Warhammer 40,000: Darktide is a co-op shooter where you and your team fight through the hive city of Tertium. Most of your time in the game is spent on missions, and each one sends you into part of the city with a main objective, such as hunting down a named target, securing an ammunition reserve or shutting down an enemy broadcast. Knowing how the mission board works and what each type asks of you will make your early runs go much smoother.
Zone
The Carnival
Dark Communion
Investigate a Blighted Stimm operation at the Carnival's Cathedrum.
- Objective
- Investigate the Blighted Stimm activity around the Cathedrum and stop the distribution operation.
- Location
- Habzone HL-70-04, The Carnival
- Mission Type
- Investigation
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Mercantile HL-70-04
Recover Blighted Stimm samples from the Carnival.
- Objective
- Recover samples of the Blighted Stimms being moved through the Carnival District.
- Location
- Habzone HL-70-04, The Carnival
- Mission Type
- Raid
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Warren 6-19
Find and destroy illicit stimm-production facilities.
- Objective
- Search the Carnival back alleys for traitor activity and destroy any stimm-production facilities you find.
- Location
- Habzone HL-70-04, The Carnival
- Mission Type
- Disruption
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Zone
Chasm Terminus
Ascension Riser 31
Intercept a Prismata Crystal shipment in Chasm Terminus.
- Objective
- Intercept and seize the heretics' shipment of Prismata Crystals.
- Location
- Transit Hub HL-16-11, Chasm Terminus
- Mission Type
- Strike
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Chasm Logistratum
Replenish the warband's special-issue ammunition.
- Objective
- Secure the special-issue ammunition reserve at Chasm Station Logistratum.
- Location
- Transit Hub HL-16-11, Chasm Terminus
- Mission Type
- Raid
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Chasm Station HL-16-11
Hunt down a heretic warlord at the transit station.
- Objective
- Reach the station and eliminate the heretic warlord arriving by train.
- Location
- Transit Hub HL-16-11, Chasm Terminus
- Mission Type
- Assassination
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Hab Dreyko
Scan plague residue in an infected hab district.
- Objective
- Scan the plague residue spreading through Transit Hub HL-16-11.
- Location
- Transit Hub HL-16-11, Chasm Terminus
- Mission Type
- Investigation
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Rolling Steel
Stop a tox-bomb train before it reaches the transit station.
- Objective
- Disable the tox bombs and stop Freight Train RTX-590 before it reaches the transit station.
- Location
- Freight Train RTX-590, departing Chasm Terminus
- Mission Type
- Operations
- Mode
- Operations
- How to Play It
- The Road to No Man's Land Special Assignment, chapter 1, or Mission Board rotation
Zone
The Hourglass
Excise Vault Spireside-13
Retrieve a contagion sample from an Excise Vault.
- Objective
- Break into an Excise Vault in Sector Periferus and recover a sample of the heretics' contagion.
- Location
- Freight Port HL-32-2, The Hourglass
- Mission Type
- Investigation
- Mode
- Mission Board
- How to Play It
- The Road to No Man's Land Special Assignment, chapter 2, or Mission Board rotation
Refinery Delta-17
Destroy a pathogen in a hijacked refinery.
- Objective
- Reach the Hourglass fuel refinery and destroy the pathogen being produced there.
- Location
- Freight Port HL-32-2, The Hourglass
- Mission Type
- Disruption
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Relay Station TRS-150
Stop a heretic broadcast from the relay station.
- Objective
- Shut down the heretics' propaganda broadcast from the seized relay station.
- Location
- Freight Port HL-32-2, The Hourglass
- Mission Type
- Disruption
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Zone
Metalfab 36
Consignment Yard HL-17-36
Take control of the heretic supply train depot.
- Objective
- Secure the heretic supply train at Metalfab 36 and signal for reinforcements.
- Location
- Manufactory HL-17-36, Metalfab 36
- Mission Type
- Raid
- Mode
- Mission Board
- How to Play It
- First mission in the Terrors in the Depths campaign, or Mission Board rotation
Power Matrix HL-17-36
Flush Metalfab's failing power system with cryonic rods.
- Objective
- Use cryonic rods to flush the failing power system at Metalfab 36.
- Location
- Manufactory HL-17-36, Metalfab 36
- Mission Type
- Repair
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Smelter Complex HL-17-36
Bring the primary smelter back online.
- Objective
- Get the disabled primary smelter at Metalfab 36 operating again.
- Location
- Manufactory HL-17-36, Metalfab 36
- Mission Type
- Repair
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Zone
Throneside
Archivum Sycorax
Find intelligence in Throneside's Deep Archives.
- Objective
- Enter the Deep Archives and recover intelligence from Archivum Sycorax.
- Location
- Habzone HL-19-24, Throneside
- Mission Type
- Espionage
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Comms-Plex 154/2f
Transmit a status report from an occupied vox array.
- Objective
- Use the data-interrogator at the Archivum Vox Array to send a warzone status report out-system.
- Location
- Habzone HL-19-24, Throneside
- Mission Type
- Espionage
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Enclavum Baross
Retake the Aegis Station in Throneside.
- Objective
- Take the Aegis Station in Throneside back from the heretics.
- Location
- Habzone HL-19-24, Throneside
- Mission Type
- Strike
- Mode
- Mission Board
- How to Play It
- Second mission in the Terrors in the Depths campaign, or Mission Board rotation
Zone
The Torrent
Magistrati Oubliette TM8-707
Reach and eliminate the target inside the Enforcer Station.
- Objective
- Navigate the sewers to reach the target inside the Torrent's Enforcer Station and eliminate them.
- Location
- Habzone HL-18-66, The Torrent
- Mission Type
- Assassination
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
The Orthus Offensive
Track down the Karnak Twins in the Torrent.
- Objective
- Find the Karnak Twins in the Torrent and capture one for interrogation if possible.
- Location
- Habzone HL-18-66, The Torrent
- Mission Type
- Assassination
- Mode
- Special Assignments
- How to Play It
- Battle for Tertium campaign, chapter XII in Special Assignments; unlock after chapter XI
Silo Cluster 18-66/a
Restore clean water by securing the silo.
- Objective
- Reach the silo and restore Tertium's clean water supply.
- Location
- Habzone HL-18-66, The Torrent
- Mission Type
- Strike
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Vigil Station Oblivium
Feed the heretics false data from their cogitator array.
- Objective
- Upload inaccurate recon data to the heretics' cogitator array in the Torrent.
- Location
- Habzone HL-18-66, The Torrent
- Mission Type
- Espionage
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Zone
Void Sector Omega-12
Clandestium Gloriana
Bring a frozen voidship's damaged systems back online.
- Objective
- Restore power aboard the frozen Gloriana and reach its Research Core.
- Location
- Inter-Zone Void Sector Omega-12
- Mission Type
- Repair
- Mode
- Mission Board
- How to Play It
- Mission Board rotation
Zone
The Depths
Spillway
Investigate corruption in the tunnels beneath the Torrent.
- Objective
- Clear the Traitorous Sixth from the sewer tunnels and investigate the corruption beneath the dam.
- Location
- The Depths beneath the Torrent
- Mission Type
- Assassination
- Mode
- Mission Board
- How to Play It
- Mission Board rotation; final mission in the Terrors in the Depths campaign
Zone
Consora's Folly
No Man's Land
Push through contested trenches and disable enemy artillery.
- Objective
- Advance through the trenches with a Leman Russ tank and disable the heretics' artillery.
- Location
- Consora's Folly, on the outskirts of Tertium
- Mission Type
- Operations
- Mode
- Operations
- How to Play It
- The Road to No Man's Land Special Assignment, chapter 3, or Mission Board rotation
Zone
Theatres of Mortification
Mortis Trials
Survive Sefoni's changing combat waves and trial tasks.
- Objective
- Survive Sefoni's shifting waves and complete the trial objectives.
- Location
- Theatres of Mortification, reached through Sefoni's Reverie
- Mission Type
- Psykhanium Training
- Mode
- Mortis Trials
- How to Play It
- Psykhanium terminal; Trust Level 13 or higher
Zone
Atoma Prime Badlands
Deadside Run
Scavenge Tech-Remnants in the badlands and extract safely.
- Objective
- Search the Atoma Prime badlands for Tech-Remnants and extract before the environment overwhelms the team.
- Location
- Atoma Prime badlands, outside Hive Tertium
- Mission Type
- Deadside Run
- Mode
- Expeditions
- How to Play It
- Expeditions terminal beside the Mission Board; unlocks midway through character progression
How the Darktide Mission Board Works
Missions are picked from the mission board, which lives in the Mission Terminal on the Mourningstar, your warband's ship. Each card shows the mission type, the main objective and any conditions, so you can see the whole job before you commit. You choose the mission and the difficulty separately, and clearing missions unlocks the higher difficulties.
Darktide Mission Types and What They Ask of You
Every mission has a type, which tells you what kind of job you're in for. Darktide's types are Assassination, Disruption, Espionage, Investigation, Raid, Repair and Strike, and Operations is a type too.
Assassination builds toward a named target at the end of the level, and the run wraps up soon after you take that target down. Raid is about seizing supplies or samples, such as a special-issue ammunition reserve, while enemies push in around you. Strike asks you to hit a set target, such as intercepting a Prismata Crystal shipment or retaking the Aegis Station.
Disruption means sabotaging heretic operations, such as propaganda broadcasts, stimm production or pathogen production. Repair asks you to bring a damaged or shut-down facility back online, which can mean carrying cryonic rods to flush a failing power system. In Investigation, you scan for the source of a plague or contagion, then hold your ground while the data comes in.
Espionage is about stealing or corrupting enemy intelligence, like feeding false recon data into a heretic cogitator array or recovering files from the Deep Archives.
Operations are built differently from the rest. Rolling Steel and No Man's Land are Operations, and in Rolling Steel you defuse tox bombs to stop a hijacked freight train before it reaches the station.
Darktide Conditions and Side Objectives
Conditions are rule changes that apply to the whole mission. Power Supply Interruption, for example, plunges the entire level into darkness. Maelstrom missions go further by stacking extra modifiers on top of the usual conditions.
Many missions also have side objectives, such as collecting grimoires and scriptures. They add rewards on top of the main objective, and you don't need them to finish the mission.
Darktide Story Campaigns and Special Assignments
Battle for Tertium is the main story, and it moves in a straight line with mission debriefs and cinematics along the way. The Orthus Offensive, the hunt for the Karnak Twins, is one of its chapters. You find the campaigns under the Special Assignments button on the mission board.
The Road to No Man's Land is played in order, starting with Rolling Steel, moving on to Excise Vault Spireside-13, and ending with No Man's Land. No Man's Land takes place in Consora's Folly, where you push through the trenches beside a Leman Russ tank to knock out the heretics' artillery.
The Depths of the Damned update added the Terrors in the Depths mini-campaign. It runs from Consignment Yard HL-17-36 through Enclavum Baross and ends at Spillway, a mission in the tunnels beneath the Torrent.
Mortis Trials in the Theatres of Mortification
Mortis Trials is an arena mode in the Theatres of Mortification, where waves of enemies keep coming. It sits apart from the regular mission board, and you reach it through Sefoni's Reverie once your Trust Level is high enough. You can start a trial from the Psykhanium or from a terminal near the mission board.
Each trial is made up of waves, and some of them are objective waves. In an objective wave, you move around the arena to finish tasks.
Darktide Expeditions and the Deadside Run on Atoma Prime
Expeditions is the headline mode of the Beyond the Hive update. The Deadside Run takes your squad out of Tertium and into the badlands of Atoma Prime, where you recover Tech-Remnants and check points of interest on the map.
Runs take place in randomized Scavenge Zones with no set path, so you choose your own way to each site. The air outside is polluted, which limits how long even the toughest character can stay out.
You decide when to leave by heading to an extraction point and calling a Valkyrie to pick you up. Between Scavenge Zones, you can stop at Deadsider Sanctuaries, which are safe spots where you trade in-run currency for items.
FAQ
Where do I find grimoires and scriptures?
Each mission has many possible spots where they can appear, so the same grimoire or scripture often sits somewhere different from one run to the next. Look through the whole mission rather than heading for a spot you remember.
What is Salvage in Expeditions?
Salvage is the in-run currency you trade at Deadsider Sanctuaries for items. Those items include new gadgets, such as grenades that call in artillery strikes.

