Gang Wars are repeatable Lost MC battles with changing rivals and locations. This checklist records 25 victories for The Lost and Damned’s 100% requirement; a numbered win is not a fixed battle with a predetermined gang or start point.
0 of 25 completed · 0% complete
First 25 wins
Track each successful repeatable encounter; only wins 10, 20 and 25 have listed milestones.
How the repeatable activity works
Gang Wars unlock after Coming Down and Johnny’s follow-up call. Go to a map marker, meet the Lost riders and travel to the enemy. The encounter may be a group holding a position, a gang cruising the streets, or an escorted vehicle to destroy. The rival gang and location depend on the encounter you start, so prepare for vehicles and reinforcements rather than following a fabricated per-war route. Win 10 wars for a Sawn-off Shotgun safehouse spawn, 20 for an Automatic 9mm, and 25 for the 100% threshold. Further victories grant more weapons through 50.
Using this checklist
Mark the next numbered win after any successful encounter. The number is your own completion count; it does not identify a unique mission, rival gang, or map marker.
FAQ
Are the 25 numbered rows fixed missions?
No. Each row records one successful repeatable encounter toward the 25-win 100% requirement. Objectives and locations vary.
Can I continue after 25 wins?
Yes. Additional wins can unlock further weapon spawns through 50, and the activity remains available beyond the 100% requirement.

