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  4. Legendary Items

All 89 Named and Legendary Weapons and Gear in Wartales

Updated on November 1, 2026 (3 days ago)

Named and legendary weapons and gear are unique items in Wartales, each with its own name and a special skill or passive effect that regular equipment doesn't have. The group covers weapons, shields, off-hands, helmets, belts, backpacks and animal accessories. You can find them in tombs, Sepulchres, arenas, Vanquish contracts, boss fights and quests, and some come from crafting recipes added by DLC. Many are worth the effort, but knowing how they level up and where they come from helps you decide which ones to chase.

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Showing 65 of 89 items.

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Equipment

Weapons

65 items

Beast's Axe

Beast's Assault deals 80–100% Strength damage and applies Beast Mark; above half health, it applies three extra marks.

Type
One-Handed Axe
Skill Damage
80–100% Strength
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Victorious

Always lands a critical hit against a Burning target.

Type
One-Handed Axe
Skill Damage
75–85% Strength
Where to Get It
Hoevendorp Arena
Origin
Base Game

Traitor's Axe

Natural Strike deals 80–100% Strength damage and always activates applied oils.

Type
One-Handed Axe
Skill Damage
80–100% Strength
Where to Get It
Vanquish Maudeg's Troops
Origin
Base Game

Nepti's Axe

Foulness Bringer hits an area and applies 2 Corrosion and Poison to targets hit.

Type
One-Handed Axe
Skill Damage
70% Strength
Where to Get It
Vertruse Tomb
Origin
Base Game

Devotion

Hunt Strike deals 70–90% Strength damage and grants 2 Rage; a critical hit grants 2 more.

Type
One-Handed Axe
Skill Damage
70–90% Strength
Where to Get It
Master Tracker Bionn
Origin
Base Game

Joras

Wrist-Breaker deals 60–80% Strength damage; a critical hit Disarms the target for 1 round.

Type
One-Handed Axe
Skill Damage
60–80% Strength
Where to Get It
Vanquish Bartes' Gang
Origin
Base Game

Basher

Viciousness deals 60–80% Strength damage and triggers an attack of opportunity if the target still has over half its Armor.

Type
One-Handed Mace
Skill Damage
60–80% Strength
Where to Get It
Vanquish Kothelyn's Band
Origin
Base Game

Purgatory

Eternal Youth deals 80% Strength damage in an area and heals the wielder for 20% of maximum Health when it hits multiple targets.

Type
One-Handed Mace
Skill Damage
80% Strength
Where to Get It
Vanquish Abbot Selestius
Origin
Base Game

Misery

Viciousness deals 60–80% Strength damage and triggers an attack of opportunity if the target still has over half its Armor.

Type
One-Handed Mace
Skill Damage
60–80% Strength
Where to Get It
Vanquish Meliance the Traitor
Origin
Base Game

Erkeshet's Mace

Wrath of Erkeshet deals 50–60% Strength damage; if the wielder has more Strength than the target, it deals double damage and guarantees a critical hit.

Type
One-Handed Mace
Skill Damage
50–60% Strength
Where to Get It
Arthes Tomb
Origin
Base Game

Beast's Studded Mace

Beast's Crushing Blow deals 80–100% Strength damage; it applies Beast Mark or consumes its marks to ignore Guard.

Type
One-Handed Mace
Skill Damage
80–100% Strength
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Clink's Sword

Triple Strike hits 3 times for 20–40% Strength damage per hit; the third hit knocks the target back 3m.

Type
One-Handed Sword
Skill Damage
20–40% Strength × 3
Where to Get It
Forgotten Cave
Origin
Base Game
GGorach

Gorach

Judgement deals 80–100% Strength damage and knocks the target back 3m.

Type
One-Handed Sword
Skill Damage
80–100% Strength
Where to Get It
Lords of the Sea quest
Origin
Pirates of Belerion

Fervour

Punishment deals 80–100% Strength damage and deals 40% more against targets without Guard.

Type
One-Handed Sword
Skill Damage
80–100% Strength
Where to Get It
Vanquish Sylla's Inquisitors
Origin
Base Game

Glory

Valiant Assault deals 70–90% Strength damage and grants Protection for 1 round if the wielder is engaged.

Type
One-Handed Sword
Skill Damage
70–90% Strength
Where to Get It
Bernna's Arena
Origin
Base Game

Maelstrom

Hits twice for 40–60% Strength damage, applies Bleeding, and knocks the target back 4m on the second hit.

Type
One-Handed Sword
Skill Damage
40–60% Strength × 2
Where to Get It
Belerion Champion
Origin
Pirates of Belerion

Mehyt's Kopis

Eternal Glory Strike deals 80–100% Strength damage; a killing blow grants 2 Valour Points.

Type
One-Handed Sword
Skill Damage
80–100% Strength
Where to Get It
Drombach Tomb
Origin
Base Game

Strongblade

Frenzied Surge deals 70–90% Strength damage and gains an extra attack for each status on the target, up to 4.

Type
One-Handed Sword
Skill Damage
70–90% Strength
Where to Get It
Vanquish Claressia
Origin
Base Game

Beast's Falchion

Beast's Slash deals 90–110% Strength damage; it applies Beast Mark or consumes it to apply Destabilisation for 2 rounds.

Type
One-Handed Sword
Skill Damage
90–110% Strength
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Yrsa

Impulsive Strike deals 70–90% Strength damage and builds a stacking 50% damage bonus against the target.

Type
Two-Handed Axe
Skill Damage
70–90% Strength
Where to Get It
Jarl Kraven
Origin
The Skelmar Invasion

Splitter

Slice and Dice deals 90% Strength damage across an area; its damage is split among targets and applies 1 Bloodshed per damage dealt.

Type
Two-Handed Axe
Skill Damage
90% Strength
Where to Get It
Colonel Alexa Grathan
Origin
Base Game

Enlil's Great Axe

Enlil's Punishment deals 70% Strength damage in an area and grants 1 Fervour per unit hit; a critical hit grants 1 extra Fervour.

Type
Two-Handed Axe
Skill Damage
70% Strength
Where to Get It
Belerion's Tomb
Origin
Pirates of Belerion

Mutiny

Raging Spiral deals 80% Strength damage in an area and applies Vulnerability if it hits at least 2 targets.

Type
Two-Handed Axe
Skill Damage
80% Strength
Where to Get It
Vanquish Eitlingarde's Followers
Origin
Base Game

Beast's Great Axe

Beast's Whirlwind deals 75% Strength damage in an area; one target takes extra damage per consumed mark, while multiple targets receive Beast Mark.

Type
Two-Handed Axe
Skill Damage
75% Strength (area)
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Judgement

Unleashed Surge deals 60–80% Strength damage, grants Unleashed, and cannot be engaged during the attack.

Type
Two-Handed Axe
Skill Damage
60–80% Strength
Where to Get It
Vanquish Eligann's Troop
Origin
Base Game

Dagan's Hammer

Dagan's Punishment deals 35% Strength damage in an area; it hits once against one target and 3 times when it hits 2 or more.

Type
Two-Handed Mace
Skill Damage
35% Strength
Where to Get It
Tiltren Tomb
Origin
Base Game

Bog Thunder

SPLAT! deals 20–40% Strength damage, or 1000% damage to Mosquito enemies.

Type
Two-Handed Mace
Skill Damage
20–40% Strength; 1000% vs Mosquitoes
Where to Get It
Old Edoranian Outpost
Origin
Base Game

Rogue

Subversive Strike deals 95% Strength damage in an area and applies Destabilisation to targets with at least 30% Guard.

Type
Two-Handed Mace
Skill Damage
95% Strength
Where to Get It
Vanquish Rojen's Coterie
Origin
Base Game

Lucilla

Lucilla's Revenge deals 135% Strength damage in an area and knocks targets back 6m at the start of the next turn.

Type
Two-Handed Mace
Skill Damage
135% Strength
Where to Get It
Matthias Lund
Origin
Base Game

Beast's Large Studded Mace

Beast's Devastation deals 85% Strength damage in an area; against one target, consumed marks increase damage to Armor, while multiple targets receive Beast Mark.

Type
Two-Handed Mace
Skill Damage
85% Strength (area)
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Beast's Great Falchion

Beast's Scythe deals 90% Strength damage in an area; it marks a single target or consumes marks from multiple targets to build Rage.

Type
Two-Handed Sword
Skill Damage
90% Strength (area)
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Prosperity

Rushing Gale deals 70% Strength damage in an area and knocks targets back 2m; collisions deal 1.5 times extra damage.

Type
Two-Handed Sword
Skill Damage
70% Strength
Where to Get It
Bernna's Arena
Origin
Base Game

Claret

Debilitating Stab deals 60–80% Strength damage in an area and applies Dazed to every target hit.

Type
Two-Handed Sword
Skill Damage
60–80% Strength
Where to Get It
Vanquish Diewer's Gang
Origin
Base Game

Fredegund

Lacerating Whirlwind deals 85% Strength damage in an area, deals 40% more to Bleeding targets, and applies Bleeding on a critical hit.

Type
Two-Handed Sword
Skill Damage
85% Strength (area)
Where to Get It
Vanquish Old Crone's Crew
Origin
Base Game

Despair

Its attack changes from a 90% Strength strike to an 80% area attack, then to a 130–150% execution; all stages ignore damage reduction.

Type
Two-Handed Sword
Skill Damage
90% / 80% / 130–150% Strength
Where to Get It
High Jarl Sven
Origin
The Skelmar Invasion

Liberator

First Shot deals 60–100% Dexterity damage and guarantees a critical hit against a target that has not yet taken damage.

Type
Bow
Skill Damage
60–100% Dexterity
Where to Get It
Vanquish Finna's Pack
Origin
Base Game

Beast's Bow

Beast's Shot deals 80–100% Dexterity damage and applies Beast Mark; critical chance and damage rise by 15% per mark on the target.

Type
Bow
Skill Damage
80–100% Dexterity
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

The Indomitable One

Piercing Arrow deals 50% Dexterity damage to every unit in a row; a critical hit knocks targets back 2m and reduces their maximum Health by 10%.

Type
Bow
Skill Damage
50% Dexterity
Where to Get It
Kaghal, the Ghost of Harag
Origin
Base Game

Avenger

Violent Impact deals 30–80% Dexterity damage and knocks the target back 2m; obstacle collisions repeat the damage.

Type
Bow
Skill Damage
30–80% Dexterity
Where to Get It
Vanquish Eleora's Cohort
Origin
Base Game

Narses' Hunting Bow

Narses' Shot deals 50–90% Dexterity damage and applies Mark of Narses; it consumes Mark of Horoun for 2 Valour Points.

Type
Bow
Skill Damage
50–90% Dexterity
Where to Get It
Ludern Tomb
Origin
Base Game

Sleuth

Bestial Shot deals 40–80% Dexterity damage and triggers attacks of opportunity from allied animals next to the target.

Type
Bow
Skill Damage
40–80% Dexterity
Where to Get It
Nairolf Arena
Origin
Base Game

Beast's Claw

Beast's Thrashing hits twice for 40–50% Dexterity damage; Beast Marks can add attacks in Attack stance or grant Guard in Defense stance.

Type
Brawling Weapon
Skill Damage
40–50% Dexterity × 2
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Sippur Katar

Brutal Bravado hits twice for 20% Dexterity damage; Attack stance adds a hit per debuff on the target.

Type
Brawling Weapon
Skill Damage
20% Dexterity × 2
Where to Get It
Ghost Ship
Origin
Pirates of Belerion

Ripper

Hysterical Pummelling hits twice for 30% Dexterity damage; Attack stance adds a hit per Delirium stack.

Type
Brawling Weapon
Skill Damage
30% Dexterity × 2
Where to Get It
Oris's Arena
Origin
Pirates of Belerion

Perseverance

Rally heals the wielder for 10% of maximum Health on inhalation and grants Support per ally within 3m; Purge gains Support per ally in the area and deals 50% Dexterity damage plus 30% per Support.

Type
Censer
Skill Damage
50% Dexterity + 30% per Support
Where to Get It
Alfrid's Arena
Origin
The Curse of Rigel

Belit's Censer

Ammonia Fumes grants Rage on inhalation; Purge deals 80% Dexterity damage in an area and grants allies Rage based on the wielder’s stacks.

Type
Censer
Skill Damage
80% Dexterity
Where to Get It
Rigel Tomb
Origin
The Curse of Rigel

Ravager

The first shot each round at a target 8m or farther away reloads the crossbow and grants Aim for each metre beyond 8m.

Type
Crossbow
Skill Damage
-
Where to Get It
Jarl Valandi
Origin
The Skelmar Invasion

Beast's Crossbow

Beast's Mechanism applies Beast Mark; damaging a target with 4 or more marks consumes them and reloads the crossbow.

Type
Crossbow
Skill Damage
-
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Revenge

The first hit each round on a unit that has not acted reloads the crossbow and grants 2 Aim.

Type
Crossbow
Skill Damage
-
Where to Get It
Skelmar Arena
Origin
The Skelmar Invasion

Elderguard

Rain of Daggers disengages and deals 50% Dexterity damage to the 3 nearest enemies within 4m.

Type
Dagger
Skill Damage
50% Dexterity
Where to Get It
Vanquish Vesunna's Pack
Origin
Base Game

Kruppe's Saex

Crippling Blow deals 80–100% Dexterity damage and applies Poison, Slowdown, and Slow Reflexes.

Type
Dagger
Skill Damage
80–100% Dexterity
Where to Get It
Kristoff Kruppe
Origin
Base Game

Beast's Dagger

Beast's Poison deals 90–110% Dexterity damage and applies Beast Mark; consuming marks adds 3 Poison per mark.

Type
Dagger
Skill Damage
90–110% Dexterity
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Behedite's Kris

Behedite's Sanction deals 55–75% Dexterity damage and deals 100% more if no enemies are within 4m of the target.

Type
Dagger
Skill Damage
55–75% Dexterity
Where to Get It
Grinmeer Tomb
Origin
Base Game

Viper

Toxic Blade deals 60% Dexterity damage and consumes Poison stacks for 25% extra damage per stack.

Type
Dagger
Skill Damage
60% Dexterity
Where to Get It
Smot's Arena
Origin
Base Game

Belerion Spear

Stunning Assault deals 50–75% Strength damage and applies Destabilisation if the target is already engaged.

Type
Polearm
Skill Damage
50–75% Strength
Where to Get It
Belerion main quest
Origin
Pirates of Belerion

Beast's Hunting Spear

Beast's Impalement deals 90–110% Strength damage and applies Beast Mark; consuming a mark forces disengagement and an attack of opportunity.

Type
Polearm
Skill Damage
90–110% Strength
Where to Get It
Crafting recipe: The Beast Hunt
Origin
The Beast Hunt

Horoun's Partisan

Horoun's Strike deals 80–100% Strength damage and applies Mark of Horoun; it consumes Mark of Narses for an attack of opportunity.

Type
Polearm
Skill Damage
80–100% Strength
Where to Get It
Ludern Tomb
Origin
Base Game

Liberator

Kill the Weak deals 80% Strength damage and forces disengagement; it resets if the target was already engaged.

Type
Polearm
Skill Damage
80% Strength
Where to Get It
Fenris Dredd
Origin
Base Game

Crocsting

Powerful Throw deals 55% Strength damage in a row, knocks targets back 2m, and applies Slowdown.

Type
Polearm
Skill Damage
55% Strength
Where to Get It
Vanquish Thenevon's Pack
Origin
Base Game
MMacabre

Macabre

Terrifying Strike deals 135% Strength damage in an area, applies Beast Mark, and gives nearby animals Second Chance.

Type
Two-Handed Mace
Skill Damage
135% Strength
Where to Get It
Llyr (The Beast Hunt)
Origin
The Beast Hunt
BBroom

Broom

Dusting deals 20–40% Strength damage and applies Blackout; it deals 500% damage against rats.

Type
Two-Handed Polearm
Skill Damage
20–40% Strength
Where to Get It
Automatically equipped on Walburga (Fires in the Capital)
Origin
Fires in the Capital
GEGeneral Edor's Sword

General Edor's Sword

General's Strike deals 80–100% Strength damage; the wielder and allies within 6m gain Under Orders for 1 round.

Type
One-Handed Sword
Skill Damage
80–100% Strength
Where to Get It
Fires in the Capital main questline
Origin
Fires in the Capital
VVirtue

Virtue

Shared Suffering deals 80% Strength damage in an area and deals 100% more for every ally in the area.

Type
Two-Handed Axe
Skill Damage
80% Strength (area)
Where to Get It
Fires in the Capital final battle reward; which one you get depends on the side you choose.
Origin
Fires in the Capital
TTriumph

Triumph

Shared Suffering deals 80% Strength damage in an area and deals 100% more for every ally in the area.

Type
Two-Handed Axe
Skill Damage
80% Strength (area)
Where to Get It
Fires in the Capital final battle reward; which one you get depends on the side you choose.
Origin
Fires in the Capital
SPStudded Pit Mace

Studded Pit Mace

Atonement deals 20% of the target's maximum Health and deals double damage to a target with a debuff.

Type
One-Handed Mace
Skill Damage
20% of target's max Health
Where to Get It
The Pits reward
Origin
The Pits
Prev12Next

How Named and Legendary Gear Works

Legendary pieces are the easiest to spot, because their titles show up in purple in the item description. That makes them quick to pick out from the rest of your loot.

Legendary weapons also level up with the character who wields them, so their bonuses grow as that character does. A legendary weapon given to a companion early on can keep paying off for the rest of the game. It also means the numbers you see elsewhere may not match your own fighter, since the stats depend on level.

Where Named and Legendary Gear Comes From

Most named and legendary pieces come from tombs, region bosses and arena brawls, so those are the places to focus on when you're hunting for them. Sepulchres hold rewards of their own, and quests and Vanquish contracts add more. Dagan's Hammer, for example, comes from Tiltren Tomb, while Mutiny is a reward for a Vanquish contract against Eitlingarde's Followers.

Knowing the source matters because most pieces are tied to one specific tomb, boss, arena or mission. That lets you plan a route toward the piece you want instead of clearing everything and hoping it drops.

Arena of Legends Gear

Arenas are a major source of named gear, and the Arena of Legends stands out because each of its leagues hands out a piece of its own. Its rewards include the Saga shield, the Helm of Legends, the Champion's Buckle, Rod Left-Hand's Glove and the Trophy of Legends, so it pays to keep climbing the leagues once your party can handle harder fights.

Expansion Gear and Beast Weapons

Several expansions add named gear of their own, including Pirates of Belerion, The Skelmar Invasion, The Curse of Rigel and Fires in the Capital. Fires in the Capital adds its own legendary weapons and helmets.

The Beast Hunt is built around crafting. Once you defeat the Beast, its remains become forging materials, and the expansion's recipes turn them into a set of Beast weapons. The Pits takes a different path, since its fights are underground battles that pay out reputation, rewards and exclusive items.

How Lectern Research Works on Purple Antiquities

Antiquities are items you find in tombs, and you can't equip them as they are. Purple antiquities are the important ones, since researching them at a Lectern can turn them into legendary weapons. The Lectern is built at your camp and unlocks as you move through the Mysteries and Wisdom path, but it does nothing until a Scholar is assigned to it.

Research moves forward with each rest, so a purple piece takes several rests to finish. Not every tomb find becomes a weapon, though, because some turn into antiquities that only sell. Blue and yellow pieces are mostly worth selling, which is why purple ones are the usual place to start.

Which Named and Legendary Gear Is Worth Using

The right piece depends on the job, so pick by what your party needs. For area damage, Dagan's Hammer is a strong choice against groups. Its skill hits every enemy in an area, and it strikes up to three times when it reaches two or more targets. Against a single tough enemy, though, it's a weaker pick.

Mutiny works as another area option, with a swing that covers a circle around the wielder. When it hits two or more enemies, they also take Vulnerability. Nepti's Axe is the one-handed axe to reach for when you want a wide sweep.

For single targets, Traitor's Axe stands out because it can force your oils to trigger. Clink's Sword is another single-target pick, since its Triple Strike hits three times and the third hit knocks the target back.

For support, the Trophy of Legends belt lets the wearer take two base actions in the same turn once per fight. You don't need every named piece, so pick the ones that fill a real gap in your party.

FAQ

Q.

What does the Indomitable One do?

It's a bow whose attack hits a line of enemies in an area, so it works best when enemies stand in a row. Its critical hits push the target back, which can knock an enemy out of position.

Q.

Can every class use the Beast weapons?

Yes, as long as the weapon type suits the class. The Beast set covers axes, a bow, a crossbow, a dagger, falchions, maces, a hunting spear, a brawling claw and a targe, so nearly every fighter in your roster has a Beast piece they can use.

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