Rockstar has not announced an official story length or typical completion time for Grand Theft Auto VI, its open-world game set for release on November 19, 2026. The only figure out there is about 80 hours, from Rockstar North co-studio head Rob Nelson's own playthrough. That run covered the main story and some optional goals, so it is neither a story-only length nor an average for typical players.
| Game | Main Story | Main + Sides | Completionist | What it means |
|---|---|---|---|---|
| Grand Theft Auto VI | Not announced | Not announced | Not announced | Rob Nelson's own playthrough, about 80 hours, covering the main story and some optional goals. Not an official or typical-player figure. |
| Grand Theft Auto V | 32 hours | 51.5 hours | 89.5 hours | Player-submitted averages, for comparison only |
| Red Dead Redemption 2 | 51 hours | 84.5 hours | 196 hours | Player-submitted averages, for comparison only |
What Rob Nelson's 80-Hour Playthrough Covered
Nelson's run is the only time figure for GTA 6, so it helps to know what went into it. It mixed the main story with some optional goals that have narrative ramifications, meaning side tasks that have consequences for the story. Because both kinds of content count toward the total, the 80 hours can't be read as a story-only length.

The number also reflects one person's pace and choices. How much time you spend on optional goals will change your own total, so the figure is a useful reference point rather than a target to plan around.
Why GTA 6 Has No Official Completion Time
There is no official figure for the main story alone, for a typical player, or for a full run that includes every side activity. That leaves Nelson's playthrough as the only data point, and it can't be split into story and side content. Anything beyond that run would be a guess.
Rockstar has said the game offers more depth and detail than any of its previous games, which makes a fixed time harder to pin down. Nelson has also described the everyday routines for protagonists Jason and Lucia, from eating and drinking to getting dressed and getting some exercise. Players can spend time on those activities in very different amounts, so how long people take is likely to vary a lot from one player to the next.
How GTA 6 Compares to GTA V and Red Dead Redemption 2
With no official times, the closest reference points are two earlier Rockstar games, GTA V and Red Dead Redemption 2. The averages for those games are based on completion times that players have submitted. They are not Rockstar estimates for GTA 6, so treat them as a rough guide only.
The three categories break down like this:
- Main Story: only the story missions.
- Main + Sides: the story plus side activities.
- Completionist: everything the game has to offer.
Nelson's run included some optional goals, so Main + Sides is the closer category. It still isn't a direct match, because "some" doesn't say how many side goals he completed. Set against those averages, his roughly 80 hours falls between GTA V's Main + Sides average of 51.5 hours and Red Dead Redemption 2's 84.5 hours. That gives a sense of scale, but one run can't show where the GTA 6 average will land.
How to Plan Your Playtime for GTA 6
If you're deciding how much time to set aside, these steps keep the numbers in proportion.
- Treat 80 hours as one player's run, not a set length. It shows what one person spent, not what the story requires.
- Adjust for your own habits. Optional goals add time, so if you plan to take on many of them, your total may end up different from Nelson's.
- Use the earlier games as a rough scale. The Main + Sides averages for GTA V and Red Dead Redemption 2 give a ballpark for a fuller playthrough, not a forecast for GTA 6.
- Expect a clearer picture after launch. Once the game is out and more players have finished it and shared their times, those results will be more useful than any single developer's run.









