Bloxodes

All 280 villager trades in Minecraft Bedrock Edition

Updated on (about 1 hour ago)

Bedrock traders have native level, offer-selection and use-limit rules. Compare inputs and output conditions before treating a possible offer as something every villager of that profession will sell.

How to use this collection

Offer fields describe native Bedrock exchanges. Representative images do not guarantee a rolled variant or final price.

View

Showing 71 of 280 items.

Category

Armorer

18 items

1 × Bell trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Apprentice
inputs
36 × Emerald
outputs
1 × Bell
Max Uses
12

1 × Chainmail Boots trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Apprentice
inputs
1 × Emerald
outputs
1 × Chainmail Boots
Max Uses
12

1 × Chainmail Chestplate trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Journeyman
inputs
4 × Emerald
outputs
1 × Chainmail Chestplate
Max Uses
12

1 × Chainmail Helmet trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Journeyman
inputs
1 × Emerald
outputs
1 × Chainmail Helmet
Max Uses
12

1 × Chainmail Leggings trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Apprentice
inputs
3 × Emerald
outputs
1 × Chainmail Leggings
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Novice
inputs
15 × Coal
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Apprentice
inputs
4 × Iron Ingot
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Journeyman
inputs
1 × Lava Bucket
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Journeyman
inputs
1 × Diamond
outputs
1 × Emerald
Max Uses
12

1 × Enchanted Diamond Boots trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.

level
Expert
inputs
8 × Emerald
outputs
1 × Enchanted Diamond Boots
Max Uses
3

1 × Enchanted Diamond Chestplate trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.

level
Master
inputs
16 × Emerald
outputs
1 × Enchanted Diamond Chestplate
Max Uses
3

1 × Enchanted Diamond Helmet trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.

level
Master
inputs
8 × Emerald
outputs
1 × Enchanted Diamond Helmet
Max Uses
3

1 × Enchanted Diamond Leggings trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group; The image identifies the enchanted item type; the offer rolls its enchantments.

level
Expert
inputs
14 × Emerald
outputs
1 × Enchanted Diamond Leggings
Max Uses
3

1 × Iron Boots trade

Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group

level
Novice
inputs
4 × Emerald
outputs
1 × Iron Boots
Max Uses
12

1 × Iron Chestplate trade

Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group

level
Novice
inputs
9 × Emerald
outputs
1 × Iron Chestplate
Max Uses
12

1 × Iron Helmet trade

Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group

level
Novice
inputs
5 × Emerald
outputs
1 × Iron Helmet
Max Uses
12

1 × Iron Leggings trade

Prices can change with demand and discounts; The trader selects 1 of 4 offers in this group

level
Novice
inputs
7 × Emerald
outputs
1 × Iron Leggings
Max Uses
12

1 × Shield trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Journeyman
inputs
5 × Emerald
outputs
1 × Shield
Max Uses
12

Category

Butcher

11 items

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Novice
inputs
14 × Raw Chicken
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Novice
inputs
4 × Raw Rabbit
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 3 offers in this group

level
Novice
inputs
7 × Raw Porkchop
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Apprentice
inputs
15 × Coal
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Journeyman
inputs
10 × Raw Beef
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Journeyman
inputs
7 × Raw Mutton
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Expert
inputs
10 × Dried Kelp Block
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Master
inputs
10 × Sweet Berries
outputs
1 × Emerald
Max Uses
12

1 × Rabbit Stew trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Novice
inputs
1 × Emerald
outputs
1 × Rabbit Stew
Max Uses
12

5 × Cooked Porkchop trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Apprentice
inputs
1 × Emerald
outputs
5 × Cooked Porkchop
Max Uses
16

8 × Cooked Chicken trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Apprentice
inputs
1 × Emerald
outputs
8 × Cooked Chicken
Max Uses
16

Category

Cartographer

31 items

1 × Globe Banner Pattern trade

Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group

level
Master
inputs
8 × Emerald
outputs
1 × Globe Banner Pattern
Max Uses
12

1 × Black Banner trade

Prices can change with demand and discounts; Output choice depends on Swamp villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Black Banner
Max Uses
12

1 × Blue Banner trade

Prices can change with demand and discounts; Output choice depends on Snow villager, Taiga villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Blue Banner
Max Uses
12

1 × Brown Banner trade

Prices can change with demand and discounts; Output choice depends on Plains villager, Jungle villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Brown Banner
Max Uses
12

1 × Cyan Banner trade

Prices can change with demand and discounts; Output choice depends on Desert villager, Snow villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Cyan Banner
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group

level
Novice
inputs
24 × Paper
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 2 of 8 offers in this group

level
Apprentice
inputs
11 × Glass Pane
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 2 of 3 offers in this group

level
Journeyman
inputs
1 × Compass
outputs
1 × Emerald
Max Uses
12

1 × Empty Map trade

Prices can change with demand and discounts; The trader selects 2 of 2 offers in this group

level
Novice
inputs
7 × Emerald
outputs
1 × Empty Map
Max Uses
12

1 × Gray Banner trade

Prices can change with demand and discounts; Output choice depends on Desert villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Gray Banner
Max Uses
12

1 × Green Banner trade

Prices can change with demand and discounts; Output choice depends on Desert villager, Jungle villager, Savanna villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Green Banner
Max Uses
12

1 × Item Frame trade

Prices can change with demand and discounts; The trader selects 2 of 16 offers in this group

level
Expert
inputs
7 × Emerald
outputs
1 × Item Frame
Max Uses
12

1 × Jungle Temple explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Desert villager, Savanna villager, Swamp villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Jungle Temple explorer map
Max Uses
12

1 × Light Blue Banner trade

Prices can change with demand and discounts; Output choice depends on Snow villager, Swamp villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Light Blue Banner
Max Uses
12

1 × Lime Banner trade

Prices can change with demand and discounts; Output choice depends on Desert villager, Taiga villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Lime Banner
Max Uses
12

1 × Magenta Banner trade

Prices can change with demand and discounts; Output choice depends on Savanna villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Magenta Banner
Max Uses
12

1 × Mansion explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 2 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Master
inputs
14 × Emerald; 1 × Compass
outputs
1 × Mansion explorer map
Max Uses
12

1 × Monument explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 3 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Journeyman
inputs
13 × Emerald; 1 × Compass
outputs
1 × Monument explorer map
Max Uses
12

1 × Orange Banner trade

Prices can change with demand and discounts; Output choice depends on Desert villager, Savanna villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Orange Banner
Max Uses
12

1 × Pink Banner trade

Prices can change with demand and discounts; Output choice depends on Plains villager, Taiga villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Pink Banner
Max Uses
12

1 × Purple Banner trade

Prices can change with demand and discounts; Output choice depends on Swamp villager, Taiga villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Purple Banner
Max Uses
12

1 × Red Banner trade

Prices can change with demand and discounts; Output choice depends on Savanna villager, Snow villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Red Banner
Max Uses
12

1 × Swamp Hut explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Jungle villager, Snow villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Swamp Hut explorer map
Max Uses
12

1 × Trial Chambers explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld; The trader selects 2 of 3 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Journeyman
inputs
12 × Emerald; 1 × Compass
outputs
1 × Trial Chambers explorer map
Max Uses
12

1 × Village Desert explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Jungle villager, Savanna villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Village Desert explorer map
Max Uses
12

1 × Village Plains explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Desert villager, Savanna villager, Snow villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Village Plains explorer map
Max Uses
12

1 × Village Savanna explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Plains villager, Desert villager, Jungle villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Village Savanna explorer map
Max Uses
12

1 × Village Snowy explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Swamp villager, Taiga villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Village Snowy explorer map
Max Uses
12

1 × Village Taiga explorer map trade

Prices can change with demand and discounts; Output choice depends on Overworld, Plains villager, Snow villager, Swamp villager; The trader selects 2 of 8 offers in this group; The image identifies the explorer map type; the mapped terrain depends on the generated world.

level
Apprentice
inputs
8 × Emerald; 1 × Compass
outputs
1 × Village Taiga explorer map
Max Uses
12

1 × White Banner trade

Prices can change with demand and discounts; Output choice depends on Plains villager, Snow villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × White Banner
Max Uses
12

1 × Yellow Banner trade

Prices can change with demand and discounts; Output choice depends on Plains villager, Jungle villager; The trader selects 2 of 16 offers in this group

level
Expert
inputs
2 × Emerald
outputs
1 × Yellow Banner
Max Uses
12

Category

Cleric

11 items

1 × Bottle o' Enchanting trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Master
inputs
3 × Emerald
outputs
1 × Bottle o' Enchanting
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Novice
inputs
32 × Rotten Flesh
outputs
1 × Emerald
Max Uses
16

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Apprentice
inputs
3 × Gold Ingot
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Journeyman
inputs
2 × Rabbit's Foot
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Expert
inputs
4 × Turtle Scute
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 2 offers in this group

level
Expert
inputs
9 × Glass Bottle
outputs
1 × Emerald
Max Uses
12

1 × Emerald trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Master
inputs
22 × Nether Wart
outputs
1 × Emerald
Max Uses
12

1 × Ender Pearl trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Expert
inputs
5 × Emerald
outputs
1 × Ender Pearl
Max Uses
12

1 × Glowstone trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Journeyman
inputs
4 × Emerald
outputs
1 × Glowstone
Max Uses
12

1 × Lapis Lazuli trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Apprentice
inputs
1 × Emerald
outputs
1 × Lapis Lazuli
Max Uses
12

2 × Redstone Dust trade

Prices can change with demand and discounts; The trader selects 1 of 1 offers in this group

level
Novice
inputs
1 × Emerald
outputs
2 × Redstone Dust
Max Uses
12

Distinguish possible offers from chosen offers

A trader can select among the rules in its group. The Wandering Trader has its own offers as well. Similar Java item names do not establish identical levels, quantities or selection rules.

Read variable outputs carefully

An equipment icon identifies an item type rather than its rolled enchantments. A White Bed can represent one possible color, and an explorer-map icon cannot show your world's terrain. Base prices can change during play. An empty villager-experience value does not mean the offer grants none.

FAQ

Q.

Does an enchanted equipment icon show the exact enchantments I will receive?

No. It identifies the equipment type. Read the output conditions for rolled or variable details.

Comments
0 total

Checking your account...

0/1000
No comments yet. Be the first to share a tip.

Unofficial Minecraft website. Bloxodes is not approved by or associated with Mojang or Microsoft. Contact Bloxodes about this website.