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All 21 Survivors, Unlocks and Base Stats in Risk of Rain 2

Updated on November 1, 2026 (about 6 hours ago)

You boot up Risk of Rain 2 with Commando and Huntress, and most of the other portraits are locked. Some unlocks happen on their own while you play. Others send you to a hidden shop with a pocket full of Lunar Coins, or into a hidden realm. Know which is which before you start a run, because a few of these unlocks only work if you plan for them.

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Expansion

Base game

12 items

Commando

The easy first pick. Double Tap fires fast enough to trigger item effects constantly, Phase Round pierces enemies and walls, Tactical Dive rolls you out of trouble and Suppressive Fire stuns whatever it hits.

Expansion
Base game
Role
Well-rounded gunner
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Double Tap
Secondary Skill
Phase Round
Utility Skill
Tactical Dive
Special Skill
Suppressive Fire
How to Unlock
Available from the start.

Huntress

A hit-and-run archer. Strafe fires seeking arrows even while you sprint, Laser Glaive bounces between enemies, Blink teleports you clear of danger and Arrow Rain slows everything inside the target area.

Expansion
Base game
Role
Fast, fragile ranged attacker
Base Health
90 (+27 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Strafe
Secondary Skill
Laser Glaive
Utility Skill
Blink
Special Skill
Arrow Rain
How to Unlock
Available from the start.

Bandit

Rewards getting behind enemies, because every hit from behind is a critical strike. Burst fires shotgun shells, Serrated Dagger lunges and makes crits bleed, Smoke Bomb turns you invisible and Lights Out resets every cooldown when it kills.

Expansion
Base game
Role
Backstab combo fighter
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Burst
Secondary Skill
Serrated Dagger
Utility Skill
Smoke Bomb
Special Skill
Lights Out
How to Unlock
Warrior challenge: reach and complete the 3rd Teleporter event without dying.

MUL-T

Built to soak hits. It carries two primaries, a rapid Auto-Nailgun and a piercing Rebar Puncher, and Retool swaps both of them along with a second piece of equipment. Blast Canister stuns and Transport Mode barrels forward with a pile of extra armor.

Expansion
Base game
Role
Tanky brawler with two primaries
Base Health
200 (+60 per level)
Base Damage
11 (+2.2 per level)
Base Armor
12
Movement Speed
7 m/s
Primary Skill
Auto-Nailgun, Rebar Puncher
Secondary Skill
Blast Canister
Utility Skill
Transport Mode
Special Skill
Retool
How to Unlock
Verified challenge: complete the first Teleporter event 5 times.

Engineer

You set up the fight and let it run. Pressure Mines cover the approach, Bubble Shield blocks all incoming damage inside it and up to two turrets inherit your items. Bouncing Grenades fill the gaps while everything recharges.

Expansion
Base game
Role
Turret and mine setup
Base Health
130 (+39 per level)
Base Damage
14 (+2.8 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Bouncing Grenades
Secondary Skill
Pressure Mines
Utility Skill
Bubble Shield
Special Skill
TR12 Gauss Auto-Turret
How to Unlock
Engineering Perfection challenge: complete 30 stages.

Artificer

Pure elemental burst. Flame Bolt ignites, Charged Nano-Bomb stuns, Snapfreeze freezes weak enemies solid and Flamethrower burns everything in front of you. Hold the jump key and the ENV Suit hovers you in the air.

Expansion
Base game
Role
Burst caster for crowds and bosses
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Flame Bolt
Secondary Skill
Charged Nano-Bomb
Utility Skill
Snapfreeze
Special Skill
Flamethrower
How to Unlock
Pause. challenge: free the survivor suspended in time in the Bazaar Between Time for 10 Lunar Coins.

Mercenary

A melee dancer with a double jump. Laser Sword exposes enemies on every third hit, Whirlwind slices twice, Blinding Assault chains dashes through enemies and Eviscerate keeps you untouchable while it works through the nearest target.

Expansion
Base game
Role
Dodging melee fighter
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
Laser Sword
Secondary Skill
Whirlwind
Utility Skill
Blinding Assault
Special Skill
Eviscerate
How to Unlock
Unlocked with the True Respite challenge.

REX

A half-robot, half-plant that spends its own health to hit hard. DIRECTIVE: Inject weakens and heals, Seed Barrage lobs a mortar, DIRECTIVE: Disperse shoves enemies back and weakens them, and Tangling Growth roots enemies and heals for every one it hits.

Expansion
Base game
Role
Ranged fighter that pays in health
Base Health
130 (+39 per level)
Base Damage
12 (+2.4 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
DIRECTIVE: Inject
Secondary Skill
Seed Barrage
Utility Skill
DIRECTIVE: Disperse
Special Skill
Tangling Growth
How to Unlock
Power Plant challenge: repair the broken robot with an Escape Pod's Fuel Array.

Loader

Heavy hits and no fall damage. Grapple Fist pulls you across the map, Knuckleboom swings at anything nearby, Charged Gauntlet punches harder the faster you move and M551 Pylon zaps nearby enemies from a spot you can grapple to.

Expansion
Base game
Role
Grapple-hook bruiser
Base Health
160 (+48 per level)
Base Damage
12 (+2.4 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
Knuckleboom
Secondary Skill
Grapple Fist
Utility Skill
Charged Gauntlet
Special Skill
M551 Pylon
How to Unlock
Guidance Offline challenge: defeat the unique guardian of Siren's Call.

Acrid

Lets poison do the work. Every attack applies damage over time, Vicious Wounds heals you on every third hit, Neurotoxin spits from range, Caustic Leap stuns and leaves acid behind and Epidemic spreads a disease from enemy to enemy.

Expansion
Base game
Role
Poison melee hybrid
Base Health
160 (+48 per level)
Base Damage
15 (+3 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
Vicious Wounds
Secondary Skill
Neurotoxin
Utility Skill
Caustic Leap
Special Skill
Epidemic
How to Unlock
...To Be Left Alone challenge: stabilize the Cell in the Void Fields.

Captain

Calls in help from the UES Safe Travels. Orbital Probe drops strikes on a target area, Supply Beacons heal allies or lock down enemies, Power Tazer stuns and Defensive Microbots shoot down incoming projectiles.

Expansion
Base game
Role
Orbital strikes and beacons
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Vulcan Shotgun
Secondary Skill
Power Tazer
Utility Skill
Orbital Probe
Special Skill
Orbital Supply Beacon
How to Unlock
Washed Away challenge: beat the game.

Heretic

A secret survivor with huge health and damage, and health that drains over time. Hungering Gaze fires tracking shards, Slicing Maelstrom roots enemies, Shadowfade makes you intangible and heals you and Ruin detonates stacks you build by dealing damage.

Expansion
Base game
Role
Hidden high-health bruiser
Base Health
440 (+132 per level)
Base Damage
18 (+3.6 per level)
Base Armor
0
Movement Speed
8 m/s
Primary Skill
Hungering Gaze
Secondary Skill
Slicing Maelstrom
Utility Skill
Shadowfade
Special Skill
Ruin
How to Unlock
Not on the character menu. Hold all four Heresy items at once to become the Heretic.

Expansion

Survivors of the Void

2 items

Railgunner

A marksman who turns critical chance into critical damage. XQR Smart Round System fires tracking rounds, M99 Sniper scopes in and highlights weak points, Concussion Device blows enemies off you and Supercharge fires one huge piercing shot that disables your weapons afterward.

Expansion
Survivors of the Void
Role
Long-range single-target sniper
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
XQR Smart Round System
Secondary Skill
M99 Sniper
Utility Skill
Concussion Device
Special Skill
Supercharge
How to Unlock
Included with the Survivors of the Void expansion.

Void Fiend

Corruption builds when you take damage, land crits or carry Void items, and at full Corruption every skill turns into a stronger version. Drown beams from range, Flood fires plasma, Trespass cleanses debuffs and Suppress trades Corruption for health.

Expansion
Survivors of the Void
Role
Two-form caster
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Drown
Secondary Skill
Flood
Utility Skill
Trespass
Special Skill
Suppress
How to Unlock
Dragged Below challenge: escape the Planetarium or complete wave 50 in Simulacrum.

Expansion

Seekers of the Storm

3 items

Seeker

A meditative brawler who keeps the whole team up. Spirit Punch fires piercing fists, Unseen Hand stuns and heals you, Sojourn turns you into a flying fireball and Meditate heals nearby allies and stacks Tranquility to power up every skill.

Expansion
Seekers of the Storm
Role
Mid-range healer
Base Health
115 (+34 per level)
Base Damage
12 (+2.4 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
Spirit Punch
Secondary Skill
Unseen Hand
Utility Skill
Sojourn
Special Skill
Meditate
How to Unlock
Included with the Seekers of the Storm expansion.

False Son

A heavy hitter who gets stronger from items that raise max health. Club of the Forsaken swings and slams, Lunar Spikes throw from range, Step of the Brothers dashes through enemies and Laser of the Father burns targets down and refills your spikes.

Expansion
Seekers of the Storm
Role
Durable close-range fighter
Base Health
180 (+54 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Club of the Forsaken
Secondary Skill
Lunar Spikes
Utility Skill
Step of the Brothers
Special Skill
Laser of the Father
How to Unlock
Unlocked by a hidden challenge.

CHEF

Likes to use more than one skill per target. Dice throws a cleaver you can recall, Sear scorches nearby enemies, Roll charges forward with a rolling pin and Glaze coats enemies in oil so fire burns harder. Kill with two or more skills and the enemy drops healing food.

Expansion
Seekers of the Storm
Role
Combo cook with cleavers and oil
Base Health
110 (+33 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
Dice
Secondary Skill
Sear
Utility Skill
Roll
Special Skill
Glaze
How to Unlock
Unlocked by a hidden challenge.

Expansion

Alloyed Collective

2 items

Operator

Fights through drones. Drone Tech starts you with companions, H3-11 OCR Custom fires a charged pistol, ADMIN-OVERRIDE makes a drone use its special, Ascent Protocol lifts you into the air and Ejection Core launches a drone that sends enemies skyward.

Expansion
Alloyed Collective
Role
Drone commander
Base Health
90 (+27 per level)
Base Damage
12 (+2.4 per level)
Base Armor
0
Movement Speed
7 m/s
Primary Skill
H3-11 OCR Custom
Secondary Skill
ADMIN-OVERRIDE
Utility Skill
Ascent Protocol
Special Skill
Ejection Core
How to Unlock
Included with the Alloyed Collective expansion.

Drifter

Collects Junk in fights and spends it on skills. Blunt Force bashes and drops Junk, Cleanup tosses debris, Repossess leaps and bags a monster or interactable to throw, and Salvage turns Junk into temporary items.

Expansion
Alloyed Collective
Role
Melee scavenger that spends Junk
Base Health
170 (+52 per level)
Base Damage
12 (+2.4 per level)
Base Armor
20
Movement Speed
7 m/s
Primary Skill
Blunt Force
Secondary Skill
Cleanup
Utility Skill
Repossess
Special Skill
Salvage
How to Unlock
Unlocked by a hidden challenge.

Expansion

Hallowed Concepts

2 items

Enforcer

Holds the line behind a shield. Steel Protection blocks everything from the front and parries when you let go, Trenchbroom turns from a slug into rapid piercing shells while you brace, Shield Tackle charges forward and Rally Point slams down a beacon that grants barrier on kills.

Expansion
Hallowed Concepts
Role
Defensive frontliner with a shield
Base Health
-
Base Damage
-
Base Armor
-
Movement Speed
-
Primary Skill
Trenchbroom
Secondary Skill
Steel Protection
Utility Skill
Shield Tackle
Special Skill
Rally Point
How to Unlock
Included with the Hallowed Concepts expansion.

Acolyte

A glaive fighter whose healing works differently. Healing and part of the damage you take turn into recoverable health instead. Blade Slice chains quick strikes, Bola Throw gathers enemies and pulls their souls to you, Blade Sling hurls a glaive you can dash to and Sacrifice deals a huge hit.

Expansion
Hallowed Concepts
Role
Close-range glaive fighter
Base Health
-
Base Damage
-
Base Armor
-
Movement Speed
-
Primary Skill
Blade Slice
Secondary Skill
Bola Throw
Utility Skill
Blade Sling
Special Skill
Sacrifice
How to Unlock
Unlocked by a hidden challenge.

What Every Survivor Brings to a Risk of Rain 2 Run

Every survivor has a primary, secondary, utility and special skill. Many also carry a passive that changes how the whole kit works, like Mercenary's double jump, Loader's immunity to fall damage or Acrid's poison. Each slot starts with a default skill, and most slots have an alternate you earn through a challenge, so an unlocked survivor is a starting point, not the finished kit. The challenges list has the requirement for every alternate skill and skin.

Health and damage are a base value plus a gain for every level you earn during a run. Armor is flat protection that trims every hit you take.

Which Survivor to Pick First

Start with Commando. Nothing in the kit punishes a mistake: Double Tap hits fast, Phase Round pierces, Tactical Dive gets you out of trouble and Suppressive Fire stuns. Double Tap also fires so quickly that it sets off on-hit item effects constantly, which makes Commando the cleanest way to learn what your items actually do. Huntress plays at range, but she has less health to cover for mistakes.

After that, pick by how you like to fight:

  • Soak damage while you learn. MUL-T is built to take hits, and Transport Mode piles armor on while you charge in. False Son (Seekers of the Storm) leans the same way, and every item that adds max health makes his kit stronger.
  • Melt crowds and bosses. Artificer's Flamethrower and Charged Nano-Bomb clear packs and chunk bosses. Railgunner (Survivors of the Void) gives all of that up for one huge shot on a single target.
  • Back the team up. Seeker heals allies with Meditate, Captain's Supply Beacons heal or lock down a spot, Operator commands drones and Enforcer plants a Rally Point that grants barrier on kills.
  • Play something that rewards skill. Bandit wants you behind enemies, Mercenary lives on dodging and Void Fiend asks you to manage Corruption.

How to Unlock Every Risk of Rain 2 Survivor

Past Commando and Huntress, every survivor has a way in, and the order you tackle them in matters more than it looks.

Let some unlocks come to you. Engineer and MUL-T count progress across runs, so they unlock while you're busy with something else. Bandit is the odd one out. It wants one run that gets through a Teleporter event without dying, so play that run carefully instead of hoping for a lucky one.

Budget your Lunar Coins for Artificer. Freeing her costs more than the Newt Altar that opens the route, so count both before you start. Pay a coin at a Newt Altar and a blue portal appears once the Teleporter finishes charging. It leads to the Bazaar Between Time, where she waits in a crystal to the right of the Newt.

Carry REX's Fuel Array to the Broken Robot. It comes from your starting Escape Pod, and the robot sits in the Abyssal Depths, up on the platforms around the middle.

Loader and Acrid each need a detour. Loader's guardian is the Alloy Worship Unit in Siren's Call, and it only spawns once you've destroyed the Alloy Vulture nests. Acrid's challenge sits in the Void Fields, a hidden realm you reach through the Null Portal in the Bazaar Between Time, so Artificer's trip and Acrid's trip start at the same shop.

Captain and Mercenary come later. Captain's Washed Away just wants a finished run. Mercenary's challenge is in the spoilers section below, so skip it if you'd rather find it yourself.

Void Fiend needs the Survivors of the Void expansion. You can escape the Planetarium, or push through Simulacrum to its goal wave. Simulacrum is a separate wave mode, so that route doesn't need a finished run.

Survivor Unlock Spoilers

These are the one-line requirements. They give away places and encounters you may want to find on your own, so skip this section if you'd rather work them out yourself.

  • Mercenary: Obliterate yourself at the Obelisk in the hidden realm A Moment, Fractured.
  • False Son: Purify the Heart of the False Son using the Halcyon Seed.
  • CHEF: Complete the Wok's recipe in Reformed Altar.
  • Drifter: Free the survivor from the vault in Solutional Haunt.
  • Acolyte: Revive the survivor within Soulbound Threshold.

Mistakes to Avoid When Choosing a Survivor

  • Judging a survivor by the default kit. Alternate skills can change how one plays. Commando's Phase Blast, for example, swaps a piercing shot for two close-range blasts.
  • Reading base damage as strength. Most survivors start with the same damage, so the difference lives in the skills, not the number.
  • Rushing every unlock at once. A clean-run challenge or a coin budget is easier to hit while you're learning one survivor properly than while you're chasing the rest at the same time.

FAQ

Q.

Which survivors are unlocked from the start in Risk of Rain 2?

Commando and Huntress. If you own an expansion, its default survivor comes with it, so Railgunner (Survivors of the Void), Seeker (Seekers of the Storm), Operator (Alloyed Collective) and Enforcer (Hallowed Concepts) need no challenge. Everyone else is earned.

Q.

Why can't I see an expansion survivor on the character select screen?

Survivors, items and stages from an expansion only appear in runs that start with that expansion enabled. Switch it on before you launch the run, then check the screen again.

Q.

Can I pick the Heretic from the character select screen?

No. The Heretic is a secret survivor you turn into mid-run by holding every Heresy item at once: Visions of Heresy, Hooks of Heresy, Strides of Heresy and Essence of Heresy. Those items unlock through the Blockade Breaker challenge, and you'll find them in the items list. Heretic's health drains over time, so keep healing close.

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  • ChallengesRisk of Rain 2 challenges sorted by unlock: find each requirement for survivors, items, artifacts, skills and skins, with hidden goals behind a spoiler warning.
  • ItemsEvery Risk of Rain 2 item and equipment by rarity: what each one does, what an extra copy adds, how to unlock it and which Void item corrupts it.
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