12
2 × Redstone Dust trade
Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group
- level
- Novice
- inputs
- 1 × Emerald
- outputs
- 2 × Redstone Dust
- Max Uses
- 12
Distinguish possible offers from chosen offers
A trader can select among the rules in its group. The Wandering Trader has its own offers as well. Similar Java item names do not establish identical levels, quantities or selection rules.
Read variable outputs carefully
An equipment icon identifies an item type rather than its rolled enchantments. A White Bed can represent one possible color, and an explorer-map icon cannot show your world's terrain. Base prices can change during play. An empty villager-experience value does not mean the offer grants none.
FAQ
Does an enchanted equipment icon show the exact enchantments I will receive?
No. It identifies the equipment type. Read the output conditions for rolled or variable details.

