Weapons in The Ballad of Gay Tony push the Liberty City set toward high impact nightlife arms, adding the Pistol 44, Gold and Assault SMGs, explosive shotgun shells, Advanced Sniper and Sticky Bombs alongside returning firearms.
Category
Melee
Browse melee. Pickup and acquisition notes distinguish the individual models.
Baseball Bat
- Category
- Melee
- Acquisition
- Armando’s Gun Van and underground gun shops
- Range
- 1.6 meters
Knife
- Category
- Melee
- Acquisition
- Armando’s Gun Van and underground gun shops
- Range
- 1.6 meters
Category
Handguns
Browse handguns. Pickup and acquisition notes distinguish the individual models.
Pistol (HD Universe)
- Category
- Handguns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 17
- Range
- 50 meters
Combat Pistol
Desert Eagle-style handgun with a nine-round magazine. It trades ammunition capacity for higher per-shot damage.
- Category
- Handguns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 9
- Range
- 50 meters
Pistol .44
- Category
- Handguns
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 8
- Range
- 50 meters
Category
Machine guns
Browse machine guns. Pickup and acquisition notes distinguish the individual models.
Micro SMG (HD Universe)
- Category
- Machine guns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 50
- Range
- 50 meters
SMG (HD Universe)
- Category
- Machine guns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 30
- Range
- 60 meters
Gold SMG
- Category
- Machine guns
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 30
- Range
- 50 meters
Assault SMG
- Category
- Machine guns
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 50
- Range
- 50 meters
Category
Shotguns
Browse shotguns. Pickup and acquisition notes distinguish the individual models.
Pump Shotgun
- Category
- Shotguns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 8
- Range
- 35 meters
Combat Shotgun
- Category
- Shotguns
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 10
- Range
- 40 meters
Automatic Shotgun (Standard)
AA-12 automatic shotgun using standard shells. Switching ammunition requires discarding the current type.
- Category
- Shotguns
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 20
- Range
- 35 meters
Automatic Shotgun (Explosive)
AA-12 automatic shotgun using explosive shells. Switching ammunition requires discarding the current type.
- Category
- Shotguns
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 20
- Range
- 35 meters
Category
Assault rifles
Browse assault rifles. Pickup and acquisition notes distinguish the individual models.
Assault Rifle
- Category
- Assault rifles
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 30
- Range
- 65 meters
Carbine Rifle
- Category
- Assault rifles
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 30
- Range
- 70 meters
Advanced MG
- Category
- Assault rifles
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 200
- Range
- 70 meters
Category
Sniper rifles
Browse sniper rifles. Pickup and acquisition notes distinguish the individual models.
Sniper Rifle
- Category
- Sniper rifles
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 5
- Range
- 1500 meters
Combat Sniper
- Category
- Sniper rifles
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 10
- Range
- 1500 meters
Advanced Sniper
- Category
- Sniper rifles
- Acquisition
- Armando’s Gun Van
- Magazine capacity
- 10
- Range
- 1500 meters
Category
Heavy
Browse heavy. Pickup and acquisition notes distinguish the individual models.
RPG (HD Universe)
- Category
- Heavy
- Acquisition
- Armando’s Gun Van and underground gun shops
- Magazine capacity
- 1
- Range
- 100 meters
Grenade Launcher
- Category
- Heavy
- Acquisition
- Armando’s Gun Van
- Purchase price
- $8,000
- Range
- 27.5 meters
Category
Thrown
Browse thrown. Pickup and acquisition notes distinguish the individual models.
Molotov Cocktail
- Category
- Thrown
- Acquisition
- Armando’s Gun Van and underground gun shops
- Range
- 35 meters
Grenades
- Category
- Thrown
- Acquisition
- Armando’s Gun Van and underground gun shops
- Range
- 35 meters
Sticky Bombs
- Category
- Thrown
- Acquisition
- Armando’s Gun Van
How this episode stocks you
Armando handles mobile sales while missions and Drug Wars drops add the signature high power tools to the apartment and street. Drug Wars rewards also require the corresponding story mission; reaching the activity count alone may not spawn the pickup.
Using the additions
Gold and Assault SMGs change close work, explosive shells turn the automatic shotgun into area pressure, and Advanced Sniper and Sticky Bombs suit set piece and vehicle targets. Keep returning pistols and rifles in view as well, since the episode builds on the base city pool rather than replacing it.
FAQ
Where do the signature episode arms appear?
Armando sells episode weapons; completing Drug Wars and the relevant story missions also unlocks apartment pickups. A mission reward and a recurring safehouse pickup are separate unlocks.
What makes the automatic shotgun stand out here?
It keeps two shell behaviors, with the explosive variant trading precision for area pressure, so the acquisition and description notes keep the variants distinct.
Are base city weapons still included?
Yes. The episode roster mixes returning city firearms with its new high power additions rather than starting from a new base set.

