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Showing 29 of 117 items.
Category
Inventory interaction
Acacia Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Bamboo Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Birch Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Cherry Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Crimson Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Dark Oak Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Hopper
Transfers items between containers; redstone power stops the transfers.
- role
- Inventory interaction
- Actions
- Transfers items between containers; redstone power stops the transfers.
- Signal Strength
- -
- Delay
- -
Jungle Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Mangrove Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Oak Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Pale Oak Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Poplar Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Spruce Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Warped Shelf
Powered shelves exchange their displayed stacks with the hotbar when used.
- role
- Inventory interaction
- Actions
- Powered shelves exchange their displayed stacks with the hotbar when used.
- Signal Strength
- -
- Delay
- -
Category
Rail control
Activator Rail
Activates the minecart passing over it while powered.
- role
- Rail control
- Actions
- Activates the minecart passing over it while powered.
- Signal Strength
- -
- Delay
- -
Detector Rail
A passing minecart turns on its redstone signal.
- role
- Rail control
- Actions
- A passing minecart turns on its redstone signal.
- Signal Strength
- -
- Delay
- -
Powered Rail
Accelerates minecarts while powered.
- role
- Rail control
- Actions
- Accelerates minecarts while powered.
- Signal Strength
- -
- Delay
- -
Category
Signal detector
Calibrated Sculk Sensor
The input signal selects which vibration frequency it detects.
- role
- Signal detector
- Actions
- The input signal selects which vibration frequency it detects.
- Signal Strength
- -
- Delay
- -
Daylight Detector
Changes its signal with daylight and can switch to inverted mode.
- role
- Signal detector
- Actions
- Changes its signal with daylight and can switch to inverted mode.
- Signal Strength
- -
- Delay
- -
Lightning Rod
Converts a lightning strike into a redstone signal.
- role
- Signal detector
- Actions
- Converts a lightning strike into a redstone signal.
- Signal Strength
- -
- Delay
- -
Observer
Sends a pulse from its back when its facing side detects a block update.
- role
- Signal detector
- Actions
- Sends a pulse from its back when its facing side detects a block update.
- Signal Strength
- -
- Delay
- -
Sculk Sensor
Receiving a vibration activates its redstone output.
- role
- Signal detector
- Actions
- Receiving a vibration activates its redstone output.
- Signal Strength
- -
- Delay
- -
Target
Hits near its center produce a stronger redstone pulse than edge hits.
- role
- Signal detector
- Actions
- Hits near its center produce a stronger redstone pulse than edge hits.
- Signal Strength
- -
- Delay
- -
Tripwire
Contact with the string activates the attached tripwire circuit.
- role
- Signal detector
- Actions
- Contact with the string activates the attached tripwire circuit.
- Signal Strength
- -
- Delay
- -
Tripwire Hook
Triggered string turns on the connected hook's signal.
- role
- Signal detector
- Actions
- Triggered string turns on the connected hook's signal.
- Signal Strength
- -
- Delay
- -
Category
Signal logic
Redstone Comparator
Uses rear and side inputs to compare their strength or subtract.
- role
- Signal logic
- Actions
- Uses rear and side inputs to compare their strength or subtract.
- Signal Strength
- -
- Delay
- -
Redstone Repeater
Restores incoming power to full strength and delays the outgoing signal.
- role
- Signal logic
- Actions
- Restores incoming power to full strength and delays the outgoing signal.
- Signal Strength
- 0 or 15
- Delay
- 1 to 4 redstone ticks
Redstone Torch
Supplies continuous power until the block supporting it receives power.
- role
- Signal logic
- Actions
- Supplies continuous power until the block supporting it receives power.
- Signal Strength
- 0 or 15
- Delay
- -
Category
Signal transmission
Redstone Wire
Dust connects components; each additional block weakens the signal.
- role
- Signal transmission
- Actions
- Dust connects components; each additional block weakens the signal.
- Signal Strength
- -
- Delay
- -

