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All 83 Creatures, Health, Weak Spots and Drops in Valheim

Updated on November 1, 2026 (about 2 hours ago)

A fire attack does double damage to a Greydwarf and only a quarter to a Charred Warrior. Poison does nothing to a Draugr, but a Cultist takes extra. In Valheim the right damage type beats a bigger weapon, so it's worth knowing what's waiting before you walk in.

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Biome

Meadows

4 items

Boar

Hits with blunt damage when you get close. A boar kept in a pen can be tamed with food on the ground, then bred.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt
Drops
Boar Meat, Leather Scraps, Boar Trophy
Tameable
Yes
Biome
Meadows

Deer

Timid and harmless. You hunt it for Deer Hide, Deer Meat and the trophies you offer at the first Forsaken altar.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
Deer Meat, Deer Hide, Deer Trophy
Tameable
No
Biome
Meadows, Black Forest

Greyling

The weakest of the tree-like Greydwarf family and a fair first test for a new weapon. It burns easily and drops Resin.

Health
20
Weak To
Fire ×2
Resists
Poison ×0.5
Immune To
Spirit
Attacks With
Slash
Drops
Resin
Tameable
No
Biome
Meadows

Neck

A small amphibian that hangs around water. One of the weakest things you can fight, and it drops Neck Tail.

Health
5
Weak To
Fire ×1.5
Resists
Poison ×0.5
Immune To
Spirit
Attacks With
Slash
Drops
Neck Tail, Neck Trophy
Tameable
No
Biome
Meadows

Biome

Black Forest

8 items

Bear

The first real melee threat in the Black Forest. It backs away from fire, and a torch in your hand makes some of its swings miss.

Health
500
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Pierce ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash, Pierce
Drops
Bear Paw, Bear Meat, Bear Hide, Bear Trophy
Tameable
No
Biome
Black Forest

Ghost

A ghost that lives in the Burial Chambers. It shrugs off half of every physical hit, so bring spirit damage.

Health
60
Weak To
Spirit ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Poison
Attacks With
Slash
Drops
Ectoplasm, Ghost Trophy
Tameable
No
Biome
Black Forest

Greydwarf

The basic Black Forest enemy: mossy, tree-like and very weak to fire. Poison is the one thing it resists.

Health
40
Weak To
Fire ×2
Resists
Poison ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Greydwarf Eye, Stone, Wood, Resin, Greydwarf Trophy
Tameable
No
Biome
Black Forest

Greydwarf Brute

A big, hard-hitting Greydwarf and the source of the Ancient Seeds you need to summon The Elder.

Health
150
Weak To
Fire ×2
Resists
Poison ×0.5
Immune To
Spirit
Attacks With
Slash
Drops
Greydwarf Eye, Stone, Wood, Dandelion, Ancient Seed, Greydwarf Brute Trophy
Tameable
No
Biome
Black Forest

Greydwarf Shaman

Heals the Greydwarfs around it and casts a poison cone. Take it out first when it walks in with a patrol.

Health
60
Weak To
Fire ×2
Resists
Poison ×0.5
Immune To
Spirit
Attacks With
Slash, Poison
Drops
Greydwarf Eye, Wood, Resin, Greydwarf Shaman Trophy, Bukeperries
Tameable
No
Biome
Black Forest

Rancid Remains

A tougher, larger skeleton found in the Burial Chambers. Its mace hits inflict poison.

Health
100
Weak To
Blunt ×1.5, Fire ×1.5
Resists
Pierce ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Blunt, Poison
Drops
Rancid Remains Trophy, Bone Fragments
Tameable
No
Biome
Black Forest

Skeleton

Shows up in several biomes, and its health, damage and color change with each one. Blunt weapons and fire hit it hardest.

Health
40
Weak To
Blunt ×1.5, Fire ×1.5
Resists
Pierce ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Blunt, Slash, Pierce
Drops
Skeleton Trophy, Bone Fragments
Tameable
No
Biome
Meadows, Black Forest, Swamp, Mountain, Deep North

Troll

A huge, bumbling brute that swings a log or its fists. Pierce damage hurts it most, and its Troll Hide is used for armor.

Health
600
Weak To
Pierce ×1.5
Resists
Blunt ×0.5
Immune To
Spirit
Attacks With
Blunt
Drops
Coins, Troll Trophy, Troll Hide
Tameable
No
Biome
Black Forest

Biome

Swamp

10 items

Abomination

A tree-like giant that tears itself out of the ground. Fire hurts it, and it shrugs off blunt and pierce hits, so reach for a slashing weapon.

Health
800
Weak To
Fire ×1.5
Resists
Pierce ×0.25, Blunt ×0.5
Immune To
Frost, Poison, Spirit
Attacks With
Blunt
Drops
Abomination Trophy, Root, Guck
Tameable
No
Biome
Swamp

Blob

A green ooze that bursts into a poison cloud when you're close. Hit it from range.

Health
50
Weak To
Blunt ×1.5, Frost ×1.5, Lightning ×1.5
Resists
Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
Poison
Drops
Blob Trophy, Ooze
Tameable
No
Biome
Swamp

Draugr

A bloated undead Viking that carries either an axe or a bow. You'll find them in the Swamp, Draugr villages and the Sunken Crypts.

Health
100
Weak To
-
Resists
Fire ×0.5
Immune To
Poison
Attacks With
Slash, Pierce
Drops
Entrails, Draugr Trophy
Tameable
No
Biome
Swamp

Draugr Elite

Rarer and tougher than a normal Draugr, with glowing purple eyes. It always carries a melee weapon.

Health
200
Weak To
-
Resists
Fire ×0.5
Immune To
Poison
Attacks With
Slash
Drops
Entrails, Draugr Elite Trophy
Tameable
No
Biome
Swamp

Kvastur

A living broom that guards the Bog Witch's hut and attacks monsters near it. Fire and chopping weapons hurt it most.

Health
700
Weak To
Fire ×2, Chop ×1.5
Resists
-
Immune To
Poison, Spirit
Attacks With
Blunt
Drops
Wood, Resin, Kvastur
Tameable
No
Biome
Swamp

Leech

An oversized worm that swims in Swamp water and bites with pierce and poison damage.

Health
60
Weak To
-
Resists
Poison ×0.5
Immune To
Fire, Spirit
Attacks With
Pierce, Poison
Drops
Leech Trophy, Bloodbag
Tameable
No
Biome
Swamp

Oozer

A bigger Blob with a wider poison cloud. It splits into two Blobs when it dies.

Health
150
Weak To
Blunt ×1.5, Frost ×1.5, Lightning ×1.5
Resists
Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
Poison
Drops
Ooze, Scrap Iron, Blob Trophy
Tameable
No
Biome
Swamp

Surtling

A small flame imp that throws fireballs. It spawns near fire geysers, and the Swamp rain takes the sting out of its attack.

Health
20
Weak To
Frost ×1.5
Resists
-
Immune To
Fire, Poison, Spirit
Attacks With
Blunt, Fire
Drops
Coal, Surtling Core, Surtling Trophy
Tameable
No
Biome
Swamp

Wraith

A hooded spirit that glows and floats toward you at night. Spirit damage and fire work best against it.

Health
100
Weak To
Fire ×1.5, Spirit ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Frost, Poison
Attacks With
Slash
Drops
Wraith Trophy, Chain
Tameable
No
Biome
Swamp

Writhan

A rare Swamp creature that explodes shortly after it dies, so back off as soon as it dies. Killing one makes the Bog Witch sell the Crown of Roots.

Health
400
Weak To
Slash ×1.5
Resists
Blunt ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
Pierce, Poison
Drops
Writhan Trophy, Writhan Roots
Tameable
No
Biome
Swamp

Biome

Mountain

8 items

Bat

A small flying biter that lives in the Frost Caves. Spirit damage and fire hurt it most.

Health
10
Weak To
Fire ×1.5, Spirit ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Frost, Poison
Attacks With
Slash
Drops
Leather Scraps
Tameable
No
Biome
Mountain

Cultist

A hooded, werewolf-like fighter in the Frost Caves that claws with fire. Poison hurts it, and fire does nothing.

Health
200
Weak To
Poison ×1.5
Resists
-
Immune To
Fire
Attacks With
Slash, Fire
Drops
Red Jute, Cultist Trophy
Tameable
No
Biome
Mountain

Drake

A legless frost dragon that spits balls of ice. It's Moder's offspring and weak to fire.

Health
100
Weak To
Fire ×1.5
Resists
-
Immune To
Frost, Spirit
Attacks With
Frost
Drops
Drake Trophy, Freeze Gland
Tameable
No
Biome
Mountain

Fenring

A two-legged, werewolf-like predator that prowls the Mountain at night.

Health
300
Weak To
Fire ×1.5
Resists
Poison ×0.5
Immune To
-
Attacks With
Slash
Drops
Wolf Fang, Fenring Trophy
Tameable
No
Biome
Mountain

Frost Blob

Only appears when you throw a Blob Bomb: Frost. It acts like a regular Blob but hits with frost damage.

Health
50
Weak To
Blunt ×1.5, Fire ×1.5, Lightning ×1.5
Resists
Frost ×0.25, Slash ×0.5, Pierce ×0.5
Immune To
Poison
Attacks With
Frost
Drops
Crystal, Frost Blob Trophy
Tameable
No
Biome
Blob Bomb: Frost

Stone Golem

A snow-covered stone giant that wakes when you get close. A pickaxe does double damage to it.

Health
800
Weak To
Pickaxe ×2
Resists
Slash ×0.5, Pierce ×0.5
Immune To
Fire, Frost, Poison, Spirit
Attacks With
Blunt, Pierce
Drops
Stone Golem Trophy, Stone, Crystal
Tameable
No
Biome
Mountain

Ulv

A werewolf-like enemy that runs on all fours in the Frost Caves. Poison hurts it, and fire barely scratches it.

Health
50
Weak To
Poison ×1.5
Resists
Fire ×0.25
Immune To
-
Attacks With
Slash
Drops
Wolf Fang, Ulv Trophy
Tameable
No
Biome
Mountain

Wolf

Hunts in packs on the Mountain, mostly at night. A wolf can be bred and tamed.

Health
80
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Slash
Drops
Wolf Trophy, Wolf Meat, Wolf Pelt, Wolf Fang
Tameable
Yes
Biome
Mountain

Biome

Plains

7 items

Deathsquito

A giant mosquito that stings for heavy pierce damage but falls to one solid hit.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Pierce
Drops
Needle, Deathsquito Trophy
Tameable
No
Biome
Plains

Fuling

A goblin-like fighter from the Fuling villages. It shows up with a club, spear, sword or torch.

Health
175
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Slash, Pierce, Fire
Drops
Coins, Black Metal Scrap, Fuling Trophy
Tameable
No
Biome
Plains

Fuling Berserker

A large club-swinger that guards Fuling villages, and the source of the Fuling Totems you offer to Yagluth.

Health
800
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Coins, Black Metal Scrap, Fuling Totem, Fuling Berserker Trophy
Tameable
No
Biome
Plains

Fuling Shaman

A ritual caster that throws fire and puts a protective barrier around the Fulings near it.

Health
100
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Fire
Drops
Coins, Black Metal Scrap, Bukeperries, Fuling Shaman Trophy
Tameable
No
Biome
Plains

Growth

A mass of living tar from the tar pits. It fires orbs that leave you tarred and poisoned. Blunt and fire hurt it.

Health
100
Weak To
Blunt ×1.5, Fire ×1.5
Resists
Slash ×0.5, Pierce ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Blunt, Poison
Drops
Growth Trophy, Tar
Tameable
No
Biome
Plains

Lox

A huge lizard and ox mix that bites hard. A tamed Lox can be bred and ridden.

Health
1,000
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Lox Meat, Lox Trophy, Lox Pelt
Tameable
Yes
Biome
Plains

Vile

A stronger, undead cousin of the Bear that roams the Plains at night. Like Bears, it avoids fire.

Health
1,200
Weak To
Fire ×1.5, Spirit ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Blunt, Slash, Pierce
Drops
Vile Trophy, Bear Meat, Rotten Meat, Vile Ribcage, Bear Hide
Tameable
No
Biome
Plains

Biome

Mistlands

8 items

Dvergr Mage

A neutral caster found around Dvergr settlements. There are three types, and you tell them apart by staff and robe color.

Health
350
Weak To
-
Resists
Fire ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Fire, Frost
Drops
Soft Tissue, Black Marble, Coins, Dvergr Trophy
Tameable
No
Biome
Mistlands

Dvergr Rogue

Neutral until you provoke it. It carries an Arbalest and can spawn anywhere in the Mistlands.

Health
350
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Pierce
Drops
Soft Tissue, Black Marble, Coins, Dvergr Trophy
Tameable
No
Biome
Mistlands

Gjall

A huge flyer you hear before you see, with a fiery orange glow in the mist around it. It spits fireballs.

Health
1,500
Weak To
-
Resists
Fire ×0.5
Immune To
Spirit
Attacks With
Blunt, Fire
Drops
Bilebag, Gjall Trophy
Tameable
No
Biome
Mistlands

Hare

A harmless animal with a valuable scaly hide. Its meat goes into some of the strongest food in the biome.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
Hare Meat, Scale Hide, Hare Trophy
Tameable
No
Biome
Mistlands

Seeker

A winged, ant-like insect that attacks with its middle legs. You meet them in the open Mistlands and in the Infested Mines.

Health
200
Weak To
-
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Spirit
Attacks With
Blunt, Pierce, Frost
Drops
Seeker Meat, Carapace, Seeker Trophy
Tameable
No
Biome
Mistlands

Seeker Brood

A small, softer-shelled Seeker found only in the nests inside the Infested Mines.

Health
20
Weak To
-
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Spirit
Attacks With
Pierce
Drops
Royal Jelly
Tameable
No
Biome
Mistlands

Seeker Soldier

A wingless, armored Seeker with heavy mandibles. It takes a lot of punishment.

Health
1,500
Weak To
-
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Seeker Meat, Carapace, Seeker Soldier Trophy, Mandible
Tameable
No
Biome
Mistlands

Tick

Latches onto you and drains your blood until you kill it. Pierce damage hurts it most.

Health
50
Weak To
Pierce ×1.5
Resists
-
Immune To
Spirit
Attacks With
Pierce
Drops
Blood Clot, Tick Trophy
Tameable
No
Biome
Mistlands

Biome

Ashlands

10 items

Asksvin

Fast and tameable, and it can be ridden once tamed. It takes no damage from lava, before or after taming.

Health
800
Weak To
-
Resists
Fire ×0.5, Poison ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Asksvin Trophy, Asksvin Bladder, Asksvin Hide, Asksvin Tail
Tameable
Yes
Biome
Ashlands

Bonemaw

A serpent in the boiling waters around the Ashlands, and the main danger when you sail in. Its drops float, but the trophy sinks.

Health
1,100
Weak To
Frost ×1.5
Resists
Poison ×0.5
Immune To
Fire, Spirit
Attacks With
Blunt, Slash, Fire, Poison
Drops
Bonemaw Trophy, Bonemaw Meat, Bonemaw Tooth
Tameable
No
Biome
Ashlands

Charred Marksman

A skeleton archer that shoots from a distance. Spirit damage works best.

Health
200
Weak To
Spirit ×1.5
Resists
Fire ×0.25, Pierce ×0.5
Immune To
Poison
Attacks With
Pierce
Drops
Charred Bone, Marksman Trophy
Tameable
No
Biome
Ashlands

Charred Twitcher

Always twitching and fast with its claws. It never drops a trophy, and Warlocks summon weaker copies of it.

Health
220
Weak To
Spirit ×1.5
Resists
Fire ×0.25, Pierce ×0.5
Immune To
Poison
Attacks With
Slash, Pierce
Drops
Charred Bone
Tameable
No
Biome
Ashlands

Charred Warlock

Throws green fireballs and summons Twitchers. Some spawn wearing a Charred Helmet.

Health
600
Weak To
Spirit ×1.5
Resists
Fire ×0.25, Pierce ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Pierce, Fire
Drops
Charred Bone, Warlock Trophy
Tameable
No
Biome
Ashlands

Charred Warrior

A charred skeleton that hits hard with slashes and thrusts. Spirit damage works best.

Health
600
Weak To
Spirit ×1.5
Resists
Fire ×0.25, Pierce ×0.5
Immune To
Poison
Attacks With
Slash, Pierce
Drops
Charred Bone, Warrior Trophy
Tameable
No
Biome
Ashlands

Fallen Valkyrie

A decayed Valkyrie that hovers over the ground and flies from place to place. Spirit damage hurts it.

Health
1,500
Weak To
Spirit ×1.5
Resists
Fire ×0.5
Immune To
Poison
Attacks With
Blunt, Slash, Pierce
Drops
Celestial Feather, Fallen Valkyrie Trophy
Tameable
No
Biome
Ashlands

Lava Blob

The lava version of the Blob. It jumps at you and spreads fire, so fire weapons are wasted on it.

Health
300
Weak To
Blunt ×1.5, Frost ×1.5, Lightning ×1.5
Resists
Pierce ×0.5, Poison ×0.5
Immune To
Fire
Attacks With
Blunt, Fire
Drops
Proustite Powder, Sulfur, Lava Blob Trophy
Tameable
No
Biome
Ashlands

Morgen

An agile fighter that breaks out of its disguise and rises from the ground, like an Abomination. Lightning is its weak spot.

Health
1,600
Weak To
Lightning ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
-
Attacks With
Blunt, Pierce
Drops
Morgen Sinew, Morgen Heart, Morgen Trophy
Tameable
No
Biome
Ashlands

Volture

A flying scavenger that tries to get behind you and strike with its talons. Frost hurts it.

Health
200
Weak To
Frost ×1.5
Resists
-
Immune To
Poison
Attacks With
Slash
Drops
Volture Trophy, Volture Meat, Feathers, Volture Egg
Tameable
No
Biome
Ashlands

Biome

Deep North

16 items

Baby Seal

A seal pup on the shore. It has no attacks.

Health
200
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
Seal Blubber
Tameable
No
Biome
Deep North

Barka

A frozen, tree-like giant that stays dormant until you get close or make noise. Fire is its weakness.

Health
2,200
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5, Frost ×0.5, Lightning ×0.5
Immune To
Poison, Spirit
Attacks With
Blunt, Pierce, Frost
Drops
Barka Trophy, Frozen Branch
Tameable
No
Biome
Deep North

Captive Fuling

Fights like a regular Fuling, with more health and damage.

Health
250
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Slash, Pierce, Fire
Drops
Coins, Ancient Coin, Lingonberries
Tameable
No
Biome
Deep North

Elaking

Roams the Deep North at night. Some carry a lantern, which changes how they attack and what they drop.

Health
350
Weak To
Fire ×1.5
Resists
Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Elaking Hair Bundle, Elaking Trophy, Mould: Intricate Key
Tameable
No
Biome
Deep North

Eyeless One

Waits underground and wakes up when you come within 10 meters. Each spawn point holds only one, and it doesn't respawn.

Health
1,400
Weak To
-
Resists
Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash, Poison
Drops
Eyeless One Trophy, Long Claws, Mould: Intricate Key
Tameable
No
Biome
Deep North

Fallen Warrior

Comes in seven variants with different armor and weapons. Spirit damage works best.

Health
750
Weak To
Spirit ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
Blunt, Slash, Pierce, Fire, Lightning, Poison, Spirit
Drops
Frostfire Essence, Thunderblood Essence
Tameable
No
Biome
Deep North
FFrysling

Frysling

Throws snowballs from range and drops Frostcores. It's immune to fire and poison.

Health
100
Weak To
Frost ×1.5
Resists
-
Immune To
Fire, Poison, Spirit
Attacks With
Blunt, Frost
Drops
Frostcore
Tameable
No
Biome
Deep North

Gammeltroll

An elder Troll and one of the largest creatures in Valheim. It takes half damage from blunt, slash and pierce hits, and pickaxes do extra. It turns to stone when defeated.

Health
3,000
Weak To
Pickaxe ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Pierce ×0.5, Frost ×0.5
Immune To
Fire, Spirit
Attacks With
Blunt
Drops
-
Tameable
No
Biome
Deep North

Hexen

A flying caster that fires lightning magic. Fire hurts it, and frost barely does.

Health
800
Weak To
Fire ×1.5
Resists
Frost ×0.25
Immune To
Poison, Spirit
Attacks With
Blunt, Slash, Lightning, Spirit
Drops
Nornathread, Hexen Trophy, Intricate Key, Mould: Robes of the Caller, Mould: Headdress of the Caller, Mould: Trousers of the Caller
Tameable
No
Biome
Deep North

Imprisoned Dvergr

Neutral until you hurt it, and then the neutral creatures within 20 meters join in. It's an enemy of the Krigen and Hexen.

Health
1,500
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Pierce
Drops
Coins, Dvergr Trophy, Draumyx, Grimvarn, Solryth, Veydris
Tameable
No
Biome
Deep North

Krigen

A heavy melee fighter with a two-handed sword, two axes or a greataxe. Frost barely scratches it.

Health
1,300
Weak To
-
Resists
Frost ×0.25, Pierce ×0.5
Immune To
Poison, Spirit
Attacks With
Blunt, Slash
Drops
Mould: Chestpiece of the Vanguard, Mould: Hood of the Vanguard, Mould: Trousers of the Vanguard, Memorial Coal, Krigen Trophy, Leather Straps, Mould: Trousers of the Protector, Mould: Breastplate of the Protector, Mould: Helmet of the Protector
Tameable
No
Biome
Deep North

Moose

Hostile in the wild, but you can tame it with Lingonberries and then ride it.

Health
1,000
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
Blunt, Slash
Drops
Moose Meat, Moose Trophy, Moose Hide, Moose Sinew
Tameable
Yes
Biome
Deep North

Seal

A passive seal on the shore with no attacks. Fire does extra damage.

Health
400
Weak To
Fire ×1.5
Resists
-
Immune To
Spirit
Attacks With
-
Drops
Seal Pelt, Seal Trophy, Seal Blubber
Tameable
No
Biome
Deep North

Shadow

The soul of a fallen warrior. It has no attack, ignores all damage and sometimes mumbles to itself.

Health
750
Weak To
-
Resists
-
Immune To
Every damage type
Attacks With
-
Drops
-
Tameable
No
Biome
Deep North

Shapeless Pulp

A hostile blob whose area attack mixes poison and blunt damage. It turns into Tiny Pulp.

Health
150
Weak To
Blunt ×1.5, Frost ×1.5, Lightning ×1.5
Resists
Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
Blunt, Poison
Drops
Pulp Trophy, Dead Pulp
Tameable
No
Biome
Deep North

Tiny Pulp

A harmless leftover of the Shapeless Pulp. It has no attacks.

Health
50
Weak To
Blunt ×1.5, Frost ×1.5, Lightning ×1.5
Resists
Slash ×0.5, Pierce ×0.5, Fire ×0.5
Immune To
Poison
Attacks With
-
Drops
Dead Pulp
Tameable
No
Biome
Deep North

Biome

Ocean

1 items

Serpent

A hostile sea creature with six glowing eyes and a mouth full of teeth. Players hunt it for its meat. Frost hurts it.

Health
400
Weak To
Frost ×1.5
Resists
Poison ×0.5
Immune To
Fire, Spirit
Attacks With
Slash, Poison
Drops
Serpent Trophy, Serpent Meat, Serpent Scale
Tameable
No
Biome
Ocean

Biome

Bred and Tamed

7 items

Asksvin Hatchling

Hatches from an Asksvin egg that sits near a heat source, then grows into an adult without more help.

Health
400
Weak To
-
Resists
Fire ×0.5, Poison ×0.5
Immune To
Spirit
Attacks With
-
Drops
Asksvin Bladder, Asksvin Hide, Asksvin Tail
Tameable
Born tame
Biome
Bred only

Chicken

Hatches from an egg kept warm by a fire and grows into a Hen.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
Chicken Meat, Feathers
Tameable
Yes
Biome
Bred only

Hen

The grown-up Chicken. Fed hens can lay eggs, and players can only damage one directly with a Butcher Knife.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt
Drops
Chicken Meat, Feathers
Tameable
Yes
Biome
Bred only
LCLox Calf

Lox Calf

The young Lox, born when tamed Lox breed. It grows into a full Lox.

Health
100
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
-
Drops
Lox Meat
Tameable
Born tame
Biome
Bred only

Moose Calf

Born when tamed Moose are fed and have a partner nearby. It's passive, flees when hurt, and stays tame as it grows up.

Health
1,000
Weak To
Fire ×1.5
Resists
Blunt ×0.5, Slash ×0.5, Frost ×0.5
Immune To
Spirit
Attacks With
-
Drops
-
Tameable
Born tame
Biome
Bred only
PPiggy

Piggy

The baby boar, or piglet, born after two tamed Boars breed.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
-
Tameable
Born tame
Biome
Bred only
WCWolf Cub

Wolf Cub

The young wolf, born when tamed wolves breed.

Health
10
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
-
Drops
-
Tameable
Born tame
Biome
Bred only

Biome

Mini-Bosses

4 items

Brenna

A burning skeleton that guards the Smouldering Tomb. Blunt and frost damage hurt her, and fire does nothing.

Health
1,200
Weak To
Blunt ×1.5, Frost ×1.5
Resists
Pierce ×0.5
Immune To
Fire, Poison
Attacks With
Slash, Fire
Drops
Hildir's Brass Chest, Brenna Trophy
Tameable
No
Biome
Black Forest

Geirrhafa

A white-furred Cultist who waits in the Howling Cavern. Fire hurts him, and frost does nothing.

Health
3,700
Weak To
Fire ×1.5
Resists
-
Immune To
Frost
Attacks With
Slash, Frost
Drops
Hildir's Silver Chest, Geirrhafa Trophy
Tameable
No
Biome
Mountain

Lord Reto

A mini-boss in the Tomb of Lord Reto and part of the sub-quest to craft Dyrnwyn. He always spawns as a 2-star, so the health here already includes both stars.

Health
7,500
Weak To
Spirit ×1.5
Resists
Pierce ×0.5, Fire ×0.5, Frost ×0.5
Immune To
Poison
Attacks With
Slash, Pierce
Drops
Dyrnwyn Hilt Fragment
Tameable
No
Biome
Ashlands

Zil & Thungr

A duo fought together in the Sealed Tower. Thungr swings a heavy club while Zil throws fireballs and shields his partner.

Health
Thungr 4,200, Zil 2,400
Weak To
-
Resists
-
Immune To
Spirit
Attacks With
Blunt, Fire
Drops
Zil Trophy, Thungr Trophy, Hildir's Bronze Chest
Tameable
No
Biome
Plains

How Weak Spots and Resistances Change Your Damage

Every creature reacts to each damage type in its own way. A weak spot multiplies damage by 1.5 or 2. A resistance halves it, or cuts it to a quarter when it's severe, and immune takes it to zero. Health is the value for a creature with no stars.

Spirit damage is a niche tool. Most creatures are immune to it, and the ones that take extra are ghosts, wraiths, bats, the Charred and the Fallen, plus Vile and Lord Reto.

Where Fire Works Best and the Creatures It Can't Touch

Greydwarfs and Greylings take double damage from fire, and Bears, Necks, Skeletons and Abominations take extra. Drakes, Fenrings and Lox do too, so fire stays useful past the Meadows and Black Forest.

Know the exceptions before you light something up. Surtlings, Leeches and Cultists are immune to fire, and Draugr only take half. The Charred in the Ashlands take a quarter. Lava Blobs and Bonemaw don't burn at all.

Why Poison Is Wasted on Most of the Swamp

Draugr, Skeletons, Abominations, Blobs, Wraiths and Ghosts are all immune to poison, and that covers most of the Swamp. Only Cultists and Ulvs take extra from it, and both live in the Frost Caves on the Mountain. Save your poison for the Mountain.

Blunt Damage for Blobs, Oozers and Pulp

Anything made of ooze, tar or pulp takes extra from blunt damage. That covers Blobs, Oozers, Growths, Lava Blobs and the Deep North's pulp creatures. Blobs and Oozers also resist slashing, piercing and fire, so a sword or spear is the wrong tool for them. Hit them from range, since the poison cloud a Blob bursts into is the real danger.

Which Creatures You Can Tame and Breed

Boars, Wolves, Lox, Asksvin, Moose, Chickens and Hens can all be tamed. Boars take food from the ground, and you can start taming a Moose by throwing Lingonberries at a trapped one's feet. Tamed animals can breed, and the young are born already tame. Chickens hatch from an egg kept warm by a fire and grow into Hens.

Which Mini-Bosses Are Worth Fighting

Brenna, Geirrhafa, Zil & Thungr and Lord Reto aren't Forsaken bosses, and nothing forces you to fight them. Each waits in a dungeon in its own biome, so each one is a fair test of whether your gear matches where you are. Three of them drop one of Hildir's chests, and Lord Reto drops a Dyrnwyn Hilt Fragment for the sub-quest that crafts the sword. The bosses page covers the Forsaken fights you can't skip, and the weapons page lists the damage types your gear deals.

FAQ

Q.

What do stars on a creature mean in Valheim?

A star marks a stronger version of the same creature. A 1-star has double the base health, and a 2-star has triple.

Q.

Can you ride tamed animals in Valheim?

Yes. Lox, Asksvin and Moose can all be ridden once they're tamed.

Q.

Which Valheim creatures won't attack unless you hit them first?

Deer, Hares, Seals, Hens and Chickens are passive. The Dvergr are neutral, so leave them alone and they leave you alone. Hitting one can turn the neutral creatures nearby hostile too. The Bog Witch's Kvastur only fights back when attacked.

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