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All 117 redstone components in Minecraft Bedrock Edition - Page 2

Updated on (about 1 hour ago)

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Showing 29 of 117 items.

Category

Inventory interaction

14 items

Acacia Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Bamboo Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Birch Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Cherry Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Crimson Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Dark Oak Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Hopper

Transfers items between containers; redstone power stops the transfers.

role
Inventory interaction
Actions
Transfers items between containers; redstone power stops the transfers.
Signal Strength
-
Delay
-

Jungle Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Mangrove Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Oak Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Pale Oak Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Poplar Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Spruce Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Warped Shelf

Powered shelves exchange their displayed stacks with the hotbar when used.

role
Inventory interaction
Actions
Powered shelves exchange their displayed stacks with the hotbar when used.
Signal Strength
-
Delay
-

Category

Rail control

3 items

Activator Rail

Activates the minecart passing over it while powered.

role
Rail control
Actions
Activates the minecart passing over it while powered.
Signal Strength
-
Delay
-

Detector Rail

A passing minecart turns on its redstone signal.

role
Rail control
Actions
A passing minecart turns on its redstone signal.
Signal Strength
-
Delay
-

Powered Rail

Accelerates minecarts while powered.

role
Rail control
Actions
Accelerates minecarts while powered.
Signal Strength
-
Delay
-

Category

Signal detector

8 items

Calibrated Sculk Sensor

The input signal selects which vibration frequency it detects.

role
Signal detector
Actions
The input signal selects which vibration frequency it detects.
Signal Strength
-
Delay
-

Daylight Detector

Changes its signal with daylight and can switch to inverted mode.

role
Signal detector
Actions
Changes its signal with daylight and can switch to inverted mode.
Signal Strength
-
Delay
-

Lightning Rod

Converts a lightning strike into a redstone signal.

role
Signal detector
Actions
Converts a lightning strike into a redstone signal.
Signal Strength
-
Delay
-

Observer

Sends a pulse from its back when its facing side detects a block update.

role
Signal detector
Actions
Sends a pulse from its back when its facing side detects a block update.
Signal Strength
-
Delay
-

Sculk Sensor

Receiving a vibration activates its redstone output.

role
Signal detector
Actions
Receiving a vibration activates its redstone output.
Signal Strength
-
Delay
-

Target

Hits near its center produce a stronger redstone pulse than edge hits.

role
Signal detector
Actions
Hits near its center produce a stronger redstone pulse than edge hits.
Signal Strength
-
Delay
-

Tripwire

Contact with the string activates the attached tripwire circuit.

role
Signal detector
Actions
Contact with the string activates the attached tripwire circuit.
Signal Strength
-
Delay
-

Tripwire Hook

Triggered string turns on the connected hook's signal.

role
Signal detector
Actions
Triggered string turns on the connected hook's signal.
Signal Strength
-
Delay
-

Category

Signal logic

3 items

Redstone Comparator

Uses rear and side inputs to compare their strength or subtract.

role
Signal logic
Actions
Uses rear and side inputs to compare their strength or subtract.
Signal Strength
-
Delay
-

Redstone Repeater

Restores incoming power to full strength and delays the outgoing signal.

role
Signal logic
Actions
Restores incoming power to full strength and delays the outgoing signal.
Signal Strength
0 or 15
Delay
1 to 4 redstone ticks

Redstone Torch

Supplies continuous power until the block supporting it receives power.

role
Signal logic
Actions
Supplies continuous power until the block supporting it receives power.
Signal Strength
0 or 15
Delay
-

Category

Signal transmission

1 items

Redstone Wire

Dust connects components; each additional block weakens the signal.

role
Signal transmission
Actions
Dust connects components; each additional block weakens the signal.
Signal Strength
-
Delay
-
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